@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
Radiant (Axis) vs Arthur Bomber Harris(Allies +21) Re-Match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Egypt to Bryansk
1 fighter moved from Egypt to BryanskCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
Yea the 7/40 hits was brutal, I was planning on retreating but after seeing that I pressed the attack.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 submarines moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour and 2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
6 artilleries, 9 infantry and 6 mech_infantrys moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Shan State
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Caucasus from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Bryansk
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Egypt to BryanskPlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 31 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,4,3,6,5,4,1,6,3,4,2,2,6,1,1,5,5,3,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 submarines moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour and 2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
6 artilleries, 9 infantry and 6 mech_infantrys moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Shan State
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Caucasus from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Bryansk
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Egypt to BryanskPlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 31 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,4,3,6,5,4,1,6,3,4,2,2,6,1,1,5,5,3,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 7 mech_infantrys
EDIT: Adding units owned by UK_Pacific to Shan State: 7 mech_infantrys
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by UK_Pacific to Shan State: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Romania to Bessarabia
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 armour moved from Vologda to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from RussiansCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Novgorod
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,4,1,4,4
Italians collect 15 PUs (4 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Kansu to TimguskaCombat - ANZAC
Battle in Timguska
ANZAC attack with 2 fighters
Italians defend with 1 armour
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
2 fighters moved from Timguska to Caucasus
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 artilleries and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
9 armour, 11 artilleries, 3 fighters, 19 infantry, 11 mech_infantrys and 5 tactical_bombers moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
8 bombers moved from France to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 12 armour, 11 artilleries, 8 bombers, 3 fighters, 19 infantry, 11 mech_infantrys and 5 tactical_bombers
British defend with 5 fighters; Americans defend with 2 fighters; Russians defend with 4 aaGuns, 1 armour, 17 artilleries, 3 fighters, 39 infantry and 2 mech_infantrys
AA fire in Bryansk : 0/12 hits
Germans roll dice for 12 armour, 11 artilleries, 8 bombers, 3 fighters, 19 infantry, 11 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 : 26/69 hits
Russians roll dice for 4 aaGuns, 1 armour, 17 artilleries, 10 fighters, 39 infantry and 2 mech_infantrys in Bryansk, round 2 : 24/69 hits
22 infantry owned by the Russians, 3 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 19 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 12 armour, 9 artilleries, 8 bombers, 3 fighters, 8 mech_infantrys and 5 tactical_bombers in Bryansk, round 3 : 25/45 hits
Russians roll dice for 1 armour, 17 artilleries, 10 fighters, 17 infantry and 2 mech_infantrys in Bryansk, round 3 : 19/47 hits
17 infantry owned by the Russians, 8 mech_infantrys owned by the Germans, 6 artilleries owned by the Russians, 2 mech_infantrys owned by the Russians, 9 artilleries owned by the Germans and 2 armour owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 8 bombers, 3 fighters and 5 tactical_bombers in Bryansk, round 4 : 13/26 hits
Russians roll dice for 1 armour, 11 artilleries and 10 fighters in Bryansk, round 4 : 10/22 hits
11 artilleries owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Russians and 10 armour owned by the Germans lost in Bryansk
Germans roll dice for 8 bombers, 3 fighters and 5 tactical_bombers in Bryansk, round 5 : 12/16 hits
Russians roll dice for 9 fighters in Bryansk, round 5 : 5/9 hits
2 tactical_bombers owned by the Germans, 2 fighters owned by the Russians, 3 fighters owned by the Germans, 5 fighters owned by the British and 2 fighters owned by the Americans lost in Bryansk
Germans win with 8 bombers and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 12 armour, 11 artilleries, 3 fighters, 19 infantry, 11 mech_infantrys and 2 tactical_bombers
Casualties for British: 5 fighters
Casualties for Americans: 2 fighters
Casualties for Russians: 4 aaGuns, 1 armour, 17 artilleries, 3 fighters, 39 infantry and 2 mech_infantrysNon Combat Move - Germans
8 bombers and 3 tactical_bombers moved from Bryansk to Western Ukraine
3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
9 infantry moved from Baltic States to Belarus
2 artilleries and 8 infantry moved from Poland to Eastern Poland
4 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,3,3,6,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,1,3,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,5,3
Germans collect 40 PUs (12 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
Another ridiculously lucky attack. Sheesh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Archangel to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Urals
Russians take Urals from Germans
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs -
That attack against Russia worked, but it seemed to be quite a low probability of success… strange that you chose to do it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kwangsi to Yunnan
3 fighters moved from Hunan to Philippines
4 fighters and 5 tactical_bombers moved from Hunan to 35 Sea Zone
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 tactical_bomber moved from Hunan to Yunnan
2 bombers and 2 tactical_bombers moved from Hunan to Tsinghai
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 armour moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Jehol
2 artilleries and 6 infantry moved from Hunan to KwangsiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 bombers and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 2 tactical_bombers in Tsinghai, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 bombers and 2 tactical_bombers in Tsinghai, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Tsinghai to Shensi
2 bombers moved from Shensi to Anhwe
1 tactical_bomber moved from Tsinghai to Sikang
1 tactical_bomber moved from Tsinghai to Kazakhstan
4 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
Yea I had to move forward you got Germany’s income hurting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to TobrukPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Sumatra
1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Samara
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from India to YunnanCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 tactical_bomber
British win, taking Kazakhstan from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - British
1 bomber moved from Sumatra to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
5 fighters moved from Egypt to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to TobrukPlace Units - British
3 fighters placed in Egypt
1 bomber placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 aaGun and 7 mech_infantrys
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
4 infantry moved from Yugoslavia to Romania
1 bomber moved from Novgorod to RussiaCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Russia to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,5,5,1,1,4,6,1,3,3,6
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Caucasus to Sikang
1 fighter moved from Caucasus to SikangCombat - ANZAC
Battle in Sikang
ANZAC attack with 2 fighters
Japanese defend with 1 tactical_bomber
ANZAC win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC
2 fighters moved from Sikang to Caucasus
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Novgorod to Bryansk
3 bombers moved from Western Ukraine to Russia
9 infantry moved from Belarus to Bryansk
3 artilleries, 5 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
1 fighter moved from Western Germany to Novgorod
7 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Volgograd
4 bombers moved from Western Ukraine to Samara
4 infantry moved from Romania to BulgariaCombat - Germans
Battle in Samara
Germans attack with 4 bombers
British defend with 1 mech_infantry; Russians defend with 2 infantry
Germans roll dice for 4 bombers in Samara, round 2 : 2/4 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Samara
Germans roll dice for 4 bombers in Samara, round 3 : 3/4 hits
Russians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Samara
Germans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Bryansk
4 bombers moved from Samara to Bryansk
1 bomber moved from Volgograd to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 127 Sea Zone
2 fighters placed in Novgorod
3 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,1,1,4,4,4,4,4,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,6,1
Germans collect 43 PUs (11 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Turning on Edit ModePurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Japanese takes Yenisey from Russians
EDIT: Japanese takes Kansu from Chinese
EDIT: Japanese takes Tsinghai from Chinese
EDIT: Japanese takes Timguska from Russians
EDIT: Japanese takes 42 Sea Zone from Americans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Yakut S.S.R. to Yenisey
EDIT: 1 infantry moved from Suiyuyan to Kansu
EDIT: 1 armour moved from Shensi to Tsinghai
EDIT: 1 armour moved from Tsinghai to Novosibirsk
EDIT: 1 infantry moved from Kwangsi to French Indo China
EDIT: 1 infantry moved from Kwangsi to French Indo China
EDIT: 1 bomber moved from Anhwe to Novosibirsk
EDIT: 1 infantry moved from Kansu to Timguska
EDIT: Japanese undo move 7.
EDIT: 1 infantry moved from Philippines to 35 Sea Zone
EDIT: 1 artillery moved from Philippines to 35 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
EDIT: 1 infantry moved from Philippines to 35 Sea Zone
EDIT: 1 infantry moved from Philippines to 35 Sea Zone
EDIT: 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
EDIT: 1 infantry moved from 43 Sea Zone to Borneo
EDIT: 1 infantry moved from 43 Sea Zone to Borneo
EDIT: 1 submarine moved from 35 Sea Zone to 43 Sea Zone
EDIT: 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
EDIT: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
EDIT: 1 infantry moved from 41 Sea Zone to Sumatra
EDIT: 1 artillery moved from 41 Sea Zone to Sumatra
EDIT: 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
EDIT: 3 fighters moved from Philippines to French Indo China
EDIT: 1 tactical_bomber moved from Kwangsi to French Indo China
EDIT: 1 armour moved from Anhwe to Kwangsi
EDIT: 2 infantry moved from Anhwe to Hunan
EDIT: 1 bomber moved from Anhwe to Siam
EDIT: 1 bomber moved from Anhwe to Siam
EDIT: Japanese undo move 26.
EDIT: 1 bomber moved from Anhwe to Siam
EDIT: 3 armour moved from Manchuria to Anhwe
EDIT: 2 infantry moved from Jehol to AnhweCombat - Japanese
Battle in Siam
Japanese attack with 2 bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers in Siam, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 armour
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 2 infantry
British defend with 1 artillery
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines, 5 tactical_bombers and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 5 submarines in 41 Sea Zone, round 2 : 3/5 hits
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Siam to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
3 aaGuns moved from Jehol to AnhwePlace Units - Japanese
1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
3 armour placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total