Surprise Attack Axis vs Private Panic Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Hunan
                2 fighters moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in French Indo China
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters moved from Normandy Bordeaux to United Kingdom
                2 artilleries and 1 infantry moved from Scotland to United Kingdom
                1 artillery and 2 infantry moved from Alexandria to Egypt
                2 fighters moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Hunan to Yunnan
                1 aaGun, 2 artilleries and 4 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from India to Burma
                1 fighter moved from West India to Yunnan
                1 artillery moved from West India to India
                4 infantry moved from West India to India
                1 artillery and 2 infantry moved from Eastern Persia to West India
                1 armour moved from Iraq to Eastern Persia
                1 artillery and 2 infantry moved from Persia to Iraq
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 2 artilleries and 4 infantry

    triplea_37457.0_UK_9.tsvg


  • @suprise:

    Tough defender dice again tonite. . . I dont want to go up to the league, but I have to post a move. thanks for giving me the game here at the Board games section, I think its made a little difference. Cheers
    Kris

    Not sure how I am helping? Perhaps by allowing you to get your bad luck out of the way? It is a pleasure!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Albania to Yugoslavia

    triplea_37457.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 artillery and 2 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Albania to Yugoslavia

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5,2,4,6,5,1,6,5,2
                Italians collect 1 PU (9 lost to blockades); end with 3 PUs total

    triplea_37457.0_Ita9.tsvg


  • When you have good dice my opponents will have good dice, the other nite they were hitting between 66 - 85 % and my dice were 0 for 10. and visa versa, so sometimes I stay away from the league. Italy today didint do me any good because I didnt roll. I’m glad Dawg is back
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Marianas

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber and 1 infantry placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_37457.0_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    triplea_37457.0_Fre9.tsvg


  • @suprise:

    I’m glad Dawg is back
    Kris

    Do you and Dawg meet up to play face-to-face?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Baltic States
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 94 Sea Zone

    triplea_37457.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Baltic States
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Eastern Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery and 1 bomber in Eastern Poland, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Baltic States to Poland
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                2 infantry placed in Southern France
                2 infantry placed in France
                2 infantry placed in Western Germany
                1 armour, 1 artillery and 3 infantry placed in Germany
                1 armour placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2,6,2,4,6,3,3,1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 50

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.080
            Median : 3.000
            Variance : 1.208
            Standard Deviation : 1.099
            Total rolls : 25

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_37457.0_Ger10.tsvg


  • Wayne was one of the first people I showed the original to when I came back from college in Okla back in 85-86. He hasnt been a regular for about 1 1/2 years, work and health, he did say he might make it to Sat.'s game. He lives about 4 miles from here, 5-7 km. We play sec edition, and this is the first I’ve seen or played of the bal mod, and I’m playing for 2nd edition its killing my Italy and I’m being slowly overwhelmed. I think you have to play for the objectives and I kind of ignored the It.
    I’ve been back here 12 yrs, and before that I spent 10 yrs in New Mexico. I have about a dozen players if I could get them to show. Ive been going to the C.N.Y. table top gamers to meet everyone in the 3 counties around here and see If I cant organize some sort of weekend event. I’m planning to go to Oshawa Ont. this year, I missed the last 2 :(
    Gardening and my Sons baseball games might slow down my posts a little bit
    Tanks and Cheers
    Kris


  • Blimey - you’ve been playing this game a lot of years. I started with 1941 just over a year ago.

    Oshawa Ont - is that YG’s?

    You’re lucky to have so many players around. There are 3 other players in the UK on this forum who will travel. Also have taught 18 to play 1941, most of whom like it enough to keep playing, but only 3 sufficiently so to move up to 42.2. That’s the 7 (3+3+me) I usually get to a quarterly Battle of Britain event here, which is 42.2 based.

    Harder to play 40G, but do meet up monthly with one member of this forum.

    Am away for the w/e and cannot see the map until I get back.

    Cheers
    Adam


  • Yes it is Y.G.'s he lives in Toronto and Osh. is just down the road
    When I get larger groups we will set up more boards so you dont have to wait long to do a move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                2 artilleries and 2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Eastern Poland
                1 fighter moved from Bryansk to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Karelia
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Karelia from Germans with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 armour and 9 mech_infantrys moved from Archangel to Eastern Poland
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter moved from Baltic States to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 aaGun, 2 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Belarus
                3 infantry moved from Rostov to Ukraine
                4 infantry moved from Volgograd to Rostov
                2 mech_infantrys moved from Russia to Belarus
                1 aaGun moved from Russia to Bryansk
                2 artilleries and 6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    triplea_37457.0_Rus10.tsvg


  • Sorry SA - can you move my Russian expeditionary force in Suiyuyan into Chahar.

    Thanks.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 6 infantry
                EDIT: Removing units owned by Russians from Suiyuyan: 1 aaGun and 6 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 21 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan

    triplea_37457.0_Jap10.tsvg


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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 6 infantry
                EDIT: Removing units owned by Russians from Suiyuyan: 1 aaGun and 6 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 21 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kweichow, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kwangsi, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 34 Sea Zone
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Malaya
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 34 Sea Zone to 21 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 22 Sea Zone
                1 battleship moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from Hunan to Kwangtung

    Place Units - Japanese
                1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.442
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 52

    Americans Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    triplea_37457.0_Jap10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Midway to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Midway to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone

    triplea_37457.0_Ame10.tsvg


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