Started it up - let me know your scramble instruction for G1
16L G40 Balanced Mod MrRoboto (Allies) vs Shin Ji (Axis) (again)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 3 infantry
Italians defend with 1 infantry
French win, taking Algeria from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Norway to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 armour, 5 artilleries, 1 carrier, 1 cruiser, 2 fighters, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
3 fighters moved from Western Germany to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
4 infantry moved from Karelia to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Norway to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 armour, 5 artilleries, 1 carrier, 1 cruiser, 2 fighters, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
3 fighters moved from Western Germany to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
4 infantry moved from Karelia to FinlandCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 10 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 10 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 armour, 6 artilleries, 2 bombers, 5 fighters, 8 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 15 infantry; French defend with 2 infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 6 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 fighter and 15 infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to BritishNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Bulgaria to Romania
3 aaGuns moved from Eastern Poland to Western Ukraine
6 artilleries moved from Poland to Eastern Poland
1 armour moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
2 artilleries and 5 infantry placed in Western Germany
3 armour placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
17 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
2 armour, 1 artillery and 5 infantry moved from Novgorod to Karelia
3 mech_infantrys moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
2 fighters and 1 tactical_bomber moved from Novosibirsk to NovgorodPlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,5,1,4,5,3,2
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
2 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
2 battleships and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
6 artilleries and 10 infantry moved from Yunnan to Burma
4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
3 fighters and 2 tactical_bombers moved from Anhwe to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Guam
Battle in Burma
Japanese attack with 6 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 fighter; Chinese defend with 1 fighter
Japanese win, taking Guam from Americans, taking Burma from UK_Pacific with 6 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 66
Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 fighter
Casualties for Japanese: 2 fighters, 12 infantry and 1 mech_infantryNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Burma to Yunnan
2 infantry moved from Jehol to Shantung
1 armour moved from Hopei to Shantung
1 aaGun moved from Anhwe to Shantung
3 infantry moved from Kwangtung to Kwangsi
1 artillery and 7 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 3 fighters, 7 infantry, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Japan to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
I forgot to block =(
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser, 3 destroyers and 3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 1 fighter and 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 8 transports
Units damaged: 1 carrier owned by the Germans -
casualties?
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Well, I want to keep the Dst, so lose the Cruiser and the carrier.
Nice shootin!
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one more hit with my cruiser+fighter.
on your dd or on your fighter?
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On the fighter, natch. Otherwise I risk losing my transports.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser, 3 destroyers and 3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 1 fighter and 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 8 transports
Units damaged: 1 carrier owned by the Germans -
That is going way better than I thought. I was just hoping to clear some of your navy, basically trading with about a 1/3 chance of killing the transports. Now that’s very realistic.
I assume you want the hit on your fighter?
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Yea, your odds were so low I didn’t even bother to reinforce here. I really should have.
Yes. Take the hit on my fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 battleship moved from 39 Sea Zone to 76 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 artillery moved from Libya to Tunisia
3 fighters moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 cruiser
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiser
Battle in Tunisia
Italians attack with 1 artillery
Americans defend with 1 armour
Americans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 3 infantry moved from France to Northern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters and 7 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 armour moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
5 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Finland to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters and 7 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 armour moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
5 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Finland to NorwayCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the Americans
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier and 2 fighters
Battle in Ukraine
Germans attack with 6 armour, 10 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 6 armour, 10 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries
Battle in Baltic States
Germans attack with 3 artilleries
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
1 armour moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 bomber moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Normandy BordeauxPlace Units - Germans
1 carrier and 7 transports placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery placed in Normandy BordeauxTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters and 7 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 armour moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
5 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Finland to NorwayCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the Americans
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier and 2 fighters
Battle in Ukraine
Germans attack with 6 armour, 10 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 6 armour, 10 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries
Battle in Baltic States
Germans attack with 3 artilleries
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
1 armour moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 bomber moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Normandy BordeauxPlace Units - Germans
1 carrier and 7 transports placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery placed in Normandy BordeauxTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 3 infantry
EDIT: Turning off Edit Mode