16L Arthur Bomber Harris (Axis) vs MrRoboto (Allies) BM

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans


  • Sorry, flipped through the post commands.  Here is the end of J9.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 9 aaGuns; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 artillery, 2 fighters and 2 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Egypt to Caucasus
                1 infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 artillery and 2 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 2 armour
                    British win, taking Caucasus from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Caucasus to Iraq
                2 fighters moved from Caucasus to Northwest Persia
                2 artilleries, 3 infantry and 2 mech_infantrys moved from West India to Eastern Persia
                2 mech_infantrys moved from Eastern Persia to Persia
                1 infantry moved from Nigeria to French Equatorial Africa
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 mech_infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                3 aaGuns placed in Egypt
                3 aaGuns placed in Iraq
                3 aaGuns placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,3,1,1,4,1
                British collect 32 PUs (8 lost to blockades); end with 32 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from Rostov to Caucasus
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 marine moved from Southern Italy to 95 Sea Zone
                1 battleship and 1 marine moved from 95 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                      Italians take 99 Sea Zone from British
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                5 fighters moved from Gibraltar to Southern Italy

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Caucasus from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Malta
                    Italians attack with 1 artillery, 1 infantry and 1 marine
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry, 6 marines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to United Kingdom
                4 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 cruiser, 2 destroyers and 1 transport moved from 105 Sea Zone to 112 Sea Zone
                4 fighters and 4 tactical_bombers moved from Greece to Western Germany
                3 armour moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                17 bombers moved from Gibraltar to Western Germany
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,5,3,3 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.

    Non Combat Move - Germans
                4 mech_infantrys moved from Bessarabia to Rostov
                6 aaGuns moved from Rostov to Caucasus
                8 mech_infantrys moved from Eastern Poland to Ukraine
                3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
                4 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                3 artilleries, 1 infantry and 6 marines placed in Western Germany
                Germans undo move 1.
                1 artillery, 1 infantry and 6 marines placed in Western Germany
                4 artilleries placed in Germany
                5 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 2 destroyers and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 2 destroyers and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs


  • Unless I am missing something major, the game should come to an end next round when Germany captures London.

  • 19 18

    Unfortunately yes.

    I really don’t want to diss you, mate. You adopted that horrible strategy and played it out flawlessly.

    But this is quite possibly the least fun I ever had playing this game. And I played probably more than 200 games. I would even go so far as to question my willingness to continue playing the game at all, since the bomber strategy is used so much lately.


  • Bombers are quite useful.  This time I didn’t do a true dark skies strategy where I would have 18 bombers by G7.  I just play patiently with my Russia drive.

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