@wizmark no scramble
16L G40 The Definitive S (Axis) vs Talleyrand19 (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Bessarabia to Eastern Poland
1 armour and 4 mech_infantrys moved from Russia to UralsCombat - Russians
Battle in Urals
Russians attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Urals from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
7 mech_infantrys moved from Kazakhstan to Eastern Persia
86 infantry moved from Eastern Poland to Poland
6 aaGuns, 11 artilleries, 6 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Slovakia Hungary to PolandPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 mech_infantry moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 fighter moved from Shensi to Kansu
1 armour moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Sikang
1 fighter moved from Kweichow to Tsinghai
1 bomber moved from Kweichow to Sikang
2 armour and 2 mech_infantrys moved from Yunnan to Burma
2 bombers and 2 fighters moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
2 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Malaya to Shan State
1 armour moved from Shan State to Burma
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
2 transports moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 41 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 6 destroyers and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 6 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Sumatra
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 7 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 7 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 79 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 bombers and 2 fighters moved from Burma to Kweichow
1 bomber moved from Sikang to Kweichow
1 fighter moved from Tsinghai to Kweichow
1 fighter moved from Kansu to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Kiangsu to Kweichow
2 fighters moved from 55 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
3 bombers moved from Kweichow to Kwangsi
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters moved from Spain to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
6 artilleries moved from Spain to 91 Sea Zone
12 infantry moved from Spain to 91 Sea Zone
6 artilleries, 12 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from Spain to Southern Italy
6 artilleries and 12 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
3 infantry moved from Spain to Southern FranceCombat - Americans
Battle in Southern Italy
Americans attack with 6 artilleries, 3 fighters and 12 infantry
Germans defend with 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Americans captures 5PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 6 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 tactical_bombers
Casualties for Italians: 1 aaGun and 9 infantry
Casualties for Americans: 1 fighter and 8 infantry
Battle in 41 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 transports
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transportsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Southern Italy to 95 Sea Zone
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Spain
3 artilleries placed in Normandy Bordeaux
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6
Americans collect 67 PUs (3 lost to blockades); end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Greater Southern Germany
3 mech_infantrys moved from Yugoslavia to Western Germany
5 mech_infantrys moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
5 artilleries moved from Northern Italy to Western Germany
3 artilleries moved from Yugoslavia to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Greece to Greater Southern Germany
1 fighter moved from Greece to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 battleships and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Turkey to 97 Sea Zone
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
3 mech_infantrys moved from West India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
3 mech_infantrys moved from Albania to Greater Southern GermanyCombat - British
Battle in Western Germany
British attack with 5 artilleries, 3 infantry and 8 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry; Italians defend with 1 bomber
British converts factory_major into different units
British win, taking Western Germany from Germans with 5 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 bomber
Battle in Burma
British attack with 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour and 1 mech_infantry
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 2 infantry
Casualties for Japanese: 3 armour and 1 mech_infantry
Battle in Greater Southern Germany
British attack with 4 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Greater Southern Germany from Germans with 4 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
British attack with 2 battleships, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 carrier and 3 destroyers
Units damaged: 1 carrier owned by the Germans
Units damaged: 2 battleships owned by the British
British win, taking 97 Sea Zone from Italians with 2 battleships, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 40
Casualties for Germans: 1 carrier and 3 destroyersNon Combat Move - British
2 destroyers moved from 99 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
3 fighters moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Burma to India
6 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Persia to West India
2 mech_infantrys moved from Persia to West India
2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Greece to Yugoslavia
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Albania to Yugoslavia
2 transports moved from 99 Sea Zone to 95 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Greece
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 54 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Northern Italy to Switzerland
French take Switzerland from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Yugoslavia to Greater Southern Germany
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Albania to Yugoslavia
1 destroyer moved from 99 Sea Zone to 95 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Northern Italy
Germans take Northern Italy from BritishCombat - Germans
Non Combat Move - Germans
Place Units - Germans
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,2,4
Germans collect 17 PUs (4 lost to blockades); end with 17 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
4 mech_infantrys moved from Urals to KansuCombat - Russians
Battle in Kansu
Russians attack with 4 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
3 mech_infantrys moved from Novgorod to Poland
1 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
3 mech_infantrys moved from Ukraine to Romania
6 mech_infantrys moved from Russia to KazakhstanPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 49 PUs; end with 50 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
2 armour moved from Kweichow to Burma
3 tactical_bombers moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 bomber moved from Kwangsi to Burma
1 armour moved from Sikang to Kansu
Japanese take Tsinghai from Chinese
4 fighters and 1 tactical_bomber moved from Kweichow to Kansu
2 fighters moved from 4 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Japan to Siberia
2 battleships, 1 cruiser and 2 fighters moved from 46 Sea Zone to 54 Sea Zone
8 destroyers moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to 54 Sea Zone
1 battleship, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone -
Just need scramble for sz 54. Cheers.
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max scramble, max defense for order of loss, good luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
2 armour moved from Kweichow to Burma
3 tactical_bombers moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 bomber moved from Kwangsi to Burma
1 armour moved from Sikang to Kansu
Japanese take Tsinghai from Chinese
4 fighters and 1 tactical_bomber moved from Kweichow to Kansu
2 fighters moved from 4 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Japan to Siberia
2 battleships, 1 cruiser and 2 fighters moved from 46 Sea Zone to 54 Sea Zone
8 destroyers moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to 54 Sea Zone
1 battleship, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 4 fighters and 1 tactical_bomber
Russians defend with 4 mech_infantrys
Japanese win, taking Kansu from Chinese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 4 mech_infantrys
Battle in Siberia
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 4 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 mech_infantrys
Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 artilleries and 3 mech_infantrys
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 3 battleships, 1 cruiser, 9 destroyers, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 destroyer and 3 fighters; Americans defend with 3 carriers, 1 cruiser, 4 destroyers, 7 fighters and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 3 battleships owned by the Japanese
Americans win with 5 fighters and 1 transport remaining. Battle score for attacker is -39
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 3 carriers, 1 cruiser, 4 destroyers and 3 fighters
Casualties for Japanese: 3 battleships, 1 cruiser, 9 destroyers, 5 fighters and 1 tactical_bomber
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
3 fighters owned by the Americans forced to land in QueenslandNon Combat Move - Japanese
2 bombers moved from Borneo to Kwangsi
2 carriers moved from 46 Sea Zone to 35 Sea Zone
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
4 fighters and 1 tactical_bomber moved from Kansu to Kweichow
2 fighters moved from Siberia to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Siberia to Korea
1 bomber moved from Burma to Kweichow
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from Burma to KweichowPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
Oh well, underestimated the airforce. You can swap out 2 of the US fighters for the 2 ANZAC fighters depending on what you wanted kept, I just kept the default choice.
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if you hover over a battle (or territory) and hit Control-B…a battle calculator will come up, you can use that to see what will happen in the battle…it can help with a lot of decisions and you can add/subtract units to figure out what would win depending on what units you send…sorry if you didn’t know about it and I could’ve mentioned it earlier, I only just discovered it myself haha
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
Americans buy 4 destroyers, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Southern France to Northern Italy
5 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Spain to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
6 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Northern Italy
Americans attack with 5 armour, 6 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 2 infantry
Americans win, taking Northern Italy from Germans with 5 armour, 6 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 transport
Japanese defend with 3 carriers
Japanese win with 3 carriers remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in DenmarkNon Combat Move - Americans
13 artilleries moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Spain to Northern Italy
7 infantry moved from Spain to Southern France
3 carriers, 1 cruiser, 2 destroyers and 5 fighters moved from 95 Sea Zone to 81 Sea Zone
9 transports moved from 95 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Spain
4 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 5 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
2 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
3 mech_infantrys moved from West India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 armour and 1 artillery
British win, taking Burma from Japanese with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 armour and 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
6 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
5 mech_infantrys moved from Iraq to Greece
3 mech_infantrys moved from Greece to Yugoslavia
1 infantry moved from Yugoslavia to Greater Southern Germany
2 battleships moved from 97 Sea Zone to 81 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
2 transports moved from 95 Sea Zone to 81 Sea Zone
2 destroyers moved from 95 Sea Zone to 81 Sea ZonePlace Units - British
3 armour placed in Persia
British undo move 1.
3 armour placed in Greece
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 50 PUs; end with 51 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Switzerland to Western Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
1 destroyer moved from 95 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Place Units - Germans
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 16 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
6 mech_infantrys moved from Kazakhstan to Kansu
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from JapaneseCombat - Russians
Battle in Kansu
Russians attack with 6 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Kansu from Japanese with 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
3 mech_infantrys moved from Romania to Poland
3 mech_infantrys moved from Ukraine to Romania
3 mech_infantrys moved from Novgorod to Poland
7 mech_infantrys moved from Russia to NovosibirskPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Russians collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 armour and 1 mech_infantry moved from Kweichow to Kansu
1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to Kansu
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 2 bombers and 3 mech_infantrys
British defend with 2 infantry and 6 mech_infantrys
Japanese win, taking Burma from UK_Pacific with 2 armour and 2 bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry and 6 mech_infantrys
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Kansu
Japanese attack with 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 6 mech_infantrys
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 6 mech_infantrys
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 bomber, 4 fighters and 4 tactical_bombers moved from Kansu to Kweichow
1 tactical_bomber moved from Korea to Kweichow
2 bombers moved from Burma to KweichowPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 destroyers, 15 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 101 Sea Zone to 11 Sea Zone
9 transports moved from 91 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
5 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
7 infantry moved from Southern France to Northern Italy
3 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
13 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Denmark to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 transport moved from 112 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Spain to Northern Italy
3 carriers, 1 cruiser, 2 destroyers and 5 fighters moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Spain
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs