@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
The map didn’t post?
hmmm doesnt seems so, damn it, Ill check the dices and repost
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Tambov
2 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
those were the combat moves, ill just continue and edit the battles, I think its ok, tell me if you see something wrong.
Sorry about that!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Tambov
2 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Adding units owned by Germans to Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Kazakhstan to Russia
2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 23 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Sorry for the mail mess… it would be better just to edit all, too late here going to bed
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
4 fighters moved from 35 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Java
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser and 1 transport
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
4 fighters moved from Celebes to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
2 infantry moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Hunan to Jehol
1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
3 transports moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Philippines
2 fighters and 4 tactical_bombers moved from French Indo China to Philippines
2 tactical_bombers moved from Japan to Philippines
1 fighter moved from 34 Sea Zone to Manchuria
1 infantry moved from West India to India
1 infantry moved from India to Burma
EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
EDIT: 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 39 Sea Zone
1 infantry placed in India
3 infantry placed in French Indo China
2 submarines placed in 6 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 submarines moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 1.
Americans undo move 1.
Americans undo move 1.
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 artilleries and 10 infantry moved from Szechwan to Kweichow
1 artillery and 8 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Kweichow
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Syria
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Syria
3 artilleries and 22 infantry moved from Persia to Northwest Persia
1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Germans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
British take 109 Sea Zone from Germans
Combat - British
Battle in Syria
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 marine
British win, taking Syria from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Northwest Persia
British attack with 1 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 armour, 3 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Non Combat Move - British
2 tactical_bombers moved from Syria to Egypt
1 bomber moved from Syria to Egypt
2 aaGuns moved from Persia to Northwest Persia
1 aaGun and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Syria to Egypt
2 mech_infantrys moved from Egypt to Iraq
Place Units - British
3 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 fighter placed in Union of South Africa
British undo move 3.
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,4,4,6,3,3,6,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 99 Sea Zone to Syria
1 fighter moved from Greece to Syria
1 bomber moved from Tunisia to Syria
Combat - Italians
Battle in Crete
Battle in Syria
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Crete from Neutral_Allies, taking Syria from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Syria to Greece
1 fighter moved from Syria to 99 Sea Zone
1 bomber moved from Syria to Greece
2 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Greece
2 armour moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 fighter
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Kazakhstan
2 bombers moved from Greece to Kazakhstan
3 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Vologda to Samara
1 mech_infantry moved from Nenetsia to Samara
4 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Greece to Tambov
2 bombers moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Greece to Smolensk
1 tactical_bomber moved from Bryansk to Samara
2 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Tambov from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Kazakhstan to French Indo China
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Tambov to Greece
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Samara to Bryansk
2 bombers moved from Samara to Greece
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Western Germany to Bryansk
1 artillery moved from Norway to Finland
1 infantry moved from Bryansk to Rostov
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
3 artilleries placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Bump.
Bump.