TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 armour moved from Burma to Shan State
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Iraq to India
3 fighters moved from United Kingdom to French West Africa
Combat - British
Battle in Shan State
British attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour and 1 infantry in Shan State, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Shan State, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits
British roll dice for 1 armour in Shan State, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits
British roll dice for 1 armour in Shan State, round 8 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 8 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns, 4 armour, 4 infantry and 6 mech_infantrys moved from Burma to India
1 armour, 1 artillery, 2 infantry and 8 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
5 armour and 3 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
3 mech_infantrys placed in Egypt
1 armour placed in Iraq
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,1,3,6,5,5,4,2,1,1
British collect 23 PUs (12 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,4,1,4,6,6,5,2,2,6,2,4,6,4,1,2,6,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 6 infantry