Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from 105 Sea Zone to France
3 infantry moved from Western Germany to France
1 aaGun moved from Eastern Poland to Baltic States
3 aaGuns, 11 armour, 4 artilleries and 35 infantry moved from Eastern Poland to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Sweden
Germans take Sweden from Neutral_True
5 infantry moved from Poland to Baltic States
1 tactical_bomber moved from France to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Greece
3 infantry placed in Germany
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Rostov to Ukraine
52 infantry moved from Bryansk to Belarus
9 artilleries moved from Bryansk to Belarus
6 fighters and 1 tactical_bomber moved from Bryansk to Belarus
4 aaGuns moved from Bryansk to Belarus
2 infantry moved from Samara to Vologda
16 infantry moved from Russia to Bryansk
9 infantry moved from Samara to Russia
2 aaGuns moved from Samara to Russia
Place Units - Russians
4 mech_infantrys placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Kweichow to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 23 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 2 tactical_bombers
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
2 tactical_bombers owned by the Japanese retreated
Battle in 26 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Guam
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 artilleries and 6 infantry
retreated to Yunnan
Chinese win, taking Guam from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 6 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
2 armour moved from Kiangsu to Hunan
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
4 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 cruiser moved from 55 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 battleship moved from 54 Sea Zone to 41 Sea Zone
4 artilleries moved from Spain to Southern France
8 infantry moved from Spain to Southern France
2 armour moved from Spain to Southern France
5 fighters moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 submarine, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Japanese: 1 carrier, 1 submarine, 2 tactical_bombers and 1 transport
Battle in Southern France
Americans attack with 2 armour, 4 artilleries, 5 fighters and 8 infantry
Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Americans win, taking Southern France from Italians with 2 armour, 4 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 32
Casualties for Italians: 1 aaGun, 3 armour, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys
Casualties for Americans: 1 fighter and 7 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 carriers, 1 cruiser and 4 fighters moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 31 PUs;
British buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Non Combat Move - British
4 infantry moved from Syria to Turkey
1 aaGun moved from Syria to Turkey
3 infantry moved from Northwest Persia to Turkey
1 artillery and 2 infantry moved from Iraq to Turkey
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
3 infantry moved from Persia to Iraq
2 fighters moved from United Kingdom to Spain
Place Units - British
3 infantry placed in Iraq
2 mech_infantrys placed in Persia
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from France to Southern France
Combat - Italians
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Southern France to Western Germany
3 infantry moved from Switzerland to Northern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Turkey
1 infantry moved from Caucasus to Turkey
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
6 infantry moved from France to Southern France
2 fighters moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter and 2 tactical_bombers moved from Greece to Southern France
2 fighters moved from 97 Sea Zone to Southern France
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 6 fighters, 9 infantry and 3 tactical_bombers
Americans defend with 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber, 6 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour, 4 artilleries and 1 infantry
Non Combat Move - Germans
1 bomber moved from Southern France to Western Germany
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
7 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Novgorod to Baltic States
7 infantry moved from Sweden to Finland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Poland
3 infantry moved from Germany to Poland
1 aaGun moved from France to Southern France
2 fighters moved from Southern France to 97 Sea Zone
3 fighters moved from Southern France to Greece
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
3 aaGuns, 8 armour, 3 artilleries and 34 infantry moved from Romania to Eastern Poland
2 armour moved from Romania to Greece
1 tactical_bomber moved from Southern France to Northern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Greece
1 armour and 5 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
10 infantry moved from Belarus to Baltic States
6 fighters and 1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 6 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Baltic States from Germans with 6 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
4 aaGuns moved from Belarus to Bryansk
11 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
4 mech_infantrys moved from Russia to Novosibirsk
9 artilleries and 40 infantry moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Amur
Japanese take Amur from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 armour moved from Kiangsu to Jehol
1 bomber moved from Kweichow to Manchuria
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Buyant-Uhaa
1 bomber moved from Kweichow to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
2 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
retreated to 46 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Buyant-Uhaa
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Buyant-Uhaa to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 bomber moved from Manchuria to Kweichow
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 carriers, 3 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 5 infantry moved from Spain to Southern France
1 armour moved from Spain to Southern France
4 fighters moved from Spain to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 4 fighters
Germans defend with 1 cruiser, 1 destroyer and 2 submarines
Americans win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Battle in Southern France
Americans attack with 1 armour, 4 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Spain
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Americans: 3 artilleries and 5 infantry
Non Combat Move - Americans
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 fighters moved from 110 Sea Zone to Spain
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Spain
Place Units - Americans
3 infantry placed in Spain
Americans undo move 1.
3 artilleries placed in Spain
10 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Syria to 98 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
1 armour, 3 artilleries and 14 infantry moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Greece
1 artillery moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
scramble near Greece?
No scramble leave them to defend Greece.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Syria to 98 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
1 armour, 3 artilleries and 14 infantry moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Greece
1 artillery moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Greece
British attack with 1 armour, 3 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters and 9 infantry; Italians defend with 2 infantry
British win, taking Greece from Germans with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 2 armour, 3 fighters and 9 infantry
Casualties for British: 13 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Greece to Turkey
6 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
1 fighter moved from Turkey to 99 Sea Zone
1 fighter moved from India to Turkey
Place Units - British
1 airfield placed in Turkey
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Persia
3 infantry placed in Egypt
British undo move 3.
1 infantry placed in United Kingdom
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,3,1,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Greece
Combat - Italians
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French