@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
Arthur Bomber Harris (Axis) vs Radiant (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 43 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Dutch New Guinea to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 armour, 5 artilleries and 1 mech_infantry moved from Romania to Eastern Poland
10 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 artillery and 9 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 9 infantry and 9 transports moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Scotland to United Kingdom
1 artillery and 9 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to 110 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 9 transports
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 9 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans win, taking Norway from Russians with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 3 bombers and 10 mech_infantrys
Russians defend with 2 fighters and 2 tactical_bombers
Germans win, taking Baltic States from Russians with 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 fighters and 2 tactical_bombers
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 3 armour, 1 artillery and 5 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 3 artilleries
Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery and 5 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Norway to United Kingdom
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 armour moved from Northern Italy to Romania
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
2 aaGuns moved from Romania to Eastern Poland
3 bombers moved from Baltic States to Germany
1 fighter moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to Germany
1 fighter moved from 125 Sea Zone to United Kingdom
1 aaGun moved from Western Germany to France
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Germans
3 infantry placed in United Kingdom
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Wow you been blessed by the dice gods this whole game…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Russians
3 armour moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
3 armour moved from Ukraine to Bessarabia
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
2 infantry moved from Finland to KareliaCombat - Russians
Battle in Bessarabia
Russians attack with 3 armour
Germans defend with 3 aaGuns; Italians defend with 2 armour and 2 mech_infantrys
Russians roll dice for 3 armour in Bessarabia, round 2 : 2/3 hits
Italians roll dice for 3 aaGuns, 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits
1 armour owned by the Russians and 2 aaGuns owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits
Italians roll dice for 1 aaGun, 2 armour and 2 mech_infantrys in Bessarabia, round 3 : 2/4 hits
2 armour owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
Italians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 3 aaGuns
Casualties for Russians: 3 armour
Battle in Baltic States
Russians attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 mech_infantrys
Russians roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits
Germans roll dice for 6 mech_infantrys in Baltic States, round 2 : 1/6 hits
3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits
Germans roll dice for 3 mech_infantrys in Baltic States, round 3 : 1/3 hits
2 mech_infantrys owned by the Germans and 1 armour owned by the Russians lost in Baltic States
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 3/4 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to NovgorodPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Samara: 6 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
3 armour placed in Novgorod
3 armour placed in Ukraine
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
3 artilleries, 3 carriers, 3 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sikang to Szechwan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 armour and 2 mech_infantrys moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
British defend with 1 cruiser
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 3 fighters
British defend with 1 carrier
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 3 transports
British defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Siberia
Battle in Sumatra
Battle in Aleutian Islands
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific, taking Aleutian Islands from Americans, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Japanese win, taking Java from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from 39 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 tactical_bombers moved from 38 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Shensi to French Indo China
3 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
LOL F%^$ing ridiculous, all I got to say about this game.
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That was a crazy round. I wish that all of my games were this way… I keep failing when I attack Java in most of my ones. I can send in 6 units and they can’t take out two ANZAC infantry.
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How many AA shot’s you think I had this game and have many you think hit?
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I think that you must have had 20 and missed with all of them… I have had a time attacking Moscow where I had 20 planes and lost half of them to AA fire. I had a 99.9% chance of taking the capitol, but lost badly!
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You know what let’s save time and say F$%# it to this game, you win congrats dice. Re-match?
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Yeah, that was a bad game for the dice. Should we flip sides with the same +21 Allies? I would take a fighter in Scotland, a sub in SZ 98, an art in Sudan, and 1 PU for London.
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k flip sides same bid it is.





