Sorry I haven’t had a chance to do my turn, will try to get it done tomorrow night
Radiant (Axis) vs Arthur Bomber Harris(Allies +21) Re-Match
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
4 infantry moved from Romania to Bessarabia
1 armour moved from Algeria to Libya
1 mech_infantry moved from Algeria to Libya
2 artilleries and 6 infantry moved from Algeria to Morocco
3 fighters moved from Southern Italy to Morocco
1 bomber moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to BryanskCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 3 fighters and 6 infantry
French defend with 3 infantry; Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 3 fighters and 6 infantry in Morocco, round 2 : 4/11 hits
French roll dice for 4 infantry in Morocco, round 2 : 2/4 hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 3 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 4 infantry in Rostov, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 4 infantry in Rostov, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Libya
Italians win, taking Libya from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Morocco to Algeria
1 bomber moved from Rostov to Bryansk
2 aaGuns moved from Western Ukraine to BryanskPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,2,2,1,4,6,2,5,3,4,2
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 infantry
EDIT: Removing units owned by French from Egypt: 1 infantry
EDIT: Adding units owned by French to Alexandria: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 16 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour, 3 artilleries, 7 bombers, 14 infantry and 3 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
3 fighters moved from Novgorod to Russia
1 destroyer moved from 127 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine; Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 125 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 125 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 submarines in 125 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 2 submarines in 125 Sea Zone, round 6 : 0/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 2 submarines in 125 Sea Zone, round 7 : 1/2 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Russia
Germans attack with 1 armour, 3 artilleries, 7 bombers, 3 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour, 5 fighters and 1 mech_infantry; ANZAC defend with 2 fighters; Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 20 infantry
Germans roll dice for 1 armour, 3 artilleries, 7 bombers, 3 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 2 : 13/32 hits
Russians roll dice for 2 armour, 3 artilleries, 7 fighters, 20 infantry and 1 mech_infantry in Russia, round 2 : 11/33 hits
13 infantry owned by the Russians and 11 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 3 artilleries, 7 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 13/21 hits
Russians roll dice for 2 armour, 3 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Russia, round 3 : 10/20 hits
7 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 3 artilleries owned by the Russians, 1 mech_infantry owned by the British, 1 armour owned by the Russians, 2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the British, 3 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
retreated to Russia
Russians win with 7 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 3 artilleries, 2 fighters, 14 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour, 3 artilleries and 20 infantryNon Combat Move - Germans
7 bombers moved from Russia to Eastern Poland
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 5 infantry moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Bulgaria to RomaniaPlace Units - Germans
3 infantry placed in Southern France
1 armour and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6,5,4,1,5,2,3,3,5,2
Germans collect 42 PUs (9 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 26 PUs;
Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Novosibirsk to RussiaPlace Units - Russians
1 aaGun and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
3 submarines moved from 41 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Siam
1 bomber moved from Kwangsi to Siam
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
3 armour moved from Anhwe to Yunnan
2 infantry moved from Anhwe to Hunan
3 armour moved from Manchuria to AnhweCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 3 submarines
British defend with 1 cruiser
Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Siam
Japanese attack with 2 bombers
British defend with 1 artillery
Japanese roll dice for 2 bombers in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Siam, round 2 : 0/1 hits
1 artillery owned by the British lost in Siam
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 4 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 4 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 3/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Malaya
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters and 3 tactical_bombers in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Malaya to 36 Sea Zone
3 fighters moved from French Indo China to Hainan
2 bombers moved from Siam to Hainan
1 tactical_bomber moved from French Indo China to Yunnan
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to HunanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 airfield placed in Hainan
2 fighters placed in Japan
2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
I had sent 4 fighters to Southern France, but somehow that move got accidentally undone. I am going to roll that battle on the Forum since I already had done my other combats.
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US: armor, art, 5 fighters, 5 inf, 3 mechs
German: 3 arts, 8 mechUS
1sRolling 7d6:
(3, 3, 4, 4, 4, 4, 6)
2sRolling 2d6:
(1, 2)
3sRolling 6d6:
(1, 2, 3, 3, 4, 6)German
Rolling 8d6:
(2, 3, 3, 3, 4, 6, 6, 6) -
and 3 more German 2’s (arts)
Rolling 3d6:
(2, 4, 5) -
six hits for the US and 2 hits for the Germans
US:
1’sRolling 5d6:
(1, 2, 4, 5, 5)
2’sRolling 2d6:
(5, 6)
3’sRolling 6d6:
(2, 3, 4, 4, 6, 6)Germans
Rolling 5d6:
(1, 2, 3, 3, 6) -
3 hits for the US, 2 hits for the Germans
1’s
Rolling 3d6:
(5, 6, 6)
2’sRolling 2d6:
(6, 6)
3sRolling 5d6:
(4, 4, 5, 6, 6)Germans
Rolling 2d6:
(3, 4) -
next round:
Rolling 3d6:
(1, 2, 3)
Rolling 2d6:
(2, 6)
Rolling 5d6:
(1, 1, 2, 2, 5)Germans
Rolling 2d6:
(5, 6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
6 bombers moved from Eastern United States to Holland Belgium
1 fighter moved from Gibraltar to Southern France
1 mech_infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 6 bombers and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangsi
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 3 artilleries and 8 infantry
Casualties for Americans: 1 artillery, 5 infantry and 3 mech_infantrysNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southern France: 1 artillery, 1 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
6 bombers moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 35 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 bombers placed in Eastern United States
2 armour and 1 fighter placed in Normandy Bordeaux
Americans undo move 4.
2 armour and 1 fighter placed in Normandy BordeauxTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
7 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 mech_infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
4 fighters moved from Russia to Rostov
3 fighters moved from Caucasus to Rostov
1 bomber moved from Philippines to Yunnan
1 battleship moved from 35 Sea Zone to 54 Sea ZoneCombat - British
Battle in Novosibirsk
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour, 2 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 armour, 2 artilleries and 4 infantry
British win, taking Yunnan from Japanese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 8 mech_infantrys
Casualties for Japanese: 4 armour, 2 artilleries and 4 infantry
Battle in Rostov
British attack with 1 artillery, 7 fighters and 1 infantry
Italians defend with 4 infantry
British win, taking Rostov from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 4 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun, 2 artilleries and 8 infantry moved from India to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Novosibirsk to Tsinghai
7 fighters moved from Rostov to Tsinghai
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
3 fighters moved from Egypt to Northwest PersiaPlace Units - British
3 armour placed in Egypt
1 bomber placed in Union of South Africa
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 aaGun
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,6,1,4
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 aaGun
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
3 artilleries, 1 bomber and 2 infantry moved from Bryansk to Russia
1 armour moved from Libya to Alexandria
Italians take Tobruk from Russians
1 fighter moved from Algeria to Northern Italy
1 fighter moved from Algeria to Northern Italy
1 fighter moved from Algeria to Northern Italy
1 artillery and 10 infantry moved from Southern Italy to Northern Italy
2 artilleries and 4 infantry moved from Morocco to AlgeriaCombat - Italians
Battle in Russia
Italians attack with 3 artilleries, 1 bomber and 2 infantry
ANZAC defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 7 infantry
AA fire in Russia : 0/1 hits
Italians roll dice for 3 artilleries, 1 bomber and 2 infantry in Russia, round 2 : 3/6 hits
Russians roll dice for 1 aaGun, 1 armour, 2 fighters and 7 infantry in Russia, round 2 : 3/10 hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Russia
Italians roll dice for 2 artilleries and 1 bomber in Russia, round 3 : 3/3 hits
Russians roll dice for 1 armour, 2 fighters and 5 infantry in Russia, round 3 : 4/8 hits
3 infantry owned by the Russians, 1 bomber owned by the Italians and 2 artilleries owned by the Italians lost in Russia
Russians win with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 3 artilleries, 1 bomber and 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Alexandria
Italians attack with 1 armour
French defend with 2 infantry
Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
1 infantry owned by the French lost in Alexandria
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 armour owned by the Italians lost in Alexandria
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for French: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Bryansk to RostovPlace Units - Italians
3 infantry placed in Ukraine
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5,4,5,1,3,2,5,6,5,6,3
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Russia to Tsinghai
1 fighter moved from Philippines to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 35 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 artilleries, 1 infantry and 4 mech_infantrys moved from Bryansk to Russia
4 infantry moved from Romania to Yugoslavia
3 infantry moved from Western Germany to Holland Belgium
7 bombers moved from Eastern Poland to Holland Belgium
1 artillery and 8 infantry moved from Western Germany to Northern Italy
1 fighter moved from Bryansk to Germany
3 tactical_bombers moved from Novgorod to GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 7 bombers and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 7 bombers and 3 infantry in Holland Belgium, round 2 : 5/10 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_major and 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Russia, round 2 : 1/7 hits
Russians roll dice for 1 armour and 2 infantry in Russia, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Russia
Germans roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Russia, round 3 : 2/7 hits
Russians roll dice for 1 armour and 1 infantry in Russia, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
3 aaGuns and 7 infantry moved from Bryansk to Rostov
1 aaGun moved from Western Germany to Germany
7 bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
6 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 3.
4 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,5,4,1,5,1,1,2,2,5,4
Germans collect 49 PUs (7 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
You can skip Russia’s turn and move on to Japan…