@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
“Perform move and other actions”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
4 tactical_bombers moved from Shensi to Kwangtung
1 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Hopei to Suiyuyan
2 armour moved from Kansu to Hopei
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 armour moved from Hunan to Anhwe
4 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 armour, 11 fighters, 4 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 11 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
Japanese win, taking Philippines from Americans with 1 armour, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
11 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
4 tactical_bombers moved from Shensi to Kwangtung
1 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Hopei to Suiyuyan
2 armour moved from Kansu to Hopei
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 armour moved from Hunan to Anhwe
4 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 armour, 11 fighters, 4 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 11 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
Japanese win, taking Philippines from Americans with 1 armour, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
11 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 7 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
Kamikaze? Scramble?
Full scramble off West Germany.
Send 1 Kami to each cruiser, and 1 kami to two destroyers.
Might need round by round OOL for this one.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 7 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 1 tactical_bomber and 3 transports
you killed 2 ships =(
3 hits with my 8 submarines. ool?
I’ll take those on the 2 battleships (tilt them) and tilt one of the carriers.
You should get about 9 hits next. Tilt the rest of the carriers, and send the rest to the subs. If there’s overflow, kill destroyers - but be sure to leave one alive.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 7 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 5 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
So far, so good. Slightly better than average in both offense rounds so far. OOL?
The really important battle is the other one, though. Around 17% chance of winning that one, which would give me a HUGE break. On the other hand, if I lose - it’s probably game.
Yea. You’re doing a lot better than expected, and I’m doing worse.
11 hits - I’ll take them all on the navy. 6 tilted carriers, 1 dst, 2 cruisers, and the 2 tilted BBs. All of it.
Well, I’m off to bed. Feel free to roll the rest yourself.
well, lost both battles at the end. GG again…
I want another match! I think we should be eligible to play a best of 5. And if I’m not there yet, I will be soon.
Shin Ji won against me again, this time really as axis =(
http://www.axisandallies.org/forums/index.php?topic=37138.120
And again, I lost by a blunder. Two games, two grave mistakes. Feels bad.
haha, wrong thread :-D
Man, you were really screwed up…… gave me the wrong link, too :-)
Well, thanks muchly for the game! Looking forward to you hitting 10 games so we can do it again soon.