No scrambles
16L G40 Stalingradsky (Allies +18) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 2 submarines
2 submarines owned by the Italians Submerged
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 98 Sea Zone to GibraltarTurn Complete - French
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Please use this map instead - forgot a NCM with France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 bomber moved from Shan State to 42 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
3 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from Shan State to Yunnan
1 bomber moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 armour moved from Finland to Novgorod
5 aaGuns, 6 armour, 13 artilleries, 18 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
6 infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 armour and 4 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
2 infantry and 2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 2.
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Yunnan : 2 bombers
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Germany : 1 factory_major and 10 mech_infantrys
Northern Italy : 1 infantry and 1 mech_infantry
Southern Italy : 1 fighter
Belarus : 5 aaGuns, 9 armour, 13 artilleries, 1 bomber, 2 fighters, 18 infantry, 5 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag, 2 artilleries and 1 infantry
Vyborg : 1 flag, 1 artillery and 2 infantry
Archangel : 1 flag, 3 armour and 2 mech_infantrys
Eastern Poland : 1 aaGun, 6 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 submarine
95 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 28 / 36
Japanese : 58 / 69
Americans : 57 / 77
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 14 / 20
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Italians
2 infantry moved from Kansu to Shensi -
Your Germany is an absolute monster - my hat is off to you for creating such a beast :evil:
I had to save the map manually - please see attached.
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Your Germany is an absolute monster - my hat is off to you for creating such a beast :evil:
Thank you Sir,
But I have a big problem in the Pacific with your Navy :roll:
I have to think very well what to do….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 2 armour, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 artilleries, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
2 bombers moved from Kwangsi to 33 Sea Zone
1 destroyer and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Kiangsu to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
4 fighters moved from Jehol to 33 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Java
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 44 Sea Zone -
Hi Sir,
Scramble? and OOL please -
Well then, you got me on a basic, good old fashioned sleight of hand with the German bombers, and it’ll probably cost me the game. Such a simple trick. That’ll teach me to inspect every inch of the board, every round. If we were playing face to face, I’d never miss it. Ugh.
You even set me up expertly by talking about not knowing how to handle the Pacific, just before pouncing. I forgot to have my Bene Gesserit ears on.
All six tips, subs, max defense from there on out, keeping an Anzac destroyer for as long as you have any subs left. If anything survives (it is only 87%, after all), I’d like it to be Anzac fighters and US battleship. If it gets really wacky, just ask.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 2 armour, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 artilleries, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
2 bombers moved from Kwangsi to 33 Sea Zone
1 destroyer and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Kiangsu to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
4 fighters moved from Jehol to 33 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Java
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 44 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win, taking Java from Americans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 1 destroyer, 13 fighters, 2 submarines and 6 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans, 4 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships and 1 bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 bomber, 4 carriers, 2 cruisers, 1 destroyer, 13 fighters, 2 submarines and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Shensi
2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from 17 Sea Zone to Japan
1 armour, 2 artilleries and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to YunnanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in Malaya
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Paulau Island : 1 bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 3 artilleries and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 artilleries
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
44 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 2 battleships
37 Sea Zone : 1 flag
6 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 51 / 62
Russians : 29 / 29
Japanese : 63 / 69
Americans : 53 / 77
Chinese : 2 / 2
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 13 / 20
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well then, you got me on a basic, good old fashioned sleight of hand with the German bombers, and it’ll probably cost me the game. Such a simple trick. That’ll teach me to inspect every inch of the board, every round. If we were playing face to face, I’d never miss it. Ugh.
You even set me up expertly by talking about not knowing how to handle the Pacific, just before pouncing. I forgot to have my Bene Gesserit ears on.
All six tips, subs, max defense from there on out, keeping an Anzac destroyer for as long as you have any subs left. If anything survives (it is only 87%, after all), I’d like it to be Anzac fighters and US battleship. If it gets really wacky, just ask.
I agree with you If I would have normal luck, but this is not the case. Your troops made, again, a great defense that cost me 6 units more than predicted. This was one of my fears and made me doubt a lot if attack or not.
Let’s see how it goes from here on.
Cheers
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That’s a lot of extra units - I’ve been lucky. Still, you’ve probably bought yourself just enough time to do in Russia and consilidate Japan before the next Allied fleet can make an impact.
I have to say well played for taking out the blockers - my mistake for not paying attention and a great move by you. I need to start doing the same thing against my opponents.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 2 battleships
Japanese win with 1 battleship remaining. Battle score for attacker is 0
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber and 1 destroyerNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 28 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from India to 33 Sea Zone
1 fighter moved from Ethiopia to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from India to 33 Sea Zone
1 fighter moved from Ethiopia to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer; Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 33 Sea Zone
British attack with 1 bomber
Japanese defend with 1 battleship
British win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - British
1 bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Ethiopia to West India
3 mech_infantrys moved from India to West India
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from 98 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from 98 Sea Zone to Iraq
2 fighters moved from 98 Sea Zone to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 aaGun moved from India to West India
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to EgyptPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 4 PUs;Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Tunisia to Libya
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Ukraine
2 armour, 1 artillery and 1 infantry moved from Belarus to BryanskCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Novgorod
1 fighter moved from Western Ukraine to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Germany to Southern Italy
1 fighter moved from Belarus to Novgorod
1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Belarus : 1 flag, 1 aaGun
Bryansk : 1 flag, 2 armour and 1 artillery
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns and 2 infantry
Novgorod : 1 bomber and 1 fighter
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
97 Sea Zone : 1 flag, 2 destroyers and 1 transport
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 29
Japanese : 60 / 69
Americans : 53 / 73
Chinese : 4 / 6
British : 33 / 31
UK_Pacific : 7 / 7
Italians : 16 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs