@Jacob16 No scramble
16L G40 Balanced Mod MrRoboto (Allies) vs Shin Ji (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 10 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Holland Belgium to United Kingdom
2 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
14 armour, 5 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus
4 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
2 mech_infantrys moved from Urals to Kazakhstan
3 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery moved from Novosibirsk to Timguska
Germans take Timguska from Russians -
Intercept?
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yes, all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 10 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Holland Belgium to United Kingdom
2 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
14 armour, 5 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus
4 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
2 mech_infantrys moved from Urals to Kazakhstan
3 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery moved from Novosibirsk to Timguska
Germans take Timguska from RussiansCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Caucasus
Germans attack with 17 armour, 7 artilleries, 6 infantry and 7 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 17 armour, 7 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
4 infantry moved from Germany to 113 Sea Zone
6 artilleries moved from Western Germany to 113 Sea Zone
5 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
6 artilleries, 2 carriers, 6 infantry, 2 tactical_bombers and 6 transports moved from 113 Sea Zone to 110 Sea Zone
5 artilleries, 1 cruiser, 5 infantry, 1 submarine and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to Western Germany
1 submarine moved from 105 Sea Zone to 110 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 transports placed in 112 Sea Zone
2 armour, 1 artillery and 1 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
no russian unit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
4 tactical_bombers moved from Shensi to Kwangtung
1 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Hopei to Suiyuyan
2 armour moved from Kansu to Hopei
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 armour moved from Hunan to Anhwe
4 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 armour, 11 fighters, 4 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 11 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
Japanese win, taking Philippines from Americans with 1 armour, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
11 fighters and 1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs total -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
4 tactical_bombers moved from Shensi to Kwangtung
1 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Hopei to Suiyuyan
2 armour moved from Kansu to Hopei
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 armour moved from Hunan to Anhwe
4 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 armour, 11 fighters, 4 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 11 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
Japanese win, taking Philippines from Americans with 1 armour, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
11 fighters and 1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 7 PUs;Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone -
Kamikaze? Scramble?
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Full scramble off West Germany.
Send 1 Kami to each cruiser, and 1 kami to two destroyers.
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Might need round by round OOL for this one.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 7 PUs;Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from United Kingdom to 112 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 1 tactical_bomber and 3 transports -
you killed 2 ships =(
3 hits with my 8 submarines. ool?
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I’ll take those on the 2 battleships (tilt them) and tilt one of the carriers.
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You should get about 9 hits next. Tilt the rest of the carriers, and send the rest to the subs. If there’s overflow, kill destroyers - but be sure to leave one alive.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 7 PUs;Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 11 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from United Kingdom to 112 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 5 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans -
So far, so good. Slightly better than average in both offense rounds so far. OOL?
The really important battle is the other one, though. Around 17% chance of winning that one, which would give me a HUGE break. On the other hand, if I lose - it’s probably game.
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Yea. You’re doing a lot better than expected, and I’m doing worse.
11 hits - I’ll take them all on the navy. 6 tilted carriers, 1 dst, 2 cruisers, and the 2 tilted BBs. All of it.
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Well, I’m off to bed. Feel free to roll the rest yourself.