16L G40 Balanced Mod MrRoboto (Allies) vs Shin Ji (Axis)

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 10 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Holland Belgium to United Kingdom
                2 fighters moved from 113 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                14 armour, 5 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus
                4 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Novosibirsk to Caucasus
                2 mech_infantrys moved from Urals to Kazakhstan
                3 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
                1 artillery moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians

  • '15

    Intercept?

  • '19 '18

    yes, all

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 10 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Holland Belgium to United Kingdom
                2 fighters moved from 113 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                14 armour, 5 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus
                4 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Novosibirsk to Caucasus
                2 mech_infantrys moved from Urals to Kazakhstan
                3 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
                1 artillery moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    British launches 5 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Caucasus
                    Germans attack with 17 armour, 7 artilleries, 6 infantry and 7 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Caucasus from British with 17 armour, 7 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 aaGuns moved from Volgograd to Caucasus
                1 aaGun moved from Rostov to Caucasus
                4 infantry moved from Germany to 113 Sea Zone
                6 artilleries moved from Western Germany to 113 Sea Zone
                5 artilleries moved from Western Germany to 112 Sea Zone
                5 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                6 artilleries, 2 carriers, 6 infantry, 2 tactical_bombers and 6 transports moved from 113 Sea Zone to 110 Sea Zone
                5 artilleries, 1 cruiser, 5 infantry, 1 submarine and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 115 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Southern Italy to Western Germany
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                6 transports placed in 112 Sea Zone
                2 armour, 1 artillery and 1 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

  • '19 '18

    no russian unit

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                4 tactical_bombers moved from Shensi to Kwangtung
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Suiyuyan to Szechwan
                1 mech_infantry moved from Hopei to Suiyuyan
                2 armour moved from Kansu to Hopei
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Anhwe to Chahar
                2 bombers moved from Anhwe to Kwangtung
                1 mech_infantry moved from Hunan to Kwangsi
                1 armour moved from Hunan to Anhwe
                4 infantry moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 armour, 11 fighters, 4 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 11 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
                    Japanese win, taking Philippines from Americans with 1 armour, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                11 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 20 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 44 PUs total

  • '15

    @MrRoboto:

    no russian unit

    I knew.  Busy thinking of my move!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                4 tactical_bombers moved from Shensi to Kwangtung
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Suiyuyan to Szechwan
                1 mech_infantry moved from Hopei to Suiyuyan
                2 armour moved from Kansu to Hopei
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Anhwe to Chahar
                2 bombers moved from Anhwe to Kwangtung
                1 mech_infantry moved from Hunan to Kwangsi
                1 armour moved from Hunan to Anhwe
                4 infantry moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 armour, 11 fighters, 4 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 11 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
                    Japanese win, taking Philippines from Americans with 1 armour, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                11 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 20 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 44 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
                EDIT: Turning off Edit Mode

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone

  • '19 '18

    Kamikaze? Scramble?

  • '15

    Full scramble off West Germany.

    Send 1 Kami to each cruiser, and 1 kami to two destroyers.

  • '15

    Might need round by round OOL for this one.

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 1 tactical_bomber and 3 transports

  • '19 '18

    you killed 2 ships =(

    3 hits with my 8 submarines. ool?

  • '15

    I’ll take those on the 2 battleships (tilt them) and tilt one of the carriers.

  • '15

    You should get about 9 hits next.  Tilt the rest of the carriers, and send the rest to the subs.  If there’s overflow, kill destroyers - but be sure to leave one alive.

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 1 tactical_bomber and 3 transports
                    Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
                    Units damaged: 5 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans

  • '19 '18

    So far, so good. Slightly better than average in both offense rounds so far. OOL?

    The really important battle is the other one, though. Around 17% chance of winning that one, which would give me a HUGE break. On the other hand, if I lose - it’s probably game.

  • '15

    Yea.  You’re doing a lot better than expected, and I’m doing worse.

    11 hits - I’ll take them all on the navy.  6 tilted carriers, 1 dst, 2 cruisers, and the 2 tilted BBs.  All of it.

  • '15

    Well, I’m off to bed.  Feel free to roll the rest yourself.

Suggested Topics

  • 33
  • 68
  • 329
  • 83
  • 138
  • 309
  • 173
  • 987
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.8k

Users

40.5k

Topics

1.8m

Posts