@captainwalker 2026-1-6-oztea-1939-global.tsvg This is my file of germany
Witt and his Private Panic, 40 Balanced
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 bomber moved from Northwest Persia to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,1,4,6,3,2,1,3,6,4
Italians collect 8 PUs (12 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUsTerritory Summary for Italians :
Sikang : 1 mech_infantry
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
France : 1 aaGun, 1 artillery and 2 infantry
Western Germany : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 mech_infantry
Greece : 1 flag, 1 infantry
Iraq : 1 armour, 1 bomber and 1 mech_infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 76 / 102
Russians : 0 / 0
Japanese : 38 / 36
Americans : 55 / 89
Chinese : 3 / 5
British : 28 / 38
UK_Pacific : 15 / 20
Italians : 20 / 10
ANZAC : 21 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
3 fighters moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Malaya to Shan State
1 bomber moved from Malaya to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
ANZAC win, taking Shan State from Japanese with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 submarine moved from 36 Sea Zone to 38 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 38 to 35
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from West India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Combat Move - French
Turn Complete - French
-
Welcome back witt!
-
Thanks. Hope you and the wife have been well.
I have RAF, as Al has fallen asleep, so cannot play just yet.
Had a great time, as always. Glad to be back though -
May not be able to play again until tomorrow afternoon, so no hurry Leo.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 fighters moved from 111 Sea Zone to 109 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
8 transports moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
5 artilleries, 7 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
5 artilleries, 2 carriers, 9 infantry, 2 mech_infantrys and 8 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries, 9 infantry and 2 mech_infantrys moved from 111 Sea Zone to Scotland
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Persia to Eastern Persia
4 bombers moved from Northwest Persia to Eastern Persia
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-JordanCombat - Germans
Battle in Scotland
Germans attack with 5 artilleries, 9 infantry and 2 mech_infantrys
British defend with 1 airfield; Americans defend with 1 artillery
Germans win, taking Scotland from British with 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Persia
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 109 Sea Zone
Germans attack with 7 fighters
Americans defend with 2 transports
Germans win with 7 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 aaGun moved from 111 Sea Zone to Scotland
7 fighters moved from 109 Sea Zone to 111 Sea Zone
3 fighters moved from 110 Sea Zone to 111 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
3 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 bombers moved from Eastern Persia to Iraq
1 infantry moved from France to Western Germany
2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 armour placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,1,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 74 PUs (5 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsTerritory Summary for Germans :
Anhwe : 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Trans-Jordan : 8 armour, 2 artilleries, 1 infantry and 11 mech_infantrys
Scotland : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 10 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 factory_minor
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 3 armour, 4 bombers, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, 5 mech_infantrys
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 5 carriers, 1 cruiser, 10 fighters and 9 transportsProduction/PUs Summary :
Germans : 79 / 103
Russians : 0 / 0
Japanese : 37 / 36
Americans : 55 / 89
Chinese : 3 / 5
British : 26 / 38
UK_Pacific : 16 / 20
Italians : 20 / 10
ANZAC : 21 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 12 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to KiangsuCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 6 infantry
ANZAC defend with 2 artilleries and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 4 infantry
Americans defend with 2 artilleries and 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,6,3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,3,6,5,5,1,1,1,6,1,4,6,5,2,4,1,1,5,3
Japanese collect 32 PUs (12 lost to blockades); end with 32 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 2 infantry
Kiangsu : 1 flag, 4 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery and 2 fighters
Shan State : 1 flag, 1 artillery and 4 infantry
Burma : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 6 infantry
41 Sea Zone : 1 flag
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 79 / 103
Russians : 0 / 0
Japanese : 44 / 32
Americans : 55 / 89
Chinese : 0 / 5
British : 26 / 38
UK_Pacific : 12 / 20
Italians : 20 / 10
ANZAC : 21 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
9 destroyers moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from Guam to Korea
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
9 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 bomber moved from Philippines to KwangtungCombat - Americans
Battle in 6 Sea Zone
Americans attack with 11 destroyers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 11 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Germans defend with 1 destroyer
Americans win with 9 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Korea
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 aaGun and 2 infantry
Americans win, taking Korea from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Kwangtung
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Kwangtung from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Germans to Americans
EDIT: Removing units owned by Americans from Alaska: 1 infantry
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
4 fighters moved from Korea to 19 Sea Zone
1 bomber moved from Kwangtung to India
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
9 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 2 Sea Zone to 15 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 2 to 1
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 99 to 94
EDIT: Turning off Edit Mode -
Sorry about the edited attack on SFE!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
Don’t know why it offered me the chance to buy that inf but gave it a go in case I was wrong about being unable to place it.
As I remember it tripleA will carry that inf forwards, so did not edit back to 5ipcs.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 36 PUs;
British buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 artilleries, 2 fighters and 17 infantry moved from United Kingdom to Scotland
7 artilleries and 9 infantry moved from West India to Eastern Persia
1 bomber moved from Egypt to PersiaCombat - British
Battle in Scotland
British attack with 6 artilleries, 2 fighters and 17 infantry
Germans defend with 1 aaGun, 1 airfield, 5 artilleries, 10 infantry and 2 mech_infantrys
11 infantry owned by the British and 6 artilleries owned by the British retreated to United Kingdom
Germans win with 5 artilleries remaining. Battle score for attacker is 25
Casualties for Germans: 1 aaGun, 10 infantry and 2 mech_infantrys
Casualties for British: 6 infantry
Battle in Eastern Persia
British attack with 7 artilleries and 9 infantry
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 7 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.Non Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from India to West India
3 infantry moved from India to West India
2 fighters moved from Scotland to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 5 mech_infantrys
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 23 to 20
EDIT: Turning off Edit Mode -
Time you won this game witt! Stop buggering about!
-
I think it is imminent.
Hope you have a fun day. I am watching football at my parents’ (who are still in Florence!). -
Eh? Is football banned at your house then?
Imminent yes - played around with abandoning and then counter-attacking Egypt, but decided that the defending together advantage slightly increased my chances if I stayed there.
-
Italian football. My parents have Italian Sky, so we can watch Fiorentina. I have come to watch, leaving my family in Hereford.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Caucasus to Persia
1 aaGun, 1 artillery and 2 infantry moved from France to Northern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,4,4,2,5,1,4,1,3
Italians collect 8 PUs (12 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsTerritory Summary for Italians :
Sikang : 1 mech_infantry
Trans-Jordan : 1 flag, 2 armour and 2 mech_infantrys
Western Germany : 1 aaGun
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Turkmenistan : 1 flag
Greece : 1 flag, 1 infantry
Iraq : 1 bomber
Persia : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 78 / 103
Russians : 0 / 0
Japanese : 38 / 32
Americans : 59 / 94
Chinese : 0 / 2
British : 26 / 34
UK_Pacific : 15 / 20
Italians : 20 / 11
ANZAC : 21 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 11 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Malaya to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from India to IraqCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 4 infantry
ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.Non Combat Move - ANZAC
1 bomber moved from Iraq to Egypt
1 submarine moved from 38 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to India
2 fighters moved from Shan State to 37 Sea Zone
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 43 to 40
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Combat Move - French
Turn Complete - French





