Scramble Scotland?
16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
7 artilleries and 23 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Germany to 113 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 7 artilleries and 23 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 7 artilleries and 23 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
5 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
2 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Volgograd
2 armour moved from Rostov to Kazakhstan
1 bomber moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 fighter moved from Germany to Southern Italy
1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
2 artilleries and 7 infantry moved from Finland to Karelia
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Eastern Poland to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
4 mech_infantrys moved from Germany to Romania
1 artillery and 3 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
1 fighter and 2 mech_infantrys placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 51 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
7 artilleries and 23 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Germany to 113 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 7 artilleries and 23 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 7 artilleries and 23 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
5 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
2 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Volgograd
2 armour moved from Rostov to Kazakhstan
1 bomber moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 fighter moved from Germany to Southern Italy
1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
2 artilleries and 7 infantry moved from Finland to Karelia
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Eastern Poland to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
4 mech_infantrys moved from Germany to Romania
1 artillery and 3 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
1 fighter and 2 mech_infantrys placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 51 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
20 artilleries and 29 infantry moved from Bryansk to Rostov
2 fighters moved from Russia to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
4 armour and 5 mech_infantrys moved from Bryansk to Rostov
9 infantry moved from Tambov to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 4 armour, 20 artilleries, 38 infantry and 5 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 4 armour, 20 artilleries, 38 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
retreated to Eastern Poland
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Tambov to Russia
2 aaGuns, 3 artilleries and 4 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Vologda to Archangel
2 aaGuns and 9 infantry moved from Vologda to RussiaPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Yunnan
4 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter, 4 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from Guam to Yunnan
8 fighters moved from Wake Island to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone -
Scramble 26?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Yunnan
4 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter, 4 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from Guam to Yunnan
8 fighters moved from Wake Island to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 8 fighters and 1 submarine
Americans defend with 1 battleship, 1 cruiser and 3 fighters
Japanese win with 6 fighters remaining. Battle score for attacker is 36
Casualties for Americans: 1 battleship, 1 cruiser and 3 fighters
Casualties for Japanese: 2 fighters and 1 submarine
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 14 infantry, 10 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 6 artilleries and 19 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for British: 3 aaGuns, 6 artilleries and 19 infantry
Casualties for Japanese: 4 artilleries and 14 infantryNon Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 armour moved from Tsinghai to Sikang
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
4 artilleries moved from Wake Island to 31 Sea Zone
7 infantry moved from Wake Island to 31 Sea Zone
2 marines moved from Wake Island to 31 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 7 infantry, 2 marines and 6 transports moved from 31 Sea Zone to 33 Sea Zone
6 fighters moved from 26 Sea Zone to Wake Island
2 tactical_bombers moved from Japan to Wake Island
1 tactical_bomber moved from Guam to Wake Island
1 fighter moved from Japan to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
4 artilleries, 7 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Guam to French Indo ChinaPlace Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 transports -
2 casualties to select in z33
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2 carriers.
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Carrier…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 7 transports
Japanese win with 2 battleships, 2 cruisers, 1 destroyer and 7 transports remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 carriersNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to Western United States
1 destroyer and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
2 aaGuns moved from British Columbia to Western United States
2 fighters moved from Eastern United States to Western United States
4 submarines moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to Malta
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 fighter and 2 infantry moved from Chahar to Anhwe
14 infantry moved from Chahar to JeholCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Jehol
Chinese attack with 14 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese win, taking Tsinghai from Japanese, taking Jehol from Japanese with 12 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to ChaharPlace Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Eastern Persia to PersiaCombat - British
Battle in Borneo
Battle in Sumatra
Battle in Persia
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Persia from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to West India
1 artillery, 2 infantry and 1 mech_infantry moved from India to West India
3 infantry moved from Burma to India
1 infantry and 4 mech_infantrys moved from British Somaliland to Ethiopia
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Belgian Congo to Ethiopia
4 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Tunisia to Algeria
2 fighters moved from United Kingdom to Gibraltar
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 transports moved from 69 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Syria to Persia
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 bomber moved from Southern Italy to Tsinghai
1 mech_infantry moved from Kazakhstan to TsinghaiCombat - Italians
Battle in Tsinghai
Italians attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -13
Casualties for Italians: 1 bomber and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Persia
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 armour moved from Iraq to Egypt
1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 submarines placed in 97 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in Java
Battle in New Guinea
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 7 transports
Japanese win, taking Java from Japanese, taking New Guinea from Japanese with 1 battleship and 7 transports remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 cruisers and 1 destroyerNon Combat Move - ANZAC
2 aaGuns and 3 infantry moved from Queensland to New South Wales
2 artilleries and 2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
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ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 7 transports
Japanese win, taking Java from Japanese, taking New Guinea from Japanese with 1 battleship and 7 transports remaining. Battle score for attacker is -2That’s unfortunate, needed that one to go my way.
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Yeah nice move on 33, but even though it didn’t go completely your way you destroyed a lot of the IJN. I was berrating myself for not sending a fighter on Carolines lol, that was way too close for comfort.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 bombers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
Germans take Eastern Persia from British
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 8 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Romania to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 bomber moved from Western Germany to Persia
5 fighters and 1 tactical_bomber moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
6 armour and 5 mech_infantrys moved from Kazakhstan to Eastern Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 armour moved from Volgograd to Turkmenistan
1 infantry moved from Volgograd to Caucasus
1 aaGun, 8 artilleries and 24 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Southern Italy to Persia
3 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
4 bombers and 3 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,4,5,4,2,3
Germans collect 49 PUs (6 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs





