@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Axisandallies13 (Axis) v. innohub (Allies) G40
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no scramble, intercept please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 cruiser, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
4 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Battle in Sumatra
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 4 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Sumatra from Dutch, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to Japan
2 bombers moved from India to Kwangsi
1 aaGun and 4 infantry moved from Jehol to AnhwePlace Units - Japanese
1 cruiser and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 15 Sea Zone
1 fighter moved from 15 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 25 Sea Zone
1 bomber moved from Central United States to 26 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 fighterNon Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to 12 Sea Zone
1 bomber moved from 26 Sea Zone to Johnston Island
1 artillery and 3 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 battleship moved from 8 Sea Zone to 12 Sea ZonePlace Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 2 fighters
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Johnston Island : 1 bomber
Midway : 1 airfield
12 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
101 Sea Zone : 1 carrier, 3 destroyers and 2 fightersProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 49 / 54
Americans : 49 / 64
Chinese : 5 / 15
British : 29 / 35
UK_Pacific : 10 / 17
Italians : 12 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in Sikang
Chinese undo move 1.
2 infantry placed in Sikang
3 infantry placed in Tsinghai
Chinese undo move 2.
1 infantry placed in Sikang
2 infantry placed in Tsinghai
Chinese undo move 3.
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Kansu : 4 infantry
Sikang : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 48 / 54
Americans : 49 / 64
Chinese : 6 / 12
British : 29 / 35
UK_Pacific : 10 / 17
Italians : 12 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Ethiopia to British Somaliland
1 fighter moved from Eastern Persia to British Somaliland
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in British Somaliland
British attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 artillery owned by the British lost in British Somaliland
retreated to British Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 6/9 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 2/5 hits
2 infantry owned by the British, 1 artillery owned by the Italians, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
1 infantry moved from Kenya to Ethiopia
1 fighter moved from British Somaliland to Ethiopia
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 tactical_bomber moved from Eastern Persia to India
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from United Kingdom to Scotland
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from Shan State to BurmaPlace Units - British
1 airfield and 1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,2,6
British collect 27 PUs (4 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 tactical_bomber
Malaya : 1 harbour
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 armour, 1 artillery and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 2 fighters
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Ethiopia : 1 flag, 1 fighter and 1 infantry
80 Sea Zone : 1 battleship
106 Sea Zone : 1 transport
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 47 / 54
Americans : 49 / 64
Chinese : 6 / 12
British : 31 / 28
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 cruiser; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in GibraltarNon Combat Move - Italians
2 armour moved from Greece to RomaniaPlace Units - Italians
1 cruiser placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
51 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 47 / 54
Americans : 49 / 64
Chinese : 6 / 12
British : 31 / 28
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
101 Sea Zone : 1 cruiser and 1 destroyer
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 47 / 54
Americans : 49 / 64
Chinese : 6 / 12
British : 31 / 28
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 artilleries and 12 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
4 bombers moved from Western Germany to 115 Sea Zone
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
Scramble in 115?
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No please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 artilleries and 12 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
4 bombers moved from Western Germany to 115 Sea Zone
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 115 Sea Zone
Germans attack with 4 bombers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 4 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
4 bombers moved from 115 Sea Zone to Western Germany
1 infantry moved from Poland to Eastern Poland
1 transport moved from 114 Sea Zone to 115 Sea Zone
3 aaGuns and 2 fighters moved from Holland Belgium to Western Germany
2 armour moved from Western Germany to Poland
1 armour moved from Southern France to Western Germany
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
4 infantry placed in Western Germany
3 artilleries placed in Romania
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/8 hits
Germans roll dice for 6 infantry in Vyborg, round 2 : 1/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vyborg, round 3 : 4/7 hits
Germans roll dice for 4 infantry in Vyborg, round 3 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vyborg to Novgorod
1 fighter moved from Vyborg to Novgorod
2 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Yenisey to Kansu
2 aaGuns moved from Yakut S.S.R. to Yenisey
12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Rostov to Bryansk
2 infantry moved from Smolensk to Bryansk
5 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to BryanskPlace Units - Russians
4 mech_infantrys placed in Russia
3 infantry placed in Novgorod
Russians undo move 1.
4 infantry and 3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 3.
Russians undo move 2.
3 mech_infantrys placed in Volgograd
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Kansu : 1 fighter
Yenisey : 2 aaGuns and 12 infantry
Buryatia : 6 infantry
Belarus : 1 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 20 infantry and 4 mech_infantrys
Vyborg : 3 infantry
Russia : 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 40
Japanese : 47 / 54
Americans : 49 / 64
Chinese : 6 / 12
British : 31 / 28
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to India
6 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Celebes
Battle in Malaya
Strategic bombing raid in India
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 artillery and 4 infantry moved from Kwangtung to Kwangsi
6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from India to Kwangsi
1 aaGun and 4 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Hawaiian IslandsPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Johnston Island to 33 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits
1 artillery owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 33 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 fighters moved from 109 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 tactical_bomber and 2 transports moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Queensland
2 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer, 2 fighters and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Midway : 1 airfield
10 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
United Kingdom : 2 fighters
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
101 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 40
Japanese : 60 / 70
Americans : 49 / 65
Chinese : 3 / 12
British : 31 / 28
UK_Pacific : 8 / 11
Italians : 13 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
2 infantry placed in Szechwan
Chinese undo move 3.
2 infantry placed in Sikang
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Suiyuyan
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 2 infantry
Szechwan : 3 infantry
Sikang : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 40
Japanese : 57 / 70
Americans : 49 / 65
Chinese : 6 / 6
British : 31 / 28
UK_Pacific : 8 / 11
Italians : 13 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 11 PUs;Combat Move - British
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
2 infantry moved from Persia to Iraq
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 armour moved from India to Yunnan
1 bomber moved from Egypt to Algeria
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
1 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Ethiopia to IraqCombat - British
Battle in Yunnan
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
2 infantry owned by the British and 1 armour owned by the British retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Algeria
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 4/5 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits
1 infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters and 1 infantry in Iraq, round 3 : 1/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters and 1 infantry in Iraq, round 4 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 bomber moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
2 fighters moved from Scotland to Gibraltar
1 mech_infantry moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Yunnan to Burma
3 aaGuns, 1 artillery and 11 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 fighter placed in Egypt
1 infantry placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns, 1 artillery, 11 infantry and 1 tactical_bomber
EDIT: Removing units owned by British from Burma: 11 infantry
EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 1 infantry
Burma : 1 armour and 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Morocco : 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Algeria : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 2 transports
76 Sea Zone : 1 battleship
94 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 1 fighter
98 Sea Zone : 1 cruiser and 2 destroyers
91 Sea Zone : 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 40
Japanese : 57 / 70
Americans : 49 / 65
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 8 / 19
Italians : 11 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
2 cruisers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 fighters moved from 62 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 51 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Burma: 1 infantry
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 46 / 48
Russians : 35 / 40
Japanese : 57 / 70
Americans : 49 / 65
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 8 / 19
Italians : 11 / 11
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0