Stuck Tojo Axis vs Surprise Attack Allies +12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Kiangsi to Kiangsu
                1 artillery and 5 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                4 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Kweichow to Hopei

    triplea_37549.0_Chi17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Kiangsi to Kiangsu
                1 artillery and 5 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                4 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 :  0/5 hits
                        Japanese roll dice for 1 aaGun, 2 artilleries, 1 fighter and 4 infantry in Kiangsu, round 2 :  3/7 hits
                        3 infantry owned by the Chinese lost in Kiangsu
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kiangsi
                    Japanese win with 1 aaGun, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Suiyuyan
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 18 times
                3 was rolled 20 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 27 times
            Average roll : 3.698
            Median : 3.000
            Variance : 2.800
            Standard Deviation : 1.673
            Total rolls : 96

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 25

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.538
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 4.357
            Median : 5.000
            Variance : 2.519
            Standard Deviation : 1.587
            Total rolls : 28

    Chinese Combat
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 4.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 25

    triplea_37549.0_Chi17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Rostov
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                1 armour moved from Kwangtung to Yunnan
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Eastern Persia to Persia
                2 artilleries and 3 infantry moved from Iraq to Northwest Persia
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                5 infantry moved from West India to Eastern Persia
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 1 infantry moved from India to West India
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Tobruk to Alexandria

    triplea_37549.0_Bri17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Rostov
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                1 armour moved from Kwangtung to Yunnan
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Eastern Persia to Persia
                2 artilleries and 3 infantry moved from Iraq to Northwest Persia
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                5 infantry moved from West India to Eastern Persia
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 1 infantry moved from India to West India
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Tobruk to Alexandria

    Combat - British
                Battle in Rostov
                    British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 4 mech_infantrys
                        British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Rostov, round 2 :  3/5 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Rostov
                        British roll dice for 2 armour and 1 artillery in Rostov, round 3 :  0/3 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Rostov, round 3 :  1/4 hits
                        1 artillery owned by the British lost in Rostov
                    2 armour owned by the British retreated to Caucasus
                    Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from 80 Sea Zone to Iraq
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 19 times
                3 was rolled 26 times
                4 was rolled 9 times
                5 was rolled 15 times
                6 was rolled 29 times
            Average roll : 3.658
            Median : 3.000
            Variance : 2.425
            Standard Deviation : 1.557
            Total rolls : 114

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 25

    Germans Combat
                1 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.905
            Standard Deviation : 1.380
            Total rolls : 22

    British Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 4.357
            Median : 5.000
            Variance : 2.519
            Standard Deviation : 1.587
            Total rolls : 28

    Chinese Combat
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 4.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 25

    triplea_37549.0_UK_17.tsvg

  • '19 '17 '16

    Well. Good game, bro. I’m going to have to concede. Way to keep fighting even after losing Russia.

    I’ll post the results.


  • Thanks, I had a good time, care to switch sides?
    where did your vacation take take you?
    Kris
    How about those Penguins

  • '19 '17 '16

    Well, I’d like another go with Axis, or at the very least put it up for bid, if that’s ok with you.

    We did the trip of a lifetime: Czech Republic, Austria, Hungary, Slovakia (to meet up with long lost family), Poland, and finished with two nights in Amsterdam on the way home.

    Never been a Penguins fan, but give them credit. They were the best team this year.

    Is Buffalo ready to host the big draft party this weekend?


  • I had + 12 for the Allies so I thought just go with that, if your good with that
    I hope the Sabres get a good pick and dont trade them. Its tough for a blue collar city like Buffalo to get together a good team, especially when its a dying city.
    Pit is like Boston. . . I like to see them get beat, St Louis and Detroit are on that list, we cant forget Dallas either.
    Sounds like an awesome trip, now if planes were as cheap as cars and you didnt have to jump thru red tape and hoops to go anywhere, just a 10 hr flight on your lear jet
    Let me know
    Kris

  • '19 '17 '16

    It’s great with me. Set 'er up, sir.  8-)

    Edmonton and Buffalo are both small market teams, so I can identify with Sabres’ fans.  I still think they got screwed back in, what, '98 against Dallas. Goal shouldn’t have counted, and Hasek should have won the Conn Smythe.

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