Please used J-5 with edited NCM. Moved a sub from 21 to 36.
16L MrRoboto (Axis) vs Regularkid (Allies) Balanced Mod
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kweichow to India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone -
Full scramble plz
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kweichow to India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans -
overall 7 hits, exactly average.
OOL please.
And please tell me if you want the sub to submerge, in case you don’t choose it as casualty -
default order of losses. no submerge is fine
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kweichow to India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 70
Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 transports
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 3 carriers, 2 fighters, 3 submarines and 2 tactical_bombers
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 54 Sea Zone and were removed
1 infantry moved from Yunnan to Szechwan
3 artilleries and 4 infantry moved from Yunnan to Kweichow
1 aaGun and 2 mech_infantrys moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Kweichow
3 infantry moved from Kwangsi to Yunnan
1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
1 armour moved from Yunnan to Kweichow
3 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Jehol
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
7 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Alexandria
1 bomber moved from Egypt to Cyprus
3 fighters moved from Syria to Alexandria
1 tactical_bomber moved from Syria to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
5 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Cyprus to Egypt
3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
3 mech_infantrys moved from Syria to Persia
1 mech_infantry moved from Persia to West India
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 destroyer placed in 71 Sea Zone
1 transport placed in 110 Sea Zone
1 fighter placed in Persia
1 fighter placed in Persia
British undo move 4.
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
only one hit in Alexandria =(
This game really doesn’t like me, dice-wise
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour and 2 infantry moved from Baltic States to Eastern PolandCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
4 aaGuns, 1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 destroyer and 3 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Americans takes 35 Sea Zone from Japanese
EDIT: Turning off Edit Mode
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
EDIT: 1 submarine moved from 36 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 battleship
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 fighter and 1 submarineNon Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Queensland
1 armour moved from Western Australia to New South Wales
1 aaGun moved from Western Australia to South Australia
1 infantry moved from Western Australia to South Australia
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
edited the american sub from 36 to Paulau. forgot he was there. if problem, lemme knowl.
-
I receive a NullPointerException, when I try to load the savegame into tripleA.
Besides, France is missing
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Malta
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
-
there. that one should work.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_upgrade, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 bomber and 2 infantry moved from Baltic States to Belarus
1 bomber and 1 mech_infantry moved from Baltic States to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland BelgiumCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 7 infantry and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
1 artillery and 1 mech_infantry moved from France to Western Germany
4 aaGuns, 10 armour, 20 artilleries, 33 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 bomber moved from Belarus to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 submarine moved from 119 Sea Zone to 122 Sea Zone
1 fighter moved from Southern Italy to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
Germans undo move 1.
2 fighters and 1 infantry placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Sorry for the edit.
I actually closed the game accidentally and had to redo my move. You can check marti dice emails, I used the first results -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
10 artilleries moved from Russia to Bryansk
3 armour and 5 mech_infantrys moved from Vologda to Russia
6 infantry moved from Vologda to Russia
12 infantry moved from Novosibirsk to Vologda
2 artilleries moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to OlgiyCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
1 fighter moved from Belarus to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hopei to Suiyuyan
2 mech_infantrys moved from Chahar to Suiyuyan
1 armour, 4 artilleries, 10 infantry and 5 mech_infantrys moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Kiangsu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber and 2 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Shan State to BurmaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alaska
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Anhwe to Kweichow
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Suiyuyan to Hopei
3 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Jehol to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Burma to YunnanPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 1 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 airfield and 2 fighters placed in Normandy Bordeaux
1 fighter placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from West India to Burma
26 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 battleship moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to 91 Sea Zone
1 bomber moved from Egypt to India
1 fighter moved from Persia to India
3 mech_infantrys moved from Persia to West India
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 4 infantry moved from Alexandria to EgyptCombat - British
Battle in Burma
British attack with 26 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 harbour placed in Persia
1 submarine placed in 80 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,4,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery





