Had similar issues until I switched to proton, and it worked after that. I think we should wait until the issue is resolved before continuing. I’ll make some periodic test dice with your email as well.
16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
COMMENT: 2 French inf on US transport in z110 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 armour moved from Belarus to Karelia
1 armour moved from Eastern Poland to Novgorod
2 artilleries and 16 infantry moved from Eastern Poland to Belarus
8 artilleries and 6 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
2 bombers moved from Southern France to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 armour moved from Romania to Belarus
1 infantry moved from Romania to Eastern Poland
1 armour moved from Egypt to IraqCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from 113 Sea Zone to Western GermanyPlace Units - Germans
1 bomber and 3 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
10 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Volgograd to RussiaPlace Units - Russians
10 artilleries placed in Russia
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry, 4 marines and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 35 Sea Zone to 6 Sea Zone
3 carriers, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
5 fighters moved from Shantung to Kiangsu
3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
2 fighters moved from 36 Sea Zone to JapanCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 5 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
5 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to JapanPlace Units - Japanese
1 artillery, 1 infantry and 4 marines placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to HopeiPlace Units - Chinese
4 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter and 2 mech_infantrys moved from Shan State to KwangsiCombat - British
Battle in Belgian Congo
British attack with 1 artillery and 5 infantry
Italians defend with 2 armour
British win, taking Belgian Congo from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
1 mech_infantry owned by the British retreated to Yunnan
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 battleship and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
7 infantry moved from West India to Eastern Persia
1 fighter moved from Kwangsi to Shan State
3 aaGuns moved from Shan State to BurmaPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Crete to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour moved from Iraq to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Syria to Iraq
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Tobruk to Egypt
1 armour moved from Karelia to Archangel
2 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Libya
Battle in Archangel
Italians attack with 1 armour and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Libya from Americans, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Algeria
Battle in Morocco
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Algeria from French, taking Morocco from French, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Gibraltar
Italians attack with 1 bomber, 2 infantry and 2 marines
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 bomber and 2 marines remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 3 fighters moved from Western Germany to Holland Belgium
6 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
6 armour moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 armour moved from Belarus to Karelia
8 artilleries and 7 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Poland to Eastern PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers and 3 fighters
French defend with 2 infantry; Americans defend with 1 infantry
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for French: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 bombers and 2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
2 bombers, 1 fighter and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries and 4 mech_infantrys moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Russia to Finland
7 artilleries and 56 infantry moved from Bryansk to Smolensk
4 infantry moved from Kazakhstan to Caucasus
2 artilleries and 1 infantry moved from Volgograd to Caucasus
3 artilleries and 3 mech_infantrys moved from Russia to Vologda
1 armour moved from Russia to Vologda
7 artilleries moved from Russia to SmolenskCombat - Russians
Battle in Finland
Russians attack with 1 armour, 3 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour and 1 mech_infantry
Russians win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 1 mech_infantry
Casualties for Russians: 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Battle in Smolensk
Russians attack with 14 artilleries and 56 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 14 artilleries and 55 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 5 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 1 armour, 3 artilleries and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Rostov
2 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Finland to Norway
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 artilleries placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 marines moved from Japan to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Kiangsu to Kiangsi
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Shantung to ManchuriaCombat - Japanese
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Scramble off Queensland? Also, I forgot to land the transported troops in FIC. I’ll edit that in later.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 armour moved from Shantung to Manchuria
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
4 marines moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from 36 Sea Zone to French Indo China
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone -
OK, made a few changes. Scramble off Queensland?
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Yes, scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 armour moved from Shantung to Manchuria
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
4 marines moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from 36 Sea Zone to French Indo China
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 fighter and 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Battle in French Indo China
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery, 6 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Norway to KareliaCombat - Americans
Battle in Marshall Islands
Battle in Iwo Jima
Americans attack with 1 artillery, 6 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Battle in Karelia
Americans attack with 2 fighters
Germans defend with 1 armour
Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Karelia to NorwayPlace Units - Americans
3 bombers, 3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs





