@simon33 nvm. I see the actual game now.
Radiant (Axis) vs Arthur Bomber Harris(Allies +21) Re-Match
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Philippines to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Manchuria
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 bomber moved from Normandy Bordeaux to Morocco
3 bombers moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 35 Sea Zone to Manchuria
3 submarines moved from 35 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Manchuria from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 bombers and 1 infantry
Germans defend with 2 infantry
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 bomber
Germans defend with 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Air Battle in Western Germany
Americans attacks with 10 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
3 bombers killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battles
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 fighter could not land in 19 Sea Zone and was removed
4 bombers moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber and 6 fighters moved from Western Germany to Normandy Bordeaux
5 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Morocco to Gibraltar
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 submarines moved from 35 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 bomber moved from 6 Sea Zone to Aleutian Islands
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
6 submarines placed in 10 Sea Zone
3 armour placed in Normandy Bordeaux
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
3 armour moved from Persia to Northwest Persia
8 fighters moved from Sikang to Northwest Persia
1 fighter moved from India to Northwest Persia
3 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan
1 battleship moved from 35 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 19 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Gibraltar to 91 Sea ZoneCombat - British
Battle in Yunnan
British attack with 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 armour
British win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Japanese: 5 armourNon Combat Move - British
3 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
2 artilleries and 10 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from India to Burma
3 armour moved from Egypt to IraqPlace Units - British
3 mech_infantrys placed in Egypt
3 armour placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Rostov to Caucasus
2 artilleries and 5 infantry moved from Ukraine to Rostov
3 fighters moved from Libya to Caucasus
2 artilleries and 4 infantry moved from Tunisia to Libya
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 armour placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,1,4,4,3,4,3,4,5,2,2,2
Italians collect 17 PUs (11 lost to blockades); end with 19 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Sikang to Northwest Persia
1 fighter moved from Sikang to Northwest PersiaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 43 Sea Zone to Burma
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Sikang to Northwest Persia
1 fighter moved from Sikang to Northwest PersiaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 43 Sea Zone to Burma
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 71 PUs;
Germans buy 6 armour, 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers and 7 infantry moved from Caucasus to Northwest Persia
3 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Russia to Volgograd
2 artilleries moved from Tambov to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Caucasus
4 infantry moved from Northern Italy to FranceCombat - Germans
Battle in Northwest Persia
Germans attack with 3 armour, 4 bombers, 7 infantry and 4 mech_infantrys
British defend with 3 armour, 1 artillery, 9 fighters and 1 infantry; ANZAC defend with 2 fighters
Germans roll dice for 3 armour, 4 bombers, 7 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 7/18 hits
Russians roll dice for 3 armour, 1 artillery, 11 fighters and 1 infantry in Northwest Persia, round 2 : 8/16 hits
1 mech_infantry owned by the Germans, 2 fighters owned by the British, 7 infantry owned by the Germans, 1 artillery owned by the British, 3 armour owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 3 armour, 4 bombers and 3 mech_infantrys in Northwest Persia, round 3 : 4/10 hits
Russians roll dice for 9 fighters in Northwest Persia, round 3 : 5/9 hits
3 mech_infantrys owned by the Germans, 2 fighters owned by the British, 2 fighters owned by the ANZAC and 2 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour and 4 bombers in Northwest Persia, round 4 : 4/5 hits
Russians roll dice for 5 fighters in Northwest Persia, round 4 : 3/5 hits
2 bombers owned by the Germans, 4 fighters owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 2 bombers in Northwest Persia, round 5 : 1/2 hits
Russians roll dice for 1 fighter in Northwest Persia, round 5 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is 44
Casualties for Germans: 3 armour, 3 bombers, 7 infantry and 4 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 9 fighters and 1 infantry
Casualties for ANZAC: 2 fighters
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to France
3 aaGuns and 12 infantry moved from Western Germany to France
1 bomber moved from Northwest Persia to CaucasusPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
3 artilleries placed in France
2 fighters and 1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,4,5,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,3,4,4,6,3,1,3,2,1,3,1
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from Anhwe to Manchuria
2 armour moved from Anhwe to Szechwan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
7 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
7 fighters and 5 tactical_bombers moved from 35 Sea Zone to Philippines
4 battleships, 6 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kweichow to Szechwan
2 bombers moved from Anhwe to Sikang
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 4 battleships, 6 carriers, 2 cruisers, 4 destroyers and 6 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 6 submarines in 20 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from UK_Pacific with 4 battleships, 6 carriers, 2 cruisers, 4 destroyers and 6 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour and 2 fighters
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 fighters in Manchuria, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 7 fighters and 5 tactical_bombers
Americans defend with 1 airfield, 1 fighter and 1 harbour
Japanese roll dice for 7 fighters and 5 tactical_bombers in Philippines, round 2 : 8/12 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Sikang
Japanese attack with 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers in Sikang, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 aaGuns moved from Kweichow to Szechwan
1 tactical_bomber moved from Szechwan to Kwangsi
2 bombers moved from Sikang to Kwangsi
6 fighters and 5 tactical_bombers moved from Philippines to 20 Sea Zone
1 fighter moved from Hainan to 20 Sea Zone
2 fighters moved from Manchuria to ChaharPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 armour placed in Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,5,3,3,6,5,3,1,4,2,6,1,5,3,5,6,3,4,2,5,5,1,1,6,5,5,3,1,2,2,3,2,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,2,4,1,6,6,1,1,3,5
Japanese collect 41 PUs (18 lost to blockades); end with 41 PUs total -
I had an 80% chance of winning that battle in Persia, with an expected -3 PU swing for you. A third large battle that went incredibly lucky for you. Sheesh, hard to come back from that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 16 Sea Zone
4 submarines moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
6 bombers moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Gibraltar to Normandy Bordeaux
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Aleutian Islands to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 6 bombers, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 6 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in DenmarkNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
6 bombers and 1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 fighters placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Eastern United States
1 airfield placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Italians to Americans
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 6 armour; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
British take Western Germany from Germans
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 battleship moved from 19 Sea Zone to 16 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
3 armour moved from Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 bombers and 2 fighters moved from India to Kwangsi
1 tactical_bomber moved from Burma to KwangsiCombat - British
Battle in Kwangsi
British attack with 3 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 2 bombers, 3 infantry and 1 tactical_bomber
British win with 3 bombers and 1 fighter remaining. Battle score for attacker is 23
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 bombers, 3 infantry and 1 tactical_bomber
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern Italy
British captures 19PUs while taking Italians capitalNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers and 1 fighter moved from Kwangsi to Burma
3 bombers moved from Burma to India
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
EDIT: 1 infantry moved from Burma to Yunnan
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
3 armour placed in Persia
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Turning off Edit ModeTurn Complete - British
British collect 39 PUs; end with 62 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,4,4,3,2,2,5,5,5,1,6,6,1,4,4,6,2,4,4,1,1,5,1,5,6,5,5,3,2,5,4,2,2,1,1,2,3,6,5,1,2,2,1,1,4
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
2 artilleries and 11 infantry moved from Southern France to Northern Italy
3 fighters moved from Caucasus to Persia
1 artillery and 6 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
2 artilleries and 5 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
2 artilleries and 4 infantry moved from Libya to Tobruk
Italians take Tobruk from FrenchCombat - Italians
Battle in Persia
Italians attack with 3 fighters
British defend with 3 armour and 1 factory_minor
Italians roll dice for 3 fighters in Persia, round 2 : 2/3 hits
British roll dice for 3 armour in Persia, round 2 : 1/3 hits
1 fighter owned by the Italians and 2 armour owned by the British lost in Persia
Italians roll dice for 2 fighters in Persia, round 3 : 1/2 hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the British lost in Persia
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 fighter
Casualties for British: 3 armourNon Combat Move - Italians
2 fighters moved from Persia to Caucasus
2 aaGuns moved from Southern France to FranceTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 cruiser moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 54 PUs;
Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Caucasus to Persia
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from France to 95 Sea Zone
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Germany
1 artillery and 2 infantry moved from France to Western Germany
1 artillery moved from France to Holland Belgium
2 artilleries and 6 infantry moved from France to Northern ItalyCombat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Germany
Germans attack with 1 artillery and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 artillery and 1 infantry in Western Germany, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Western Germany, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 armour moved from Volgograd to Northwest Persia
2 artilleries moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Russia to Volgograd
3 fighters and 3 tactical_bombers moved from Caucasus to Germany
1 fighter moved from 95 Sea Zone to Germany
1 bomber moved from Persia to Northwest Persia
3 aaGuns moved from Caucasus to Northwest PersiaPlace Units - Germans
10 infantry placed in Germany
3 mech_infantrys placed in Volgograd
3 artilleries placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,5,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,3,6,4,4,2,5,2,6,4,4
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
2 armour moved from Szechwan to Kazakhstan
Japanese take Sikang from Chinese
1 infantry moved from Tsinghai to Kazakhstan
2 fighters moved from Chahar to Kazakhstan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
4 battleships, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers moved from 20 Sea Zone to 41 Sea Zone
3 armour moved from Kwangtung to Yunnan
1 fighter moved from Hainan to Yunnan
1 fighter moved from Hainan to Yunnan
1 armour moved from Manchuria to ChaharCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour and 2 fighters
British defend with 1 infantry
Japanese roll dice for 3 armour and 2 fighters in Yunnan, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 4 battleships, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 6 submarines in 41 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 4 battleships, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 aaGuns moved from Szechwan to Sikang
1 bomber moved from 19 Sea Zone to Novosibirsk
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kweichow
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 1 carrier, 1 fighter, 1 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
4 armour and 1 infantry moved from 113 Sea Zone to Germany
1 mech_infantry moved from Denmark to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Western Germany
7 bombers and 13 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from 113 Sea Zone to Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Kiangsu
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians -
Scrambles?
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Nope.