16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 marines, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 4 fighters, 3 infantry, 3 mech_infantrys, 8 submarines and 3 transports moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 13 Sea Zone to 30 Sea Zone
                1 submarine moved from 14 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                3 infantry and 3 mech_infantrys moved from 30 Sea Zone to Johnston Island
                4 submarines moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers, 2 submarines and 3 transports placed in 10 Sea Zone
                3 marines placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_37517_Ame8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 fighter moved from Chahar to Anhwe
                4 infantry moved from Jehol to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 3 infantry
                    1 infantry owned by the Chinese retreated to Jehol
                    Japanese win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Jehol
                7 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    triplea_37517_Chi8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 bombers; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour moved from Algeria to Libya
                2 fighters moved from 92 Sea Zone to Libya
                3 fighters moved from Gibraltar to Libya
                3 fighters moved from United Kingdom to Gibraltar
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry and 5 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                6 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to India
                1 fighter moved from Ethiopia to Anglo Egyptian Sudan
                1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                3 bombers placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 6 infantry

    triplea_37517_UK_8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Persia to West India
                      Italians take West India from UK_Pacific

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Egypt
                1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                1 mech_infantry moved from Greece to Romania
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs

    triplea_37517_Ita8.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    triplea_37517_Fre8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 1 bomber, 3 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                8 armour and 7 mech_infantrys moved from Eastern Persia to India
                2 bombers, 8 fighters and 2 tactical_bombers moved from Persia to India
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 9 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 2 armour and 14 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 armour and 14 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 9 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in India
                    Germans attack with 8 armour, 2 bombers, 8 fighters, 7 mech_infantrys and 2 tactical_bombers
                    British defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 18 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major
                    Germans captures 19PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 7 armour, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Germans: 1 armour and 7 mech_infantrys
                    Casualties for British: 2 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific

    Non Combat Move - Germans
                8 fighters and 2 tactical_bombers moved from India to West India
                2 bombers moved from India to French Indo China
                3 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
                3 fighters and 1 tactical_bomber moved from Western Germany to Egypt
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 armour moved from Turkmenistan to West India
                1 aaGun, 8 artilleries and 24 infantry moved from Kazakhstan to Turkmenistan
                4 bombers moved from Western Germany to Egypt
                1 mech_infantry moved from Baltic States to Western Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 bomber, 3 fighters and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 54 PUs (2 lost to blockades); end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_37517_Ger9.tsvg

  • '19 '17

    The dice let you down in the end.

  • '15

    Yes, it’s about time you got some good dice against me though!

    I’ll forfeit this now. Are you up for a rematch (same sides), or should we bid for Allies?

  • '19 '17

    Haha good game!

    Up to you, you can take whichever side you want or we can bid if you prefer.

  • '15

    I think Allies are slightly stronger, so lets do same sides.

  • '19 '17

    Alrighty I’ll get one started tomorrow.


  • this was an insanely fun game to watch. wp to you both.

Suggested Topics

  • 9
  • 14
  • 10
  • 30
  • 41
  • 54
  • 222
  • 75
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.9k

Users

40.6k

Topics

1.8m

Posts