Inno (Allies) vs Nateous (Axis) 42 2E game 02
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from East Indies: 1 infantry
EDIT: Adding units owned by Japanese to East Indies: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Central America
Japanese take Central America from Americans
1 artillery moved from 18 Sea Zone to Central America
4 fighters moved from 18 Sea Zone to 11 Sea Zone
1 bomber moved from East Indies to IndiaCombat - Japanese
Battle in 11 Sea Zone
Japanese attack with 4 fighters
British defend with 1 cruiser
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Japanese: 1 fighter
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.Non Combat Move - Japanese
1 bomber moved from India to East Indies
2 fighters moved from East Indies to New Guinea
3 fighters moved from 11 Sea Zone to 18 Sea ZonePlace Units - Japanese
1 artillery, 1 fighter and 2 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 2 fighters
EDIT: Adding units owned by Japanese to East Indies: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
18 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Caroline Islands : 1 infantry
Central America : 1 flag, 1 artillery and 1 infantry
East Indies : 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
Eastern Australia : 1 flag
Japan : 1 aaGun, 1 artillery, 1 factory, 8 fighters and 11 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flagProduction/PUs Summary :
Russians : 21 / 25
Germans : 41 / 45
British : 34 / 37
Japanese : 21 / 21
Americans : 51 / 57 -
was going to move those fighters off the island but put them back
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Manchuria to Japan
1 armour and 1 infantry moved from Manchuria to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Formosa
Americans take Formosa from JapaneseCombat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/2 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Japan causes 4 damage total.Non Combat Move - Americans
3 fighters moved from 62 Sea Zone to Western Canada
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Manchuria to 61 Sea Zone
1 bomber moved from Japan to Philippine Islands
1 armour and 1 artillery moved from Manchuria to Kiangsu
6 submarines moved from 48 Sea Zone to 52 Sea Zone
1 aaGun and 1 infantry moved from Western United States to Central United States
1 infantry moved from Western Canada to Eastern Canada
1 submarine moved from 19 Sea Zone to 20 Sea ZonePlace Units - Americans
2 transports placed in 61 Sea Zone
1 infantry placed in Kwangtung
1 armour, 1 fighter and 8 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 3 fighters
EDIT: Adding units owned by Americans to 61 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Kiangsu: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs totalTerritory Summary for Americans :
20 Sea Zone : 1 submarine
52 Sea Zone : 6 submarines
61 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 4 transports
Central United States : 1 aaGun and 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 factory, 1 fighter and 8 infantry
Formosa : 1 flag, 1 armour and 1 infantry
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory and 2 fighters
Kwangtung : 1 flag, 1 armour, 1 factory and 3 infantry
Manchuria : 1 flag, 1 factory
Philippine Islands : 1 flag, 1 artillery, 1 bomber and 1 infantry
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 21 / 25
Germans : 41 / 45
British : 34 / 37
Japanese : 21 / 21
Americans : 51 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to West Russia
2 infantry moved from Russia to West Russia
2 fighters moved from Russia to West Russia
2 infantry moved from Russia to Archangel
1 armour moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 2/2 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 2 fighters and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 2 fighters and 4 infantry in West Russia, round 2 : 0/6 hits
Germans roll dice for 4 infantry in West Russia, round 2 : 1/4 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 3 : 1/5 hits
Germans roll dice for 4 infantry in West Russia, round 3 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
retreated to West Russia
Germans win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from West Russia to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
36 Sea Zone : 1 submarine
Archangel : 1 armour and 1 infantry
Caucasus : 1 factory
Russia : 2 aaGuns, 5 armour, 1 artillery, 1 factory, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 22 / 22
Germans : 40 / 45
British : 34 / 37
Japanese : 21 / 21
Americans : 51 / 51 -
Now I feel my US homeland is being threatened! So is my Russia Homeland :-D
Let see if I can take down Tokyo before my Russia falls apart! :evil:
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we shall see!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from West Russia to Archangel
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Belorussia to United Kingdom
2 fighters moved from Belorussia to ArchangelCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Archangel
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
2 fighters moved from Archangel to 5 Sea Zone
6 fighters moved from Belorussia to Northwestern Europe
1 bomber moved from United Kingdom to Northwestern Europe
1 armour moved from Italy to Northwestern Europe
2 aaGuns moved from Belorussia to West Russia
4 infantry moved from Ukraine S.S.R. to West Russia
10 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Germany
3 armour moved from Ukraine S.S.R. to Caucasus
8 infantry moved from Poland to Ukraine S.S.R.
8 infantry moved from Germany to Poland
3 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to PolandPlace Units - Germans
1 carrier and 4 transports placed in 5 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 2 fighters and 4 transports
Archangel : 1 flag, 2 infantry
Caucasus : 1 flag, 3 armour, 1 factory and 11 infantry
Germany : 1 armour, 1 factory and 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 armour and 1 factory
Northwestern Europe : 1 armour, 1 bomber, 6 fighters and 3 infantry
Poland : 9 infantry
Ukraine S.S.R. : 8 infantry
West Russia : 2 aaGuns and 4 infantryProduction/PUs Summary :
Russians : 17 / 22
Germans : 45 / 45
British : 34 / 37
Japanese : 21 / 21
Americans : 51 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 36 PUs;
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Vologda to Archangel
1 armour moved from Evenki National Okrug to Archangel
1 bomber moved from Russia to ArchangelCombat - British
Battle in Archangel
British attack with 2 armour and 1 bomber
Germans defend with 2 infantry
British roll dice for 2 armour and 1 bomber in Archangel, round 2 : 3/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber moved from Archangel to United KingdomPlace Units - British
4 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to 36 Sea Zone: 2 carriers and 4 fighters
EDIT: Removing units owned by British from 37 Sea Zone: 1 carrier, 2 fighters and 2 transports
EDIT: Adding units owned by British to 36 Sea Zone: 2 transports
EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by British from India: 2 armour and 2 infantry
EDIT: Adding units owned by British to Burma: 2 armour and 2 infantry
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Removing units owned by British from Egypt: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Morocco: 1 armour
EDIT: Adding units owned by British to Libya: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 36 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 61 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 41 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 53 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 44 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeTerritory Summary for British :
36 Sea Zone : 1 carrier, 2 fighters and 2 transports
41 Sea Zone : 4 submarines
61 Sea Zone : 1 carrier
Algeria : 1 flag
Archangel : 2 armour
Burma : 2 armour and 2 infantry
French Indo-China Thailand : 1 flag
India : 1 factory
Libya : 1 flag, 1 armour
Malaya : 1 flag
Morocco : 1 flag
Persia : 1 aaGun
Russia : 2 fighters
Trans-Jordan : 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 5 armour, 1 artillery, 1 bomber, 1 factory and 6 infantryProduction/PUs Summary :
Russians : 18 / 22
Germans : 44 / 45
British : 34 / 34
Japanese : 21 / 21
Americans : 51 / 51 -
I totally forgot about non-combat move :-o….hence all the edit…
Good move on London invasion! That’s a tough one!
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figured i had to pull you away from asia :D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 8x factory; Remaining resources: 13 PUs;
Japanese buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Central America to 18 Sea Zone
1 infantry moved from Central America to 18 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Brazil
Japanese take Brazil from Americans
1 artillery moved from 22 Sea Zone to Brazil
1 bomber moved from East Indies to 36 Sea Zone
3 fighters moved from East Indies to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 3 fighters
British defend with 1 carrier, 2 fighters and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 18
Casualties for British: 1 carrier, 2 fighters and 2 transports
Casualties for Japanese: 3 fightersNon Combat Move - Japanese
1 bomber moved from 36 Sea Zone to JapanPlace Units - Japanese
2 aaGuns and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs totalTerritory Summary for Japanese :
22 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Brazil : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
Central America : 1 flag
East Indies : 1 artillery, 1 factory and 3 infantry
Eastern Australia : 1 flag
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 8 fighters and 12 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flagProduction/PUs Summary :
Russians : 18 / 22
Germans : 44 / 45
British : 34 / 34
Japanese : 24 / 24
Americans : 48 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Philippine Islands to Japan
1 infantry moved from Formosa to 61 Sea Zone
1 artillery moved from Kiangsu to 61 Sea Zone
2 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
1 battleship and 1 cruiser moved from 61 Sea Zone to 37 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
2 fighters moved from 61 Sea Zone to East Indies
2 fighters moved from 61 Sea Zone to East Indies
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to New GuineaCombat - Americans
Battle in East Indies
Americans attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 artillery, 1 factory and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in East Indies, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in East Indies, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 3 infantry in East Indies, round 2 : 1/4 hits
3 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Japan causes 5 damage total.Non Combat Move - Americans
2 fighters moved from Kiangsu to Russia
2 fighters moved from 61 Sea Zone to Russia
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
4 fighters moved from East Indies to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 47 Sea Zone
1 fighter moved from 61 Sea Zone to 47 Sea Zone
1 carrier moved from 61 Sea Zone to 49 Sea Zone
1 fighter moved from 61 Sea Zone to 49 Sea Zone
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
6 submarines moved from 52 Sea Zone to 40 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 bomber moved from Japan to Kwangtung
1 armour moved from Kiangsu to Sinkiang
1 armour moved from Kwangtung to SinkiangPlace Units - Americans
2 infantry placed in Kwangtung
2 infantry placed in Kiangsu
Americans undo move 2.
1 bomber and 1 fighter placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to East Mexico: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs totalTerritory Summary for Americans :
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 transports
40 Sea Zone : 6 submarines
42 Sea Zone : 1 submarine
47 Sea Zone : 1 carrier, 1 fighter and 1 transport
49 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Alaska : 1 fighter
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 2 infantry
East Mexico : 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 2 aaGuns, 1 armour, 1 factory, 1 fighter and 8 infantry
Formosa : 1 flag, 1 armour
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory and 1 fighter
Kwangtung : 1 flag, 1 bomber, 1 factory and 2 infantry
Manchuria : 1 flag, 1 artillery, 1 factory and 2 infantry
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippine Islands : 1 flag
Russia : 4 fighters
Sinkiang : 2 armour
Wake Island : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 18 / 22
Germans : 44 / 45
British : 34 / 34
Japanese : 15 / 24
Americans : 57 / 60 -
what about russia?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour and 2 fighters
Germans defend with 2 armour and 1 factory
Russians roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 2 armourNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
36 Sea Zone : 1 submarine
Karelia S.S.R. : 1 armour and 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 2 fighters and 14 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 42 / 45
British : 34 / 34
Japanese : 15 / 24
Americans : 57 / 60 -
Here you go :-D
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When you attack UK, the OOL will be AA gun, Bomber, inf, art, tank
I’m excited to see how this goes!
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nice you took out two tanks at expense of russia ;) let’s see how it goes!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to 5 Sea Zone
1 armour moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 armour, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber and 6 fighters moved from Northwestern Europe to 6 Sea Zone
2 armour and 4 infantry moved from 6 Sea Zone to United Kingdom
1 bomber and 8 fighters moved from 6 Sea Zone to United Kingdom
4 infantry moved from West Russia to Karelia S.S.R.
3 armour moved from Caucasus to Karelia S.S.R.
8 infantry moved from Ukraine S.S.R. to Caucasus
5 infantry moved from Poland to Ukraine S.S.R.
4 infantry moved from Poland to BelorussiaCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 armour and 4 infantry
Russians defend with 1 armour and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in United Kingdom
Germans attack with 2 armour, 1 bomber, 8 fighters and 4 infantry
British defend with 1 aaGun, 5 armour, 1 artillery, 1 bomber, 1 factory and 6 infantry
Germans captures 34PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 7 fighters and 4 infantry
Casualties for British: 1 aaGun, 5 armour, 1 artillery, 1 bomber and 6 infantryNon Combat Move - Germans
2 aaGuns moved from West Russia to Caucasus
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
1 fighter placed in ItalyTurn Complete - Germans
Germans collect 52 PUs; end with 86 PUs totalTerritory Summary for Germans :
6 Sea Zone : 1 carrier, 1 fighter and 4 transports
Belorussia : 4 infantry
Caucasus : 1 flag, 2 aaGuns, 1 factory and 19 infantry
Germany : 1 armour, 2 artilleries, 1 bomber, 1 factory and 7 infantry
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 3 armour, 1 factory and 3 infantry
Ukraine S.S.R. : 5 infantry
United Kingdom : 1 flag, 1 armour and 1 factoryProduction/PUs Summary :
Russians : 18 / 20
Germans : 52 / 86
British : 26 / 0
Japanese : 15 / 24
Americans : 57 / 60 -
How dramatic this game turns out to be! Well done on London invasion!
I will have one shortly!
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour and 2 fighters
Germans defend with 2 armour and 1 factory
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 2 armourNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total