@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Surprise Attack Axis vs Private Panic Allies
-
Excuse the US fighter edit - I forgot to move it!
Are you okay with that type of thing? If not, feel free to reverse it.
-
Not a problem
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
3 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 fighters moved from Greece to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
3 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
2 fighters moved from Greece to Southern ItalyCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsDice Statistics:
Total
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
I looked at Derbyshire and it looks like a real beautiful place, rural which is where I choose to live, God I love the country, I can always visit the city.
Some day I’ll get over there for a vacation, I should say Holiday. I would love to see Normandy
Back to the game
S.A.
Kris -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 6 infantry moved from Romania to Bessarabia
6 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus
4 armour and 2 mech_infantrys moved from Poland to Belarus
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia -
AIR RAID!!!
The sirens are going off again, Fig’s and Tac’s over the Channel and at Gibraltar with Bombers and Sub’s
Any scramble orders Mr. Churchill?
S.A. -
Gibraltar yes, channel no, please Kris.
Derbyshire is beautiful. The UK is full of beautiful places. Fortunately so many people want to live in cities or these beautiful places would be over-run in our small, heavily populated country.
I am a Londoner by birth, but always wanted to live in the country. Left London at 18 to work on a farm, which put me in a minority of one amongst my school friends! :roll:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 6 infantry moved from Romania to Bessarabia
6 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus
4 armour and 2 mech_infantrys moved from Poland to Belarus
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 2 bombers and 3 submarines
British defend with 2 destroyers, 2 fighters and 2 transports; French defend with 1 fighter
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
British roll dice for 2 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 5/5 hits
3 submarines owned by the Germans, 2 bombers owned by the Germans, 1 fighter owned by the French and 2 destroyers owned by the British lost in 91 Sea Zone
British win with 2 fighters and 2 transports remaining. Battle score for attacker is -16
Casualties for Germans: 2 bombers and 3 submarines
Casualties for British: 2 destroyers
Casualties for French: 1 fighter
Battle in 110 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 7 infantry in Bessarabia, round 2 : 2/9 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 3 : 2/7 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 2/7 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 8 armour, 3 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns and 13 infantry
Germans roll dice for 8 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 10/15 hits
Russians roll dice for 2 aaGuns and 13 infantry in Belarus, round 2 : 3/13 hits
8 infantry owned by the Russians, 2 aaGuns owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 8 armour and 4 mech_infantrys in Belarus, round 3 : 4/12 hits
Russians roll dice for 5 infantry in Belarus, round 3 : 1/5 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 8 armour and 3 mech_infantrys in Belarus, round 4 : 6/11 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 13 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
3 fighters moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
2 infantry placed in France
1 armour and 1 artillery placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsDice Statistics:
Total
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 18 times
Average roll : 3.308
Median : 3.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 107Germans Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.316
Median : 3.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 76British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.333
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.520
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25 -
DAG GUM !!!
With those rolls I might not go play games in the League tonite, Its not that my rolls were all that bad, but if the defenders are going to G B H me I’ll wait a day. Thats why I like to have a game or two here so I dont get it handed to me as bad. Nothing worse than taking 9 Ital. Inf, 2 Art and an Arm plus 2 planes against Russia (4 Inf) and have to retreat your planes. A winning game turns into game over
Its too bad that the population has gotten as large as it has in England, It is a beautiful place.
I;m sure there are tons of stuff to see from the cliffs of Dover to Adrians Wall, Stone henge… I dont need to tell you
Back to the game
S.A. -
You had Belarus to make up for it Kris. I did not notice that mistake until after you had done J and I thought I should take the consequences. :cry:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 5 mech_infantrys moved from Western Ukraine to Belarus
6 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Belarus
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour and 2 mech_infantrys
2 infantry owned by the Russians, 2 armour owned by the Russians and 7 mech_infantrys owned by the Russians retreated to Smolensk
Germans win with 5 armour remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 5 infantry
Germans defend with 2 artilleries and 4 infantry
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Russia to Bryansk
2 artilleries and 3 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery, 7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
I did too well with round one of my strafe to risk a second round. Darn it!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Java
1 artillery and 1 marine moved from Kwangsi to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsi to Yunnan
1 artillery moved from Kiangsi to Kwangtung
1 armour moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangtung
1 bomber moved from Hopei to Hunan
1 bomber moved from Hopei to Kwangtung
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung -
Scramble in sz 25?
-
No thanks Kris
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Java
1 artillery and 1 marine moved from Kwangsi to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsi to Yunnan
1 artillery moved from Kiangsi to Kwangtung
1 armour moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangtung
1 bomber moved from Hopei to Hunan
1 bomber moved from Hopei to Kwangtung
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to KwangtungCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 marine in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in MalayaNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
3 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kweichow
1 bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.696
Median : 4.000
Variance : 0.218
Standard Deviation : 0.467
Total rolls : 56ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.591
Median : 4.000
Variance : 0.140
Standard Deviation : 0.374
Total rolls : 44 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from Midway to 46 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Japanese defend with 1 destroyer and 2 submarines
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 armour, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs