Easy Ride 42 (wittmann / Dukla passer

  • 17 15

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    I saw that move coming!

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 armour and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour and 3 infantry moved from Germany to West Europe
                1 infantry moved from East Europe to Ukraine S.S.R.
                      Germans take Ukraine S.S.R. from British
                1 armour moved from Karelia S.S.R. to Finland Norway
                      Germans take Finland Norway from Russians
                1 armour moved from Finland Norway to Karelia S.S.R.
                1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
                      Germans take Kenya-Rhodesia from British
                1 transport moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
                1 infantry moved from Libya to Central Mediteranean Sea Zone
                1 infantry and 1 transport moved from Central Mediteranean Sea Zone to Black Sea Zone
                1 battleship moved from East Mediteranean Sea Zone to Black Sea Zone
                1 infantry moved from East Europe to Black Sea Zone
                1 infantry moved from Black Sea Zone to Caucasus
                1 infantry moved from Black Sea Zone to Caucasus
                1 fighter moved from East Europe to Caucasus
                1 bomber moved from Germany to West Europe

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in West Europe
                    Germans attack with 3 armour, 1 bomber and 3 infantry
                    Americans defend with 4 infantry
                    Germans win, taking West Europe from Americans with 3 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from West Europe to Germany
                1 aaGun moved from South Europe to West Europe
                1 aaGun moved from East Europe to South Europe
                1 fighter moved from Caucasus to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.

    Place Units - Germans
                3 infantry placed in Karelia S.S.R.
                2 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total

    Territory Summary for Germans :

    Anglo Sudan Egypt : 1 flag
        Caucasus : 1 flag, 1 infantry
        Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 4 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 factory, 1 fighter and 3 infantry
        Kenya-Rhodesia : 1 flag, 1 infantry
        South Europe : 1 aaGun and 1 factory
        Ukraine S.S.R. : 1 infantry
        West Europe : 1 aaGun, 3 armour and 2 infantry
        Black Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 41 / 42
        British : 27 / 34
        Japanese : 38 / 38
        Americans : 31 / 38

  • 17 15

    I’m sure you did…

  • 17 15

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - British
                2 armour moved from India to French Indo China
                3 fighters moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 2 armour and 3 fighters
                    Japanese defend with 1 armour and 4 infantry
                    British win, taking French Indo China from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 armour and 4 infantry
                    Casualties for British: 1 armour and 2 fighters

    Non Combat Move - British
                1 fighter moved from French Indo China to India

    Place Units - British
                3 armour placed in India
                1 transport placed in North Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 35 PUs total

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Japanese
                1 armour moved from Japan to Japan Sea Zone
                1 infantry moved from Japan to Japan Sea Zone
                1 infantry moved from Japan to Japan Sea Zone
                1 armour and 1 transport moved from Japan Sea Zone to Philippines Sea Zone
                2 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone
                1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
                1 infantry moved from East Indies to East Indies Sea Zone
                1 infantry and 1 transport moved from East Indies Sea Zone to Indian Ocean Sea Zone
                1 infantry moved from Indian Ocean Sea Zone to India
                1 transport moved from French Indo China Sea Zone to Japan Sea Zone
                1 battleship moved from French Indo China Sea Zone to Indian Ocean Sea Zone
                1 fighter moved from French Indo China Sea Zone to India
                1 fighter moved from French Indo China Sea Zone to India
                1 armour and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
                2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
                1 infantry moved from French Indo China Sea Zone to French Indo China
                1 infantry moved from French Indo China Sea Zone to French Indo China
                1 armour moved from French Indo China Sea Zone to French Indo China
                1 armour moved from Sinkiang to India
                1 armour moved from Sinkiang to India
                1 fighter moved from China to India
                1 fighter moved from Kwangtung to India
                1 fighter moved from Kwangtung to India
                1 bomber moved from Kwangtung to India
                1 bomber moved from Japan to India
                1 armour moved from Kwangtung to French Indo China
                1 armour moved from Kwangtung to Sinkiang

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 2 bombers, 5 fighters and 1 infantry
                    British defend with 1 aaGun, 3 armour, 1 factory and 1 fighter; Americans defend with 2 fighters
                    Japanese win, taking India from British with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
                    Casualties for British: 3 armour and 1 fighter
                    Casualties for Americans: 2 fighters
                Battle in French Indo China
                    Japanese attack with 2 armour and 2 infantry
                    British defend with 1 armour
                    Japanese win, taking French Indo China from British with 2 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 armour moved from Kwangtung to Sinkiang
                1 fighter moved from India to Sinkiang
                1 fighter moved from India to Sinkiang
                1 bomber moved from India to Sinkiang
                1 bomber moved from India to Sinkiang
                1 carrier moved from French Indo China Sea Zone to Indian Ocean Sea Zone
                1 fighter moved from India to Indian Ocean Sea Zone
                1 fighter moved from India to Indian Ocean Sea Zone
                1 aaGun moved from Manchuria to Kwangtung

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 transport placed in Japan Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 infantry
        China : 1 flag
        Evenki National Okrug : 1 flag, 1 infantry
        French Indo China : 2 armour and 2 infantry
        Hawaiian Islands : 1 flag
        India : 1 flag, 1 aaGun, 1 armour and 1 factory
        Japan : 1 factory and 4 infantry
        Kwangtung : 1 aaGun, 3 armour and 1 factory
        New Guinea : 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Sinkiang : 1 flag, 2 armour, 2 bombers and 2 fighters
        Soviet Far East : 1 flag
        Wake Island : 1 infantry
        Yakut S.S.R. : 1 flag
        French Indo China Sea Zone : 1 battleship and 2 transports
        Indian Ocean Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        Japan Sea Zone : 2 transports

    Production/PUs Summary :

    Russians : 10 / 15
        Germans : 41 / 42
        British : 24 / 35
        Japanese : 41 / 44
        Americans : 31 / 38

  • 17 15

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from East US to East US Sea Zone
                2 infantry moved from East US to East US Sea Zone
                1 armour, 2 infantry and 2 transports moved from East US Sea Zone to North Sea Zone
                1 armour and 2 infantry moved from North Sea Zone to West Europe
                2 fighters moved from North Sea Zone to West Europe
                1 fighter moved from United Kingdom to West Europe
                2 transports moved from North Sea Zone to East US Sea Zone
                1 battleship moved from West Panama Sea Zone to East US Sea Zone

    Combat - Americans
                Battle in West Europe
                    Americans attack with 1 armour, 3 fighters and 2 infantry
                    Germans defend with 1 aaGun, 3 armour and 2 infantry
                    Americans win, taking West Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 armour and 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from West Europe to North Sea Zone

    Place Units - Americans
                1 transport placed in North Brazil Sea Zone
                1 armour placed in Brazil
                1 transport placed in West US Sea Zone
                1 armour and 4 infantry placed in East US

    Turn Complete - Americans
                Americans collect 37 PUs; end with 37 PUs total

  • 17 15

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 4 armour and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                7 armour and 3 infantry moved from Karelia S.S.R. to Russia
                1 infantry moved from Caucasus to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Ukraine S.S.R. to Black Sea Zone
                4 infantry moved from Germany to West Europe
                1 armour moved from Germany to West Europe
                1 fighter moved from Karelia S.S.R. to Russia
                1 infantry moved from Kenya-Rhodesia to South Africa
                      Germans take South Africa from British
                1 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
                1 infantry moved from East Mediteranean Sea Zone to Syria Jordan
                      Germans take Syria Jordan from British
                1 battleship moved from Black Sea Zone to East Mediteranean Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 7 armour, 1 bomber, 1 fighter and 4 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 factory and 12 infantry
                    Germans captures 10PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 7 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 29
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour and 12 infantry
                Battle in West Europe
                    Germans attack with 1 armour and 4 infantry
                    Americans defend with 1 aaGun and 1 armour
                    Germans win, taking West Europe from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Russia to Karelia S.S.R.
                1 bomber moved from Russia to Germany
                1 armour moved from Germany to Karelia S.S.R.

    Place Units - Germans
                3 infantry placed in Karelia S.S.R.
                4 armour and 4 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 52 PUs; end with 63 PUs total

    Territory Summary for Germans :

    Anglo Sudan Egypt : 1 flag
        Caucasus : 1 flag
        Germany : 1 aaGun, 4 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
        Kenya-Rhodesia : 1 flag
        Russia : 1 flag, 1 aaGun, 7 armour and 1 factory
        South Africa : 1 flag, 1 infantry
        South Europe : 1 aaGun and 1 factory
        Syria Jordan : 1 flag, 1 infantry
        West Europe : 1 aaGun, 1 armour and 4 infantry
        East Mediteranean Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 2 / 0
        Germans : 52 / 63
        British : 21 / 35
        Japanese : 41 / 44
        Americans : 31 / 37

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    I am sorry that I won so easily in Moscow. I think Germany is safe from attack. We cam swap sides, if you want.
    Thanks fro the game. I had not played this in 15 years.

  • 17 15

    Yes I’ve checked the bloody dice…it was easy ride for you…as I’ve predicted.well done.(I should care more about the Russian people.)

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    Will try and set up an second game tomorrow.

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    Test summary from TripleA, engine version: 1.8.0.9, time: 15:41:25

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour and 2 infantry moved from Soviet Far East to Manchuria
                3 infantry moved from Yakut S.S.R. to Manchuria
                1 fighter moved from Russia to Manchuria
                1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
                3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
                1 armour moved from Russia to Ukraine S.S.R.
                1 armour moved from Russia to Ukraine S.S.R.

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 3 armour, 1 fighter and 8 infantry
                    Germans defend with 2 armour, 1 fighter and 3 infantry
                    Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 armour, 1 fighter and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Manchuria
                    Russians attack with 1 armour, 1 fighter and 5 infantry
                    Japanese defend with 1 fighter and 3 infantry
                    Russians win, taking Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for Russians: 5 infantry
                Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttatchment attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Manchuria to Yakut S.S.R.
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 aaGun moved from Karelia S.S.R. to Ukraine S.S.R.
                1 submarine moved from Karelia Sea Zone to North Sea Zone
                1 transport moved from Karelia Sea Zone to North Sea Zone
                1 fighter moved from Ukraine S.S.R. to Russia
                4 infantry moved from Russia to Caucasus
                1 aaGun moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus

    Place Units - Russians
                3 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    If you can Blitz a Factory, I would like one Inf in Karelia from the newly built ones, please.

  • 17 15

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from South Europe to Central Mediteranean Sea Zone
                1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
                2 infantry and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
                1 armour moved from Libya to French Equatorial Africa
                      Germans take French Equatorial Africa from British
                1 armour moved from French Equatorial Africa to French West Africa
                      Germans take French West Africa from British
                1 infantry moved from Libya to Algeria
                1 submarine moved from West Spain Sea Zone to North Sea Zone
                1 fighter moved from Finland Norway to North Sea Zone
                1 fighter moved from West Europe to North Sea Zone
                1 fighter moved from Germany to North Sea Zone
                1 submarine moved from Baltic Sea Zone to North Sea Zone
                1 transport moved from Baltic Sea Zone to North Sea Zone
                2 infantry moved from Finland Norway to Karelia S.S.R.
                1 fighter moved from East Europe to Karelia S.S.R.
                1 armour moved from East Europe to Germany
                4 infantry moved from Germany to East Europe
                2 armour moved from West Europe to Germany
                2 infantry moved from West Europe to Germany
                1 armour moved from South Europe to Germany
                1 bomber moved from Germany to West Mediteranean Sea Zone
                1 infantry moved from Algeria to French West Africa

    Combat - Germans
                Battle in West Mediteranean Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 infantry and 1 transport
                    British defend with 1 battleship
                    Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 battleship
                Battle in Karelia S.S.R.
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 factory and 1 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in North Sea Zone
                    Germans attack with 3 fighters, 2 submarines and 1 transport
                    Russians defend with 1 submarine and 1 transport; British defend with 1 battleship and 1 transport
                    Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 submarine and 1 transport
                    Casualties for Russians: 1 submarine and 1 transport
                    Casualties for British: 1 battleship and 1 transport

    Non Combat Move - Germans
                1 bomber moved from West Mediteranean Sea Zone to Algeria
                2 infantry moved from West Mediteranean Sea Zone to Algeria
                3 fighters moved from North Sea Zone to East Europe
                1 fighter moved from Karelia S.S.R. to East Europe
                5 armour moved from Germany to East Europe
                1 armour moved from Germany to East Europe

    Place Units - Germans
                1 factory placed in West Europe
                1 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 34 PUs; end with 34 PUs total

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    I did not know that new Fts could not be placed on new Carriers. I hae a Carrier sitting alone off England. Have you the rules? Is that right? If so, I can’t build a fleet. seems weird.

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to North Sea Zone
                1 bomber moved from United Kingdom to French West Africa
                1 armour moved from East Canada to East Canada Sea Zone
                1 armour and 1 transport moved from East Canada Sea Zone to West Africa Sea Zone
                1 armour moved from West Africa Sea Zone to French West Africa
                1 armour moved from Anglo Sudan Egypt to French West Africa
                      British take French Equatorial Africa from Germans
                1 infantry moved from Anglo Sudan Egypt to Libya
                      British take Libya from Germans
                1 submarine moved from East Mediteranean Sea Zone to West Mediteranean Sea Zone
                1 fighter moved from United Kingdom to West Mediteranean Sea Zone

    Combat - British
                Battle in French West Africa
                    British attack with 2 armour and 1 bomber
                    Germans defend with 1 armour and 1 infantry
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 armour
                Battle in West Mediteranean Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Germans defend with 1 transport
                    British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 transport
                Battle in North Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans retreated to West Spain Sea Zone

    Non Combat Move - British
                1 fighter could not land in North Sea Zone and was removed
                1 fighter moved from West Mediteranean Sea Zone to Gibraltar
                1 infantry moved from Syria Jordan to Anglo Sudan Egypt
                1 bomber moved from French West Africa to Anglo Sudan Egypt
                1 fighter moved from India to Anglo Sudan Egypt
                1 infantry moved from South Africa to Kenya-Rhodesia
                1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone
                1 infantry moved from West Canada to East Canada

    Place Units - British
                1 carrier placed in North Sea Zone
                1 fighter placed in United Kingdom
                British undo move 2.
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British :

    Anglo Sudan Egypt : 1 bomber, 1 fighter and 1 infantry
        Australia : 2 infantry
        East Canada : 1 infantry
        Gibraltar : 1 fighter
        India : 2 infantry
        Kenya-Rhodesia : 1 infantry
        Libya : 1 flag, 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 factory, 2 fighters and 2 infantry
        Mozambique Sea Zone : 1 transport
        North Sea Zone : 1 carrier
        West Africa Sea Zone : 1 transport
        West Mediteranean Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 27 / 30
        Germans : 32 / 34
        British : 30 / 30
        Japanese : 22 / 25
        Americans : 36 / 36

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    Your bloody Sub survived too. I thought they could retreat if they survived Air combat, but every time I ran it in Local, to confirm my suspicion, I hit the stupid  thing!
    If I cannot land both Fts on the Carrier, can I have the 30 income back? Still not sure how you can protect a Carrier, if you have to wait a turn to land Air on it.
    Do you have the rules?

  • Mod 25 24 23 22 21 20 19 18 17 16 15 '14 13 12

    Panther posted the rules and it now correct: I cannot place on a new Carrier.
    Can I remove the Carrier, therefore?
    Was going to build an IC in SA. Wish I had now!

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