767bd98d-3098-4370-ae6c-4508af255585-dawg-64-v-mike-g40-start-round-5-AZ FR-7.tsvg
Witt and his Private Panic, 40 Balanced
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You trying to open the Banknof Anzac?
Am out in town, but will do my goes in an hour. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Germans buy 3 armour, 2 bombers, 1 destroyer, 2 fighters, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
3 armour, 4 bombers and 3 mech_infantrys moved from Iraq to Egypt
8 armour, 2 artilleries, 1 infantry and 11 mech_infantrys moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Western Germany to 91 Sea Zone
9 fighters moved from 111 Sea Zone to 91 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western Germany to Southern ItalyCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Egypt
Germans attack with 11 armour, 2 artilleries, 4 bombers, 1 infantry and 14 mech_infantrys
ANZAC defend with 1 bomber; British defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 5 mech_infantrys; Americans defend with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans win, taking Egypt from British with 7 armour and 1 bomber remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 bomber
Casualties for Germans: 4 armour, 2 artilleries, 3 bombers, 1 infantry and 14 mech_infantrys
Casualties for British: 2 armour, 3 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys
Casualties for Americans: 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Battle in 91 Sea Zone
Germans attack with 9 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 carrier, 4 destroyers, 3 fighters and 4 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is -35
Casualties for Germans: 9 fighters and 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 4 destroyers and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 cruiser and 4 fighters
British defend with 2 fighters; Americans defend with 1 destroyer and 1 fighter
1 cruiser owned by the Germans retreated to 111 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 4 fighters
Casualties for Americans: 1 destroyer and 1 fighter
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
4 artilleries moved from Scotland to 111 Sea Zone
1 bomber moved from Egypt to Iraq
3 mech_infantrys moved from Caucasus to Persia
5 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
4 artilleries, 5 carriers and 9 transports moved from 111 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 4 artilleries and 4 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western GermanyPlace Units - Germans
3 armour placed in Iraq
3 mech_infantrys placed in Caucasus
2 bombers and 1 mech_infantry placed in Volgograd
2 fighters placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 75 PUs (5 lost to blockades); end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUsTerritory Summary for Germans :
Anhwe : 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Egypt : 1 flag, 1 airfield, 7 armour, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield and 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Germany : 1 factory_major
Norway : 1 aaGun, 4 artilleries and 4 infantry
Southern Italy : 3 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 factory_minor
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 bombers, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
113 Sea Zone : 5 carriers and 9 transports
Bulgaria : 1 flag
Iraq : 1 flag, 3 armour, 1 bomber, 1 factory_minor and 5 mech_infantrys
Northwest Persia : 1 flag, 3 mech_infantrys
Persia : 3 mech_infantrys
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 80 / 110
Russians : 0 / 0
Japanese : 38 / 32
Americans : 59 / 94
Chinese : 0 / 2
British : 24 / 34
UK_Pacific : 15 / 20
Italians : 20 / 11
ANZAC : 21 / 40
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from Anhwe to KoreaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 fighter moved from Korea to Manchuria
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Hunan
1 fighter moved from Anhwe to French Indo China
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,5,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,2,3,4,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,1,2,6,1,1,3,1,3
Japanese collect 16 PUs (25 lost to blockades); end with 16 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 fighter
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 7 infantry
41 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 80 / 110
Russians : 0 / 0
Japanese : 41 / 16
Americans : 56 / 94
Chinese : 0 / 2
British : 24 / 34
UK_Pacific : 15 / 20
Italians : 20 / 11
ANZAC : 21 / 40
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from India to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
4 fighters moved from United Kingdom to Scotland
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 20 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Korea
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 carriers moved from 19 Sea Zone to 18 Sea Zone
1 carrier moved from 20 Sea Zone to 18 Sea Zone
2 destroyers moved from 6 Sea Zone to 18 Sea Zone
1 transport moved from 19 Sea Zone to 18 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in Scotland
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 artillery
Americans win, taking Scotland from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Kiangsu
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 airfield, 7 armour, 1 factory_minor and 1 harbour
Germans win with 6 armour remaining. Battle score for attacker is -20
Casualties for Germans: 1 armour
Casualties for Americans: 2 artilleries, 1 bomber and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Germans to Americans
EDIT: Turning off Edit Mode
2 transports moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Scotland to 109 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 carriers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Kiangsu to 18 Sea Zone
1 tactical_bomber moved from Manchuria to 18 Sea Zone
2 fighters moved from Korea to 18 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Manchuria to 18 Sea Zone
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Soviet Far East to SiberiaPlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 tactical_bomber placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 99 to 94
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 111 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
7 artilleries and 9 infantry moved from Eastern Persia to PersiaCombat - British
Battle in 111 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Persia
British attack with 7 artilleries and 9 infantry
Germans defend with 3 mech_infantrys; Italians defend with 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
7 artilleries owned by the British retreated to Eastern Persia
Italians win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for British: 9 infantry
Casualties for Italians: 5 infantry and 1 mech_infantry
Battle in Egypt
British attack with 3 mech_infantrys
Germans defend with 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Germans win with 6 armour remaining. Battle score for attacker is -12
Casualties for British: 3 mech_infantrysNon Combat Move - British
2 artilleries and 5 infantry moved from West India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
2 fighters moved from 111 Sea Zone to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 23 to 20
EDIT: Turning off Edit Mode -
My tiny chance of regaining Egypt did not come good!
Has the time come to retire graciously?
Can you retire graciously through gritted teeth? :-D
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I could. Not should you can.
Thanks for the fame. How are uour other two going? -
Seem to be doing well against SA.
Too early to say against C1. He J1’d, G2’d and Vichy Franced, all of which are new against me, so harder to read.
In both cases I am allies with all the balanced mod allied NOs in play. The plan is to then play them as axis, so then we’ll see if I am getting any better!
At least I made you work hard to beat me. Something I suppose! :-P
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Are you up for beating me again witt?
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I can.
BM again? Either have all the NOs this time or let me be the Alluez with those fewer ones. -
I’ll be the allies with all the NOs then.
This time I WILL beat you! :-P
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I do not doubt it, Ike.
Will set up,
Unless you
Have time now.
Back in 30.





