@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
16L G40 Balanced Mod MrRoboto (Allies) vs Shin Ji (Axis) (again)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia
2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 artillery moved from Novgorod to Karelia
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Baltic States to RussiaPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 artilleries moved from Burma to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 artillery and 6 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
2 armour moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 21 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 44 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malaya
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Borneo
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 6 artilleries, 2 bombers, 6 fighters and 6 tactical_bombers
British defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 10 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Casualties for Japanese: 5 artilleries and 2 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
4 tactical_bombers moved from India to Burma
6 fighters moved from India to Burma
2 bombers moved from India to Burma
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 aaGun moved from Shantung to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4,3,4,1,2,3,1,3,6,4,1,3,5,3,5,4,5,1,4
Japanese collect 43 PUs (8 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 34 PUs;
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 mech_infantry placed in Egypt
3 infantry placed in United Kingdom
3 infantry placed in Persia
2 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in United Kingdom
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 artillery and 1 infantry
Italians destroys 37PUs while taking British capital
Italians win, taking United Kingdom from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 infantry moved from Norway to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 127 Sea Zone to Karelia
2 fighters moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to UkraineCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Russians defend with 2 armour, 2 artilleries and 6 infantry
Germans win, taking Karelia from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour, 2 artilleries and 5 infantry
Casualties for Russians: 2 armour, 2 artilleries and 6 infantryNon Combat Move - Germans
2 fighters moved from Karelia to 127 Sea Zone
1 bomber moved from Karelia to Poland
1 carrier moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Ukraine
2 destroyers placed in 110 Sea Zone
1 airfield and 1 fighter placed in Normandy BordeauxTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Germans
4 mech_infantrys moved from Bryansk to Baltic StatesCombat - Russians
Battle in Karelia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Bryansk to Rostov
3 artilleries, 4 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Karelia to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
4 artilleries, 1 fighter and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 14 infantry
EDIT: Adding units owned by Russians to Jehol: 2 aaGuns and 14 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
2 armour, 2 infantry and 2 mech_infantrys moved from Anhwe to Shantung
3 mech_infantrys moved from Chahar to Shantung
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 bombers moved from Burma to Philippines
6 fighters and 4 tactical_bombers moved from Burma to ShantungCombat - Japanese
Battle in CeylonNon Combat Move - Japanese
1 aaGun moved from Anhwe to ShantungPlace Units - Japanese
5 fighters and 5 infantry placed in Japan
2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3,2,6,3,6,5,5,3,4,5,3,5,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,2,1,5,4,1,1,5,3,5,6
Japanese collect 39 PUs (14 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 fighters and 3 submarines moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Iceland to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Italians scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Italians scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Gibraltar
Battle in Iwo Jima
Americans attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Gibraltar from Italians, taking Iwo Jima from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 4 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 destroyer, 2 fighters, 2 submarines and 2 transports -
submerge?
and what would your ool be? -
No submerge. Everything fights. Best defense.
I didn’t factor in those two fighters coming from the EUS.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 3 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking West India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Persia
1 armour, 3 infantry and 1 mech_infantry moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Egypt to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea ZoneTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Western Germany to Bessarabia
1 armour moved from Ukraine to BessarabiaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Italians attack with 1 armour and 1 bomber
Russians defend with 1 armour and 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to GermanyPlace Units - Italians
1 artillery and 2 infantry placed in United Kingdom
1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Algeria
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 127 Sea Zone to Poland
1 bomber moved from Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
7 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
12 artilleries and 19 infantry moved from Ukraine to Bessarabia
3 infantry moved from Germany to Poland
1 infantry moved from Finland to NorwayCombat - Germans
Battle in Eastern Poland
Germans attack with 7 armour and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
3 aaGuns moved from Germany to Poland
3 aaGuns moved from Ukraine to BessarabiaPlace Units - Germans
2 fighters placed in Western Germany
5 artilleries and 4 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 127 Sea Zone to Poland
1 bomber moved from Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
7 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
12 artilleries and 19 infantry moved from Ukraine to Bessarabia
3 infantry moved from Germany to Poland
1 infantry moved from Finland to NorwayCombat - Germans
Battle in Eastern Poland
Germans attack with 7 armour and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
3 aaGuns moved from Germany to Poland
3 aaGuns moved from Ukraine to BessarabiaPlace Units - Germans
2 fighters placed in Western Germany
5 artilleries and 4 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 carrier and 5 transports
EDIT: Adding units owned by Germans to 126 Sea Zone: 1 carrier and 5 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Finland
3 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to 127 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
2 artilleries and 10 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 127 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 carrier and 5 transports
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Germans: 1 carrier and 5 transportsNon Combat Move - Russians
1 fighter moved from 127 Sea Zone to Belarus
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
1 mech_infantry moved from Baltic States to Karelia
1 mech_infantry moved from Baltic States to Karelia
1 fighter moved from Western Ukraine to Belarus
4 artilleries and 3 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
2 aaGuns and 14 infantry moved from Jehol to AnhwePlace Units - Russians
1 destroyer and 1 submarine placed in 127 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 fighter
EDIT: Adding units owned by Russians to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
6 fighters moved from Japan to 17 Sea Zone
2 bombers moved from Philippines to 17 Sea Zone
6 fighters and 4 tactical_bombers moved from Shantung to 17 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Malaya
2 cruisers moved from 35 Sea Zone to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers and 2 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Britain
Battle in Malaya
Japanese attack with 1 fighter and 4 infantry
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking New Britain from ANZAC, taking Malaya from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 12 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers and 6 fighters remaining. Battle score for attacker is 72
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Casualties for Japanese: 6 fighters and 6 tactical_bombersNon Combat Move - Japanese
2 bombers moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
4 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
2 transports moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from Kiangsi to 20 Sea Zone
3 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
3 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,5,1,2
Japanese collect 33 PUs (9 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
Well, even with my strong showing on that sea battle, this is still clearly a lost cause. I’m ceding this game to you, MrRoboto! Excellently played.
Good news is, that means we can go again! Ready to flip the sides?
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Wow, a short game between us two??? xD
But still an extraordinary game, I think. Thanks again.Good news, indeed. I am ready to flip the sides!