I suppose Germany could have taken Greece but it isn’t ideal.
16L G40 Talleyrand19 (Axis) vs axisandallies13 (Allies +22) - Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to French Indo China
1 mech_infantry moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
2 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 27 infantry moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to NorwayCombat - British
Battle in Caucasus
British attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 artillery and 27 infantry
Japanese defend with 1 artillery and 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery and 27 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in Novosibirsk
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Novosibirsk from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Norway
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 aaGuns, 1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 fighter placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Tambov to Caucasus
2 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Southern France to Holland Belgium
1 bomber and 3 fighters moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 3 fighters and 4 mech_infantrys
British defend with 1 artillery
Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Caucasus
Italians attack with 3 armour, 1 infantry and 5 mech_infantrys
British defend with 1 armour and 3 mech_infantrys
Italians win, taking Caucasus from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 3 mech_infantrysNon Combat Move - Italians
1 infantry moved from Rostov to Tambov
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
17 infantry moved from Northern Italy to Southern France
4 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
3 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
14 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Finland to Norway
3 fighters moved from Germany to Norway
7 mech_infantrys moved from Ukraine to VolgogradCombat - Germans
Battle in Norway
Germans attack with 3 fighters and 1 infantry
British defend with 2 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 3 fighters, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Smolensk to Rostov
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Smolensk
3 mech_infantrys moved from Novgorod to Finland
3 fighters moved from Norway to GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
Germans undo move 4.
7 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
forgot to roll for german bombers over in pacific (it’s late and I was just rushing through move to get it posted), so I would like do that on forum
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test:
dice 1d6
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test:
Rolling 1d6:
(6) -
okay so I roll for 4 bombers in manchuria…
Rolling 4d6:
(1, 4, 4, 6) -
that’s three hits, now you roll two dice…
Rolling 2d6:
(1, 4) -
one hit for you, I will repost turn now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
3 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
14 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Finland to Norway
3 fighters moved from Germany to Norway
7 mech_infantrys moved from Ukraine to VolgogradCombat - Germans
Battle in Norway
Germans attack with 3 fighters and 1 infantry
British defend with 2 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 3 fighters, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Smolensk to Rostov
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Smolensk
3 mech_infantrys moved from Novgorod to Finland
3 fighters moved from Norway to GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
Germans undo move 4.
7 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 4 bombers
EDIT: Adding units owned by Germans to Anhwe: 3 bombers
EDIT: Removing units owned by Americans from Manchuria: 1 infantry
EDIT: Removing units owned by Chinese from Manchuria: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery and 10 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Samara
5 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 12 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 artillery and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 armour moved from Russia to NovosibirskPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 4x airfield; Remaining resources: 0 SuicideAttackTokens; 33 PUs;
Japanese buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 armour and 12 mech_infantrys moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 armour and 2 mech_infantrys moved from Manchuria to Korea
1 armour and 1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
2 bombers moved from Chahar to Korea
1 fighter moved from 36 Sea Zone to 20 Sea Zone
5 fighters moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to KoreaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Korea
Japanese attack with 3 armour, 2 bombers, 2 fighters and 3 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese win, taking Korea from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 armour, 1 bomber and 3 mech_infantrysNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 bomber moved from Korea to Japan
1 aaGun moved from Jehol to Manchuria
1 armour moved from Anhwe to Manchuria
2 mech_infantrys moved from Hunan to Jehol
3 mech_infantrys moved from Malaya to French Indo China
6 fighters moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to Japan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Kiangsu to JeholPlace Units - Japanese
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,1,3,6,3,5,3,4,2,5,1,4,2,3,3,3,1,2,5,5,5,3,3,4,1,3,3,2,2,4,4,1,3
Japanese collect 43 PUs (11 lost to blockades); end with 45 PUs total -
Sorry for the delay in playing back–I’ve been busy this weekend!
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no worries, life happens
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 7 infantry and 3 transports; Remaining resources: 7 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Korea
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 factory_minor
Americans win, taking Korea from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 19 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
3 armour and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Western United States
3 armour placed in Normandy Bordeaux
1 armour and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
10 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
4 armour and 3 artilleries moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 bomber moved from India to VolgogradCombat - British
Battle in Volgograd
British attack with 3 armour, 1 bomber and 5 mech_infantrys
Germans defend with 1 factory_minor and 5 mech_infantrys
British win, taking Volgograd from Germans with 3 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
British attack with 4 armour, 5 artilleries, 3 fighters, 16 infantry and 1 mech_infantry
Italians defend with 3 mech_infantrys
British win, taking Holland Belgium from Germans with 4 armour, 5 artilleries, 3 fighters, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 3 mech_infantrysNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
2 aaGuns moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 126 Sea Zone to 124 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Volgograd to RussiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Persia
8 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
2 armour and 2 mech_infantrys moved from Kazakhstan to Novosibirsk
1 bomber moved from Western Germany to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 armour
Italians win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
3 artilleries placed in Southern France
1 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 2.
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs