@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Witt and his Private Panic, 40 Balanced
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Bloody hell wittmann! Just as I thought I was getting myself out of trouble in Europe you go and take Iraq. How very dare you! :-P
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Japan is sacrificing itself for the good of all evil regimes out there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Ukraine to CaucasusCombat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
1 infantry moved from France to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3,6,3,5,3,3,6,2,6
Italians collect 5 PUs (12 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Sikang : 1 mech_infantry
France : 1 aaGun, 1 artillery and 2 infantry
Western Germany : 1 aaGun
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 armour and 2 mech_infantrys
Greece : 1 flag, 1 infantry
Northwest Persia : 1 bomber
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 76 / 103
Russians : 0 / 0
Japanese : 40 / 43
Americans : 55 / 90
Chinese : 0 / 2
British : 31 / 40
UK_Pacific : 16 / 22
Italians : 17 / 5
ANZAC : 21 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
1 fighter moved from Philippines to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 bomber moved from Philippines to 18 Sea Zone
1 fighter moved from Caroline Islands to 18 Sea Zone
1 fighter moved from Philippines to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 18 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Guam
1 fighter moved from 18 Sea Zone to Guam
1 fighter moved from 18 Sea Zone to Guam
1 fighter moved from 19 Sea Zone to Guam
1 tactical_bomber moved from 19 Sea Zone to Guam
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
1 carrier and 1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 33 to 30
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 infantry, 6 mech_infantrys and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
8 fighters, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
3 armour moved from Iraq to Trans-Jordan
4 bombers moved from Northwest Persia to Trans-Jordan
1 infantry moved from Amur to ManchuriaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Germans attack with 6 armour, 4 bombers and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 6 armour, 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 bombers moved from Trans-Jordan to Northwest Persia
1 armour and 5 mech_infantrys moved from Rostov to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 aaGun moved from Iraq to Trans-Jordan
2 armour moved from Caucasus to Iraq
3 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
4 infantry moved from Normandy Bordeaux to France
8 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Southern France to France
1 infantry moved from Southern France to France
2 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Caucasus
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Rostov
Germans undo move 2.
2 armour and 1 mech_infantry placed in Caucasus
1 mech_infantry placed in Rostov
1 artillery placed in Western Germany
2 artilleries placed in France
Germans undo move 7.
2 artilleries placed in Western Germany
1 infantry placed in France
5 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 79 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUsTerritory Summary for Germans :
Manchuria : 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Trans-Jordan : 1 flag, 1 aaGun, 6 armour and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 7 infantry and 4 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 9 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 5 mech_infantrys
Germany : 1 factory_major
Norway : 1 aaGun and 5 infantry
Southern Italy : 2 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 factory_minor and 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 tactical_bomber and 9 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 1 infantry
Northwest Persia : 1 flag, 3 armour, 4 bombers and 6 mech_infantrys
Persia : 1 flag, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 79 / 110
Russians : 0 / 0
Japanese : 40 / 43
Americans : 55 / 90
Chinese : 0 / 2
British : 28 / 40
UK_Pacific : 16 / 22
Italians : 17 / 5
ANZAC : 21 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from French Indo China to Malaya
3 infantry and 1 mech_infantry moved from Shan State to Malaya
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour; Americans defend with 2 artilleries
retreated to Malaya
UK_Pacific win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery
Battle in 17 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 17 Sea Zone from Americans with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Malaya to Yunnan
1 infantry moved from Yunnan to Shan State
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 5 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery, 1 fighter and 5 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
41 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 carrier and 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 79 / 110
Russians : 0 / 0
Japanese : 44 / 39
Americans : 55 / 90
Chinese : 0 / 2
British : 28 / 40
UK_Pacific : 12 / 22
Italians : 17 / 5
ANZAC : 21 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 4 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
3 fighters moved from Egypt to Trans-Jordan
2 artilleries, 2 carriers, 6 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Malaya to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from United Kingdom to 110 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 carrier and 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangtung
Americans attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 2 infantry
Americans win, taking Kwangtung from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 6 armour and 3 mech_infantrys
Germans win with 4 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun, 2 armour and 3 mech_infantrys
Casualties for Americans: 2 artilleries, 2 fighters and 2 infantry
1 fighter owned by the Americans retreatedNon Combat Move - Americans
1 fighter moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
5 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 20 Sea Zone
8 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 17 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 99 to 94
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 38 PUs;
British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 bomber moved from India to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 armour
British win, taking Trans-Jordan from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 4 armour
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Persia to India
2 artilleries and 4 infantry moved from West India to Eastern Persia
2 artilleries and 6 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 26 to 23
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 38 PUs;
British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 bomber moved from India to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 armour
British win, taking Trans-Jordan from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 4 armour
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Persia to India
2 artilleries and 4 infantry moved from West India to Eastern Persia
2 artilleries and 6 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 26 to 23
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Please use the second UK save Leo - I had forgotten to move a DD.
If you win this game I shall be VERY annoyed with you!
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If we are still playing this gane in May, I will be even more annoyed!
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Your annoyance I can put up with!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Persia to Northwest PersiaPlace Units - Italians
1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,6,5,2,2,2,3,2,4
Italians collect 7 PUs (12 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUsTerritory Summary for Italians :
Sikang : 1 mech_infantry
France : 1 aaGun, 1 artillery and 2 infantry
Western Germany : 1 aaGun
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 armour and 1 mech_infantry
Greece : 1 flag, 1 infantry
Northwest Persia : 1 bomber
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 76 / 110
Russians : 0 / 0
Japanese : 40 / 39
Americans : 55 / 94
Chinese : 0 / 2
British : 29 / 42
UK_Pacific : 16 / 23
Italians : 19 / 10
ANZAC : 21 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from Guam to 19 Sea Zone
1 tactical_bomber moved from Guam to 19 Sea Zone
2 fighters moved from Guam to 18 Sea Zone
1 fighter moved from Guam to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Philippines to Malaya
1 fighter moved from 19 Sea Zone to Philippines
2 fighters moved from 18 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 destroyer placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 33 to 30
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Combat Move - French
Turn Complete - French
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I had planned Grrmany, but needed to help with children and packing.
Will Be a long wait. Sorry! -
The calm before the storm?! Will you have access to the game while you are away?
Have a great time in your native land. If we Brexit you’ll be banished there anyway. We may allow you to visit every 3 months for the BoB.
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I want Brexit: can’t sand all these foreigners you have let in.
No gaming. Only help with rules and friendly chit chat (if my mum and dad still have Wifi).





