Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 armour moved from Northern Italy to Yugoslavia
2 armour moved from Yugoslavia to Albania
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Belarus
1 bomber moved from Holland Belgium to Belarus
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Greece
1 bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
7 armour moved from Novgorod to Belarus
7 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Belarus
1 armour moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 artilleries moved from Novgorod to Belarus
17 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Norway to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Romania to Greece
1 aaGun and 2 armour moved from Bessarabia to Romania
1 infantry moved from Normandy Bordeaux to France
1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Southern Italy to Greece
8 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
Place Units - Germans
1 airfield placed in Greece
1 carrier and 2 destroyers placed in 97 Sea Zone
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
4 artilleries moved from Smolensk to Bryansk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
2 aaGuns, 4 artilleries, 6 fighters, 19 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Smolensk
1 artillery and 5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 2 infantry moved from Shensi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kweichow to Suiyuyan
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 armour moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 39 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 8 infantry
retreated to Suiyuyan
Chinese win, taking Soviet Far East from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 22 Sea Zone to Anhwe
1 bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 armour moved from French Indo China to Kwangsi
2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Kwangsi
2 fighters moved from 44 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Tsinghai to Shensi
2 fighters and 2 tactical_bombers moved from Suiyuyan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 battleship and 1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 22 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Normandy Bordeaux
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 tactical_bomber moved from Caroline Islands to Queensland
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Americans undo move 3.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 29 PUs;
British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
British creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Germans defend with 1 carrier, 2 destroyers and 2 fighters; Italians defend with 1 destroyer and 1 submarine
Non Combat Move - British
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Burma
2 infantry moved from Gibraltar to 92 Sea Zone
3 fighters moved from Gibraltar to Normandy Bordeaux
2 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - British
1 destroyer placed in 110 Sea Zone
1 factory_minor placed in Iraq
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 transport
EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to Syria: 2 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from Normandy Bordeaux: 3 fighters
EDIT: Adding units owned by British to Trans-Jordan: 3 fighters
EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 105 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 105 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,3,2,6
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 10 PUs (2 lost to blockades); end with 18 PUs total
sorry about edits, but they were all NCMs that I screwed up and it was just easier to do it that way, thanks
Yea i should have specified no edits in games at the start of the game. I see a lot of others doing it. There were no edits in war. Nevermind we will battle on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from British
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 cruiser
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
2 armour moved from Albania to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
haha there are a lot of things about this game that don’t apply to real war, but edits are pretty standard for NCM moves, even playoff games allow it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Even edit NCM of the american carrier on UKs turn? Thats a totally different turn. Every other game (boardgame or sport)in existance relys on self skill but also capitlises on peoples mistakes. Will post move later this afternoon.
and you also don’t have “Done” buttons when playing on an actual board game that make it so you can’t move units you just moved while eyeing the entire board at once to size things up…the only reason the American thing is part of the British edits is to have them all in one section, I had edited it with America but since I had just posted I realized it wouldn’t record to the forum (why bother posting America twice, which only creates confusion, and has literally no bearing on your moves because you didn’t go yet), hence including it with the British edits…it’s a silly argument when I didn’t move anything after you made your moves, like “oh no, wait, I meant for piece X to be here when you attacked that territory,” that would be totally different…but since you obviously have an issue with it I’ll try to keep things as edit-less as possible going forward
not trying to start a fight or anything, everyone views edits differently I guess, every game I’ve played in people have always done them…sometimes they post their move, then post another move with edits…other times people will ask me to do an edit even after I’ve already gone, and as long as it doesn’t undo anything I did on my turn, then I don’t care, and they return the favor…even in playoff games I’ve read through, people are constantly using edits…so it’s pretty common to see when you play by forum…but like I said, I guess everyone has their own feelings about it
Yea im down with it, just find it weird thats all. Ill play on with no more griping.
look at it this way, I can owe you a big favor haha
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Ukraine
Combat - Germans
Scrambles for seazone 110?