Bomber to Kenya rather than Congo
ACGTO TRS redrum (allies) v Bacala (axis)
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
2 Marines moved from Tokyo to sz78
2 Artillerys and 4 Infantry moved from Hainan to sz67
1 Tank moved from Shangsi to W.Sian
Yamamoto take W.Sian from Chinese
1 Infantry moved from Shangsi to Gansu
2 EarlyFighters moved from Shangsi to Gansu
1 Tank moved from Nanking to N.Chunking
1 Tank moved from Kiangsi to N.Chunking
1 Infantry moved from Shangsi to Gansu
3 Infantry moved from Shangsi to Sian
1 Infantry moved from Macau to sz67
1 Infantry and 1 Transport moved from sz67 to sz68
1 Artillery moved from Mindor to sz68
2 Artillerys, 4 Infantry and 3 Transports moved from sz67 to sz70
1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz70
1 Artillery and 1 Infantry moved from N.B to sz68
1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz70
1 Transport moved from sz68 to sz71
1 Tank moved from Samar to sz71
1 Infantry moved from Punay to sz71
1 Infantry, 1 Tank and 1 Transport moved from sz71 to sz70
1 Infantry and 1 Tank moved from Iwo Jima to sz72
1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz70
4 Artillerys, 8 Infantry and 2 Tanks moved from sz70 to Davao
1 Infantry moved from Iwo Jima to sz72
1 Infantry and 1 T.Boat moved from sz72 to sz70
1 Infantry moved from sz70 to Davao
1 Destroyer and 1 Submarine moved from sz72 to sz70
1 T.Boat moved from sz68 to sz70
1 Tank moved from Kiangsi to N.French I.
1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French I.
1 Transport moved from sz67 to sz74
1 Artillery and 1 Infantry moved from Hopeh to sz74
1 Transport moved from sz68 to sz74
2 Infantry moved from Hopeh to sz74
1 Artillery, 3 Infantry and 2 Transports moved from sz74 to sz67
1 Artillery and 3 Infantry moved from sz67 to N.French I.
1 Cruiser and 1 Marine moved from sz78 to sz71
1 Marine moved from sz71 to S
1 Cruiser and 1 Marine moved from sz78 to sz67
1 Marine moved from sz67 to Frenchindochina
1 Tank moved from Samar to S
1 Transport moved from sz60 to sz74
1 Artillery and 1 Infantry moved from Hopeh to sz74
1 Artillery and 1 Infantry moved from sz74 to Manila
4 Infantry moved from Tokyo to S.Japan
1 EarlyFighter moved from Iwo Jima to sz70
1 Infantry moved from Ifalk to Gaferut
2 EarlyFighters moved from sz72 to Gaferut
2 Infantry moved from S.Borneo to sz60
2 Tanks moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 3 Tanks moved from S.Borneo to E.Borneo
2 EarlyFighters moved from sz68 to E.Borneo
1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz59
1 Infantry and 1 Tank moved from sz59 to Celebs
1 Infantry and 1 Tank moved from sz60 to Sumatra
1 Bomber moved from Phuket to Sumatra
1 EarlyFighter moved from Spralty to Celebs
1 EarlyFighter moved from Spralty to E.Borneo
1 Bomber moved from Spralty to N.French I.Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Cruiser, 4 Destroyers, 2 EarlyFighters, 1 Factory and 7 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Gansu
Yamamoto attack with 2 EarlyFighters and 2 Infantry
Chinese defend with 1 Infantry
Yamamoto win, taking Gansu from Chinese with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 1 Bomber, 4 Infantry and 2 Tanks
British defend with 2 Artillerys and 2 Infantry
Yamamoto win, taking N.French I. from British with 2 Artillerys, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 2 Artillerys and 2 Infantry
Casualties for Yamamoto: 4 Infantry
Battle in S
Yamamoto attack with 1 Marine and 1 Tank
Americans defend with 1 Infantry
Yamamoto win, taking S from Americans with 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Gaferut
Yamamoto attack with 2 EarlyFighters and 1 Infantry
Americans defend with 1 Tank
Yamamoto win, taking Gaferut from Americans with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Battle in sz70
Yamamoto attack with 1 Destroyer, 1 EarlyFighter, 1 Submarine, 2 T.Boats and 7 Transports
British defend with 1 Submarine
1 T.Boat owned by the Yamamoto and 1 Submarine owned by the British lost in sz70
Yamamoto win with 1 Destroyer, 1 EarlyFighter, 1 Submarine, 1 T.Boat and 7 Transports remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 T.Boat
Battle in Sumatra
Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
British defend with 1 Artillery
Yamamoto win, taking Sumatra from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 Infantry
Battle in Celebs
Yamamoto attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Celebs from Dutch with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Davao
Yamamoto attack with 4 Artillerys, 9 Infantry and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 8 Infantry and 1 Tank
Yamamoto win, taking Davao from Americans with 4 Artillerys, 5 Infantry and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Yamamoto: 4 Infantry
Casualties for Americans: 8 Infantry and 1 Tank
Battle in Frenchindochina
Yamamoto attack with 1 Marine
Dutch defend with 1 Infantry
Yamamoto win, taking Frenchindochina from Dutch with 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in E.Borneo
Yamamoto attack with 1 Artillery, 3 EarlyFighters, 1 Infantry and 3 Tanks
British defend with 1 Tank; Dutch defend with 1 Artillery and 2 Infantry
Yamamoto win, taking E.Borneo from Dutch with 1 Artillery, 3 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 11
Casualties for British: 1 Tank
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Artillery and 2 Infantry
Battle in N.Chunking
Yamamoto attack with 2 Tanks
Chinese defend with 1 Infantry
Yamamoto win, taking N.Chunking from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Bomber moved from N.French I. to W.Borneo
1 Carrier moved from sz68 to sz70
1 Carrier moved from sz72 to sz70
2 EarlyFighters moved from Gaferut to sz70
1 EarlyFighter moved from Celebs to sz70
1 Bomber moved from Sumatra to W.Borneo
2 EarlyFighters moved from E.Borneo to W.Borneo
1 EarlyFighter moved from E.Borneo to W.Borneo
1 EarlyFighter moved from Gansu to Sian
1 EarlyFighter moved from Gansu to HopehPlace Units - Yamamoto
3 Infantry placed in S.Borneo
1 Cruiser placed in sz60
3 Destroyers placed in sz71
1 B.Transport and 1 Destroyer placed in sz78
4 Infantry placed in Tokyo
2 EarlyFighters placed in Tokyo
1 Factory placed in Iwo JimaTurn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
2 Infantry moved from Sikang to W.Sian
1 EarlyFighter moved from Szechwan to W.Sian
1 EarlyFighter and 2 Infantry moved from Szechwan to Shangsi
4 Infantry moved from Tsingnan to Gansu
3 Tanks moved from Xining to GansuPurchase Units - Chinese
Chinese buy 5 Infantry, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 4 Infantry and 3 Tanks
Yamamoto defend with 2 Infantry
Chinese win, taking Gansu from Yamamoto with 4 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantry
Battle in Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 1 EarlyFighter and 2 Infantry
Yamamoto defend with 1 Tank
Chinese win, taking W.Sian from Yamamoto with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - Chinese
1 EarlyFighter moved from W.Sian to Szechwan
1 EarlyFighter moved from Shangsi to Szechwan
1 AAGun, 2 Artillerys, 2 Infantry and 1 Tank moved from Sikang to Szechwan
1 Tank moved from Tsingnan to Szechwan
3 Infantry moved from Xining to Tsingnan
1 AAGun, 1 Artillery and 1 Infantry moved from Ming Jong to Tsingnan
2 Infantry moved from Gobi to Tsingnan
4 Mech.Infs moved from Urumal to TsingnanPlace Units - Chinese
5 Infantry and 1 Marine placed in Xining
4 Mech.Infs placed in UrumalTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.190
Median : 3.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 21Hisaichi Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Yamamoto Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.688
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 B.Transport moved from sz68 to sz74
2 Artillerys moved from Hongkong to sz67
1 Artillery and 1 Transport moved from sz67 to sz68
1 Infantry moved from Borneo to sz68
1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz70
1 Artillery and 1 Infantry moved from sz70 to Boho
2 EarlyFighters moved from sz72 to Boho
1 Artillery and 1 Transport moved from sz67 to sz68
1 Infantry moved from Borneo to sz68
1 Transport moved from sz60 to sz68
2 Infantry moved from Borneo to sz68
1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz60
1 Artillery and 1 Infantry moved from sz60 to Malaya
2 Infantry and 1 Transport moved from sz68 to sz60
2 Infantry moved from sz60 to Java
2 Infantry moved from Korea to sz74
1 B.Transport and 2 Infantry moved from sz74 to sz67
2 Infantry moved from Hongkong to sz67
4 Infantry moved from sz67 to N.French I.
2 Artillerys and 6 Infantry moved from Seoul to sz79
2 Artillerys, 6 Infantry and 4 Transports moved from sz79 to sz67
2 Artillerys and 6 Infantry moved from sz67 to N.French I.
1 Artillery and 2 Infantry moved from Sian to W.Sian
1 EarlyFighter moved from Kwangsi to W.Sian
2 Artillerys and 4 Infantry moved from Hanan to Sian
6 Infantry moved from Shansi to Sian
3 Infantry moved from Peking to E.Shansi
1 Mech.Inf moved from Hopeh to Sian
3 Tanks moved from Tientsin to Shansi
2 Tanks moved from Kwangsi to Sian
2 Tanks moved from Kwangsi to Sian
1 Tank moved from Chunking to Sian
1 Mech.Inf moved from Hongkong to Chunking
1 EarlyFighter moved from Hongkong to Malaya
2 EarlyFighters moved from sz59 to Java
1 Bomber and 1 EarlyFighter moved from S.Borneo to sz66
1 Bomber and 1 EarlyFighter moved from S.Borneo to Malaya
3 Submarines moved from sz72 to sz70
1 Carrier moved from sz72 to sz68
1 Destroyer moved from sz59 to sz68Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 14 Infantry, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Java
Hisaichi attack with 2 EarlyFighters and 2 Infantry
Dutch defend with 1 Infantry
Hisaichi win, taking Java from Dutch with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in sz66
Hisaichi attack with 1 Bomber and 1 EarlyFighter
British defend with 1 Transport
Hisaichi win with 1 Bomber remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 EarlyFighter
Casualties for British: 1 Transport
Battle in Boho
Hisaichi attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Americans defend with 1 Infantry
Hisaichi win, taking Boho from Americans with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Malaya
Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry
British defend with 2 Infantry
Hisaichi win, taking Malaya from British with 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Infantry
Battle in W.Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
Chinese defend with 2 Infantry
Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 2 InfantryNon Combat Move - Hisaichi
1 Bomber moved from sz66 to W.Borneo
2 EarlyFighters moved from Java to sz59
2 EarlyFighters moved from Boho to sz68
1 Bomber moved from Malaya to W.Borneo
1 EarlyFighter moved from Malaya to Phuket
1 EarlyFighter moved from Malaya to W.Borneo
1 EarlyFighter moved from W.Sian to SianPlace Units - Hisaichi
1 Factory placed in Sian
5 Infantry and 1 Marine placed in Hongkong
2 Infantry and 1 Mech.Inf placed in Peking
7 Infantry and 1 Mech.Inf placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from N.S to SumatraCombat - Dutch
Battle in Sumatra
Dutch attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 1 Tank
Dutch win, taking Sumatra from Yamamoto with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 Artillery and 1 InfantryNon Combat Move - Dutch
1 EarlyFighter moved from Nayumo to N.STurn Complete - Dutch
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Yamamoto Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Dutch Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
2 Artillerys and 1 Infantry moved from Phuket to Thailand
1 Infantry moved from Bava to sz59
1 Infantry moved from sz59 to Soem
Thai take Soem from Dutch
1 Transport moved from sz60 to sz73
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Tank moved from W.Borneo to sz60
1 Transport moved from sz60 to sz73
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Tank moved from W.Borneo to sz60
2 Infantry and 2 Tanks moved from sz60 to Sumatra
1 Destroyer moved from sz72 to sz70Purchase Units - Thai
Thai buy 4 Infantry and 2 Tanks; Remaining resources: 1 PUs;Combat - Thai
Battle in Sumatra
Thai attack with 2 Infantry and 2 Tanks
Dutch defend with 1 Tank
Thai win, taking Sumatra from Dutch with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Dutch: 1 Tank
Battle in Thailand
Thai attack with 2 Artillerys and 1 Infantry
British defend with 1 Artillery
Thai win, taking Thailand from British with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Thai: 1 InfantryNon Combat Move - Thai
2 Artillerys and 3 Infantry moved from Phuket to MalayaPlace Units - Thai
4 Infantry and 2 Tanks placed in PhuketTurn Complete - Thai
Thai collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
1 Infantry moved from W.Chunking to N.Chunking
2 Tanks moved from Bengal to N.Chunking
2 Infantry moved from Burma to Chunking
2 Infantry moved from Burma to sz64
2 Infantry and 2 T.Boats moved from sz64 to sz66
2 Artillerys and 1 Infantry moved from Bengal to sz64
2 Artillerys, 1 Infantry and 2 Transports moved from sz64 to sz66
1 Infantry moved from N.S to sz66
1 Infantry and 1 Marine moved from Calcutta to sz63
2 Cruisers, 1 Infantry and 1 Marine moved from sz63 to sz66
2 Artillerys, 5 Infantry and 1 Marine moved from sz66 to Malaya
1 EarlyFighter moved from Burma to N.Chunking
1 EarlyFighter moved from Burma to Chunking
1 Transport moved from sz64 to sz63
2 Infantry moved from Calcutta to sz63
2 Infantry and 1 Transport moved from sz63 to sz64
2 Infantry moved from sz64 to Thailand
1 Artillery moved from Burma to Thailand
1 EarlyFighter moved from Burma to Thailand
1 EarlyFighter moved from Burma to Malaya
1 Bomber moved from Burma to MalayaPurchase Units - British
British buy 2 Artillerys, 1 Cruiser, 3 Fighters and 10 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Chunking
British attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Mech.Inf
1 Mech.Inf owned by the Hisaichi lost in Chunking
British win, taking Chunking from Hisaichi with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Mech.Inf
Battle in Thailand
British attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
Thai defend with 2 Artillerys
British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Thai: 2 Artillerys
Battle in N.Chunking
British attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Yamamoto defend with 2 Tanks
retreated to N.Chunking
Yamamoto win with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 1 Infantry and 2 Tanks
Casualties for Yamamoto: 1 Tank
Battle in Malaya
British attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantry and 1 Marine
Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 2 Artillerys and 3 Infantry
British win, taking Malaya from Hisaichi with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Marine remaining. Battle score for attacker is 16
Casualties for British: 2 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Thai: 2 Artillerys and 3 InfantryNon Combat Move - British
1 EarlyFighter moved from Malaya to Amdanam
1 EarlyFighter moved from N.Chunking to Bengal
1 EarlyFighter moved from Chunking to Bengal
1 Tank moved from Burma to Bengal
1 AAGun, 1 Artillery and 3 Infantry moved from Nepal to Bengal
2 Transports moved from sz61 to sz63
1 Infantry moved from C.India to sz63
1 Infantry and 1 Transport moved from sz63 to sz64
1 Infantry moved from sz64 to Burma
2 Infantry moved from Calcutta to sz63
2 Infantry and 1 Transport moved from sz63 to sz64
2 Infantry moved from sz64 to Bengal
1 AAGun moved from Burma to Bengal
1 EarlyFighter moved from Thailand to Bengal
1 Bomber moved from Malaya to Bengal
1 Destroyer moved from sz61 to sz66
2 Submarines moved from sz64 to sz66
1 Destroyer moved from sz64 to sz66
1 AAGun moved from New Guinea to Moresby
3 Infantry moved from Moresby to New Guinea
1 Infantry moved from N.G to Sarong
1 Transport moved from sz4 to sz5
1 AAGun moved from N.Canada to sz5
1 AAGun and 1 Transport moved from sz5 to sz4
1 AAGun moved from sz4 to PalanaPlace Units - British
3 Fighters placed in Dheli
2 Artillerys placed in Bengal
1 Cruiser placed in sz63
7 Infantry placed in Calcutta
3 Infantry placed in MoresbyTurn Complete - British
British collect 62 PUs; end with 62 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.746
Median : 4.000
Variance : 1.532
Standard Deviation : 1.238
Total rolls : 63British Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.705
Median : 4.000
Variance : 0.698
Standard Deviation : 0.835
Total rolls : 44Hisaichi Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.308
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Yamamoto Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Thai Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 8 Infantry moved from N.Australia to sz46
1 Infantry moved from Buala to sz46
1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 9 Infantry, 1 Submarine and 5 Transports moved from sz46 to sz18
1 Artillery and 9 Infantry moved from sz18 to Marcus
1 Fighter moved from Darwin to sz18Purchase Units - Anzac
Anzac buy 2 Fighters and 1 Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Marcus
Anzac attack with 1 Artillery and 9 Infantry
Yamamoto defend with 1 Infantry and 1 Tank
Anzac win, taking Marcus from Yamamoto with 1 Artillery and 9 Infantry remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 TankNon Combat Move - Anzac
1 T.Boat moved from sz46 to sz49
1 T.Boat moved from sz46 to sz41
1 AAGun, 1 Artillery, 7 Infantry and 3 Tanks moved from E.G to N.G
1 Fighter moved from Darwin to N.G
1 Infantry moved from C.Australia to Derby
1 Infantry moved from C.Australia to N.Australia
1 AAGun moved from C.Australia to Darwin
1 Submarine moved from sz37 to sz40Place Units - Anzac
2 Fighters placed in Darwin
1 Submarine placed in sz37Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs totalDice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 15 times
Average roll : 3.760
Median : 4.000
Variance : 1.473
Standard Deviation : 1.214
Total rolls : 75British Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.705
Median : 4.000
Variance : 0.698
Standard Deviation : 0.835
Total rolls : 44Hisaichi Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.308
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Yamamoto Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Anzac Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11Thai Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
1 Artillery moved from Fais to Ifalk
Americans take Ifalk from Yamamoto
2 Submarines moved from sz46 to sz18
1 Battleship, 1 Carrier and 2 Destroyers moved from sz20 to sz18
4 Infantry moved from Wake to sz20
2 Infantry and 2 Tanks moved from Wake to sz20
1 B.Transport, 6 Infantry, 2 Tanks and 2 Transports moved from sz20 to sz18
6 Infantry and 2 Tanks moved from sz18 to Marcus
1 EarlyFighter moved from Wake to sz18
1 EarlyFighter moved from sz20 to sz18
1 Bomber moved from N.G to Marcus
1 EarlyFighter moved from N.G to Marcus
1 EarlyFighter moved from sz20 to Marcus
1 Infantry moved from Pula to Pikelot
1 Infantry moved from Lasap to Pula
1 Carrier moved from sz25 to sz20
2 Artillerys and 2 Infantry moved from Kauai to sz25
2 Artillerys, 2 Infantry and 2 Transports moved from sz25 to sz20
1 Transport moved from sz4 to sz5
1 Infantry and 1 Tank moved from N.Canada to sz5
1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry and 1 Tank moved from sz4 to Palana
1 Tank moved from Anchorage to Alaska
2 Artillerys and 4 Infantry moved from N.Canada to Anchorage
1 Tank moved from British Columbia to Anchorage
1 Infantry moved from British Columbia to N.Canada
1 Infantry moved from Seattle to British Columbia
4 Infantry moved from Nor Cal to sz23
2 Artillerys and 1 Infantry moved from Nor Cal to sz23
2 Artillerys, 2 B.Transports and 5 Infantry moved from sz23 to sz22
2 Artillerys and 5 Infantry moved from sz22 to KauaiPurchase Units - Americans
Americans buy 2 Battleships, 1 Destroyer, 5 Submarines and 2 Transports; Remaining resources: 1 PUs;Combat - Americans
Non Combat Move - Americans
1 AAGun moved from Portland to Seattle
2 Artillerys and 2 Infantry moved from sz20 to WakePlace Units - Americans
2 Battleships placed in sz40
2 Transports placed in sz4
1 Destroyer and 1 Submarine placed in sz31
2 Submarines placed in sz25
2 Submarines placed in sz25Turn Complete - Americans
Americans collect 85 PUs; end with 86 PUs totalDice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 15 times
Average roll : 3.760
Median : 4.000
Variance : 1.473
Standard Deviation : 1.214
Total rolls : 75British Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.705
Median : 4.000
Variance : 0.698
Standard Deviation : 0.835
Total rolls : 44Hisaichi Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.308
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Yamamoto Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Anzac Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11Thai Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
3 Infantry moved from Belogorsk to Quingdao
1 Tank moved from Magadan to Angarsk
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Irkutsk
2 Infantry moved from Vostok to Quingdao
1 Tank moved from Amursk to Quingdao
1 Infantry and 1 Marine moved from Amursk to Belogorsk
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
1 Transport moved from sz1 to sz15
2 Infantry moved from Akina to sz15
2 Infantry and 1 Transport moved from sz15 to sz1
2 Infantry moved from sz1 to Vostok
1 Transport moved from sz2 to sz7
1 Infantry moved from N.Japan to sz7
1 Transport moved from sz2 to sz1
2 Infantry moved from N.Japan to sz1
1 Artillery moved from Magadan to Yakutsk
1 Infantry and 1 Transport moved from sz7 to sz2
1 Infantry moved from sz2 to Magadan
2 Infantry moved from sz1 to Vostok
1 Transport moved from sz2 to sz15
2 Infantry moved from Akina to sz15
2 Infantry moved from sz15 to Vladivostok
1 Bomber moved from Vostok to IrkutskPurchase Units - Masaharu
Masaharu buy 1 EarlyFighter, 8 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Angarsk
Masaharu attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu win, taking Angarsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Masaharu win, taking Irkutsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Irkutsk to Akina
1 EarlyFighter and 1 Fighter moved from Vostok to Akina
1 Destroyer moved from sz2 to sz1Place Units - Masaharu
1 EarlyFighter and 7 Infantry placed in Akina
1 Infantry and 2 Tanks placed in AmurskTurn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 EarlyFighter and 2 Infantry moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 6 Infantry and 4 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantry
Masaharu defend with 1 Infantry
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Ustkut to Ulaan Ude
4 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
1 AAGun and 1 Artillery moved from Bratsk to Tulun
1 Elite and 5 Infantry moved from Kaask to Tulun
1 Infantry moved from Jinquan to Kyzal
2 Tankettes moved from Achinsk to Bratsk
2 Mech.Infs moved from Achinsk to TulunPlace Units - Russians
6 Infantry placed in Kaask
4 Tankettes placed in AchinskTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalDice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Masaharu Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Infantry moved from Sian to Shangsi
1 EarlyFighter moved from Hopeh to Shangsi
1 EarlyFighter moved from Sian to Shangsi
1 B.Transport and 1 Destroyer moved from sz78 to sz18
1 Cruiser and 3 Destroyers moved from sz71 to sz18
2 Carriers, 1 Destroyer, 1 Submarine and 7 Transports moved from sz70 to sz18
4 EarlyFighters moved from sz70 to sz18
2 Bombers moved from W.Borneo to sz18
2 EarlyFighters moved from Tokyo to sz18
2 EarlyFighters moved from W.Borneo to sz18
1 Infantry moved from Davao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz72
1 Infantry moved from sz72 to Lasap
Yamamoto take Lasap from Americans
1 Transport moved from sz67 to sz70
1 Marine moved from S to sz70
1 Tank moved from S to sz70
1 Marine and 1 Tank moved from sz70 to Halma
4 Artillerys, 2 Infantry and 2 Tanks moved from Davao to Mindanao
1 Tank moved from E.Borneo to sz60
2 Infantry moved from S.Borneo to sz60
1 Tank moved from N.Chunking to Burma
Yamamoto take W.Chunking from Chinese
1 Artillery and 1 Tank moved from N.French I. to Burma
1 Artillery and 1 Tank moved from N.French I. to Thailand
1 Marine moved from Frenchindochina to Thailand
1 Transport moved from sz59 to sz60
1 Tank moved from E.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from S.Japan to sz74
1 Infantry and 1 Transport moved from sz74 to sz60
1 Tank moved from E.Borneo to sz60
1 Cruiser moved from sz67 to sz68
1 Infantry moved from Manila to sz68
1 Cruiser and 1 Infantry moved from sz68 to sz60
5 Infantry and 3 Tanks moved from sz60 to Malaya
1 EarlyFighter moved from W.Borneo to MalayaPurchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 1 Bunker, 2 Destroyers, 1 Fighter, 13 Infantry, 1 L.Fighter and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 1 EarlyFighter, 5 Infantry and 3 Tanks
British defend with 2 Artillerys, 3 Infantry and 1 Marine
Yamamoto win, taking Malaya from British with 1 EarlyFighter, 3 Infantry and 3 Tanks remaining. Battle score for attacker is 13
Casualties for British: 2 Artillerys, 3 Infantry and 1 Marine
Casualties for Yamamoto: 2 Infantry
Battle in Mindanao
Yamamoto attack with 4 Artillerys, 2 Infantry and 2 Tanks
Americans defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto win, taking Mindanao from Americans with 4 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
Battle in Halma
Yamamoto attack with 1 Marine and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Halma from Dutch with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Marine
Casualties for Dutch: 1 Infantry
Battle in Burma
Yamamoto attack with 1 Artillery and 2 Tanks
British defend with 1 Infantry
Yamamoto win, taking Burma from British with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Tank
Battle in Shangsi
Yamamoto attack with 2 EarlyFighters and 3 Infantry
Chinese defend with 2 Infantry
retreated to Shangsi
Chinese win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 EarlyFighter and 3 Infantry
Casualties for Chinese: 1 Infantry
Battle in Thailand
Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto win, taking Thailand from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Marine
Battle in sz18
Yamamoto attack with 1 B.Transport, 2 Bombers, 2 Carriers, 1 Cruiser, 5 Destroyers, 8 EarlyFighters, 1 Submarine and 7 Transports
Americans defend with 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 3 EarlyFighters, 2 Submarines and 2 Transports; Anzac defend with 1 Battleship, 1 Carrier, 1 Fighter, 1 Submarine and 5 Transports
Units damaged: 1 Battleship owned by the Anzac -
need an OOL
-
Max defense (should be the default I think):
Dmg battleships
transports
subs
early fighters
carriers
destroyers
fighters
battleshipsIf I’m winning the battle significantly then I might choose to modify that slightly so let me know.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Infantry moved from Sian to Shangsi
1 EarlyFighter moved from Hopeh to Shangsi
1 EarlyFighter moved from Sian to Shangsi
1 B.Transport and 1 Destroyer moved from sz78 to sz18
1 Cruiser and 3 Destroyers moved from sz71 to sz18
2 Carriers, 1 Destroyer, 1 Submarine and 7 Transports moved from sz70 to sz18
4 EarlyFighters moved from sz70 to sz18
2 Bombers moved from W.Borneo to sz18
2 EarlyFighters moved from Tokyo to sz18
2 EarlyFighters moved from W.Borneo to sz18
1 Infantry moved from Davao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz72
1 Infantry moved from sz72 to Lasap
Yamamoto take Lasap from Americans
1 Transport moved from sz67 to sz70
1 Marine moved from S to sz70
1 Tank moved from S to sz70
1 Marine and 1 Tank moved from sz70 to Halma
4 Artillerys, 2 Infantry and 2 Tanks moved from Davao to Mindanao
1 Tank moved from E.Borneo to sz60
2 Infantry moved from S.Borneo to sz60
1 Tank moved from N.Chunking to Burma
Yamamoto take W.Chunking from Chinese
1 Artillery and 1 Tank moved from N.French I. to Burma
1 Artillery and 1 Tank moved from N.French I. to Thailand
1 Marine moved from Frenchindochina to Thailand
1 Transport moved from sz59 to sz60
1 Tank moved from E.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from S.Japan to sz74
1 Infantry and 1 Transport moved from sz74 to sz60
1 Tank moved from E.Borneo to sz60
1 Cruiser moved from sz67 to sz68
1 Infantry moved from Manila to sz68
1 Cruiser and 1 Infantry moved from sz68 to sz60
5 Infantry and 3 Tanks moved from sz60 to Malaya
1 EarlyFighter moved from W.Borneo to MalayaPurchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 1 Bunker, 2 Destroyers, 1 Fighter, 13 Infantry, 1 L.Fighter and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 1 EarlyFighter, 5 Infantry and 3 Tanks
British defend with 2 Artillerys, 3 Infantry and 1 Marine
Yamamoto win, taking Malaya from British with 1 EarlyFighter, 3 Infantry and 3 Tanks remaining. Battle score for attacker is 13
Casualties for British: 2 Artillerys, 3 Infantry and 1 Marine
Casualties for Yamamoto: 2 Infantry
Battle in Mindanao
Yamamoto attack with 4 Artillerys, 2 Infantry and 2 Tanks
Americans defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto win, taking Mindanao from Americans with 4 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
Battle in Halma
Yamamoto attack with 1 Marine and 1 Tank
Dutch defend with 1 Infantry
Yamamoto win, taking Halma from Dutch with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Marine
Casualties for Dutch: 1 Infantry
Battle in Burma
Yamamoto attack with 1 Artillery and 2 Tanks
British defend with 1 Infantry
Yamamoto win, taking Burma from British with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Tank
Battle in Shangsi
Yamamoto attack with 2 EarlyFighters and 3 Infantry
Chinese defend with 2 Infantry
retreated to Shangsi
Chinese win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 EarlyFighter and 3 Infantry
Casualties for Chinese: 1 Infantry
Battle in Thailand
Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto win, taking Thailand from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Marine
Battle in sz18
Yamamoto attack with 1 B.Transport, 2 Bombers, 2 Carriers, 1 Cruiser, 5 Destroyers, 8 EarlyFighters, 1 Submarine and 7 Transports
Americans defend with 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 3 EarlyFighters, 2 Submarines and 2 Transports; Anzac defend with 1 Battleship, 1 Carrier, 1 Fighter, 1 Submarine and 5 Transports
Units damaged: 1 Battleship owned by the Anzac
Units damaged: 1 Battleship owned by the Americans
Yamamoto win with 2 Bombers, 1 Cruiser and 3 EarlyFighters remaining. Battle score for attacker is 22
Casualties for Yamamoto: 1 B.Transport, 2 Carriers, 5 Destroyers, 5 EarlyFighters, 1 Submarine and 7 Transports
Casualties for Americans: 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 3 EarlyFighters, 2 Submarines and 2 Transports
Casualties for Anzac: 1 Battleship, 1 Carrier, 1 Fighter, 1 Submarine and 5 TransportsNon Combat Move - Yamamoto
3 EarlyFighters moved from sz18 to Iwo Jima
2 Bombers moved from sz18 to Iwo Jima
1 Battleship moved from sz59 to sz69
1 Battleship moved from sz69 to sz70
1 EarlyFighter moved from Shangsi to Kichedung
1 EarlyFighter moved from Malaya to W.Borneo
1 Transport moved from sz67 to sz74
2 Infantry moved from S.Japan to sz74
2 Infantry and 1 Transport moved from sz74 to sz68
2 Infantry moved from sz68 to W.Borneo
4 Infantry moved from Tokyo to S.JapanPlace Units - Yamamoto
4 Infantry placed in S.Borneo
2 Destroyers and 1 Submarine placed in sz70
1 Infantry placed in Davao
3 Infantry placed in Manila
1 Bunker and 3 Infantry placed in Iwo Jima
1 Fighter, 2 Infantry and 1 L.Fighter placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
2 Infantry moved from Szechwan to W.Sian
1 EarlyFighter moved from Szechwan to W.Sian
1 Infantry moved from Shangsi to Shansi
3 Tanks moved from Szechwan to Shansi
1 EarlyFighter moved from Szechwan to Shansi
4 Infantry and 3 Tanks moved from Gansu to N.Shangsi
2 Tanks moved from Szechwan to N.Shangsi
4 Mech.Infs moved from Tsingnan to N.ShangsiPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 6 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks
Hisaichi defend with 3 Tanks
Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 3 Tanks
Casualties for Chinese: 1 Infantry and 2 Tanks
Battle in N.Shangsi
Chinese attack with 4 Infantry, 4 Mech.Infs and 5 Tanks
Hisaichi defend with 1 Infantry
Chinese win, taking N.Shangsi from Hisaichi with 4 Infantry, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Artillery
Chinese win, taking W.Sian from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 Infantry moved from Tsingnan to Sikang
1 EarlyFighter moved from Shansi to Gansu
1 EarlyFighter moved from W.Sian to Sikang
1 Infantry moved from Szechwan to Shangsi
4 Artillerys and 5 Infantry moved from Szechwan to Gansu
1 AAGun moved from Szechwan to Gansu
1 AAGun moved from Tsingnan to Sikang
1 Artillery and 4 Infantry moved from Tsingnan to Gansu
5 Infantry and 1 Marine moved from Xining to Tsingnan
4 Mech.Infs moved from Urumal to TsingnanPlace Units - Chinese
6 Infantry placed in Xining
3 Mech.Infs placed in UrumalTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.771
Median : 4.000
Variance : 1.441
Standard Deviation : 1.200
Total rolls : 35Hisaichi Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.778
Median : 4.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from E.Shansi to Shansi
2 Tanks moved from Sian to Shansi
2 Infantry moved from E.Shansi to Shangsi
1 Infantry moved from Peking to E.Shansi
1 Infantry moved from Peking to Hopeh
1 EarlyFighter moved from Sian to Shangsi
1 Artillery moved from Sian to Shangsi
1 Artillery and 2 Infantry moved from Sian to Szechwan
1 Artillery and 2 Infantry moved from Sian to W.Sian
1 Infantry moved from N.French I. to Chunking
1 Mech.Inf moved from Sian to W.Chunking
3 Tanks moved from Sian to Chunking
1 EarlyFighter moved from Phuket to sz64
1 EarlyFighter moved from W.Borneo to sz64
2 Bombers moved from W.Borneo to sz64
2 EarlyFighters moved from sz68 to sz64
2 EarlyFighters moved from sz59 to sz64
1 Infantry moved from Java to sz60
1 Infantry and 1 Transport moved from sz60 to sz58
1 Infantry moved from sz58 to Buru
Hisaichi take Buru from Dutch
1 Artillery moved from Boho to sz70
1 Artillery and 1 Transport moved from sz70 to sz58
1 Artillery moved from sz58 to Flores
Hisaichi take Flores from Dutch
4 Transports moved from sz67 to sz79
1 Transport moved from sz60 to sz67
5 Infantry and 1 Marine moved from Hongkong to sz67
5 Infantry and 1 Marine moved from sz67 to N.French I.
2 Artillerys and 9 Infantry moved from N.French I. to Burma
1 Mech.Inf moved from Seoul to Hopeh
7 Infantry moved from Seoul to KoreaPurchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 1 Factory, 16 Infantry, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Tank
Hisaichi win, taking Shansi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Szechwan
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chunking
Hisaichi attack with 1 Infantry and 3 Tanks
British defend with 2 Infantry
Hisaichi win, taking Chunking from Chinese with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in W.Sian
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in sz64
Hisaichi attack with 2 Bombers and 6 EarlyFighters
British defend with 1 Destroyer and 3 Transports
Hisaichi win with 2 Bombers and 5 EarlyFighters remaining. Battle score for attacker is 18
Casualties for Hisaichi: 1 EarlyFighter
Casualties for British: 1 Destroyer and 3 TransportsNon Combat Move - Hisaichi
5 EarlyFighters moved from sz64 to Burma
2 Bombers moved from sz64 to W.Borneo
1 Destroyer moved from sz68 to sz58
1 Carrier moved from sz68 to sz58
1 Destroyer moved from sz60 to sz58
1 Carrier moved from sz59 to sz60
1 Submarine moved from sz70 to sz58
1 Mech.Inf moved from Peking to Sian
1 EarlyFighter moved from Shangsi to Hanan
4 Tanks moved from Sian to N.ChunkingPlace Units - Hisaichi
3 Infantry placed in Peking
Hisaichi undo move 1.
2 Infantry and 1 Marine placed in Peking
2 Infantry and 1 Marine placed in Sian
8 Infantry placed in Seoul
4 Infantry and 2 Mech.Infs placed in Hongkong
1 Factory placed in TientsinTurn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 EarlyFighter moved from N.S to sz68
1 Infantry moved from Bali to Java
Dutch take Java from HisaichiPurchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecialCombat - Dutch
Battle in sz68
Dutch attack with 1 EarlyFighter
Yamamoto defend with 1 Transport
Yamamoto win with no units remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Transport
Casualties for Dutch: 1 EarlyFighterNon Combat Move - Dutch
Turn Complete - Dutch
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Yamamoto Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Dutch Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 Tank moved from Phuket to Burma
1 Transport moved from sz60 to sz73
1 Tank moved from Phuket to Burma
2 Infantry moved from Phuket to sz73
2 Infantry and 1 Transport moved from sz73 to sz60
2 Infantry moved from sz60 to N.S
1 Infantry and 1 Tank moved from Sumatra to N.S
1 Transport moved from sz60 to sz73
2 Infantry moved from Phuket to sz73
1 Infantry moved from Phuket to Thailand
2 Infantry and 1 Transport moved from sz73 to sz60
2 Infantry moved from sz60 to Java
1 Tank moved from Sumatra to Java
1 Infantry moved from Soem to sz59
1 Infantry moved from sz59 to Bali
Thai take Bali from Dutch
1 Infantry moved from Sumatra to N.SPurchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 5 Infantry and 1 Tank; Remaining resources: 2 PUs;Combat - Thai
Battle in Java
Thai attack with 2 Infantry and 1 Tank
Dutch defend with 1 Infantry
Thai win, taking Java from Dutch with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in N.S
Thai attack with 4 Infantry and 1 Tank
Dutch defend with 1 Bunker
Units damaged: 1 Bunker owned by the Dutch
Thai win, taking N.S from Dutch with 3 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for Dutch: 1 BunkerNon Combat Move - Thai
1 AAGun moved from Phuket to ThailandPlace Units - Thai
5 Infantry and 1 Tank placed in PhuketTurn Complete - Thai
Thai collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
1 EarlyFighter moved from Amdanam to W.Chunking
2 Infantry moved from Bengal to W.Chunking
3 EarlyFighters moved from Bengal to W.Chunking
1 Bomber moved from Bengal to W.ChunkingPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 Bunker, 2 Cruisers, 9 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - British
Battle in W.Chunking
British attack with 1 Bomber, 4 EarlyFighters and 2 Infantry
Hisaichi defend with 1 Mech.Inf
British win, taking W.Chunking from Yamamoto with 1 Bomber, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Mech.InfNon Combat Move - British
1 Bomber and 4 EarlyFighters moved from W.Chunking to Bengal
3 Fighters moved from Dheli to Bengal
2 Cruisers, 2 Destroyers, 2 Submarines and 2 Transports moved from sz66 to sz63
1 T.Boat moved from sz66 to sz64
7 Infantry moved from Calcutta to sz63
7 Infantry moved from sz63 to E.India
1 Infantry moved from New Guinea to S.G
1 Infantry moved from New Guinea to Moresby
1 Transport moved from sz4 to sz6Place Units - British
2 Infantry placed in Vancouver
1 Bunker and 2 Infantry placed in Bengal
2 Cruisers placed in sz63
5 Infantry and 1 Marine placed in Calcutta
3 Mech.Infs placed in DheliTurn Complete - British
British collect 52 PUs; end with 52 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Yamamoto Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 Infantry moved from Pikelot to Gaferut
1 Artillery moved from Ifalk to Gaferut
1 Bomber and 2 EarlyFighters moved from Marcus to sz18
3 Infantry and 1 Tank moved from Palana to MagadanPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 B.Carrier, 1 Battleship, 3 Fighters, 2 Infantry, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Gaferut
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans win, taking Gaferut from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in sz18
Americans attack with 1 Bomber and 2 EarlyFighters
Yamamoto defend with 1 Cruiser
Americans win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Cruiser
Battle in Magadan
Americans attack with 3 Infantry and 1 Tank
Masaharu defend with 1 Infantry
Americans win, taking Magadan from Masaharu with 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Americans
2 Artillerys and 2 Infantry moved from Wake to sz20
4 Infantry moved from Kauai to sz22
2 Artillerys and 1 Infantry moved from Kauai to sz22
2 Artillerys, 1 Carrier, 2 Infantry and 2 Transports moved from sz20 to sz42
2 Battleships moved from sz40 to sz42
1 Destroyer and 1 Submarine moved from sz31 to sz42
2 EarlyFighters moved from sz18 to sz42
1 Bomber moved from sz18 to Marcus
2 Artillerys, 2 B.Transports and 5 Infantry moved from sz22 to sz20
2 Artillerys and 5 Infantry moved from sz20 to Wake
4 Submarines moved from sz25 to sz20
2 Artillerys and 2 Infantry moved from sz42 to Arawa
3 Transports moved from sz4 to sz5
1 Tank moved from Anchorage to sz5
1 Tank moved from Alaska to sz5
1 Artillery moved from Anchorage to sz5
1 Infantry moved from N.Canada to sz5
2 Infantry moved from Anchorage to sz5
1 Artillery, 3 Infantry, 2 Tanks and 3 Transports moved from sz5 to sz4
1 Artillery, 3 Infantry and 2 Tanks moved from sz4 to Palana
1 Artillery and 2 Infantry moved from Anchorage to Alaska
1 Infantry moved from British Columbia to N.Canada
1 AAGun moved from Seattle to British ColumbiaPlace Units - Americans
1 B.Carrier and 1 Battleship placed in sz40
2 Fighters placed in Canton
2 Infantry placed in Alaska
1 Fighter placed in Pearl Harbor
1 Submarine and 1 Transport placed in sz25Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.100
Median : 2.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20British Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Masaharu Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Yamamoto Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.111
Median : 2.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
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