@The_Good_Captain Nice, I’ll stay tunned!
Axisandallies13 (Axis) v. innohub (Allies) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 fighters moved from 62 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 51 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Burma: 1 infantry
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 40
Japanese : 57 / 70
Americans : 49 / 65
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 8 / 19
Italians : 11 / 11
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Morocco to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 40
Japanese : 57 / 70
Americans : 49 / 65
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 8 / 19
Italians : 11 / 11
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
4 bombers moved from Western Germany to Vyborg
1 infantry moved from Karelia to Vyborg
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour, 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 armour moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
6 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Southern Italy to 113 Sea Zone -
Scramble in 115?
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No please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
4 bombers moved from Western Germany to Vyborg
1 infantry moved from Karelia to Vyborg
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour, 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 armour moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
6 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Southern Italy to 113 Sea ZoneCombat - Germans
Battle in Vyborg
Germans attack with 1 armour, 4 bombers and 1 infantry
Russians defend with 3 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
4 bombers moved from Vyborg to Eastern Poland
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from 113 Sea Zone to Poland
3 artilleries moved from Romania to Bessarabia
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Romania
1 bomber and 4 infantry placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery and 1 infantry moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from Bryansk to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
6 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
3 infantry and 1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
4 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Ukraine to Russia
3 infantry moved from Novgorod to Belarus
1 fighter moved from Kansu to Russia
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Northwest Persia to Trans-JordanPlace Units - Russians
1 armour and 1 artillery placed in Russia
3 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsTerritory Summary for Russians :
Amur : 3 infantry
Yakut S.S.R. : 3 infantry
Timguska : 2 aaGuns and 12 infantry
Trans-Jordan : 1 mech_infantry
Belarus : 2 aaGuns, 1 armour, 2 artilleries, 33 infantry and 4 mech_infantrys
Karelia : 2 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters and 7 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 3 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 36 / 44
Japanese : 57 / 70
Americans : 49 / 65
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 8 / 19
Italians : 11 / 11
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from Kwangsi to Shensi
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Burma
3 fighters moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 armour and 2 infantry; ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 armour and 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Kweichow to Shensi
2 bombers moved from Shensi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 cruiser and 2 destroyers moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 battleship, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Queensland to 37 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy BordeauxNon Combat Move - Americans
2 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 29 Sea Zone
1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from 10 Sea Zone to 29 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 bomber placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
India : 1 bomber
Line Islands : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Midway : 1 airfield
29 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Gibraltar : 1 fighter
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 4 transports
110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 40 / 55
Russians : 36 / 44
Japanese : 62 / 72
Americans : 54 / 69
Chinese : 4 / 6
British : 35 / 35
UK_Pacific : 5 / 19
Italians : 11 / 11
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
AA fire in Shensi : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
4 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 6 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 40 / 55
Russians : 36 / 44
Japanese : 60 / 72
Americans : 54 / 69
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 5 / 19
Italians : 11 / 11
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 32 PUs;
British buy 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery, 6 infantry and 1 tactical_bomber
EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 6 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery moved from Algeria to Tunisia
British take Tunisia from Italians
1 bomber moved from Gibraltar to Western GermanyCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.Non Combat Move - British
1 tactical_bomber could not land in Burma and was removed
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Persia to India
1 artillery and 3 infantry moved from Eastern Persia to West India
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to Normandy Bordeaux
1 fighter moved from Egypt to West IndiaPlace Units - British
1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 fighter and 2 infantry placed in Egypt
British undo move 3.
1 fighter and 2 infantry placed in Egypt
British undo move 3.
1 fighter and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 artillery and 6 infantry
Some Units in India change ownership: 3 aaGuns, 1 artillery and 7 infantry
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 1 artillery, 6 infantry and 1 tactical_bomber
EDIT: Removing units owned by British from Burma: 1 artillery and 6 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
West India : 1 artillery, 1 fighter and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Normandy Bordeaux : 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 2 transports
Persia : 1 flag, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
110 Sea Zone : 2 aaGuns, 1 fighter and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 55
Russians : 36 / 44
Japanese : 60 / 72
Americans : 54 / 69
Chinese : 6 / 6
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 10 / 11
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
There is some weird thing - I want to attack burma but the game does not let me to move anything in India…even I do edit it didn’t work…so I have to change to move all the infantries back :? Looks like the game board is corrupted for some reason…
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Also I thought the bomber SBR causes 2+ damage but didnt see this happen…
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With respect to the SBR–if you roll a 4 or less it just shows up the number (i.e. if you were to roll a 2, it would just show that you rolled a 4). The +2 is calculated internally and you only see it if you roll a 5 or 6 (because then it shows a 7 or 8)
I don’t know about Burma…what do you want to move?
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Got ya in SBR.
I was trying to attack Burma, but it doesn’t let me do it…I can’t move anything that is belonged to Pacific UK at all…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux -
Intercept in Normandy-Bordeaux?
Also I’m going to load the China save and try to see if I can move UK Pac units…
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I think one of your problems with edit mode may be that you were adding the units owned by UK_Pacific and not Britain. The units are actually British after they are placed and the distinction only exists in the purchase phase, so I think when you tried to use the UK_Pacific units the game had a bit of a seizure
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So it looks like if you edit out the units in India and replace them with British units you should be fine. I would advise doing that and then moving and rolling just your Burma battle. Once that’s done we can go in and edit mode the changes.
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okie…do you mean I do it now or next turn? I saw you have move something already…