Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 armour moved from Romania to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
Any scramble orders for sz 111 or 110 Mr. Churchill
No thanks Adolf! You did not make that very tempting!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 armour moved from Romania to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the British, 1 battleship owned by the British, 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/2 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 8/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
6 infantry owned by the French, 5 infantry owned by the Germans, 1 artillery owned by the British and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 5/12 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 4/4 hits
1 armour owned by the French, 1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the French, 1 fighter owned by the French, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 3/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
5 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 1 armour and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Western Germany to France
1 artillery and 4 infantry moved from Germany to Western Germany
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Poland to Romania
1 aaGun moved from Germany to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Germans collect 37 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 29 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.361
Median : 3.000
Variance : 1.124
Standard Deviation : 1.060
Total rolls : 122
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.857
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21
Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germans Combat
1 was rolled 8 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.562
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 64
French Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.857
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.182
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 aaGuns moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
2 aaGuns moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Caucasus to Rostov
1 infantry moved from Bessarabia to Western Ukraine
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from Shantung to Anhwe
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from Shantung to Anhwe
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Korea to Kiangsu
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 tactical_bomber moved from Japan to Kiangsu
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.839
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31
Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.609
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier and 4 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 bomber moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Western United States to 101 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Americans undo move 2.
1 artillery placed in Western United States
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
5 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
Hey SA - are we playing tech? - I have been ignoring the tech question assuming not.
Scramble sz97?
Benito says “No scramble”
I dont like playing with tech the 3 games I said yes to I got nothing and they made the roll early. RPG first round Russia and he gets increased fac pro. , then Gargantua jets for USA, and then Axis domin. gets war bonds early for Russia. The games were done in 8.
S.A.
That’s fine SA - no tech!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the British
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 submarine
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship remaining. Battle score for attacker is -22
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 2 fighters
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter could not land in 97 Sea Zone and was removed
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 aaGun moved from Scotland to United Kingdom
3 infantry moved from Malaya to Shan State
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
2 infantry moved from Burma to India
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Took some risks there and everything was going great until the English Channel! Oh well!
Did make a mistake by taking the AC in the Med as a damage casualty instead of the DD. That cost me a fighter. No use crying over spilled milk!
You are up Musso. Don’t forget to let your forces surrender at every opportunity there’s a good chap.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/4 hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/3 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/3 hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 4 : 2/2 hits
1 cruiser owned by the British, 1 cruiser owned by the Italians, 1 carrier owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 1/4 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 4 : 3/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 1 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/3 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 17 PUs total
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.803
Median : 4.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 61
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
French Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Italians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.811
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37
You were unlucky in sz97 SA.
Probably won’t be able to do my goes until tomorrow.
No prob Bro
That was a tough fleet in sz 97
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total