Odonis (Axis) vs Tallyrand19 (Allies +22) G40L16 No Tech - Rematch


  • shit, didn’t post, what’s your OOL in sz where japan just attacked, I have two fighters and a tact, you have dmg battleship and carrier and two fighters…I got two hits in first round


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 fighters moved from 91 Sea Zone to Spain
                4 infantry moved from Gibraltar to Spain
                1 armour moved from Gibraltar to Spain
                2 artilleries moved from Gibraltar to Spain
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier and 2 fighters


  • two damaged battleships*

  • '20 '19 '18 '15 '13

    sorry, not sure your question? Marti rolled the dice there - I ended up with 3 FTR, 2 TAC, 2 damaged BB.

    I moved my Carrier from SZ 37 to land the 2 FTRs, then non-commed my 2 TAC and a FTR to the Carriers in SZ 35.

    Kept my two damaged BB’s and lost a couple of FTRs instead

    That help?

  • '20 '19 '18 '15 '13

    ah, sorry, I see you are asking about the OOL for the US battle

    Lose the two BB’s please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 fighters moved from 91 Sea Zone to Spain
                4 infantry moved from Gibraltar to Spain
                1 armour moved from Gibraltar to Spain
                2 artilleries moved from Gibraltar to Spain
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier and 2 fighters
                    Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Americans: 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships
                Battle in Spain
                    Americans attack with 1 armour, 4 artilleries, 3 fighters and 8 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Spain to 91 Sea Zone

    Place Units - Americans
                8 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                5 infantry moved from Iraq to Turkey
                2 armour and 1 mech_infantry moved from Trans-Jordan to Turkey
                3 fighters moved from Egypt to Turkey
                1 artillery moved from Iraq to Turkey

    Combat - British
                Battle in Turkey
                    British attack with 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                    Turning on Edit Mode
                    EDIT: Changing ownership of Italian Somaliland from Italians to British
                    EDIT: Turning off Edit Mode
                1 fighter moved from Burma to India
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                3 fighters moved from Turkey to Iraq

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 mech_infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 artillery, 4 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                12 artilleries and 7 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                2 tactical_bombers moved from Novgorod to Smolensk
                2 armour and 3 mech_infantrys moved from Belarus to Bryansk
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                2 bombers moved from Western Germany to Smolensk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 bomber moved from Western Germany to Gibraltar

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 artillery, 4 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                12 artilleries and 7 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                2 tactical_bombers moved from Novgorod to Smolensk
                2 armour and 3 mech_infantrys moved from Belarus to Bryansk
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                2 bombers moved from Western Germany to Smolensk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 bomber moved from Western Germany to Gibraltar

    Combat - Germans
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Gibraltar causes 5 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bryansk
                    Germans attack with 2 armour, 14 artilleries, 17 infantry and 18 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 14 artilleries, 17 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Smolensk to Novgorod
                2 bombers moved from Smolensk to Novgorod
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Karelia to Finland
                6 infantry moved from Western Germany to France
                1 bomber moved from 104 Sea Zone to Western Germany
                1 bomber moved from Gibraltar to France
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                5 mech_infantrys moved from Germany to Yugoslavia
                2 infantry moved from Bessarabia to Ukraine
                8 armour moved from Ukraine to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 70 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 71 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry placed in Southern France
                3 artilleries placed in France
                3 mech_infantrys placed in Ukraine
                1 bomber placed in Western Germany
                2 mech_infantrys placed in Novgorod
                3 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Tambov
                6 infantry moved from Samara to Russia
                3 infantry moved from Tambov to Russia
                2 aaGuns moved from Yenisey to Evenkiyskiy
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 mech_infantry moved from Tsinghai to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to South Australia
                1 infantry moved from Western Australia to South Australia
                1 bomber moved from French Indo China to South Australia
                3 fighters moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from French Indo China to 56 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 mech_infantry moved from Tsinghai to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to South Australia
                1 infantry moved from Western Australia to South Australia
                1 bomber moved from French Indo China to South Australia
                3 fighters moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from French Indo China to 56 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 3 fighters and 1 mech_infantry
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Queensland
                Battle in 56 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Queensland from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in South Australia
                    Japanese attack with 1 bomber, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking South Australia from ANZAC with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 46 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from 56 Sea Zone to Western Australia
                2 tactical_bombers moved from 56 Sea Zone to Western Australia
                1 bomber moved from South Australia to Western Australia
                2 fighters moved from South Australia to Western Australia
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Burma to French Indo China
                1 artillery moved from Kazakhstan to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 artillery moved from Kazakhstan to Afghanistan
                2 mech_infantrys moved from Kweichow to Tsinghai
                1 armour moved from Yunnan to Sikang
                3 infantry moved from Kansu to Novosibirsk
                3 mech_infantrys moved from Kiangsu to Hunan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Amur
                1 transport moved from 52 Sea Zone to 30 Sea Zone

    Place Units - Japanese
                2 fighters and 2 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from India to Burma
                12 infantry moved from India to Burma
                4 artilleries moved from India to Burma
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Turkey to Caucasus
                2 fighters moved from Iraq to Caucasus
                1 infantry moved from Turkey to Greece
                      British take Greece from Germans

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Burma
                    British attack with 4 artilleries and 15 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Caucasus
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Caucasus from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Caucasus to Eastern Persia
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                1 fighter moved from Iraq to Turkey
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from India to Eastern Persia
                3 aaGuns moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 artilleries and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Turkey
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Spain: 1 armour
                EDIT: Adding units owned by British to Spain: 1 infantry
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
                British collect 34 PUs (4 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

  • '20 '19 '18 '15 '13

    Italian turn

    Ital6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Greece
                13 armour, 14 artilleries, 17 infantry and 23 mech_infantrys moved from Bryansk to Russia
                3 mech_infantrys moved from Ukraine to Russia
                1 infantry moved from Smolensk to Russia
                2 bombers moved from Novgorod to Russia
                2 tactical_bombers moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from France to Spain
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                3 mech_infantrys moved from Yugoslavia to Greece
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 fighter moved from Western Germany to Normandy Bordeaux

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