look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
13 armour, 2 infantry and 28 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Tambov
2 fighters moved from Rostov to Bryansk
2 mech_infantrys moved from Belarus to Vologda
1 bomber moved from Ukraine to Vologda
13 artilleries moved from Rostov to Tambov
6 infantry moved from Rostov to Tambov
3 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
2 tactical_bombers moved from Rostov to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
Combat - Germans
Battle in Northwest Persia
Germans attack with 16 armour, 2 infantry and 29 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 16 armour, 2 infantry and 29 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 4 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 14 artilleries, 1 bomber and 7 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 14 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Tambov to Ukraine
1 bomber moved from Vologda to Ukraine
2 fighters moved from Bryansk to Novgorod
2 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
7 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to France
4 tactical_bombers moved from Bryansk to Caucasus
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in Germany
3 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,3,5,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,6,6,6,4,5,4
Germans collect 56 PUs (7 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
5 hits on 6 guys in normandy huh? What are you feeding your soldiers? Lets hope thats not a trend for the Atlantic wall…
They are fighting to defend fortress Europe!!! For the Führer!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy nothing; Remaining resources: 29 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Smolensk to Vologda
2 artilleries and 4 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
3 aaGuns, 7 artilleries and 14 infantry moved from Smolensk to Russia
4 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
7 infantry moved from Smolensk to Russia
8 infantry moved from Smolensk to Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Kazakhstan to Samara
3 tactical_bombers moved from Volgograd to Samara
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 battleship, 2 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Hopei to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 armour moved from Malaya to Shan State
3 artilleries moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
3 mech_infantrys moved from Malaya to Shan State
3 fighters moved from 37 Sea Zone to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
Japanese take 20 Sea Zone from Americans
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Caroline Islands
Battle in Samara
Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers
British defend with 1 fighter
Japanese win, taking Caroline Islands from Americans with 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 fighter
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries, 7 infantry and 1 mech_infantry
1 armour owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 artilleries owned by the Japanese retreated to Malaya
UK_Pacific win with 2 artilleries remaining. Battle score for attacker is 25
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery, 7 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 37 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to Malaya
1 mech_infantry moved from Hopei to Kansu
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 battleship and 1 destroyer moved from 7 Sea Zone to 24 Sea Zone
3 tactical_bombers moved from Samara to Volgograd
Place Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,2,3,6,4,2,3,4,5,4,1,5,3,6,2,4,4,1,3,6,1,6,1,4,6,6,1,6,6,1,3,6,3,1,3,1
Japanese collect 25 PUs (8 lost to blockades); end with 25 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 3 infantry
EDIT: Adding units owned by Japanese to Amur: 3 infantry
EDIT: Turning off Edit Mode
Poor Japan :oops: I don’t think they will hold out much longer. Can’t even buy a territory in russia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
5 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
2 aaGuns moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
2 artilleries and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,1,4,5,1,5,1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Sakha to Soviet Far East
Italians take Siberia from Russians
Italians take Soviet Far East from Russians
2 fighters moved from Southern France to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
3 artilleries and 7 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Ukraine
1 artillery moved from Southern France to France
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,5,6,6,3,2,2,4
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
4 tactical_bombers moved from Caucasus to Iraq
1 armour moved from Northwest Persia to Iraq
15 armour and 29 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 infantry moved from Ukraine to Bryansk
2 bombers moved from Ukraine to Bryansk
1 artillery moved from Tambov to Bryansk
2 infantry moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Novgorod to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Iraq
Germans attack with 1 armour, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 factory_minor and 6 infantry
Germans win, taking Iraq from British with 1 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for British: 6 infantry
Battle in Persia
Germans attack with 15 armour and 29 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 15 armour and 28 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Bryansk to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
5 infantry moved from Tambov to Rostov
13 artilleries moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
3 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Northwest Persia to Persia
1 aaGun moved from Caucasus to Northwest Persia
4 tactical_bombers moved from Iraq to Northwest Persia
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
2 fighters moved from Archangel to Germany
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
4 infantry moved from Bulgaria to Yugoslavia
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery placed in France
2 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 4.
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,1,3,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,5,4,5,4,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,6,4
Germans collect 56 PUs (12 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Bump #1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 32 PUs;
Russians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
1 artillery and 1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Smolensk to Archangel
1 artillery and 2 infantry moved from Russia to Tambov
6 artilleries and 32 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Smolensk to Belarus
6 artilleries and 12 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 12 artilleries and 44 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 12 artilleries and 44 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Bryansk
3 aaGuns moved from Russia to Bryansk
Place Units - Russians
2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Malaya to Shan State
4 fighters moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
3 tactical_bombers moved from Volgograd to Samara
Combat - Japanese
Battle in Samara
Japanese attack with 3 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kwangtung
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 3 artilleries, 6 infantry and 1 mech_infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 3 artilleries, 6 infantry and 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 tactical_bombers moved from Shan State to 78 Sea Zone
2 fighters moved from Shan State to 78 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 78 Sea Zone
1 submarine moved from 39 Sea Zone to 78 Sea Zone
2 bombers moved from Shan State to Persia
2 fighters moved from Shan State to Sumatra
1 battleship, 2 carriers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 24 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Samara to Volgograd
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 mech_infantry
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Adding units owned by Japanese to Novosibirsk: 1 mech_infantry
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs total
Totally asleep during Japans turn. Never intended to open up Mongolia to Russia. Sorry about that.
Bump#2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 artilleries, 3 fighters and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 5 carriers, 3 cruisers, 10 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Korea
Chinese take Manchuria from Japanese
Americans take Korea from Japanese
kamikaze? scramble?
No scramble. I forgot how awful Japan is doing!! Nice job on your part.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - British
1 armour, 4 artilleries, 15 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs total
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - British
1 armour, 4 artilleries, 15 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to Burma
Place Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode