@dawgoneit I edited the Yunnan casualties to keep UK fighters instead of ANZAC and assumed no scramble for Northern Italy as it would be nearly 100% win rate for me
16L BerntBernt (Axis) vs. MrRoboto (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Sikang to Tsinghai
1 armour moved from Shensi to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Tsinghai
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kansu to Shensi
1 artillery moved from Hopei to Anhwe
2 fighters moved from Chahar to French Indo China
1 bomber moved from Tsinghai to Chahar
1 mech_infantry moved from Hopei to Chahar
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 3 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 aaGuns and 4 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 1 cruiser and 9 submarines moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from 41 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
5 fighters moved from Japan to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to French Indo China
1 aaGun and 2 infantry moved from Korea to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in India
4 fighters and 2 infantry placed in Japan
1 carrier and 2 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Dutch New Guinea to 36 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Kwangtung
Battle in Malaya -
3 hits with my 7 subs.
tip 2 bs and 1 carrier?
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Yes please.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Dutch New Guinea to 36 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Kwangtung
Battle in Malaya
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 8 destroyers, 7 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters, 13 submarines and 3 transports
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 3 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans -
OOL?
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Keep one BB and 8 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from Iraq to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 bomber moved from 41 Sea Zone to Java
1 armour moved from Iraq to Eastern Persia
2 armour and 4 mech_infantrys moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
3 artilleries and 8 infantry moved from Iraq to Northwest Persia
4 fighters moved from Egypt to Persia
5 fighters and 2 tactical_bombers moved from Iraq to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Brazil to French GuianaPlace Units - British
3 infantry placed in Iraq
1 artillery, 1 infantry and 1 tactical_bomber placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Iraq
1 armour and 2 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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That US naval battle went 161 IPC more in your favour than average!
Good move :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoCombat - Italians
Battle in MoroccoNon Combat Move - Italians
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Tobruk to 91 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Rostov to Tambov
1 artillery and 1 infantry moved from Ukraine to RostovPlace Units - Italians
1 destroyer placed in 97 Sea Zone
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
2 artilleries and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
Yeah, I have to admit, that was a lucky battle. Way better than I expected.
The good thing as the attacker is, that you can retreat if the first round goes badly.
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not even one japanese ship anywhere on the map. that’s a rare occasion indeed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Smolensk
1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
2 bombers moved from Bryansk to 98 Sea Zone
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
13 armour and 33 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Japan to 20 Sea Zone
1 armour moved from Sikang to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
Germans take Novosibirsk from Russians
3 fighters and 2 tactical_bombers moved from India to MalayaCombat - Germans
Battle in 20 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 13 armour and 33 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 13 armour and 33 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Germans attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 armour, 1 harbour and 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
2 artilleries moved from Tambov to Volgograd
3 artilleries and 13 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Poland
10 armour moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 bomber moved from 98 Sea Zone to Tobruk
1 bomber moved from Smolensk to Western Germany
1 fighter and 2 tactical_bombers moved from Smolensk to Bessarabia
1 bomber moved from 20 Sea Zone to JapanPlace Units - Germans
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
9 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Bryansk
1 artillery, 1 fighter and 2 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Tambov
2 infantry and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 armour, 10 artilleries and 42 infantry moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry; Italians defend with 1 aaGun
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 armour, 10 artilleries and 42 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 armour, 10 artilleries and 41 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Russia to Vologda
5 aaGuns moved from Russia to Samara
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in Russia
Russians undo move 1.
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
4 fighters moved from India to Kwangtung
1 fighter moved from India to 37 Sea Zone
1 bomber moved from Chahar to KwangtungCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 bomber and 4 fighters
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from Shensi to French Indo China
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
3 fighters moved from Kwangtung to Kwangsi
1 aaGun and 3 infantry moved from French Indo China to Kwangsi
1 aaGun and 1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
2 artilleries and 6 infantry moved from India to Burma
1 aaGun moved from Amur to Buyant-Uhaa
4 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers and 3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Japanese collect 57 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 1 destroyer, 5 infantry, 3 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 5 destroyers, 4 fighters, 3 submarines and 4 transports
Germans defend with 2 fighters; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Italians -
ool? Do you want to keep your only destroyer, to defend against my submarines?
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Max defense, fighters as last casualties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 armour moved from Eastern Persia to India
UK_Pacific take India from Japanese
UK_Pacific take Malaya from Americans
UK_Pacific take Kwangtung from Americans
3 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from West India to India
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Non Combat Move - British
3 artilleries and 7 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
1 artillery, 9 fighters and 3 tactical_bombers moved from Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 bomber moved from Java to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs





