if all you edited was the 3 ships to 115 then R shud still be good as is
Stuck Tojo Axis vs Surprise Attack Allies +12
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Syria to IraqCombat - French
Non Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.913
Median : 4.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23ANZAC Combat
2 was rolled 3 times
6 was rolled 2 times
Average roll : 3.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Japanese Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from France to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Russia to Bryansk
1 bomber moved from Smolensk to Bryansk
4 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
2 armour moved from Russia to Tambov
1 bomber moved from Smolensk to TambovCombat - Germans
Battle in Samara
Germans attack with 4 armour
British defend with 1 infantry
Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 1 bomber
British defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 4 fighters and 9 infantry
British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Northern Italy
1 fighter moved from Ukraine to Southern Italy
1 bomber moved from Bryansk to Southern Italy
3 armour moved from Smolensk to Western Ukraine
1 mech_infantry moved from Novgorod to Eastern Poland
2 armour moved from Russia to Western Ukraine
2 armour moved from Finland to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 bomber moved from Tambov to RussiaPlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Russia
3 artilleries placed in France
1 mech_infantry placed in Germany
9 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor, 1x factory_minor; Remaining resources: 34 PUs; 6 SuicideAttackTokens;
Japanese buy 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 bomber moved from Japan to Amur
1 bomber moved from Japan to Siberia
3 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
3 destroyers moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
8 armour and 1 mech_infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Philippines to Hunan
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 carrier moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 5 Sea Zone
Japanese attack with 3 destroyers, 3 fighters and 2 transports
Americans defend with 2 destroyers and 1 submarine
Japanese win with 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 destroyers and 1 submarine
Battle in Siberia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 bomber and 1 infantry
Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 8 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 mech_infantrys; Chinese defend with 2 artilleries and 3 infantry
Japanese win, taking Yunnan from Chinese with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 armour and 1 mech_infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 44 Sea Zone to Kwangsi
1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Siberia to Japan
1 bomber moved from Amur to Japan
3 fighters moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Buryatia to Korea
Americans take Korea from Japanese
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Szechwan to Yunnan
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Buryatia to Korea
Americans take Korea from Japanese
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Szechwan to Yunnan
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 1/7 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 1/6 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 4 : 1/5 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 5 : 3/4 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in 5 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 2 destroyers and 2 transports
Americans roll dice for 3 destroyers in 5 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 destroyers and 2 transports in 5 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 5 Sea Zone
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 3 destroyers remaining. Battle score for attacker is 30
Casualties for Japanese: 2 destroyers and 2 transports
Battle in Philippines
Battle in Siberia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Philippines from Japanese, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 5 armour
Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 5 armour in Yunnan, round 2 : 3/5 hits
1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan
Japanese win with 5 armour remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 1 fighter
Battle in 45 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 artillery placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,4,3,2,3,6,4,6,4
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.583
Median : 4.000
Variance : 0.506
Standard Deviation : 0.711
Total rolls : 84Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.409
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Americans Combat
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
3 infantry placed in Kweichow
Chinese undo move 1.
1 infantry placed in Anhwe
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.583
Median : 4.000
Variance : 0.506
Standard Deviation : 0.711
Total rolls : 84Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.409
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Americans Combat
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
2 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Rostov to Ukraine
British take Ukraine from Italians
1 artillery and 1 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to Tambov
1 armour moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Tambov
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Rostov to Ukraine
British take Ukraine from Italians
1 artillery and 1 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to Tambov
1 armour moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Tambov
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Bryansk
British attack with 1 artillery and 1 infantry
Germans defend with 2 armour
British roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in Tambov
British attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 2 armour
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/4 hits
Germans roll dice for 2 armour in Tambov, round 2 : 0/2 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 3 : 1/4 hits
Germans roll dice for 2 armour in Tambov, round 3 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Tambov
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 4 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 4 : 0/1 hits
1 armour owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 5 infantry
Japanese defend with 5 armour
British roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 5 armour in Yunnan, round 2 : 3/5 hits
2 armour owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits
1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 2 armour in Yunnan, round 4 : 2/2 hits
1 artillery owned by the British lost in Yunnan
Japanese win with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 5 infantry
Casualties for Japanese: 3 armourNon Combat Move - British
1 artillery and 5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Volgograd
4 infantry moved from Northwest Persia to Caucasus
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Iraq to Northwest Persia
4 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Turkmenistan
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 fighter and 4 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryDice Statistics:
Total
1 was rolled 22 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 22 times
Average roll : 3.459
Median : 3.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 146Null / Other
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.516
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33British Combat
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.226
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31Americans Combat
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.516
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
retreated to Normandy Bordeaux
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 infantry placed in Southern Italy
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,6,2
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 destroyers and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Iraq to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 destroyers and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Iraq to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to Ukraine
4 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
3 armour moved from Samara to Tambov
1 armour moved from Samara to Kansu
Germans take Kansu from Chinese
1 fighter moved from Russia to Tambov
1 bomber moved from Russia to Ukraine
3 artilleries moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 bomber moved from Southern Italy to Tambov
6 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in 95 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 4 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Tambov from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 4 armour
British defend with 1 artillery
Germans win, taking Bryansk from British with 4 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 6 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Tambov to Russia
1 bomber moved from Tambov to Russia
1 bomber moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Germany to Baltic States
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
2 fighters moved from Southern Italy to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
Germans undo move 1.
3 armour placed in Russia
2 mech_infantrys placed in Novgorod
3 artilleries placed in France
1 mech_infantry placed in Germany
1 fighter, 3 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 110 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 mech_infantrys moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Shantung
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 bomber moved from Japan to 5 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 3 destroyers
Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 3 destroyers
Battle in Shantung
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 3 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
2 bombers moved from 5 Sea Zone to Japan
3 fighters moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Novosibirsk to KansuPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total