Bomber to Kenya rather than Congo
ACGTO TRS redrum (allies) v Bacala (axis)
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 EarlyFighter and 2 Infantry moved from Sikang to Szechwan
1 Artillery moved from Gansu to Szechwan
2 Infantry moved from N.Shangsi to E.Shansi
1 EarlyFighter moved from Gansu to E.Shansi
2 Infantry, 4 Mech.Infs and 5 Tanks moved from N.Shangsi to Shangsi
4 Artillerys and 9 Infantry moved from Gansu to Shangsi
4 Mech.Infs moved from Tsingnan to ShangsiPurchase Units - Chinese
Chinese buy 5 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in E.Shansi
Chinese attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Chinese attack with 4 Artillerys, 11 Infantry, 8 Mech.Infs and 5 Tanks
Hisaichi defend with 1 Artillery and 2 Infantry
Chinese win, taking Shangsi from Hisaichi with 4 Artillerys, 11 Infantry, 8 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 2 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from E.Shansi to Gansu
1 EarlyFighter moved from Szechwan to Gansu
1 AAGun moved from Gansu to Shangsi
1 AAGun moved from Sikang to Gansu
1 Infantry moved from Tsingnan to Sikang
4 Infantry and 1 Marine moved from Tsingnan to Gansu
6 Infantry moved from Xining to Tsingnan
3 Mech.Infs moved from Urumal to TsingnanPlace Units - Chinese
5 Infantry and 1 Marine placed in Xining
2 Mech.Infs and 2 Tankettes placed in UrumalTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 2.068
Standard Deviation : 1.438
Total rolls : 45Hisaichi Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 11 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
2 Artillerys, 5 EarlyFighters and 9 Infantry moved from Burma to Bengal
4 Tanks moved from N.Chunking to Bengal
3 Tanks moved from Chunking to Bengal
1 EarlyFighter moved from Hanan to Bengal
2 Bombers moved from W.Borneo to Bengal
2 Infantry and 1 Marine moved from Peking to E.ShansiPurchase Units - Hisaichi
Hisaichi buy 1 Fighter, 20 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in E.Shansi
Hisaichi attack with 2 Infantry and 1 Marine
Chinese defend with 1 Infantry
Hisaichi win, taking E.Shansi from Chinese with 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Bengal
Hisaichi attack with 2 Artillerys, 2 Bombers, 6 EarlyFighters, 9 Infantry and 7 Tanks
British defend with 2 AAGuns, 3 Artillerys, 1 Bomber, 1 Bunker, 4 EarlyFighters, 1 Factory, 3 Fighters, 5 Infantry and 1 Tank
Hisaichi win, taking Bengal from British with 2 Bombers, 5 EarlyFighters and 4 Tanks remaining. Battle score for attacker is 60
Casualties for Hisaichi: 2 Artillerys, 1 EarlyFighter, 9 Infantry and 3 Tanks
Casualties for British: 3 Artillerys, 1 Bomber, 1 Bunker, 4 EarlyFighters, 3 Fighters, 5 Infantry and 1 TankNon Combat Move - Hisaichi
1 Artillery moved from Flores to sz58
1 Infantry moved from Buru to sz58
1 Artillery, 1 Carrier, 2 Destroyers, 1 Infantry, 1 Submarine and 2 Transports moved from sz58 to sz60
2 Submarines moved from sz70 to sz72
1 Artillery and 1 Infantry moved from sz60 to Malaya
1 T.Boat moved from sz60 to sz66
8 Infantry moved from Seoul to sz79
4 Infantry and 2 Transports moved from sz79 to sz74
2 Tanks moved from Shansi to Hanan
1 Mech.Inf moved from Sian to Burma
1 Mech.Inf moved from Hopeh to Hanan
1 Artillery moved from W.Sian to Hanan
1 Artillery, 13 Infantry and 1 Marine moved from Sian to Hanan
1 Infantry moved from Shansi to Nanking
1 Infantry moved from Hopeh to Shansi
4 Infantry moved from sz74 to Hopeh
4 Infantry and 2 Transports moved from sz79 to sz68
4 Infantry moved from sz68 to W.Borneo
4 Infantry moved from Hongkong to sz67
1 B.Transport and 4 Infantry moved from sz67 to sz60
4 Infantry moved from sz60 to Malaya
1 Destroyer moved from sz67 to sz60
1 Transport moved from sz67 to sz74
2 Infantry moved from Korea to sz74
2 Infantry and 1 Transport moved from sz74 to sz67
3 Infantry and 1 Marine moved from N.French I. to Burma
2 Infantry moved from N.French I. to Burma
2 Mech.Infs moved from Hongkong to Chunking
2 Infantry moved from sz67 to N.French I.
5 Infantry moved from Korea to Tientsin
2 Bombers moved from Bengal to Burma
5 EarlyFighters moved from Bengal to BurmaPlace Units - Hisaichi
3 Infantry placed in Sian
3 Infantry placed in Peking
3 Infantry placed in Tientsin
1 Fighter, 6 Infantry and 1 Mech.Inf placed in Seoul
5 Infantry and 1 Mech.Inf placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Tank moved from Burma to Nepal
Thai take Nepal from British
1 Tank moved from Burma to Bengal
1 Tank moved from Java to sz60
1 Tank moved from N.S to sz60
2 Infantry moved from N.S to sz60
2 Infantry, 2 Tanks and 2 Transports moved from sz60 to sz64
2 Infantry and 2 Tanks moved from sz64 to Bengal
1 Tank moved from Phuket to Burma
1 Infantry moved from Thailand to Burma
5 Infantry moved from Phuket to Thailand
1 Infantry moved from Java to sz59
1 Infantry and 1 T.Boat moved from sz59 to sz50
1 Infantry moved from sz50 to Nayumo
1 Destroyer moved from sz70 to sz68Purchase Units - Thai
Thai buy 3 Infantry and 3 Mech.Infs; Remaining resources: 2 PUs;Combat - Thai
Battle in sz50
Thai attack with 1 T.Boat
Anzac defend with 1 T.Boat
1 T.Boat owned by the Anzac lost in sz50
Thai win with 1 T.Boat remaining. Battle score for attacker is 5
Casualties for Anzac: 1 T.Boat
Battle in NayumoNon Combat Move - Thai
Place Units - Thai
3 Infantry and 3 Mech.Infs placed in PhuketTurn Complete - Thai
Thai collect 22 PUs; end with 24 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Submarines moved from sz63 to sz64
2 Infantry moved from E.India to Nepal
1 Mech.Inf moved from Dheli to NepalPurchase Units - British
British buy 3 Fighters and 11 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in sz64
British attack with 2 Submarines
Thai defend with 2 Transports
British win with 2 Submarines remaining. Battle score for attacker is 12
Casualties for Thai: 2 Transports
Battle in Nepal
British attack with 2 Infantry and 1 Mech.Inf
Thai defend with 1 Tank
British win, taking Nepal from Thai with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 TankNon Combat Move - British
1 Infantry moved from E.India to Nagpur
3 Infantry moved from E.India to C.India
5 Infantry and 1 Marine moved from Calcutta to C.India
2 Mech.Infs moved from Dheli to C.India
1 Infantry moved from New Guinea to Moresby
1 Infantry moved from Sarong to New Guinea
2 Infantry moved from Vancouver to sz6
2 Infantry and 1 Transport moved from sz6 to sz4
1 AAGun and 2 Infantry moved from Palana to Magadan
2 Infantry moved from sz4 to PalanaPlace Units - British
3 Fighters placed in Dheli
8 Infantry placed in Calcutta
3 Infantry placed in MoresbyTurn Complete - British
British collect 50 PUs; end with 50 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.692
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.900
Median : 3.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10Thai Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Submarine moved from sz37 to sz50
2 Fighters moved from Darwin to sz50Purchase Units - Anzac
Anzac buy 2 Fighters, 1 Infantry and 1 Submarine; Remaining resources: 1 PUs;Combat - Anzac
Battle in sz50
Anzac attack with 2 Fighters and 1 Submarine
Thai defend with 1 T.Boat
1 T.Boat owned by the Thai lost in sz50
Anzac win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 5
Casualties for Thai: 1 T.BoatNon Combat Move - Anzac
1 Infantry moved from W.Australia to C.Australia
2 Fighters moved from sz50 to Sarong
1 AAGun, 3 Artillerys, 3 EarlyFighters, 3 Fighters, 8 Infantry and 3 Tanks moved from N.G to Sarong
2 Submarines and 1 T.Boat moved from sz42 to sz18Place Units - Anzac
2 Fighters and 1 Infantry placed in Darwin
1 Submarine placed in sz37Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.824
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17British Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.900
Median : 3.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10Anzac Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Thai Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from Pula to Lasap
Americans take Lasap from Yamamoto
2 Battleships, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz42 to sz18
1 B.Carrier and 1 Battleship moved from sz40 to sz18
4 Submarines moved from sz20 to sz18
2 Fighters moved from Canton to sz18
1 Fighter moved from Pearl Harbor to Wake
2 Artillerys and 2 Infantry moved from Arawa to sz42
2 Artillerys, 2 Infantry and 2 Transports moved from sz42 to sz18
4 Infantry moved from Wake to sz20
2 Artillerys and 1 Infantry moved from Wake to sz20
2 Artillerys, 2 B.Transports and 5 Infantry moved from sz20 to sz18
4 Artillerys and 7 Infantry moved from sz18 to Marcus
1 Submarine and 1 Transport moved from sz25 to sz20
1 Artillery, 3 Infantry and 2 Tanks moved from Palana to Magadan
3 Transports moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Artillery and 4 Infantry moved from Alaska to sz5
1 Artillery, 5 Infantry and 3 Transports moved from sz5 to sz4
1 Artillery and 5 Infantry moved from sz4 to PalanaPurchase Units - Americans
Americans buy 1 B.Carrier, 1 Battleship, 2 Fighters, 1 Infantry, 1 Marine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 AAGun moved from British Columbia to N.CanadaPlace Units - Americans
1 B.Carrier and 1 Battleship placed in sz40
2 Fighters placed in Canton
1 Infantry and 1 Marine placed in Alaska
1 Submarine and 1 Transport placed in sz25
1 Submarine placed in sz25Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 Destroyer and 1 Submarine moved from sz16 to sz17
1 Carrier moved from sz16 to sz76
1 EarlyFighter and 1 Fighter moved from sz16 to sz76
3 Infantry moved from Quingdao to Jinan
1 Bomber moved from Quingdao to Jinan
2 EarlyFighters moved from Vostok to Jinan
1 Artillery and 6 Infantry moved from Vostok to Quingdao
1 Infantry moved from Irkutsk to Quingdao
1 Infantry moved from Angarsk to Irkutsk
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Yakutsk
1 Infantry moved from Belogorsk to Quingdao
1 Infantry moved from Manchuria to Hsingan
2 Infantry and 1 Marine moved from Amursk to Belogorsk
2 Infantry moved from Vladivostok to Manchuria
1 Infantry and 1 Marine moved from Akina to sz15
1 Infantry, 1 Marine and 1 Transport moved from sz15 to sz1
1 Infantry and 1 Marine moved from sz1 to Vostok
3 Transports moved from sz1 to sz15
5 Infantry moved from Akina to sz15
1 Infantry moved from N.Japan to sz15
6 Infantry and 3 Transports moved from sz15 to sz1
6 Infantry moved from sz1 to Vostok
1 Destroyer moved from sz16 to sz17Purchase Units - Masaharu
Masaharu buy 2 Bunkers, 9 Infantry and 1 T.Boat; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Bomber, 2 EarlyFighters and 3 Infantry
Russians defend with 1 Artillery and 2 Infantry
Masaharu win, taking Jinan from Russians with 1 Bomber, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Masaharu: 2 Infantry
Casualties for Russians: 1 Artillery and 2 InfantryNon Combat Move - Masaharu
2 EarlyFighters moved from Jinan to Vostok
1 Bomber moved from Jinan to Akina
1 AAGun moved from Belogorsk to QuingdaoPlace Units - Masaharu
1 T.Boat placed in sz16
1 Bunker and 7 Infantry placed in Akina
2 Infantry placed in Amursk
1 Bunker placed in QuingdaoTurn Complete - Masaharu
Masaharu collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 EarlyFighter and 2 Infantry moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 5 Infantry, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantry
Masaharu defend with 1 Infantry
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
6 Infantry moved from Tulun to Ulaan Ude
4 Tankettes moved from Bratsk to Ulaan Ude
6 Infantry moved from Kaask to Tulun
4 Tankettes moved from Achinsk to BratskPlace Units - Russians
5 Infantry and 1 Marine placed in Kaask
4 Tankettes placed in AchinskTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalDice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Masaharu Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from W.Chunking to Nepal
3 Tanks moved from Burma to Nepal
1 Artillery moved from Burma to Bengal
3 Infantry moved from Thailand to Burma
1 Infantry moved from Ifalk to Fais
Yamamoto take Fais from Americans
1 Tank moved from Gaferut to Pikelot
Yamamoto take Pikelot from Americans
1 Tank moved from Pikelot to Pula
Yamamoto take Pula from Americans
1 Infantry moved from Weno to sz72
1 Infantry moved from sz72 to Phonpei
Yamamoto take Phonpei from Americans
1 Transport moved from sz72 to sz76
2 Infantry moved from Bonin to sz76
2 Infantry moved from sz76 to Iwo Jima
1 B.Carrier, 1 Battleship, 3 Destroyers, 1 EarlyFighter, 1 Fighter, 1 L.Fighter and 1 Submarine moved from sz72 to sz76
2 Infantry moved from Samar to sz71
1 B.Carrier, 3 EarlyFighters, 2 Infantry and 1 Transport moved from sz71 to sz76
2 Infantry moved from sz76 to Iwo Jima
1 Artillery and 1 Infantry moved from Samar to Manila
1 Bomber and 1 EarlyFighter moved from Thailand to sz64
1 Bomber moved from Bali to sz50
1 Tank moved from Soem to sz59
2 Cruisers, 1 Tank and 2 Transports moved from sz59 to sz60
2 Infantry moved from E.Borneo to sz60
3 Infantry moved from S.Borneo to sz60
1 Cruiser and 1 Infantry moved from sz60 to sz66
1 Infantry moved from sz66 to Amdanam
Yamamoto take Amdanam from British
1 Cruiser and 1 Infantry moved from sz60 to sz66
1 Infantry moved from sz66 to S.A
Yamamoto take S.A from British
3 Infantry, 1 Tank and 2 Transports moved from sz60 to sz66
3 Infantry and 1 Tank moved from sz66 to Thailand
1 Infantry moved from S.Borneo to E.Borneo
1 Infantry moved from Lambok to Soem
4 Infantry moved from S.Japan to sz74
2 Infantry and 1 Transport moved from sz74 to sz60
2 Infantry moved from sz60 to N.S
2 Infantry and 1 Transport moved from sz74 to sz60
2 Infantry moved from sz60 to N.S
1 Infantry moved from Tokyo to S.Japan
3 Infantry moved from Tokyo to S.JapanPurchase Units - Yamamoto
Yamamoto buy 3 Destroyers, 4 EarlyFighters and 15 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz64
Yamamoto attack with 1 Bomber and 1 EarlyFighter
British defend with 2 Submarines
Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 12
Casualties for British: 2 Submarines
Battle in sz50
Yamamoto attack with 1 Bomber
Anzac defend with 1 Submarine
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Nepal
Yamamoto attack with 4 Tanks
British defend with 1 Infantry and 1 Mech.Inf
Yamamoto win, taking Nepal from British with 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 1 TankNon Combat Move - Yamamoto
1 EarlyFighter moved from sz64 to Bengal
1 Bomber moved from sz64 to Thailand
1 Bomber moved from sz50 to ThailandPlace Units - Yamamoto
3 Destroyers placed in sz76
4 Infantry placed in S.Borneo
3 Infantry placed in Manila
4 Infantry placed in Davao
4 EarlyFighters and 4 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
2 Infantry moved from Shangsi to Shansi
1 EarlyFighter moved from Gansu to Shansi
1 Infantry moved from Sikang to W.Sian
1 Infantry moved from Szechwan to W.Sian
1 EarlyFighter moved from Gansu to W.Sian
4 Artillerys, 9 Infantry, 8 Mech.Infs and 5 Tanks moved from Shangsi to Sian
1 Artillery moved from Szechwan to Sian
3 Mech.Infs moved from Tsingnan to SianPurchase Units - Chinese
Chinese buy 1 Elite, 5 Infantry and 4 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Sian
Chinese attack with 5 Artillerys, 9 Infantry, 11 Mech.Infs and 5 Tanks
Hisaichi defend with 1 Factory and 3 Infantry
Chinese win, taking Sian from Hisaichi with 5 Artillerys, 9 Infantry, 11 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 3 Infantry
Battle in W.Sian
Chinese attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking W.Sian from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from W.Sian to Shangsi
1 EarlyFighter moved from Shansi to Shangsi
1 AAGun moved from Shangsi to Sian
1 Infantry moved from Gansu to N.Shangsi
1 AAGun, 3 Infantry and 1 Marine moved from Gansu to Shangsi
6 Infantry moved from Tsingnan to Gansu
5 Infantry and 1 Marine moved from Xining to Tsingnan
2 Mech.Infs moved from Urumal to Tsingnan
2 Tankettes moved from Urumal to Ming JongPlace Units - Chinese
4 Tankettes placed in Urumal
1 Elite and 5 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.756
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 41Hisaichi Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.750
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
4 Tanks moved from Bengal to Bhopa
Hisaichi take Bhopa from British
1 Mech.Inf moved from Burma to Bhopa
2 Mech.Infs moved from Chunking to Nepal
5 EarlyFighters moved from Burma to E.India
1 Infantry moved from Malaya to sz66
1 Infantry and 1 T.Boat moved from sz66 to sz64
1 Infantry moved from sz64 to E.India
1 Battleship moved from sz60 to sz64
1 Bomber moved from Burma to Calcutta
1 Bomber moved from Burma to Dheli
5 Infantry and 1 Marine moved from Burma to Bengal
1 Mech.Inf moved from Hanan to Bengal
2 Tanks moved from Hanan to Burma
2 Infantry moved from N.French I. to Burma
4 Infantry moved from W.Borneo to sz60
1 B.Transport and 4 Infantry moved from sz60 to sz64
4 Infantry moved from sz64 to Bengal
1 Artillery and 3 Infantry moved from Malaya to sz60
1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz64
1 Artillery and 3 Infantry moved from sz64 to Bengal
1 Carrier moved from sz60 to sz64
1 Carrier moved from sz60 to sz66
1 Destroyer and 1 Submarine moved from sz60 to sz66
1 Destroyer moved from sz60 to sz64
1 Destroyer moved from sz60 to sz64
1 Mech.Inf moved from Hongkong to Chunking
1 Infantry moved from Malaya to Thailand
2 Infantry and 1 Marine moved from E.Shansi to Shansi
1 Infantry moved from Hopeh to Shansi
1 Artillery and 1 Marine moved from Hanan to W.Sian
2 Infantry moved from Tientsin to sz74
2 Infantry and 1 Transport moved from sz74 to sz72
2 Infantry moved from sz72 to Lasap
1 Fighter moved from Seoul to N.French I.Purchase Units - Hisaichi
Hisaichi buy 15 Infantry, 1 Marine and 5 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Strategic bombing raid in Calcutta
Bombing raid in Calcutta rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Strategic bombing raid in Dheli
Bombing raid in Dheli rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Shansi
Hisaichi attack with 3 Infantry and 1 Marine
Chinese defend with 2 Infantry
Hisaichi win, taking Shansi from Chinese with 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Lasap
Hisaichi attack with 2 Infantry
Americans defend with 1 Infantry
Americans win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantry
Battle in E.India
Hisaichi attack with 5 EarlyFighters and 1 Infantry
British defend with 1 Infantry
Hisaichi win, taking E.India from British with 5 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in W.Sian
Hisaichi attack with 1 Artillery and 1 Marine
Chinese defend with 1 Infantry
Hisaichi win, taking W.Sian from Chinese with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Marine
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Infantry moved from Peking to E.Shansi
2 Infantry moved from Peking to Hopeh
6 Infantry moved from Tientsin to Hopeh
1 Artillery and 12 Infantry moved from Hanan to Chunking
1 Submarine moved from sz72 to sz76
1 Transport moved from sz74 to sz79
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz74
2 Infantry moved from sz74 to Shantung
1 Mech.Inf moved from Seoul to Hopeh
4 Infantry moved from Seoul to Korea
1 Transport moved from sz67 to sz79
1 Infantry moved from Hongkong to Kwangtung
2 Transports moved from sz68 to sz67
4 Infantry moved from Hongkong to sz67
4 Infantry and 2 Transports moved from sz67 to sz73
4 Infantry moved from sz73 to Thailand
1 AAGun moved from Bengal to Nepal
1 Bomber moved from Dheli to Nepal
1 Bomber moved from Calcutta to Bengal
2 EarlyFighters moved from E.India to sz64
1 EarlyFighter moved from E.India to Bengal
1 EarlyFighter moved from E.India to sz66
1 EarlyFighter moved from E.India to NepalPlace Units - Hisaichi
2 Mech.Infs placed in Bengal
3 Infantry and 3 Mech.Infs placed in Hongkong
2 Infantry and 1 Marine placed in Peking
3 Infantry placed in Tientsin
7 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Tank moved from Bengal to W.Tibet
Thai take W.Tibet from British
2 Tanks moved from Bengal to Nagpur
2 Infantry moved from Bengal to Nepal
1 Tank moved from Burma to Nepal
1 Infantry moved from Burma to Bengal
5 Infantry moved from Thailand to Burma
1 Destroyer moved from sz68 to sz66
3 Mech.Infs moved from Phuket to Bengal
3 Infantry moved from Phuket to ThailandPurchase Units - Thai
Thai buy 2 Infantry and 4 Mech.Infs; Remaining resources: 0 PUs;Combat - Thai
Battle in Nagpur
Thai attack with 2 Tanks
British defend with 1 Infantry
Thai win, taking Nagpur from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
Place Units - Thai
2 Infantry and 4 Mech.Infs placed in PhuketTurn Complete - Thai
Thai collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
3 Fighters moved from Dheli to Nagpur
3 Infantry moved from C.India to Nagpur
2 Infantry moved from Calcutta to sz63
5 Cruisers, 2 Destroyers, 2 Infantry and 2 Transports moved from sz63 to sz56
1 Infantry moved from sz56 to Java
1 Infantry moved from sz56 to Sumatra
British take Sumatra from ThaiPurchase Units - British
British buy 1 AAGun, 2 Bunkers and 12 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Java
British attack with 1 Infantry
Thai defend with 1 Infantry
British win, taking Java from Thai with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Nagpur
British attack with 3 Fighters and 3 Infantry
Thai defend with 2 Tanks
British win, taking Nagpur from Thai with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 2 Infantry
Casualties for Thai: 2 TanksNon Combat Move - British
3 Fighters moved from Nagpur to Dheli
2 Mech.Infs moved from C.India to Dheli
1 Infantry moved from C.India to India
1 Infantry moved from C.India to M.India
1 Infantry moved from Calcutta to S.India
2 Infantry and 1 Marine moved from C.India to Calcutta
1 Infantry moved from New Guinea to Sarong
8 Infantry moved from Moresby to New Guinea
1 Infantry moved from S.G to New Guinea
2 Infantry moved from Palana to Magadan
1 Transport moved from sz4 to sz6Place Units - British
1 Bunker and 3 Infantry placed in Dheli
1 AAGun, 1 Bunker and 7 Infantry placed in Calcutta
2 Infantry placed in VancouverTurn Complete - British
British collect 47 PUs; end with 47 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Thai Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
3 EarlyFighters and 5 Fighters moved from Sarong to sz72
2 Submarines and 1 T.Boat moved from sz18 to sz17Purchase Units - Anzac
Anzac buy 1 Fighter, 1 L.Fighter and 1 Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz72
Anzac attack with 3 EarlyFighters and 5 Fighters
Hisaichi defend with 1 Submarine and 1 Transport; Yamamoto defend with 1 T.Boat
1 T.Boat owned by the Yamamoto, 1 Submarine owned by the Hisaichi, 1 EarlyFighter owned by the Anzac and 1 Transport owned by the Hisaichi lost in sz72
Anzac win with 2 EarlyFighters and 5 Fighters remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Submarine and 1 Transport
Casualties for Yamamoto: 1 T.Boat
Casualties for Anzac: 1 EarlyFighter
Battle in sz17
Anzac attack with 2 Submarines and 1 T.Boat
Masaharu defend with 2 Destroyers and 1 Submarine
1 T.Boat owned by the Anzac lost in sz17
Masaharu win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is -17
Casualties for Anzac: 2 Submarines and 1 T.BoatNon Combat Move - Anzac
2 EarlyFighters and 5 Fighters moved from sz72 to Lasap
2 Fighters moved from Darwin to Lasap
1 Infantry moved from C.Australia to Derby
1 Infantry moved from Darwin to Derby
1 AAGun moved from C.Australia to Derby
1 Submarine moved from sz37 to sz40Place Units - Anzac
1 Fighter and 1 L.Fighter placed in Darwin
1 Submarine placed in sz37Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.071
Median : 3.000
Variance : 1.630
Standard Deviation : 1.277
Total rolls : 28British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Hisaichi Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Masaharu Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Anzac Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Thai Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
2 Infantry moved from Magadan to Yakutsk
1 Bomber moved from Marcus to Yakutsk
2 EarlyFighters and 2 Fighters moved from sz18 to sz16
1 Fighter moved from Wake to sz16
1 B.Carrier, 3 Battleships, 1 Destroyer and 5 Submarines moved from sz18 to sz17
1 Submarine moved from sz20 to sz17
1 B.Carrier and 1 Battleship moved from sz40 to sz17Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Battleship, 1 Bunker, 1 Fighter, 1 L.Fighter, 1 Submarine and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in Yakutsk
Americans attack with 1 Bomber and 2 Infantry
Masaharu defend with 1 Infantry
Americans win, taking Yakutsk from Masaharu with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in sz16
Americans attack with 2 EarlyFighters and 3 Fighters
Masaharu defend with 1 T.Boat
1 T.Boat owned by the Masaharu lost in sz16
Americans win with 2 EarlyFighters and 3 Fighters remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 T.Boat
Battle in sz17
Americans attack with 2 B.Carriers, 4 Battleships, 1 Destroyer and 6 Submarines
Masaharu defend with 2 Destroyers and 1 Submarine
Americans win with 2 B.Carriers, 4 Battleships, 1 Destroyer and 6 Submarines remaining. Battle score for attacker is 22
Casualties for Masaharu: 2 Destroyers and 1 SubmarineNon Combat Move - Americans
1 Transport moved from sz18 to sz19
1 Artillery moved from Wake to sz19
1 Artillery and 1 Transport moved from sz19 to sz17
2 B.Transports and 1 Transport moved from sz18 to sz17
1 Infantry moved from Taka to sz20
1 Infantry moved from Bikini to sz20
2 Infantry and 1 Transport moved from sz20 to sz17
1 Artillery and 2 Infantry moved from sz17 to Marcus
1 Infantry moved from Attla to sz4
1 Infantry moved from Kiska to sz4
1 Infantry moved from Amchitka to sz4
1 Infantry moved from Adak to sz4
1 Infantry and 1 Marine moved from Alaska to sz4
1 Destroyer, 5 Infantry, 1 Marine and 3 Transports moved from sz4 to sz9
2 Submarines and 1 Transport moved from sz25 to sz11
1 Carrier moved from sz18 to sz9
1 EarlyFighter moved from sz16 to sz9
1 Fighter moved from Canton to sz9
1 Fighter moved from Canton to sz17
1 EarlyFighter and 3 Fighters moved from sz16 to sz17
1 Bomber moved from Yakutsk to Magadan
1 Artillery and 5 Infantry moved from Palana to Magadan
1 AAGun moved from N.Canada to AnchoragePlace Units - Americans
1 Bunker placed in Lasap
1 B.Carrier and 1 Battleship placed in sz40
1 Fighter and 1 L.Fighter placed in Alaska
1 Submarine and 1 Transport placed in sz31Turn Complete - Americans
Americans collect 77 PUs; end with 78 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.000
Variance : 1.931
Standard Deviation : 1.390
Total rolls : 30Masaharu Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.208
Median : 4.500
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz76 to sz78
1 T.Boat moved from sz1 to sz15
2 Infantry moved from Amursk to sz1
2 Infantry moved from Belogorsk to sz1
1 Infantry moved from Hsingan to Jinan
1 Marine moved from Quingdao to Jinan
1 Artillery moved from Quingdao to Jinan
1 Marine moved from Belogorsk to Quingdao
1 Infantry moved from Irkutsk to Quingdao
3 Infantry and 1 Marine moved from Vostok to Quingdao
1 Infantry moved from Manchuria to Hsingan
1 Infantry moved from Manchuria to Belogorsk
4 Infantry moved from Vostok to sz1
2 Infantry and 1 Transport moved from sz1 to sz16
2 Infantry moved from sz16 to Akina
6 Infantry and 3 Transports moved from sz1 to sz15
6 Infantry moved from sz15 to Akina
2 EarlyFighters moved from Vostok to AkinaPurchase Units - Masaharu
Masaharu buy 1 Bunker, 1 EarlyFighter, 9 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Artillery, 1 Infantry and 1 Marine
Russians defend with 1 Infantry
Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Infantry moved from Quingdao to IrkutskPlace Units - Masaharu
1 Bunker and 8 Infantry placed in Akina
1 EarlyFighter, 1 Infantry and 1 Marine placed in Amursk
Masaharu undo move 2.
Masaharu undo move 1.
1 Bunker, 7 Infantry and 1 Marine placed in Akina
1 EarlyFighter and 2 Infantry placed in AmurskTurn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
2 Infantry moved from Ulaan Ude to Irkutsk
1 Artillery and 5 Infantry moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Irkutsk
2 Tankettes moved from Bratsk to Angarsk
1 Submarine moved from sz4 to sz9Purchase Units - Russians
Russians buy 5 Infantry, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in Angarsk
Russians attack with 1 Infantry and 2 Tankettes
Masaharu defend with 1 Infantry
Russians win, taking Angarsk from Masaharu with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Irkutsk
Russians attack with 1 EarlyFighter and 2 Infantry
Masaharu defend with 1 Infantry
Russians win, taking Irkutsk from Masaharu with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery and 5 Infantry
Masaharu defend with 1 Artillery, 1 Infantry and 1 Marine
Russians win, taking Jinan from Masaharu with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 7
Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Marine
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Irkutsk to Ulaan Ude
6 Infantry moved from Tulun to Ulaan Ude
2 Tankettes moved from Bratsk to Ulaan Ude
5 Infantry and 1 Marine moved from Kaask to Tulun
4 Tankettes moved from Achinsk to Bratsk
1 AAGun moved from Tulun to UstkutPlace Units - Russians
5 Infantry and 1 Marine placed in Kaask
4 Tankettes placed in AchinskTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Masaharu Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.882
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Tanks moved from Nepal to Nagpur
1 EarlyFighter moved from Bengal to C.India
4 Infantry moved from N.S to sz66
1 Infantry and 1 Transport moved from sz66 to sz64
1 Artillery moved from Bengal to sz64
1 Artillery, 1 Infantry and 1 Transport moved from sz64 to sz63
1 Artillery and 1 Infantry moved from sz63 to C.India
1 Cruiser and 1 Infantry moved from sz66 to sz63
1 Infantry moved from sz63 to Ceylon
Yamamoto take Ceylon from British
1 Infantry moved from S.A to sz66
2 Infantry and 1 Transport moved from sz66 to sz63
2 Infantry moved from sz63 to C.India
1 Cruiser and 1 Infantry moved from sz66 to sz63
1 Infantry moved from sz63 to Calcutta
2 Infantry moved from S.Borneo to sz60
2 Infantry moved from sz60 to Java
2 Infantry moved from S.Borneo to sz60
2 Infantry moved from sz60 to Sumatra
1 Bomber moved from Thailand to Sumatra
1 Bomber moved from Thailand to Java
2 B.Carriers, 1 Battleship, 6 Destroyers, 4 EarlyFighters, 1 Fighter, 1 L.Fighter, 1 Submarine and 2 Transports moved from sz76 to sz78Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Bunker, 2 Destroyers, 2 EarlyFighters and 17 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Nagpur
Yamamoto attack with 3 Tanks
British defend with 1 Infantry
Yamamoto win, taking Nagpur from British with 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 3 Infantry
British defend with 1 Infantry
Yamamoto win, taking C.India from British with 1 Artillery, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Sumatra
Yamamoto attack with 1 Bomber and 2 Infantry
British defend with 1 Infantry
Yamamoto win, taking Sumatra from British with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Java
Yamamoto attack with 1 Bomber and 2 Infantry
British defend with 1 Infantry
Yamamoto win, taking Java from British with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Calcutta
Yamamoto attack with 1 Infantry
British defend with 1 AAGun, 1 Bunker, 1 Factory, 14 Infantry and 1 Marine
Units damaged: 1 Bunker owned by the British
British win with 1 Bunker, 14 Infantry and 1 Marine remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 Bomber moved from Java to E.Borneo
1 Bomber moved from Sumatra to E.Borneo
1 EarlyFighter moved from C.India to Bengal
3 Infantry moved from Burma to Chunking
3 Infantry moved from Thailand to Burma
1 Tank moved from Thailand to W.Chunking
3 EarlyFighters moved from Tokyo to sz78
1 EarlyFighter moved from Tokyo to Akina
3 Infantry moved from S.Japan to JapanPlace Units - Yamamoto
1 B.Carrier and 2 Destroyers placed in sz78
1 Bunker and 3 Infantry placed in Iwo Jima
3 Infantry placed in Manila
5 Infantry placed in Tokyo
2 EarlyFighters and 2 Infantry placed in Davao
4 Infantry placed in S.BorneoTurn Complete - Yamamoto
Yamamoto collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 2 Infantry moved from Sian to W.Sian
1 Infantry moved from N.Shangsi to E.Shansi
1 Infantry moved from Shangsi to E.Shansi
1 EarlyFighter moved from Shangsi to E.Shansi
1 EarlyFighter, 2 Infantry and 1 Marine moved from Shangsi to Shansi
2 Infantry moved from Sian to Shansi
1 Artillery and 2 Infantry moved from Sian to Nanking
3 Artillerys and 3 Infantry moved from Sian to Hanan
1 Tank moved from Sian to Hanan
2 Tankettes moved from Ming Jong to W.TibetPurchase Units - Chinese
Chinese buy 10 Infantry, 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 EarlyFighter, 4 Infantry and 1 Marine
Hisaichi defend with 2 Infantry and 1 Marine
Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter, 4 Infantry and 1 Marine remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantry and 1 Marine
Battle in Hanan
Chinese attack with 3 Artillerys, 3 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese win, taking Hanan from Hisaichi with 3 Artillerys, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in E.Shansi
Chinese attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Tibet
Chinese attack with 2 Tankettes
Thai defend with 1 Tank
Thai win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 Tankettes
Casualties for Thai: 1 Tank
Battle in Nanking
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Nanking from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Artillery
Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Infantry moved from Xining to Ming Jong
4 Tankettes moved from Urumal to Ming Jong
11 Mech.Infs and 4 Tanks moved from Sian to Hanan
1 AAGun moved from Sian to Hanan
1 AAGun moved from Shangsi to Sian
1 EarlyFighter moved from E.Shansi to Sian
1 EarlyFighter moved from Shansi to Sian
6 Infantry moved from Gansu to Shangsi
2 Mech.Infs moved from Tsingnan to Hanan
4 Infantry and 1 Marine moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Sikang
1 Elite and 4 Infantry moved from Xining to TsingnanPlace Units - Chinese
3 Infantry placed in Sian
6 Infantry placed in Xining
1 Infantry, 1 Mech.Inf and 2 Tankettes placed in UrumalTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs totalDice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.586
Median : 3.000
Variance : 1.404
Standard Deviation : 1.185
Total rolls : 58Hisaichi Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Yamamoto Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 13 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.488
Median : 3.000
Variance : 1.405
Standard Deviation : 1.185
Total rolls : 43Thai Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 Mech.Inf moved from Bhopa to Calcutta
2 Mech.Infs moved from Nepal to Calcutta
1 Bomber and 1 EarlyFighter moved from Nepal to Calcutta
1 Bomber, 1 EarlyFighter and 3 Mech.Infs moved from Bengal to Calcutta
2 EarlyFighters moved from sz64 to Calcutta
1 EarlyFighter moved from sz66 to Calcutta
1 Marine moved from Bengal to sz64
1 Battleship, 1 Marine and 1 T.Boat moved from sz64 to sz63
1 Marine moved from sz63 to Calcutta
2 Tanks moved from Burma to sz64
1 Tank moved from Bhopa to Bhopal
Hisaichi take Bhopal from British
1 Tank moved from Bhopal to Agra
Hisaichi take Agra from Chinese
1 Tank moved from Bhopa to W.India
Hisaichi take W.India from British
1 Tank moved from W.India to India
1 Tank moved from Bhopa to India
1 Tank moved from Bhopa to Cheng
Hisaichi take Cheng from Chinese
6 Infantry moved from Bengal to sz64
1 B.Transport, 6 Infantry, 2 Tanks and 2 Transports moved from sz64 to sz63
6 Infantry and 2 Tanks moved from sz63 to Calcutta
1 Mech.Inf moved from Hopeh to E.Shansi
1 Submarine moved from sz76 to sz78
1 Infantry and 1 Marine moved from Peking to E.Shansi
1 Infantry moved from Peking to E.ShansiPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 15 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in India
Hisaichi attack with 2 Tanks
British defend with 1 Infantry
Hisaichi win, taking India from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in E.Shansi
Hisaichi attack with 2 Infantry, 1 Marine and 1 Mech.Inf
Chinese defend with 2 Infantry
Hisaichi win, taking E.Shansi from Chinese with 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 2 Infantry
Battle in Calcutta
Hisaichi attack with 2 Bombers, 5 EarlyFighters, 6 Infantry, 1 Marine, 6 Mech.Infs and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory, 14 Infantry and 1 Marine
Hisaichi captures 47PUs while taking British capital
Hisaichi win, taking Calcutta from British with 1 Bomber, 4 EarlyFighters, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Bomber, 1 EarlyFighter, 6 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank
Casualties for British: 1 Bunker, 14 Infantry and 1 MarineNon Combat Move - Hisaichi
1 Carrier, 1 Destroyer and 1 Submarine moved from sz66 to sz61
1 Carrier and 2 Destroyers moved from sz64 to sz61
2 EarlyFighters moved from Calcutta to sz61
1 Fighter moved from N.French I. to sz61
2 EarlyFighters moved from Calcutta to C.India
1 Bomber moved from Calcutta to Burma
1 Artillery and 6 Infantry moved from Bengal to W.Chunking
1 Infantry moved from Chunking to N.Chunking
1 Infantry moved from Chunking to Kwangsi
1 Infantry moved from Kwangtung to Kiangsi
1 Mech.Inf moved from Hongkong to Hankou
5 Infantry moved from Thailand to N.French I.
1 Infantry moved from Shantung to Kichedung
2 Infantry moved from Hongkong to Kwangtung
1 Infantry moved from Hongkong to Macau
2 Mech.Infs moved from Hongkong to N.French I.
2 Infantry moved from Burma to W.Chunking
1 Artillery, 10 Infantry and 1 Mech.Inf moved from Chunking to W.Chunking
1 Transport moved from sz74 to sz79
4 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz74
2 Infantry moved from sz74 to Hopeh
3 Infantry moved from Tientsin to Hopeh
2 Infantry and 1 Transport moved from sz79 to sz74
2 Infantry moved from sz74 to Hopeh
2 Transports moved from sz73 to sz74
4 Infantry moved from Korea to sz74
4 Infantry moved from sz74 to Hopeh
3 Infantry moved from Seoul to Korea
1 AAGun moved from Bengal to W.Chunking
1 AAGun moved from Nepal to NagpurPlace Units - Hisaichi
1 Artillery and 5 Infantry placed in Hongkong
Hisaichi undo move 1.
2 Artillerys and 4 Infantry placed in Hongkong
2 Artillerys and 1 Marine placed in Peking
3 Infantry placed in Tientsin
2 Infantry placed in Bengal
Hisaichi undo move 4.
1 Infantry and 1 Tank placed in Bengal
7 Infantry and 1 Mech.Inf placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 113 PUs total
Suggested Topics
