@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 bomber moved from 37 Sea Zone to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries, 1 bomber and 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 74 / 98
Russians : 0 / 0
Japanese : 44 / 44
Americans : 55 / 92
Chinese : 0 / 2
British : 33 / 43
UK_Pacific : 12 / 22
Italians : 17 / 7
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangtung
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Cyprus to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
3 fighters placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 96 to 91
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 42 PUs;
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 bomber moved from Persia to Burma
1 mech_infantry moved from Iraq to Eastern Persia
6 fighters moved from Persia to Eastern Persia
1 armour moved from India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 6 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Eastern Persia from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - British
6 fighters moved from Eastern Persia to Iraq
3 artilleries and 3 infantry moved from India to West India
1 bomber moved from Burma to India
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Place Units - British
7 infantry placed in United Kingdom
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 42 PUs;
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 bomber moved from Persia to Burma
1 mech_infantry moved from Iraq to Eastern Persia
6 fighters moved from Persia to Eastern Persia
1 armour moved from India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 6 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Eastern Persia from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - British
6 fighters moved from Eastern Persia to Iraq
3 artilleries and 3 infantry moved from India to West India
1 bomber moved from Burma to India
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Place Units - British
7 infantry placed in United Kingdom
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 23 to 20
EDIT: Turning off Edit Mode
Leo - use the second version - which deducts the 3 ipcs from UK Pacific income.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 bomber moved from Volgograd to Eastern Persia
Combat - Italians
Battle in Eastern Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians win, taking Eastern Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Northern Italy to France
1 bomber moved from Eastern Persia to Volgograd
Place Units - Italians
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,4,5,5,4,3,5,6,4,4
Italians collect 12 PUs (5 lost to blockades); end with 15 PUs total
Territory Summary for Italians :
Yunnan : 1 mech_infantry
Sikang : 1 mech_infantry
France : 1 aaGun, 1 artillery and 3 infantry
Western Germany : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Volgograd : 1 bomber
Turkmenistan : 1 flag
Caucasus : 2 mech_infantrys
Greece : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 74 / 98
Russians : 0 / 0
Japanese : 41 / 44
Americans : 55 / 91
Chinese : 0 / 2
British : 33 / 39
UK_Pacific : 15 / 20
Italians : 17 / 15
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
how do you like those Italian cookies? Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â
B%$*!>&s!
And what happened to my convoy damage! Even the dice are on your side witt!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
3 fighters moved from Philippines to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
ANZAC attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to Philippines
1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
3 fighters moved from 21 Sea Zone to Philippines
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 32 to 29
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 factory_minor, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 tactical_bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - Germans
2 bombers and 2 fighters placed in Western Germany
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Rostov
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Territory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 5 fighters, 1 harbour, 5 infantry and 5 mech_infantrys
Germany : 1 factory_major
Norway : 1 aaGun and 5 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 factory_minor and 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 4 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Eastern Persia : 1 infantry
Northwest Persia : 1 flag, 1 aaGun, 4 armour, 6 artilleries and 9 mech_infantrys
Persia : 1 flag, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 76 / 103
Russians : 0 / 0
Japanese : 40 / 44
Americans : 55 / 91
Chinese : 0 / 2
British : 31 / 39
UK_Pacific : 16 / 20
Italians : 17 / 15
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I would like another Ft in 112 from W Gewrmany, but could not ediy it out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from French Indo China to Kwangtung
1 fighter moved from Japan to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 2 mech_infantrys
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 4 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 destroyers and 2 transports
ANZAC win with 2 destroyers and 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 fighter and 1 infantry
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 5 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
Burma : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 7 infantry
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 76 / 103
Russians : 0 / 0
Japanese : 44 / 44
Americans : 55 / 91
Chinese : 0 / 2
British : 31 / 39
UK_Pacific : 12 / 20
Italians : 17 / 15
ANZAC : 21 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I thought you might risk your bomber with the TTs there. Great!
Odds were totally on your side, but I like a challenge, as you know.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Caroline Islands to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Kwangtung to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 94 to 89
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
Will use edit to move a US fighter to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 38 PUs;
British buy 4 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from West India to Eastern Persia
2 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
2 fighters moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Persia
1 bomber moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
British attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 mech_infantry
British win, taking Eastern Persia from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Persia
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Persia to Iraq
2 fighters moved from Eastern Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Burma to India
1 artillery and 4 infantry moved from India to West India
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 24 to 21
EDIT: Adding units owned by Americans to Iraq: 1 fighter
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode