Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 bombers and 3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to 115 Sea Zone
2 bombers moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Norway
10 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Finland
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 3 bombers and 3 fighters
Americans defend with 1 fighter; Russians defend with 1 aaGun and 1 fighter
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber
Casualties for Americans: 1 fighter
Casualties for Russians: 1 aaGun and 1 fighterNon Combat Move - Germans
2 bombers and 3 fighters moved from Norway to Western Germany
1 bomber moved from Finland to NovgorodPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 bombers and 3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to 115 Sea Zone
2 bombers moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Norway
10 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Finland
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 3 bombers and 3 fighters
Americans defend with 1 fighter; Russians defend with 1 aaGun and 1 fighter
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber
Casualties for Americans: 1 fighter
Casualties for Russians: 1 aaGun and 1 fighterNon Combat Move - Germans
2 bombers and 3 fighters moved from Norway to Western Germany
1 bomber moved from Finland to NovgorodPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
10 artilleries moved from Russia to Smolensk
3 infantry moved from Rostov to Tambov
1 infantry moved from Buryatia to Amur
1 armour, 3 artilleries and 3 mech_infantrys moved from Vologda to Smolensk
3 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 5 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Philippines to 22 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
1 armour moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 battleships, 2 cruisers and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
2 submarines moved from 31 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 bombers, 5 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Manchuria
1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu -
Scramble and SuicideAttackTokens?
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Full scramble. One Kami on each cruiser and each Dst.
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There should be one more kami to a cruiser.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
2 submarines moved from 31 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 bombers, 5 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Manchuria
1 marine and 1 mech_infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Paulau Island
Americans attack with 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Shantung
Battle in Kiangsu
Battle in Manchuria
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 9 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 6 tactical_bombers and 4 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 5 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans -
Great first round for you. You scored 23 hits :-(
Need 14 casualties for round two.
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OK, tilt the battleships and the carriers (that’s 9)
sink 5 destroyers.
And I see that other Kami did happen! Guess I just didn’t get the email.
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You need 14 more casualties (after 5 destr. and the tilts)
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OK. Can you post the map for round 2 then?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
2 submarines moved from 31 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 bombers, 5 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Manchuria
1 marine and 1 mech_infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Paulau Island
Americans attack with 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Shantung
Battle in Kiangsu
Battle in Manchuria
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 9 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 6 tactical_bombers and 4 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 5 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans -
OK. Best defense. I’ll lose the carriers, the Dst, the cruisers, and 4 Tacs.
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3 more, I’ll take fighters and you can edit later.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
2 submarines moved from 31 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 bombers, 5 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Manchuria
1 marine and 1 mech_infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Paulau Island
Americans attack with 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Shantung
Battle in Kiangsu
Battle in Manchuria
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 9 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 6 tactical_bombers and 4 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 5 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Guam from Japanese, taking Shantung from Japanese, taking Kiangsu from Japanese, taking Manchuria from Japanese with 2 battleships, 8 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -137
Casualties for Americans: 1 battleship, 3 bombers, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 9 submarines and 3 tactical_bombers
Casualties for Japanese: 7 carriers, 2 cruisers, 6 destroyers, 3 fighters and 4 tactical_bombers
Battle in 16 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans win with 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
5 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in Japan
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
2 transports moved from 102 Sea Zone to 64 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
8 artilleries and 7 infantry moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Kwangsi
Chinese attack with 8 artilleries and 7 infantry
Japanese defend with 1 armour, 5 artilleries, 5 infantry, 4 marines and 2 mech_infantrys
Chinese win, taking Chahar from Japanese, taking Kwangsi from Japanese with 6 artilleries remaining. Battle score for attacker is 40
Casualties for Chinese: 2 artilleries and 7 infantry
Casualties for Japanese: 1 armour, 5 artilleries, 5 infantry, 4 marines and 2 mech_infantrysNon Combat Move - Chinese
1 infantry moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
2 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs -
Battle score for attacker is -137
Oh wow. I was pretty sure I’d lose that fight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
British creates battle in territory 37 Sea Zone
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking 37 Sea Zone from Japanese with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 artillery and 4 infantry
Italians defend with 3 armour and 2 mech_infantrys
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Italians: 3 armour and 2 mech_infantrysNon Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
8 infantry moved from Eastern Persia to Persia
1 fighter moved from Shan State to India
3 aaGuns moved from Shan State to Burma
1 artillery and 7 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to India
1 mech_infantry moved from India to Eastern Persia
1 carrier, 1 cruiser and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 artillery and 3 infantry placed in United Kingdom
1 fighter placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 4 infantry





