16L Axisandallies13 (Axis) vs TheDefinitiveS (Allies+19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 4 armour, 2 artilleries, 1 bomber, 10 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    British win, taking Egypt from Italians with 4 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 6 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 4 infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Alexandria
                1 cruiser, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 aaGun and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    triplea_37419_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to France
                3 armour, 2 artilleries and 1 infantry moved from Western Germany to France
                1 artillery, 6 fighters and 8 infantry moved from Northern Italy to France
                1 mech_infantry moved from Yugoslavia to France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                    Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in France
                    Italians attack with 4 armour, 3 artilleries, 6 fighters, 9 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry; French defend with 1 airfield, 1 factory_minor and 7 infantry
                    Italians captures 16PUs while taking French capital
                    Italians win, taking France from French with 4 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for Italians: 3 artilleries, 1 fighter and 9 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
                    Casualties for French: 7 infantry

    Non Combat Move - Italians
                5 fighters moved from France to Southern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 armour and 2 infantry placed in Persia
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,5
                Italians collect 23 PUs; end with 39 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs

    triplea_37419_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_37419_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 3 cruisers
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 3 cruisers

    Non Combat Move - Germans
                3 armour and 10 infantry moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 infantry moved from Poland to Germany
                3 armour moved from Romania to Germany
                1 armour moved from Volgograd to Northwest Persia

    Place Units - Germans
                2 fighters and 1 tactical_bomber placed in Western Germany
                1 armour, 2 artilleries and 7 infantry placed in Germany
                1 armour placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_37419_Ger13.tsvg


  • Not a single Russian left, so onto Japans turn. At this point I might concede. My invasion of Mainland Europe was failed and i think i just took to long in General. Good work.


  • Alright
    I’ll take Japan’s turn and if it doesn’t go horribly wrong you can decide then to concede


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Manchuria to 19 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                3 bombers moved from French Indo China to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 armour and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 3 bombers, 3 carriers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports
                    Americans defend with 2 artilleries, 1 battleship, 1 cruiser, 13 destroyers, 2 infantry, 1 submarine and 2 transports; ANZAC defend with 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win with 3 bombers, 4 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 101
                    Casualties for Americans: 2 artilleries, 1 battleship, 1 cruiser, 13 destroyers, 2 infantry, 1 submarine and 2 transports
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 3 carriers, 1 destroyer and 2 fighters
                Battle in Philippines
                    Japanese attack with 2 armour and 2 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber could not land in 35 Sea Zone and were removed
                3 bombers moved from 35 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 carriers placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Germany: 1 armour
                EDIT: Removing units owned by Japanese from Western Germany: 1 armour
                EDIT: Adding units owned by Japanese to France: 2 armour
                EDIT: Adding units owned by Japanese to Germany: 2 armour and 4 mech_infantrys
                EDIT: Removing units owned by Japanese from Romania: 2 armour and 4 mech_infantrys
                EDIT: Removing units owned by Japanese from Ukraine: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Caucasus: 3 mech_infantrys
                EDIT: Removing units owned by Japanese from Iraq: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Trans-Jordan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                Japanese collect 76 PUs (1 lost to blockades); end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_37419_Jap13.tsvg


  • Just let me know if you want to concede so I can post the league results

    Would you be interested in switching sides and playing a rematch?


  • Hey ill concede. Im just too many rounds away from doing anything. Just couldnt get a descent foot hold. Yea I am up for another, just let me know your bid. Since we are just swapping sides and not bidding for it do you use the same bid amount as me?


  • Sub in 98
    Infantry in Alexandria
    Artillery in Anglo-Egyptian Sudan
    Tank in Egypt

    Let me know when you get the game set up!

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