@Adam514 no scramble. Sub will fight. If you hit first, I lose the destroyer and the sub submerges. If I hit first, than max d.
Odonis (Axis) vs Rubioton (Allies +17) G40L16 No Tech - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Libya : 1 flag, 2 infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser, 1 destroyer and 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 9 / 0
Japanese : 55 / 45
Americans : 71 / 97
Chinese : 0 / 1
British : 34 / 41
UK_Pacific : 5 / 6
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 bomber, 4 fighters, 7 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
1 armour owned by the Germans retreated to France
Americans win with 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Germans: 1 armour, 1 fighter and 7 mech_infantrys
Casualties for British: 3 aaGuns
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
10 infantry moved from Germany to Western Germany
7 infantry moved from Western Germany to Denmark
5 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Volgograd to Rostov
3 armour moved from Ukraine to Volgograd
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Volgograd
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
3 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 fighter moved from Caucasus to YeniseyTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 1 aaGun and 3 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 fighterProduction/PUs Summary :
Germans : 56 / 72
Russians : 10 / 0
Japanese : 52 / 45
Americans : 71 / 97
Chinese : 3 / 1
British : 34 / 41
UK_Pacific : 5 / 6
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 fighters moved from Burma to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 fighters moved from Burma to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 3 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys
Japanese win, taking Eastern Persia from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
3 fighters moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys moved from Burma to India
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Malaya to Yunnan
2 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Shantung to JeholPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 fighters placed in French Indo China
2 infantry placed in Kiangsu
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,4,1,1,1,1,6,6,1,5,6,2
Japanese collect 38 PUs (17 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 factory_minor, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
9 fighters moved from Norway to 112 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 bombers and 3 fighters moved from Amur to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone -
Scramble SZ 112, SZ 6 and/or SZ 36?
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scramble 36 only
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 factory_minor, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
9 fighters moved from Norway to 112 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 bombers and 3 fighters moved from Amur to 6 Sea Zone
2 fighters moved from Midway to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 destroyer and 3 fighters
4 submarines owned by the Americans Submerged
Japanese win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 bombers, 5 fighters and 5 submarines
Japanese defend with 1 destroyer
Americans win with 2 bombers, 5 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo ChinaNon Combat Move - Americans
2 mech_infantrys moved from Finland to Vyborg
4 fighters moved from 112 Sea Zone to Finland
4 fighters moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Tobruk to Caucasus
4 fighters moved from Gibraltar to Syria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Midway
5 fighters moved from 6 Sea Zone to Manchuria
2 bombers moved from 6 Sea Zone to Guam
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
2 armour and 1 mech_infantry placed in Norway
2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
2 fighters and 2 infantry placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Americans :
Manchuria : 5 fighters
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 2 bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 4 submarines
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 2 submarines and 1 transport
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 1 infantry
Gibraltar : 3 fighters
United Kingdom : 1 bomber
Morocco : 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Algeria : 1 flag
Syria : 4 fighters
Norway : 1 flag, 2 armour, 1 factory_minor, 4 fighters and 1 mech_infantry
Holland Belgium : 1 flag
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry and 2 mech_infantrys
Caucasus : 7 fighters
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Brazil : 1 flag
91 Sea Zone : 5 transports
Finland : 1 flag, 1 factory_minor and 4 fighters
110 Sea Zone : 2 carriers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 52 / 72
Russians : 10 / 0
Japanese : 53 / 49
Americans : 77 / 102
Chinese : 3 / 1
British : 34 / 41
UK_Pacific : 2 / 0
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 40 PUs;
British buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
4 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in France
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Eastern Persia
British attack with 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Eastern Persia from Japanese with 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from West India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 6 fighters and 2 infantry moved from Finland to VyborgPlace Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 1 aaGun, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
Vyborg : 2 aaGuns, 6 fighters and 2 infantry
Caucasus : 5 armour, 4 fighters, 2 infantry, 14 mech_infantrys and 1 tactical_bomber
119 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Eastern Persia : 1 flag, 1 aaGun, 7 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 3 artilleries and 1 mech_infantry
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 52 / 72
Russians : 10 / 0
Japanese : 53 / 49
Americans : 77 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Italians
Non Combat Move - Italians
4 mech_infantrys moved from Southern Italy to Western Germany
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 destroyer and 1 fighter
34 Sea Zone : 1 carrier
20 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Caucasus : 4 fightersProduction/PUs Summary :
Germans : 55 / 72
Russians : 10 / 0
Japanese : 49 / 49
Americans : 74 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
92 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 55 / 72
Russians : 10 / 0
Japanese : 49 / 49
Americans : 74 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
14 armour, 6 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
14 armour, 6 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
1 bomber moved from Western Germany to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 17 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
ANZAC defend with 4 fighters; British defend with 5 armour, 4 fighters, 2 infantry, 14 mech_infantrys and 1 tactical_bomber; Americans defend with 7 fighters
Russians win with 1 armour, 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is -106
Casualties for Germans: 17 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for British: 4 armour, 2 infantry and 14 mech_infantrysNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
3 armour placed in Ukraine
2 infantry placed in Western Germany
3 armour placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Yenisey to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 1 aaGun, 1 fighter and 3 infantry
Evenkiyskiy : 1 infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 10 / 0
Japanese : 49 / 49
Americans : 74 / 102
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Have changed the position of one Anzac Fighter.
-
Hi - meant to resign after the German turn.
Interesting game and well played by you. I didn’t have much luck in the major battles early which killed me.
Interested in a rematch?