@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Odonis (Axis) vs Rubioton (Allies +17) G40L16 No Tech - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Libya : 1 flag, 2 infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser, 1 destroyer and 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 9 / 0
Japanese : 55 / 45
Americans : 71 / 97
Chinese : 0 / 1
British : 34 / 41
UK_Pacific : 5 / 6
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 bomber, 4 fighters, 7 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
1 armour owned by the Germans retreated to France
Americans win with 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Germans: 1 armour, 1 fighter and 7 mech_infantrys
Casualties for British: 3 aaGuns
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
10 infantry moved from Germany to Western Germany
7 infantry moved from Western Germany to Denmark
5 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Volgograd to Rostov
3 armour moved from Ukraine to Volgograd
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Volgograd
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
3 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 fighter moved from Caucasus to YeniseyTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 1 aaGun and 3 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 fighterProduction/PUs Summary :
Germans : 56 / 72
Russians : 10 / 0
Japanese : 52 / 45
Americans : 71 / 97
Chinese : 3 / 1
British : 34 / 41
UK_Pacific : 5 / 6
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 fighters moved from Burma to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 fighters moved from Burma to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 3 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys
Japanese win, taking Eastern Persia from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
3 fighters moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys moved from Burma to India
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Malaya to Yunnan
2 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Shantung to JeholPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 fighters placed in French Indo China
2 infantry placed in Kiangsu
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,4,1,1,1,1,6,6,1,5,6,2
Japanese collect 38 PUs (17 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 factory_minor, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
9 fighters moved from Norway to 112 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 bombers and 3 fighters moved from Amur to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone -
Scramble SZ 112, SZ 6 and/or SZ 36?
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scramble 36 only
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 factory_minor, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
9 fighters moved from Norway to 112 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 bombers and 3 fighters moved from Amur to 6 Sea Zone
2 fighters moved from Midway to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 destroyer and 3 fighters
4 submarines owned by the Americans Submerged
Japanese win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters and 5 submarines
Japanese defend with 1 destroyer
Americans win with 2 bombers, 5 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo ChinaNon Combat Move - Americans
2 mech_infantrys moved from Finland to Vyborg
4 fighters moved from 112 Sea Zone to Finland
4 fighters moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Tobruk to Caucasus
4 fighters moved from Gibraltar to Syria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Midway
5 fighters moved from 6 Sea Zone to Manchuria
2 bombers moved from 6 Sea Zone to Guam
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
2 armour and 1 mech_infantry placed in Norway
2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
2 fighters and 2 infantry placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Americans :
Manchuria : 5 fighters
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 2 bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 4 submarines
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 2 submarines and 1 transport
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 1 infantry
Gibraltar : 3 fighters
United Kingdom : 1 bomber
Morocco : 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Algeria : 1 flag
Syria : 4 fighters
Norway : 1 flag, 2 armour, 1 factory_minor, 4 fighters and 1 mech_infantry
Holland Belgium : 1 flag
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry and 2 mech_infantrys
Caucasus : 7 fighters
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Brazil : 1 flag
91 Sea Zone : 5 transports
Finland : 1 flag, 1 factory_minor and 4 fighters
110 Sea Zone : 2 carriers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 52 / 72
Russians : 10 / 0
Japanese : 53 / 49
Americans : 77 / 102
Chinese : 3 / 1
British : 34 / 41
UK_Pacific : 2 / 0
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 40 PUs;
British buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
4 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in France
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Eastern Persia
British attack with 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Eastern Persia from Japanese with 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from West India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 6 fighters and 2 infantry moved from Finland to VyborgPlace Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 1 aaGun, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
Vyborg : 2 aaGuns, 6 fighters and 2 infantry
Caucasus : 5 armour, 4 fighters, 2 infantry, 14 mech_infantrys and 1 tactical_bomber
119 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Eastern Persia : 1 flag, 1 aaGun, 7 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 3 artilleries and 1 mech_infantry
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 52 / 72
Russians : 10 / 0
Japanese : 53 / 49
Americans : 77 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Italians
Non Combat Move - Italians
4 mech_infantrys moved from Southern Italy to Western Germany
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 destroyer and 1 fighter
34 Sea Zone : 1 carrier
20 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Caucasus : 4 fightersProduction/PUs Summary :
Germans : 55 / 72
Russians : 10 / 0
Japanese : 49 / 49
Americans : 74 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
92 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 55 / 72
Russians : 10 / 0
Japanese : 49 / 49
Americans : 74 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
14 armour, 6 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
14 armour, 6 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
1 bomber moved from Western Germany to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 17 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
ANZAC defend with 4 fighters; British defend with 5 armour, 4 fighters, 2 infantry, 14 mech_infantrys and 1 tactical_bomber; Americans defend with 7 fighters
Russians win with 1 armour, 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is -106
Casualties for Germans: 17 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for British: 4 armour, 2 infantry and 14 mech_infantrysNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
3 armour placed in Ukraine
2 infantry placed in Western Germany
3 armour placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Yenisey to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 1 aaGun, 1 fighter and 3 infantry
Evenkiyskiy : 1 infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 10 / 0
Japanese : 49 / 49
Americans : 74 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Have changed the position of one Anzac Fighter.
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Hi - meant to resign after the German turn.
Interesting game and well played by you. I didn’t have much luck in the major battles early which killed me.
Interested in a rematch?





