ACGTO TRS redrum (allies) v Bacala (axis)

  • TripleA

    Max defense (should be the default I think):
    Dmg battleships
    transports
    subs
    early fighters
    carriers
    destroyers
    fighters
    battleships

    If I’m winning the battle significantly then I might choose to modify that slightly so let me know.

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                3 Infantry moved from Sian to Shangsi
                1 EarlyFighter moved from Hopeh to Shangsi
                1 EarlyFighter moved from Sian to Shangsi
                1 B.Transport and 1 Destroyer moved from sz78 to sz18
                1 Cruiser and 3 Destroyers moved from sz71 to sz18
                2 Carriers, 1 Destroyer, 1 Submarine and 7 Transports moved from sz70 to sz18
                4 EarlyFighters moved from sz70 to sz18
                2 Bombers moved from W.Borneo to sz18
                2 EarlyFighters moved from Tokyo to sz18
                2 EarlyFighters moved from W.Borneo to sz18
                1 Infantry moved from Davao to sz70
                1 Infantry and 1 T.Boat moved from sz70 to sz72
                1 Infantry moved from sz72 to Lasap
                      Yamamoto take Lasap from Americans
                1 Transport moved from sz67 to sz70
                1 Marine moved from S to sz70
                1 Tank moved from S to sz70
                1 Marine and 1 Tank moved from sz70 to Halma
                4 Artillerys, 2 Infantry and 2 Tanks moved from Davao to Mindanao
                1 Tank moved from E.Borneo to sz60
                2 Infantry moved from S.Borneo to sz60
                1 Tank moved from N.Chunking to Burma
                      Yamamoto take W.Chunking from Chinese
                1 Artillery and 1 Tank moved from N.French I. to Burma
                1 Artillery and 1 Tank moved from N.French I. to Thailand
                1 Marine moved from Frenchindochina to Thailand
                1 Transport moved from sz59 to sz60
                1 Tank moved from E.Borneo to sz60
                1 Infantry moved from S.Borneo to sz60
                1 Infantry moved from S.Japan to sz74
                1 Infantry and 1 Transport moved from sz74 to sz60
                1 Tank moved from E.Borneo to sz60
                1 Cruiser moved from sz67 to sz68
                1 Infantry moved from Manila to sz68
                1 Cruiser and 1 Infantry moved from sz68 to sz60
                5 Infantry and 3 Tanks moved from sz60 to Malaya
                1 EarlyFighter moved from W.Borneo to Malaya

    Purchase Units - Yamamoto
                Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
                Yamamoto buy 1 Bunker, 2 Destroyers, 1 Fighter, 13 Infantry, 1 L.Fighter and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Malaya
                    Yamamoto attack with 1 EarlyFighter, 5 Infantry and 3 Tanks
                    British defend with 2 Artillerys, 3 Infantry and 1 Marine
                    Yamamoto win, taking Malaya from British with 1 EarlyFighter, 3 Infantry and 3 Tanks remaining. Battle score for attacker is 13
                    Casualties for British: 2 Artillerys, 3 Infantry and 1 Marine
                    Casualties for Yamamoto: 2 Infantry
                Battle in Mindanao
                    Yamamoto attack with 4 Artillerys, 2 Infantry and 2 Tanks
                    Americans defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto win, taking Mindanao from Americans with 4 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
                Battle in Halma
                    Yamamoto attack with 1 Marine and 1 Tank
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Halma from Dutch with 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Marine
                    Casualties for Dutch: 1 Infantry
                Battle in Burma
                    Yamamoto attack with 1 Artillery and 2 Tanks
                    British defend with 1 Infantry
                    Yamamoto win, taking Burma from British with 1 Tank remaining. Battle score for attacker is -7
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery and 1 Tank
                Battle in Shangsi
                    Yamamoto attack with 2 EarlyFighters and 3 Infantry
                    Chinese defend with 2 Infantry
                    retreated to Shangsi
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -12
                    Casualties for Yamamoto: 1 EarlyFighter and 3 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Thailand
                    Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank
                    British defend with 1 Artillery and 1 Infantry
                    Yamamoto win, taking Thailand from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 1 Marine
                Battle in sz18
                    Yamamoto attack with 1 B.Transport, 2 Bombers, 2 Carriers, 1 Cruiser, 5 Destroyers, 8 EarlyFighters, 1 Submarine and 7 Transports
                    Americans defend with 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 3 EarlyFighters, 2 Submarines and 2 Transports; Anzac defend with 1 Battleship, 1 Carrier, 1 Fighter, 1 Submarine and 5 Transports
                    Units damaged: 1 Battleship owned by the Anzac
                    Units damaged: 1 Battleship owned by the Americans
                    Yamamoto win with 2 Bombers, 1 Cruiser and 3 EarlyFighters remaining. Battle score for attacker is 22
                    Casualties for Yamamoto: 1 B.Transport, 2 Carriers, 5 Destroyers, 5 EarlyFighters, 1 Submarine and 7 Transports
                    Casualties for Americans: 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 3 EarlyFighters, 2 Submarines and 2 Transports
                    Casualties for Anzac: 1 Battleship, 1 Carrier, 1 Fighter, 1 Submarine and 5 Transports

    Non Combat Move - Yamamoto
                3 EarlyFighters moved from sz18 to Iwo Jima
                2 Bombers moved from sz18 to Iwo Jima
                1 Battleship moved from sz59 to sz69
                1 Battleship moved from sz69 to sz70
                1 EarlyFighter moved from Shangsi to Kichedung
                1 EarlyFighter moved from Malaya to W.Borneo
                1 Transport moved from sz67 to sz74
                2 Infantry moved from S.Japan to sz74
                2 Infantry and 1 Transport moved from sz74 to sz68
                2 Infantry moved from sz68 to W.Borneo
                4 Infantry moved from Tokyo to S.Japan

    Place Units - Yamamoto
                4 Infantry placed in S.Borneo
                2 Destroyers and 1 Submarine placed in sz70
                1 Infantry placed in Davao
                3 Infantry placed in Manila
                1 Bunker and 3 Infantry placed in Iwo Jima
                1 Fighter, 2 Infantry and 1 L.Fighter placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 82 PUs; end with 82 PUs total

    triplea_37444_Yam4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Chinese
                2 Infantry moved from Szechwan to W.Sian
                1 EarlyFighter moved from Szechwan to W.Sian
                1 Infantry moved from Shangsi to Shansi
                3 Tanks moved from Szechwan to Shansi
                1 EarlyFighter moved from Szechwan to Shansi
                4 Infantry and 3 Tanks moved from Gansu to N.Shangsi
                2 Tanks moved from Szechwan to N.Shangsi
                4 Mech.Infs moved from Tsingnan to N.Shangsi

    Purchase Units - Chinese
                Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
                Chinese buy 6 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks
                    Hisaichi defend with 3 Tanks
                    Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 3 Tanks
                    Casualties for Chinese: 1 Infantry and 2 Tanks
                Battle in N.Shangsi
                    Chinese attack with 4 Infantry, 4 Mech.Infs and 5 Tanks
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking N.Shangsi from Hisaichi with 4 Infantry, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 1 EarlyFighter and 2 Infantry
                    Hisaichi defend with 1 Artillery
                    Chinese win, taking W.Sian from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 Infantry moved from Tsingnan to Sikang
                1 EarlyFighter moved from Shansi to Gansu
                1 EarlyFighter moved from W.Sian to Sikang
                1 Infantry moved from Szechwan to Shangsi
                4 Artillerys and 5 Infantry moved from Szechwan to Gansu
                1 AAGun moved from Szechwan to Gansu
                1 AAGun moved from Tsingnan to Sikang
                1 Artillery and 4 Infantry moved from Tsingnan to Gansu
                5 Infantry and 1 Marine moved from Xining to Tsingnan
                4 Mech.Infs moved from Urumal to Tsingnan

    Place Units - Chinese
                6 Infantry placed in Xining
                3 Mech.Infs placed in Urumal

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.771
            Median : 4.000
            Variance : 1.441
            Standard Deviation : 1.200
            Total rolls : 35

    Hisaichi Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.808
            Standard Deviation : 1.345
            Total rolls : 27

    triplea_37444_Chi4.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Hisaichi
                1 Infantry moved from E.Shansi to Shansi
                2 Tanks moved from Sian to Shansi
                2 Infantry moved from E.Shansi to Shangsi
                1 Infantry moved from Peking to E.Shansi
                1 Infantry moved from Peking to Hopeh
                1 EarlyFighter moved from Sian to Shangsi
                1 Artillery moved from Sian to Shangsi
                1 Artillery and 2 Infantry moved from Sian to Szechwan
                1 Artillery and 2 Infantry moved from Sian to W.Sian
                1 Infantry moved from N.French I. to Chunking
                1 Mech.Inf moved from Sian to W.Chunking
                3 Tanks moved from Sian to Chunking
                1 EarlyFighter moved from Phuket to sz64
                1 EarlyFighter moved from W.Borneo to sz64
                2 Bombers moved from W.Borneo to sz64
                2 EarlyFighters moved from sz68 to sz64
                2 EarlyFighters moved from sz59 to sz64
                1 Infantry moved from Java to sz60
                1 Infantry and 1 Transport moved from sz60 to sz58
                1 Infantry moved from sz58 to Buru
                      Hisaichi take Buru from Dutch
                1 Artillery moved from Boho to sz70
                1 Artillery and 1 Transport moved from sz70 to sz58
                1 Artillery moved from sz58 to Flores
                      Hisaichi take Flores from Dutch
                4 Transports moved from sz67 to sz79
                1 Transport moved from sz60 to sz67
                5 Infantry and 1 Marine moved from Hongkong to sz67
                5 Infantry and 1 Marine moved from sz67 to N.French I.
                2 Artillerys and 9 Infantry moved from N.French I. to Burma
                1 Mech.Inf moved from Seoul to Hopeh
                7 Infantry moved from Seoul to Korea

    Purchase Units - Hisaichi
                Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
                Hisaichi buy 1 Factory, 16 Infantry, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shansi
                    Hisaichi attack with 1 Infantry and 2 Tanks
                    Chinese defend with 1 Tank
                    Hisaichi win, taking Shansi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank
                Battle in Szechwan
                    Hisaichi attack with 1 Artillery and 2 Infantry
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Chunking
                    Hisaichi attack with 1 Infantry and 3 Tanks
                    British defend with 2 Infantry
                    Hisaichi win, taking Chunking from Chinese with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 2 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in W.Sian
                    Hisaichi attack with 1 Artillery and 2 Infantry
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in sz64
                    Hisaichi attack with 2 Bombers and 6 EarlyFighters
                    British defend with 1 Destroyer and 3 Transports
                    Hisaichi win with 2 Bombers and 5 EarlyFighters remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 1 EarlyFighter
                    Casualties for British: 1 Destroyer and 3 Transports

    Non Combat Move - Hisaichi
                5 EarlyFighters moved from sz64 to Burma
                2 Bombers moved from sz64 to W.Borneo
                1 Destroyer moved from sz68 to sz58
                1 Carrier moved from sz68 to sz58
                1 Destroyer moved from sz60 to sz58
                1 Carrier moved from sz59 to sz60
                1 Submarine moved from sz70 to sz58
                1 Mech.Inf moved from Peking to Sian
                1 EarlyFighter moved from Shangsi to Hanan
                4 Tanks moved from Sian to N.Chunking

    Place Units - Hisaichi
                3 Infantry placed in Peking
                Hisaichi undo move 1.
                2 Infantry and 1 Marine placed in Peking
                2 Infantry and 1 Marine placed in Sian
                8 Infantry placed in Seoul
                4 Infantry and 2 Mech.Infs placed in Hongkong
                1 Factory placed in Tientsin

    Turn Complete - Hisaichi
                Hisaichi collect 60 PUs; end with 60 PUs total

    triplea_37444_His4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Dutch
                1 EarlyFighter moved from N.S to sz68
                1 Infantry moved from Bali to Java
                      Dutch take Java from Hisaichi

    Purchase Units - Dutch
                Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial

    Combat - Dutch
                Battle in sz68
                    Dutch attack with 1 EarlyFighter
                    Yamamoto defend with 1 Transport
                    Yamamoto win with no units remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Transport
                    Casualties for Dutch: 1 EarlyFighter

    Non Combat Move - Dutch

    Turn Complete - Dutch

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Yamamoto Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Dutch Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37444_Dut4.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Thai
                1 Tank moved from Phuket to Burma
                1 Transport moved from sz60 to sz73
                1 Tank moved from Phuket to Burma
                2 Infantry moved from Phuket to sz73
                2 Infantry and 1 Transport moved from sz73 to sz60
                2 Infantry moved from sz60 to N.S
                1 Infantry and 1 Tank moved from Sumatra to N.S
                1 Transport moved from sz60 to sz73
                2 Infantry moved from Phuket to sz73
                1 Infantry moved from Phuket to Thailand
                2 Infantry and 1 Transport moved from sz73 to sz60
                2 Infantry moved from sz60 to Java
                1 Tank moved from Sumatra to Java
                1 Infantry moved from Soem to sz59
                1 Infantry moved from sz59 to Bali
                      Thai take Bali from Dutch
                1 Infantry moved from Sumatra to N.S

    Purchase Units - Thai
                Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
                Thai buy 5 Infantry and 1 Tank; Remaining resources: 2 PUs;

    Combat - Thai
                Battle in Java
                    Thai attack with 2 Infantry and 1 Tank
                    Dutch defend with 1 Infantry
                    Thai win, taking Java from Dutch with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in N.S
                    Thai attack with 4 Infantry and 1 Tank
                    Dutch defend with 1 Bunker
                    Units damaged: 1 Bunker owned by the Dutch
                    Thai win, taking N.S from Dutch with 3 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Bunker

    Non Combat Move - Thai
                1 AAGun moved from Phuket to Thailand

    Place Units - Thai
                5 Infantry and 1 Tank placed in Phuket

    Turn Complete - Thai
                Thai collect 21 PUs; end with 23 PUs total

    triplea_37444_Tha4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - British
                1 EarlyFighter moved from Amdanam to W.Chunking
                2 Infantry moved from Bengal to W.Chunking
                3 EarlyFighters moved from Bengal to W.Chunking
                1 Bomber moved from Bengal to W.Chunking

    Purchase Units - British
                Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
                British buy 1 Bunker, 2 Cruisers, 9 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - British
                Battle in W.Chunking
                    British attack with 1 Bomber, 4 EarlyFighters and 2 Infantry
                    Hisaichi defend with 1 Mech.Inf
                    British win, taking W.Chunking from Yamamoto with 1 Bomber, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Mech.Inf

    Non Combat Move - British
                1 Bomber and 4 EarlyFighters moved from W.Chunking to Bengal
                3 Fighters moved from Dheli to Bengal
                2 Cruisers, 2 Destroyers, 2 Submarines and 2 Transports moved from sz66 to sz63
                1 T.Boat moved from sz66 to sz64
                7 Infantry moved from Calcutta to sz63
                7 Infantry moved from sz63 to E.India
                1 Infantry moved from New Guinea to S.G
                1 Infantry moved from New Guinea to Moresby
                1 Transport moved from sz4 to sz6

    Place Units - British
                2 Infantry placed in Vancouver
                1 Bunker and 2 Infantry placed in Bengal
                2 Cruisers placed in sz63
                5 Infantry and 1 Marine placed in Calcutta
                3 Mech.Infs placed in Dheli

    Turn Complete - British
                British collect 52 PUs; end with 52 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Yamamoto Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37444_Bri4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Americans
                1 Infantry moved from Pikelot to Gaferut
                1 Artillery moved from Ifalk to Gaferut
                1 Bomber and 2 EarlyFighters moved from Marcus to sz18
                3 Infantry and 1 Tank moved from Palana to Magadan

    Purchase Units - Americans
                Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
                Americans buy 1 B.Carrier, 1 Battleship, 3 Fighters, 2 Infantry, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Gaferut
                    Americans attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                    Americans win, taking Gaferut from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz18
                    Americans attack with 1 Bomber and 2 EarlyFighters
                    Yamamoto defend with 1 Cruiser
                    Americans win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 10
                    Casualties for Yamamoto: 1 Cruiser
                Battle in Magadan
                    Americans attack with 3 Infantry and 1 Tank
                    Masaharu defend with 1 Infantry
                    Americans win, taking Magadan from Masaharu with 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Americans
                2 Artillerys and 2 Infantry moved from Wake to sz20
                4 Infantry moved from Kauai to sz22
                2 Artillerys and 1 Infantry moved from Kauai to sz22
                2 Artillerys, 1 Carrier, 2 Infantry and 2 Transports moved from sz20 to sz42
                2 Battleships moved from sz40 to sz42
                1 Destroyer and 1 Submarine moved from sz31 to sz42
                2 EarlyFighters moved from sz18 to sz42
                1 Bomber moved from sz18 to Marcus
                2 Artillerys, 2 B.Transports and 5 Infantry moved from sz22 to sz20
                2 Artillerys and 5 Infantry moved from sz20 to Wake
                4 Submarines moved from sz25 to sz20
                2 Artillerys and 2 Infantry moved from sz42 to Arawa
                3 Transports moved from sz4 to sz5
                1 Tank moved from Anchorage to sz5
                1 Tank moved from Alaska to sz5
                1 Artillery moved from Anchorage to sz5
                1 Infantry moved from N.Canada to sz5
                2 Infantry moved from Anchorage to sz5
                1 Artillery, 3 Infantry, 2 Tanks and 3 Transports moved from sz5 to sz4
                1 Artillery, 3 Infantry and 2 Tanks moved from sz4 to Palana
                1 Artillery and 2 Infantry moved from Anchorage to Alaska
                1 Infantry moved from British Columbia to N.Canada
                1 AAGun moved from Seattle to British Columbia

    Place Units - Americans
                1 B.Carrier and 1 Battleship placed in sz40
                2 Fighters placed in Canton
                2 Infantry placed in Alaska
                1 Fighter placed in Pearl Harbor
                1 Submarine and 1 Transport placed in sz25

    Turn Complete - Americans
                Americans collect 83 PUs; end with 83 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 2.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    British Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Masaharu Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Yamamoto Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.111
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    triplea_37444_Ame4.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Masaharu
                2 Infantry moved from Quingdao to Jinan
                1 Bomber moved from Akina to Jinan
                1 Infantry moved from Quingdao to Jinan

    Purchase Units - Masaharu
                Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
                Masaharu buy 1 Carrier, 8 Infantry and 2 Marines; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 1 Bomber and 3 Infantry
                    Russians defend with 2 Infantry
                    Masaharu win, taking Jinan from Russians with 1 Bomber and 3 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Jinan to Quingdao
                1 Infantry moved from Belogorsk to Quingdao
                1 Marine moved from Belogorsk to Quingdao
                2 Tanks moved from Amursk to Quingdao
                1 Tank moved from Angarsk to Quingdao
                5 Infantry moved from Vostok to Quingdao
                1 Infantry moved from Amursk to Belogorsk
                1 Infantry moved from Vladivostok to Manchuria
                1 Infantry moved from Vladivostok to sz1
                1 Infantry moved from sz1 to Yakutsk
                1 Artillery moved from Yakutsk to Vostok
                2 Infantry moved from Akina to sz15
                2 Infantry and 1 Transport moved from sz15 to sz1
                2 Transports moved from sz1 to sz15
                4 Infantry moved from Akina to sz15
                4 Infantry and 2 Transports moved from sz15 to sz1
                6 Infantry moved from sz1 to Vostok
                1 Destroyer and 1 Submarine moved from sz2 to sz16
                1 Destroyer moved from sz1 to sz16
                1 Transport moved from sz2 to sz15
                2 Infantry moved from Akina to sz15
                2 Infantry moved from sz15 to Vladivostok
                1 EarlyFighter and 1 Fighter moved from Akina to sz16
                2 EarlyFighters moved from Akina to Vostok
                1 Infantry moved from Akina to N.Japan
                1 Infantry moved from Akina to N.Japan
                1 AAGun moved from Amursk to Belogorsk

    Place Units - Masaharu
                1 Carrier placed in sz16
                7 Infantry placed in Akina
                Masaharu undo move 2.
                6 Infantry and 1 Marine placed in Akina
                2 Infantry and 1 Marine placed in Amursk

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs total

    triplea_37444_Mas4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Russians
                1 Artillery, 1 EarlyFighter and 4 Infantry moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
                Russians buy 6 Infantry and 4 Tankettes; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 Artillery, 1 EarlyFighter and 4 Infantry
                    Masaharu defend with 3 Infantry
                    Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 3 Infantry
                    Casualties for Russians: 2 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                1 Artillery, 1 Elite, 5 Infantry and 2 Mech.Infs moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to Ulaan Ude
                2 Tankettes moved from Bratsk to Ulaan Ude
                6 Infantry moved from Kaask to Tulun
                4 Tankettes moved from Achinsk to Bratsk

    Place Units - Russians
                6 Infantry placed in Kaask
                4 Tankettes placed in Achinsk

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Masaharu Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    triplea_37444_Rus4.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Tank moved from Burma to W.Chunking
                1 Tank moved from Thailand to W.Chunking
                1 Bomber moved from Iwo Jima to Lambok
                2 Infantry moved from W.Borneo to sz60
                2 Cruisers and 2 Infantry moved from sz60 to sz59
                2 Infantry moved from sz59 to Lambok
                2 Infantry moved from S.Borneo to sz60
                1 Artillery moved from E.Borneo to sz60
                1 Artillery, 2 Infantry and 2 Transports moved from sz60 to sz59
                1 Tank moved from Celebs to sz59
                1 Artillery, 2 Infantry and 1 Tank moved from sz59 to Soem
                1 Bomber moved from Iwo Jima to sz66
                1 EarlyFighter moved from W.Borneo to sz64
                1 Infantry moved from Iwo Jima to sz72
                1 Infantry moved from sz72 to Ifalk
                      Yamamoto take Ifalk from Americans
                1 Infantry moved from Lasap to Weno
                      Yamamoto take Weno from Americans
                1 Tank moved from Mindanao to sz70
                1 Infantry moved from Mindanao to sz70
                1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz72
                1 Infantry and 1 Tank moved from sz72 to Gaferut
                3 EarlyFighters moved from Iwo Jima to Gaferut
                1 Battleship moved from sz70 to sz72
                2 Destroyers and 1 Submarine moved from sz70 to sz72
                2 Infantry moved from S.Borneo to E.Borneo
                1 Transport moved from sz60 to sz71
                4 Artillerys and 1 Tank moved from Mindanao to Davao

    Purchase Units - Yamamoto
                Yamamoto buy 2 B.Carriers, 1 Destroyer, 11 Infantry and 2 Transports; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz66
                    Yamamoto attack with 1 Bomber
                    British defend with 1 T.Boat
                    1 T.Boat owned by the British lost in sz66
                    Yamamoto win with 1 Bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 T.Boat
                Battle in sz64
                    Yamamoto attack with 1 EarlyFighter
                    British defend with 1 T.Boat
                    1 T.Boat owned by the British lost in sz64
                    Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 T.Boat
                Battle in W.Chunking
                    Yamamoto attack with 2 Tanks
                    British defend with 1 Infantry
                    Yamamoto win, taking W.Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -3
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Tank
                Battle in Soem
                    Yamamoto attack with 1 Artillery, 2 Infantry and 1 Tank
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking Soem from Anzac with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Gaferut
                    Yamamoto attack with 3 EarlyFighters, 1 Infantry and 1 Tank
                    Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto win, taking Gaferut from Americans with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Lambok
                    Yamamoto attack with 1 Bomber and 2 Infantry
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Lambok from Dutch with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Yamamoto
                1 Bomber moved from Lambok to Bali
                1 Bomber moved from sz66 to Thailand
                3 Infantry moved from Malaya to Thailand
                3 Tanks moved from Malaya to Burma
                1 Artillery moved from Thailand to Burma
                1 EarlyFighter moved from sz64 to Thailand
                1 Artillery and 3 Infantry moved from Manila to Samar
                1 EarlyFighter moved from Kichedung to sz71
                2 EarlyFighters moved from Gaferut to sz71
                1 EarlyFighter moved from Gaferut to sz72
                1 Fighter and 1 L.Fighter moved from Tokyo to sz72

    Place Units - Yamamoto
                1 B.Carrier and 1 Destroyer placed in sz72
                1 B.Carrier placed in sz71
                2 Transports placed in sz74
                1 Infantry placed in Iwo Jima
                4 Infantry placed in Davao
                4 Infantry placed in S.Borneo
                2 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 86 PUs; end with 86 PUs total

    triplea_37444_Yam5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Chinese
                1 EarlyFighter and 2 Infantry moved from Sikang to Szechwan
                1 Artillery moved from Gansu to Szechwan
                2 Infantry moved from N.Shangsi to E.Shansi
                1 EarlyFighter moved from Gansu to E.Shansi
                2 Infantry, 4 Mech.Infs and 5 Tanks moved from N.Shangsi to Shangsi
                4 Artillerys and 9 Infantry moved from Gansu to Shangsi
                4 Mech.Infs moved from Tsingnan to Shangsi

    Purchase Units - Chinese
                Chinese buy 5 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in E.Shansi
                    Chinese attack with 1 EarlyFighter and 2 Infantry
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Shangsi
                    Chinese attack with 4 Artillerys, 11 Infantry, 8 Mech.Infs and 5 Tanks
                    Hisaichi defend with 1 Artillery and 2 Infantry
                    Chinese win, taking Shangsi from Hisaichi with 4 Artillerys, 11 Infantry, 8 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Artillery and 2 Infantry

    Non Combat Move - Chinese
                1 EarlyFighter moved from E.Shansi to Gansu
                1 EarlyFighter moved from Szechwan to Gansu
                1 AAGun moved from Gansu to Shangsi
                1 AAGun moved from Sikang to Gansu
                1 Infantry moved from Tsingnan to Sikang
                4 Infantry and 1 Marine moved from Tsingnan to Gansu
                6 Infantry moved from Xining to Tsingnan
                3 Mech.Infs moved from Urumal to Tsingnan

    Place Units - Chinese
                5 Infantry and 1 Marine placed in Xining
                2 Mech.Infs and 2 Tankettes placed in Urumal

    Turn Complete - Chinese
                Chinese collect 28 PUs; end with 28 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 14 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.068
            Standard Deviation : 1.438
            Total rolls : 45

    Hisaichi Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Chinese Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 11 times
                6 was rolled 3 times
            Average roll : 3.211
            Median : 3.000
            Variance : 1.730
            Standard Deviation : 1.315
            Total rolls : 38

    triplea_37444_Chi5.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Hisaichi
                2 Artillerys, 5 EarlyFighters and 9 Infantry moved from Burma to Bengal
                4 Tanks moved from N.Chunking to Bengal
                3 Tanks moved from Chunking to Bengal
                1 EarlyFighter moved from Hanan to Bengal
                2 Bombers moved from W.Borneo to Bengal
                2 Infantry and 1 Marine moved from Peking to E.Shansi

    Purchase Units - Hisaichi
                Hisaichi buy 1 Fighter, 20 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in E.Shansi
                    Hisaichi attack with 2 Infantry and 1 Marine
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking E.Shansi from Chinese with 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Bengal
                    Hisaichi attack with 2 Artillerys, 2 Bombers, 6 EarlyFighters, 9 Infantry and 7 Tanks
                    British defend with 2 AAGuns, 3 Artillerys, 1 Bomber, 1 Bunker, 4 EarlyFighters, 1 Factory, 3 Fighters, 5 Infantry and 1 Tank
                    Hisaichi win, taking Bengal from British with 2 Bombers, 5 EarlyFighters and 4 Tanks remaining. Battle score for attacker is 60
                    Casualties for Hisaichi: 2 Artillerys, 1 EarlyFighter, 9 Infantry and 3 Tanks
                    Casualties for British: 3 Artillerys, 1 Bomber, 1 Bunker, 4 EarlyFighters, 3 Fighters, 5 Infantry and 1 Tank

    Non Combat Move - Hisaichi
                1 Artillery moved from Flores to sz58
                1 Infantry moved from Buru to sz58
                1 Artillery, 1 Carrier, 2 Destroyers, 1 Infantry, 1 Submarine and 2 Transports moved from sz58 to sz60
                2 Submarines moved from sz70 to sz72
                1 Artillery and 1 Infantry moved from sz60 to Malaya
                1 T.Boat moved from sz60 to sz66
                8 Infantry moved from Seoul to sz79
                4 Infantry and 2 Transports moved from sz79 to sz74
                2 Tanks moved from Shansi to Hanan
                1 Mech.Inf moved from Sian to Burma
                1 Mech.Inf moved from Hopeh to Hanan
                1 Artillery moved from W.Sian to Hanan
                1 Artillery, 13 Infantry and 1 Marine moved from Sian to Hanan
                1 Infantry moved from Shansi to Nanking
                1 Infantry moved from Hopeh to Shansi
                4 Infantry moved from sz74 to Hopeh
                4 Infantry and 2 Transports moved from sz79 to sz68
                4 Infantry moved from sz68 to W.Borneo
                4 Infantry moved from Hongkong to sz67
                1 B.Transport and 4 Infantry moved from sz67 to sz60
                4 Infantry moved from sz60 to Malaya
                1 Destroyer moved from sz67 to sz60
                1 Transport moved from sz67 to sz74
                2 Infantry moved from Korea to sz74
                2 Infantry and 1 Transport moved from sz74 to sz67
                3 Infantry and 1 Marine moved from N.French I. to Burma
                2 Infantry moved from N.French I. to Burma
                2 Mech.Infs moved from Hongkong to Chunking
                2 Infantry moved from sz67 to N.French I.
                5 Infantry moved from Korea to Tientsin
                2 Bombers moved from Bengal to Burma
                5 EarlyFighters moved from Bengal to Burma

    Place Units - Hisaichi
                3 Infantry placed in Sian
                3 Infantry placed in Peking
                3 Infantry placed in Tientsin
                1 Fighter, 6 Infantry and 1 Mech.Inf placed in Seoul
                5 Infantry and 1 Mech.Inf placed in Hongkong

    Turn Complete - Hisaichi
                Hisaichi collect 58 PUs; end with 58 PUs total

    triplea_37444_His5.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Thai
                1 Tank moved from Burma to Nepal
                      Thai take Nepal from British
                1 Tank moved from Burma to Bengal
                1 Tank moved from Java to sz60
                1 Tank moved from N.S to sz60
                2 Infantry moved from N.S to sz60
                2 Infantry, 2 Tanks and 2 Transports moved from sz60 to sz64
                2 Infantry and 2 Tanks moved from sz64 to Bengal
                1 Tank moved from Phuket to Burma
                1 Infantry moved from Thailand to Burma
                5 Infantry moved from Phuket to Thailand
                1 Infantry moved from Java to sz59
                1 Infantry and 1 T.Boat moved from sz59 to sz50
                1 Infantry moved from sz50 to Nayumo
                1 Destroyer moved from sz70 to sz68

    Purchase Units - Thai
                Thai buy 3 Infantry and 3 Mech.Infs; Remaining resources: 2 PUs;

    Combat - Thai
                Battle in sz50
                    Thai attack with 1 T.Boat
                    Anzac defend with 1 T.Boat
                    1 T.Boat owned by the Anzac lost in sz50
                    Thai win with 1 T.Boat remaining. Battle score for attacker is 5
                    Casualties for Anzac: 1 T.Boat
                Battle in Nayumo

    Non Combat Move - Thai

    Place Units - Thai
                3 Infantry and 3 Mech.Infs placed in Phuket

    Turn Complete - Thai
                Thai collect 22 PUs; end with 24 PUs total

    triplea_37444_Tha5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - British
                2 Submarines moved from sz63 to sz64
                2 Infantry moved from E.India to Nepal
                1 Mech.Inf moved from Dheli to Nepal

    Purchase Units - British
                British buy 3 Fighters and 11 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz64
                    British attack with 2 Submarines
                    Thai defend with 2 Transports
                    British win with 2 Submarines remaining. Battle score for attacker is 12
                    Casualties for Thai: 2 Transports
                Battle in Nepal
                    British attack with 2 Infantry and 1 Mech.Inf
                    Thai defend with 1 Tank
                    British win, taking Nepal from Thai with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Tank

    Non Combat Move - British
                1 Infantry moved from E.India to Nagpur
                3 Infantry moved from E.India to C.India
                5 Infantry and 1 Marine moved from Calcutta to C.India
                2 Mech.Infs moved from Dheli to C.India
                1 Infantry moved from New Guinea to Moresby
                1 Infantry moved from Sarong to New Guinea
                2 Infantry moved from Vancouver to sz6
                2 Infantry and 1 Transport moved from sz6 to sz4
                1 AAGun and 2 Infantry moved from Palana to Magadan
                2 Infantry moved from sz4 to Palana

    Place Units - British
                3 Fighters placed in Dheli
                8 Infantry placed in Calcutta
                3 Infantry placed in Moresby

    Turn Complete - British
                British collect 50 PUs; end with 50 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.692
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.900
            Median : 3.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    Thai Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37444_Bri5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Anzac
                1 Submarine moved from sz37 to sz50
                2 Fighters moved from Darwin to sz50

    Purchase Units - Anzac
                Anzac buy 2 Fighters, 1 Infantry and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in sz50
                    Anzac attack with 2 Fighters and 1 Submarine
                    Thai defend with 1 T.Boat
                    1 T.Boat owned by the Thai lost in sz50
                    Anzac win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 5
                    Casualties for Thai: 1 T.Boat

    Non Combat Move - Anzac
                1 Infantry moved from W.Australia to C.Australia
                2 Fighters moved from sz50 to Sarong
                1 AAGun, 3 Artillerys, 3 EarlyFighters, 3 Fighters, 8 Infantry and 3 Tanks moved from N.G to Sarong
                2 Submarines and 1 T.Boat moved from sz42 to sz18

    Place Units - Anzac
                2 Fighters and 1 Infantry placed in Darwin
                1 Submarine placed in sz37

    Turn Complete - Anzac
                Anzac collect 27 PUs; end with 28 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    British Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.900
            Median : 3.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    Anzac Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Thai Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_37444_Anz5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry moved from Pula to Lasap
                      Americans take Lasap from Yamamoto
                2 Battleships, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz42 to sz18
                1 B.Carrier and 1 Battleship moved from sz40 to sz18
                4 Submarines moved from sz20 to sz18
                2 Fighters moved from Canton to sz18
                1 Fighter moved from Pearl Harbor to Wake
                2 Artillerys and 2 Infantry moved from Arawa to sz42
                2 Artillerys, 2 Infantry and 2 Transports moved from sz42 to sz18
                4 Infantry moved from Wake to sz20
                2 Artillerys and 1 Infantry moved from Wake to sz20
                2 Artillerys, 2 B.Transports and 5 Infantry moved from sz20 to sz18
                4 Artillerys and 7 Infantry moved from sz18 to Marcus
                1 Submarine and 1 Transport moved from sz25 to sz20
                1 Artillery, 3 Infantry and 2 Tanks moved from Palana to Magadan
                3 Transports moved from sz4 to sz5
                1 Infantry moved from N.Canada to sz5
                1 Artillery and 4 Infantry moved from Alaska to sz5
                1 Artillery, 5 Infantry and 3 Transports moved from sz5 to sz4
                1 Artillery and 5 Infantry moved from sz4 to Palana

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 Battleship, 2 Fighters, 1 Infantry, 1 Marine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans

    Non Combat Move - Americans
                1 AAGun moved from British Columbia to N.Canada

    Place Units - Americans
                1 B.Carrier and 1 Battleship placed in sz40
                2 Fighters placed in Canton
                1 Infantry and 1 Marine placed in Alaska
                1 Submarine and 1 Transport placed in sz25
                1 Submarine placed in sz25

    Turn Complete - Americans
                Americans collect 81 PUs; end with 81 PUs total

    triplea_37444_Ame5.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Masaharu
                1 Destroyer and 1 Submarine moved from sz16 to sz17
                1 Carrier moved from sz16 to sz76
                1 EarlyFighter and 1 Fighter moved from sz16 to sz76
                3 Infantry moved from Quingdao to Jinan
                1 Bomber moved from Quingdao to Jinan
                2 EarlyFighters moved from Vostok to Jinan
                1 Artillery and 6 Infantry moved from Vostok to Quingdao
                1 Infantry moved from Irkutsk to Quingdao
                1 Infantry moved from Angarsk to Irkutsk
                1 Infantry moved from Yakutsk to Angarsk
                1 Infantry moved from N.Japan to sz1
                1 Infantry moved from sz1 to Yakutsk
                1 Infantry moved from Belogorsk to Quingdao
                1 Infantry moved from Manchuria to Hsingan
                2 Infantry and 1 Marine moved from Amursk to Belogorsk
                2 Infantry moved from Vladivostok to Manchuria
                1 Infantry and 1 Marine moved from Akina to sz15
                1 Infantry, 1 Marine and 1 Transport moved from sz15 to sz1
                1 Infantry and 1 Marine moved from sz1 to Vostok
                3 Transports moved from sz1 to sz15
                5 Infantry moved from Akina to sz15
                1 Infantry moved from N.Japan to sz15
                6 Infantry and 3 Transports moved from sz15 to sz1
                6 Infantry moved from sz1 to Vostok
                1 Destroyer moved from sz16 to sz17

    Purchase Units - Masaharu
                Masaharu buy 2 Bunkers, 9 Infantry and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 1 Bomber, 2 EarlyFighters and 3 Infantry
                    Russians defend with 1 Artillery and 2 Infantry
                    Masaharu win, taking Jinan from Russians with 1 Bomber, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Masaharu: 2 Infantry
                    Casualties for Russians: 1 Artillery and 2 Infantry

    Non Combat Move - Masaharu
                2 EarlyFighters moved from Jinan to Vostok
                1 Bomber moved from Jinan to Akina
                1 AAGun moved from Belogorsk to Quingdao

    Place Units - Masaharu
                1 T.Boat placed in sz16
                1 Bunker and 7 Infantry placed in Akina
                2 Infantry placed in Amursk
                1 Bunker placed in Quingdao

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs total

    triplea_37444_Mas5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Russians
                1 EarlyFighter and 2 Infantry moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 5 Infantry, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 EarlyFighter and 2 Infantry
                    Masaharu defend with 1 Infantry
                    Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                6 Infantry moved from Tulun to Ulaan Ude
                4 Tankettes moved from Bratsk to Ulaan Ude
                6 Infantry moved from Kaask to Tulun
                4 Tankettes moved from Achinsk to Bratsk

    Place Units - Russians
                5 Infantry and 1 Marine placed in Kaask
                4 Tankettes placed in Achinsk

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Masaharu Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37444_Rus5.tsvg

  • '18 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Tank moved from W.Chunking to Nepal
                3 Tanks moved from Burma to Nepal
                1 Artillery moved from Burma to Bengal
                3 Infantry moved from Thailand to Burma
                1 Infantry moved from Ifalk to Fais
                      Yamamoto take Fais from Americans
                1 Tank moved from Gaferut to Pikelot
                      Yamamoto take Pikelot from Americans
                1 Tank moved from Pikelot to Pula
                      Yamamoto take Pula from Americans
                1 Infantry moved from Weno to sz72
                1 Infantry moved from sz72 to Phonpei
                      Yamamoto take Phonpei from Americans
                1 Transport moved from sz72 to sz76
                2 Infantry moved from Bonin to sz76
                2 Infantry moved from sz76 to Iwo Jima
                1 B.Carrier, 1 Battleship, 3 Destroyers, 1 EarlyFighter, 1 Fighter, 1 L.Fighter and 1 Submarine moved from sz72 to sz76
                2 Infantry moved from Samar to sz71
                1 B.Carrier, 3 EarlyFighters, 2 Infantry and 1 Transport moved from sz71 to sz76
                2 Infantry moved from sz76 to Iwo Jima
                1 Artillery and 1 Infantry moved from Samar to Manila
                1 Bomber and 1 EarlyFighter moved from Thailand to sz64
                1 Bomber moved from Bali to sz50
                1 Tank moved from Soem to sz59
                2 Cruisers, 1 Tank and 2 Transports moved from sz59 to sz60
                2 Infantry moved from E.Borneo to sz60
                3 Infantry moved from S.Borneo to sz60
                1 Cruiser and 1 Infantry moved from sz60 to sz66
                1 Infantry moved from sz66 to Amdanam
                      Yamamoto take Amdanam from British
                1 Cruiser and 1 Infantry moved from sz60 to sz66
                1 Infantry moved from sz66 to S.A
                      Yamamoto take S.A from British
                3 Infantry, 1 Tank and 2 Transports moved from sz60 to sz66
                3 Infantry and 1 Tank moved from sz66 to Thailand
                1 Infantry moved from S.Borneo to E.Borneo
                1 Infantry moved from Lambok to Soem
                4 Infantry moved from S.Japan to sz74
                2 Infantry and 1 Transport moved from sz74 to sz60
                2 Infantry moved from sz60 to N.S
                2 Infantry and 1 Transport moved from sz74 to sz60
                2 Infantry moved from sz60 to N.S
                1 Infantry moved from Tokyo to S.Japan
                3 Infantry moved from Tokyo to S.Japan

    Purchase Units - Yamamoto
                Yamamoto buy 3 Destroyers, 4 EarlyFighters and 15 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz64
                    Yamamoto attack with 1 Bomber and 1 EarlyFighter
                    British defend with 2 Submarines
                    Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 12
                    Casualties for British: 2 Submarines
                Battle in sz50
                    Yamamoto attack with 1 Bomber
                    Anzac defend with 1 Submarine
                    Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine
                Battle in Nepal
                    Yamamoto attack with 4 Tanks
                    British defend with 1 Infantry and 1 Mech.Inf
                    Yamamoto win, taking Nepal from British with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry and 1 Mech.Inf
                    Casualties for Yamamoto: 1 Tank

    Non Combat Move - Yamamoto
                1 EarlyFighter moved from sz64 to Bengal
                1 Bomber moved from sz64 to Thailand
                1 Bomber moved from sz50 to Thailand

    Place Units - Yamamoto
                3 Destroyers placed in sz76
                4 Infantry placed in S.Borneo
                3 Infantry placed in Manila
                4 Infantry placed in Davao
                4 EarlyFighters and 4 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 92 PUs; end with 92 PUs total

    triplea_37444_Yam6.tsvg

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