Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 36 PUs;
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Vologda to Archangel
1 armour moved from Evenki National Okrug to Archangel
1 bomber moved from Russia to Archangel
Combat - British
Battle in Archangel
British attack with 2 armour and 1 bomber
Germans defend with 2 infantry
British roll dice for 2 armour and 1 bomber in Archangel, round 2 : 3/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Archangel to United Kingdom
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to 36 Sea Zone: 2 carriers and 4 fighters
EDIT: Removing units owned by British from 37 Sea Zone: 1 carrier, 2 fighters and 2 transports
EDIT: Adding units owned by British to 36 Sea Zone: 2 transports
EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by British from India: 2 armour and 2 infantry
EDIT: Adding units owned by British to Burma: 2 armour and 2 infantry
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Removing units owned by British from Egypt: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Morocco: 1 armour
EDIT: Adding units owned by British to Libya: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 36 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 61 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 41 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 53 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 44 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Territory Summary for British :
36 Sea Zone : 1 carrier, 2 fighters and 2 transports
41 Sea Zone : 4 submarines
61 Sea Zone : 1 carrier
Algeria : 1 flag
Archangel : 2 armour
Burma : 2 armour and 2 infantry
French Indo-China Thailand : 1 flag
India : 1 factory
Libya : 1 flag, 1 armour
Malaya : 1 flag
Morocco : 1 flag
Persia : 1 aaGun
Russia : 2 fighters
Trans-Jordan : 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 5 armour, 1 artillery, 1 bomber, 1 factory and 6 infantry
Production/PUs Summary :
Russians : 18 / 22
Germans : 44 / 45
British : 34 / 34
Japanese : 21 / 21
Americans : 51 / 51
I totally forgot about non-combat move :-o….hence all the edit…
Good move on London invasion! That’s a tough one!
figured i had to pull you away from asia :D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 8x factory; Remaining resources: 13 PUs;
Japanese buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Central America to 18 Sea Zone
1 infantry moved from Central America to 18 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Brazil
Japanese take Brazil from Americans
1 artillery moved from 22 Sea Zone to Brazil
1 bomber moved from East Indies to 36 Sea Zone
3 fighters moved from East Indies to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 3 fighters
British defend with 1 carrier, 2 fighters and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 18
Casualties for British: 1 carrier, 2 fighters and 2 transports
Casualties for Japanese: 3 fighters
Non Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Japan
Place Units - Japanese
2 aaGuns and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total
Territory Summary for Japanese :
22 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Brazil : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
Central America : 1 flag
East Indies : 1 artillery, 1 factory and 3 infantry
Eastern Australia : 1 flag
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 8 fighters and 12 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flag
Production/PUs Summary :
Russians : 18 / 22
Germans : 44 / 45
British : 34 / 34
Japanese : 24 / 24
Americans : 48 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Philippine Islands to Japan
1 infantry moved from Formosa to 61 Sea Zone
1 artillery moved from Kiangsu to 61 Sea Zone
2 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
1 battleship and 1 cruiser moved from 61 Sea Zone to 37 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
2 fighters moved from 61 Sea Zone to East Indies
2 fighters moved from 61 Sea Zone to East Indies
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to New Guinea
Combat - Americans
Battle in East Indies
Americans attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 artillery, 1 factory and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in East Indies, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in East Indies, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 3 infantry in East Indies, round 2 : 1/4 hits
3 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Japan causes 5 damage total.
Non Combat Move - Americans
2 fighters moved from Kiangsu to Russia
2 fighters moved from 61 Sea Zone to Russia
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
4 fighters moved from East Indies to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 47 Sea Zone
1 fighter moved from 61 Sea Zone to 47 Sea Zone
1 carrier moved from 61 Sea Zone to 49 Sea Zone
1 fighter moved from 61 Sea Zone to 49 Sea Zone
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
6 submarines moved from 52 Sea Zone to 40 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 bomber moved from Japan to Kwangtung
1 armour moved from Kiangsu to Sinkiang
1 armour moved from Kwangtung to Sinkiang
Place Units - Americans
2 infantry placed in Kwangtung
2 infantry placed in Kiangsu
Americans undo move 2.
1 bomber and 1 fighter placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to East Mexico: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Territory Summary for Americans :
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 transports
40 Sea Zone : 6 submarines
42 Sea Zone : 1 submarine
47 Sea Zone : 1 carrier, 1 fighter and 1 transport
49 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Alaska : 1 fighter
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 2 infantry
East Mexico : 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 2 aaGuns, 1 armour, 1 factory, 1 fighter and 8 infantry
Formosa : 1 flag, 1 armour
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory and 1 fighter
Kwangtung : 1 flag, 1 bomber, 1 factory and 2 infantry
Manchuria : 1 flag, 1 artillery, 1 factory and 2 infantry
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippine Islands : 1 flag
Russia : 4 fighters
Sinkiang : 2 armour
Wake Island : 1 flag, 1 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 18 / 22
Germans : 44 / 45
British : 34 / 34
Japanese : 15 / 24
Americans : 57 / 60
what about russia?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour and 2 fighters
Germans defend with 2 armour and 1 factory
Russians roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour
Non Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Kazakh S.S.R.
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
36 Sea Zone : 1 submarine
Karelia S.S.R. : 1 armour and 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 2 fighters and 14 infantry
Production/PUs Summary :
Russians : 20 / 20
Germans : 42 / 45
British : 34 / 34
Japanese : 15 / 24
Americans : 57 / 60
Here you go :-D
When you attack UK, the OOL will be AA gun, Bomber, inf, art, tank
I’m excited to see how this goes!
nice you took out two tanks at expense of russia ;) let’s see how it goes!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Germany to 5 Sea Zone
1 armour moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 armour, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber and 6 fighters moved from Northwestern Europe to 6 Sea Zone
2 armour and 4 infantry moved from 6 Sea Zone to United Kingdom
1 bomber and 8 fighters moved from 6 Sea Zone to United Kingdom
4 infantry moved from West Russia to Karelia S.S.R.
3 armour moved from Caucasus to Karelia S.S.R.
8 infantry moved from Ukraine S.S.R. to Caucasus
5 infantry moved from Poland to Ukraine S.S.R.
4 infantry moved from Poland to Belorussia
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 armour and 4 infantry
Russians defend with 1 armour and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in United Kingdom
Germans attack with 2 armour, 1 bomber, 8 fighters and 4 infantry
British defend with 1 aaGun, 5 armour, 1 artillery, 1 bomber, 1 factory and 6 infantry
Germans captures 34PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 7 fighters and 4 infantry
Casualties for British: 1 aaGun, 5 armour, 1 artillery, 1 bomber and 6 infantry
Non Combat Move - Germans
2 aaGuns moved from West Russia to Caucasus
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to Germany
Place Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
1 fighter placed in Italy
Turn Complete - Germans
Germans collect 52 PUs; end with 86 PUs total
Territory Summary for Germans :
6 Sea Zone : 1 carrier, 1 fighter and 4 transports
Belorussia : 4 infantry
Caucasus : 1 flag, 2 aaGuns, 1 factory and 19 infantry
Germany : 1 armour, 2 artilleries, 1 bomber, 1 factory and 7 infantry
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 3 armour, 1 factory and 3 infantry
Ukraine S.S.R. : 5 infantry
United Kingdom : 1 flag, 1 armour and 1 factory
Production/PUs Summary :
Russians : 18 / 20
Germans : 52 / 86
British : 26 / 0
Japanese : 15 / 24
Americans : 57 / 60
How dramatic this game turns out to be! Well done on London invasion!
I will have one shortly!
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour and 2 fighters
Germans defend with 2 armour and 1 factory
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour
Non Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Kazakh S.S.R.
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Combat Move - British
2 armour moved from Archangel to Russia
Non Combat Move - British
2 armour moved from Burma to Szechwan
1 aaGun moved from Persia to Kazakh S.S.R.
1 armour moved from Libya to Trans-Jordan
2 infantry moved from Burma to Yunnan
1 carrier moved from 61 Sea Zone to 47 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 submarines moved from 41 Sea Zone to 42 Sea Zone
Turn Complete - British
Territory Summary for British :
42 Sea Zone : 4 submarines
47 Sea Zone : 1 carrier
Algeria : 1 flag
French Indo-China Thailand : 1 flag
India : 1 factory
Kazakh S.S.R. : 1 aaGun
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag
Russia : 2 armour and 2 fighters
Szechwan : 2 armour
Trans-Jordan : 1 armour, 1 artillery and 2 infantry
Yunnan : 2 infantry
Production/PUs Summary :
Russians : 18 / 20
Germans : 52 / 86
British : 26 / 0
Japanese : 15 / 24
Americans : 57 / 60
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory; Remaining resources: 19 PUs;
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Brazil to 22 Sea Zone
1 artillery moved from Brazil to 22 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
Japanese take French West Africa from British
1 artillery moved from 23 Sea Zone to French West Africa
1 bomber moved from Japan to Manchuria
8 fighters moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 8 fighters
Americans defend with 1 artillery, 1 factory and 2 infantry
Japanese win with 1 bomber and 6 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
1 bomber and 6 fighters moved from Manchuria to Japan
Place Units - Japanese
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs total
Territory Summary for Japanese :
23 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Brazil : 1 flag
Caroline Islands : 1 infantry
Central America : 1 flag
Eastern Australia : 1 flag
French West Africa : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 7 fighters and 15 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flag
Production/PUs Summary :
Russians : 18 / 20
Germans : 52 / 86
British : 25 / 0
Japanese : 16 / 16
Americans : 57 / 60
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Kiangsu to Japan
1 bomber moved from Kwangtung to Japan
1 infantry moved from East Mexico to Central America
Americans take Central America from Japanese
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
Americans take Western Australia from Japanese
1 infantry moved from New Guinea to 49 Sea Zone
1 artillery moved from New Guinea to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to New Zealand
Americans take New Zealand from Japanese
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Eastern Australia
Americans take Eastern Australia from Japanese
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits
Bombing raid in Japan rolls: 1,3 and causes: 4 damage to unit: factory
Bombing raid in Japan causes 4 damage total.
Non Combat Move - Americans
1 submarine moved from 42 Sea Zone to 19 Sea Zone
1 submarine moved from 40 Sea Zone to 21 Sea Zone
5 submarines moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
2 armour moved from Sinkiang to Russia
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Borneo
2 carriers moved from 37 Sea Zone to 61 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 61 Sea Zone
4 fighters moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 destroyer moved from 49 Sea Zone to 61 Sea Zone
2 bombers moved from Japan to Kwangtung
1 fighter moved from Kiangsu to 61 Sea Zone
Place Units - Americans
2 transports placed in 61 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 infantry placed in Manchuria
Americans undo move 1.
2 infantry placed in Kiangsu
2 transports placed in 37 Sea Zone
Americans undo move 2.
2 infantry placed in East Indies
Americans undo move 3.
1 transport placed in 37 Sea Zone
Americans undo move 1.
1 transport placed in 61 Sea Zone
1 artillery placed in Kwangtung
2 infantry placed in Manchuria
4 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Territory Summary for Americans :
11 Sea Zone : 4 submarines
19 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
40 Sea Zone : 1 transport
41 Sea Zone : 5 submarines
45 Sea Zone : 1 transport
46 Sea Zone : 1 transport
47 Sea Zone : 1 carrier, 1 fighter and 1 transport
61 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport
Alaska : 1 fighter
Borneo : 1 flag, 1 artillery and 1 infantry
Central America : 1 infantry
East Indies : 1 flag, 1 factory and 2 infantry
Eastern Australia : 1 flag, 1 infantry
Eastern United States : 2 aaGuns, 1 armour, 1 factory, 1 fighter and 9 infantry
Formosa : 1 flag, 1 armour
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Kiangsu : 1 flag, 1 factory and 2 infantry
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory and 2 infantry
Manchuria : 1 flag, 1 factory and 2 infantry
New Guinea : 1 flag
New Zealand : 1 flag, 1 artillery and 1 infantry
Philippine Islands : 1 flag
Russia : 2 armour and 4 fighters
Wake Island : 1 flag, 1 infantry
Western Australia : 1 flag, 1 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 18 / 20
Germans : 52 / 86
British : 25 / 0
Japanese : 12 / 16
Americans : 61 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Kazakh S.S.R. to Russia
2 armour moved from Russia to Archangel
1 submarine moved from 36 Sea Zone to 34 Sea Zone
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Russia to Archangel
1 aaGun moved from Russia to Archangel
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
34 Sea Zone : 1 submarine
Archangel : 1 aaGun, 2 armour, 1 artillery, 1 fighter and 8 infantry
Russia : 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 10 infantry
West Russia : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 20 / 20
Germans : 50 / 86
British : 25 / 0
Japanese : 12 / 16
Americans : 61 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 3 Sea Zone
5 infantry moved from Ukraine S.S.R. to West Russia
4 infantry moved from Belorussia to West Russia
1 bomber moved from Germany to West Russia
4 infantry moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from 3 Sea Zone to Iceland
Germans take Iceland from British
Combat - Germans
Battle in West Russia
Germans attack with 1 bomber and 9 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 bomber and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from West Russia to Caucasus
3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Germany to Karelia S.S.R.
1 fighter moved from 6 Sea Zone to Karelia S.S.R.
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Italy to Caucasus
2 artilleries moved from Germany to 5 Sea Zone
4 infantry moved from Germany to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Germany to Baltic States
Place Units - Germans
4 fighters placed in Caucasus
2 fighters placed in Karelia S.S.R.
2 fighters and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Territory Summary for Germans :
3 Sea Zone : 1 carrier and 1 transport
5 Sea Zone : 3 transports
Baltic States : 3 infantry
Caucasus : 1 flag, 2 aaGuns, 1 bomber, 1 factory, 5 fighters and 15 infantry
Germany : 1 factory, 2 fighters and 2 infantry
Iceland : 1 flag, 1 armour
Italy : 1 factory
Karelia S.S.R. : 1 flag, 4 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
Persia : 1 flag, 4 infantry
United Kingdom : 1 flag, 1 factory
West Russia : 9 infantry
Production/PUs Summary :
Russians : 18 / 20
Germans : 53 / 53
British : 24 / 0
Japanese : 12 / 16
Americans : 61 / 61
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Ooop - forgot about posting. here it goes.
Game History
Round: 10
Non Combat Move - British
2 fighters moved from Persia to Russia
2 armour moved from Szechwan to Russia
1 aaGun moved from Kazakh S.S.R. to Russia
2 infantry moved from Yunnan to Szechwan
2 submarines moved from 42 Sea Zone to 21 Sea Zone
2 submarines moved from 42 Sea Zone to 21 Sea Zone
Territory Summary for British :
42 Sea Zone : 4 submarines
47 Sea Zone : 1 carrier
Algeria : 1 flag
French Indo-China Thailand : 1 flag
India : 1 factory
Kazakh S.S.R. : 1 aaGun
Libya : 1 flag
Malaya : 1 flag
Morocco : 1 flag
Persia : 2 fighters
Russia : 2 armour
Szechwan : 2 armour
Yunnan : 2 infantry
Production/PUs Summary :
Russians : 18 / 20
Germans : 53 / 53
British : 24 / 0
Japanese : 12 / 16
Americans : 61 / 61