TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 14 armour; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
3 armour moved from Belorussia to Archangel
4 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Caucasus to Archangel
4 infantry moved from Russia to Vologda
4 fighters moved from Caucasus to Vologda
10 armour, 3 artilleries and 11 infantry moved from Russia to Novosibirsk
2 fighters moved from Caucasus to Kazakh S.S.R.
3 fighters moved from Caucasus to Novosibirsk
Combat - Germans
Battle in Novosibirsk
Germans attack with 10 armour, 3 artilleries, 3 fighters and 11 infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 10 armour, 3 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 4 fighters and 4 infantry
Russians defend with 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 4 fighters and 4 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Russia
3 fighters moved from Novosibirsk to Russia
4 fighters moved from Vologda to Russia
4 fighters moved from Kazakh S.S.R. to Russia
9 infantry moved from Belorussia to Karelia S.S.R.
2 aaGuns moved from Caucasus to Russia
4 infantry moved from Germany to Baltic States
Place Units - Germans
8 armour placed in Russia
4 armour placed in Caucasus
2 armour placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs total
Territory Summary for Germans :
4 Sea Zone : 1 carrier and 1 transport
Archangel : 1 flag, 3 armour and 1 infantry
Baltic States : 4 infantry
Caucasus : 1 flag, 4 armour and 1 factory
Germany : 1 factory
Iceland : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 9 infantry
Kazakh S.S.R. : 1 flag, 4 infantry
Novosibirsk : 1 flag, 10 armour, 3 artilleries and 10 infantry
Persia : 1 flag
Russia : 1 flag, 2 aaGuns, 8 armour, 1 bomber, 1 factory and 11 fighters
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 factory and 7 infantry
Vologda : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag
Production/PUs Summary :
Russians : 3 / 0
Germans : 71 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 72 / 72
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Non Combat Move - British
1 aaGun and 2 armour moved from Sinkiang to Anhwei
1 carrier moved from 35 Sea Zone to 29 Sea Zone
2 fighters moved from Anglo-Egyptian Sudan to Egypt
4 submarines moved from 2 Sea Zone to 3 Sea Zone
Turn Complete - British
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Non Combat Move - Japanese
3 fighters moved from Russia to Novosibirsk
Turn Complete - Japanese
Territory Summary for Japanese :
4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
Belgian Congo : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Novosibirsk : 3 fighters
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Union of South Africa : 1 flag, 1 artillery
Production/PUs Summary :
Russians : 3 / 0
Germans : 71 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 72 / 72
Sea battle starts!
Your battleship took 2 first hit. what is your loo for the next hit?

take battle ships last, but take des. second to last
instead of taking destroyer you would take carriers, then cruiser, then destroyer, then battleships
Just to make sure my understanding is correct…for this hit, do you want me to take carrier?
Got ya - saw your latest reply
yes
this navy is dead, but i want to take as many of you with me as i can! hehe
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 3x factory; Remaining resources: 69 PUs;
Americans buy 1 armour, 3 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from India to Persia
Americans take Persia from Germans
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Union of South Africa
1 submarine moved from 3 Sea Zone to 4 Sea Zone
2 submarines moved from 7 Sea Zone to 4 Sea Zone
6 submarines moved from 2 Sea Zone to 4 Sea Zone
2 submarines moved from 6 Sea Zone to 4 Sea Zone
3 bombers moved from Greenland to 4 Sea Zone
1 bomber moved from Sinkiang to 4 Sea Zone
Combat - Americans
Battle in 4 Sea Zone
Americans attack with 4 bombers and 11 submarines
Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer; Germans defend with 1 carrier and 1 transport
Americans roll dice for 11 submarines in 4 Sea Zone, round 2 : 2/11 hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 4 bombers in 4 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 4 Sea Zone, round 2 : 4/7 hits
4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 7 submarines in 4 Sea Zone, round 3 : 1/7 hits
Americans roll dice for 4 bombers in 4 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 4 Sea Zone, round 3 : 4/6 hits
4 submarines owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Germans lost in 4 Sea Zone
Americans roll dice for 3 submarines in 4 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 4 bombers in 4 Sea Zone, round 4 : 3/4 hits
Japanese roll dice for 2 battleships and 1 transport in 4 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans, 1 transport owned by the Germans and 2 battleships owned by the Japanese lost in 4 Sea Zone
Americans win with 4 bombers and 2 submarines remaining. Battle score for attacker is 55
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
Casualties for Germans: 1 carrier and 1 transport
Casualties for Americans: 9 submarines
Battle in Union of South Africa
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Union of South Africa, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Union of South Africa
Americans roll dice for 1 artillery in Union of South Africa, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Union of South Africa, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Japanese lost in Union of South Africa
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
4 bombers moved from 4 Sea Zone to Greenland
5 bombers moved from Eastern United States to Greenland
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 10 Sea Zone
2 infantry moved from Manchuria to Anhwei
2 infantry moved from Kiangsu to Anhwei
2 infantry moved from Kwangtung to Anhwei
3 transports moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 armour moved from Alaska to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 transport moved from 62 Sea Zone to 59 Sea Zone
2 carriers moved from 32 Sea Zone to 37 Sea Zone
2 carriers moved from 32 Sea Zone to 28 Sea Zone
1 destroyer moved from 32 Sea Zone to 28 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
4 fighters moved from Sinkiang to Manchuria
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 10 Sea Zone to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
Place Units - Americans
1 armour and 1 infantry placed in Manchuria
1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Kiangsu
2 artilleries placed in Kwangtung
2 bombers and 6 infantry placed in Japan
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Territory Summary for Americans :
4 Sea Zone : 2 submarines
9 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
13 Sea Zone : 1 submarine
28 Sea Zone : 2 carriers, 1 destroyer and 1 transport
37 Sea Zone : 1 battleship, 2 carriers and 1 cruiser
56 Sea Zone : 3 transports
59 Sea Zone : 1 transport
61 Sea Zone : 4 transports
62 Sea Zone : 4 transports
Anhwei : 2 artilleries and 10 infantry
Borneo : 1 flag
East Indies : 1 flag, 1 factory
Eastern Australia : 1 flag
Eastern Canada : 2 aaGuns, 1 armour and 8 infantry
Eastern United States : 1 factory and 1 infantry
Formosa : 1 flag
Greenland : 9 bombers
Hawaiian Islands : 1 infantry
India : 1 infantry
Iwo Jima : 1 flag
Japan : 1 flag, 2 bombers, 1 factory and 6 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory and 1 infantry
Kwangtung : 1 flag, 2 artilleries and 1 factory
Manchuria : 1 flag, 2 armour, 1 factory, 4 fighters and 3 infantry
New Guinea : 1 flag
New Zealand : 1 flag
Persia : 1 flag, 1 infantry
Philippine Islands : 1 flag
Wake Island : 1 flag, 1 infantry
Western Australia : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 3 / 0
Germans : 70 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 73 / 73
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 1 fighter and 6 infantry moved from Sinkiang to Anhwei
Turn Complete - Russians
Territory Summary for Russians :
2 Sea Zone : 1 submarine
Anhwei : 2 aaGuns, 3 artilleries, 1 fighter and 6 infantry
Evenki National Okrug : 1 infantry
Sinkiang : 1 infantry
Yakut S.S.R. : 5 infantry
Production/PUs Summary :
Russians : 4 / 0
Germans : 69 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 73 / 73
it is really bizarre that US is now preparing troops to invade London!!!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 2 aaGuns, 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Archangel to Evenki National Okrug
3 armour moved from Archangel to Evenki National Okrug
2 armour moved from Karelia S.S.R. to Evenki National Okrug
10 armour, 3 artilleries and 10 infantry moved from Novosibirsk to Sinkiang
4 infantry moved from Kazakh S.S.R. to Sinkiang
8 armour moved from Russia to Sinkiang
1 infantry moved from Trans-Jordan to Persia
4 armour moved from Caucasus to Persia
1 bomber moved from Russia to Persia
6 fighters moved from Russia to Sinkiang
5 fighters moved from Russia to Persia
Combat - Germans
Battle in Persia
Germans attack with 4 armour, 1 bomber, 5 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Persia from Americans with 4 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Evenki National Okrug
Germans attack with 5 armour and 5 infantry
Russians defend with 1 infantry
Germans win, taking Evenki National Okrug from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sinkiang
Germans attack with 18 armour, 3 artilleries, 6 fighters and 14 infantry
Russians defend with 1 infantry
Germans win, taking Sinkiang from Americans with 18 armour, 3 artilleries, 6 fighters and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Russia to Novosibirsk
6 fighters moved from Sinkiang to Novosibirsk
1 bomber moved from Persia to Novosibirsk
5 fighters moved from Persia to Novosibirsk
3 infantry moved from Italy to France
4 infantry moved from Baltic States to Germany
9 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Germans
2 aaGuns, 1 bomber, 2 fighters and 3 infantry placed in United Kingdom
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Territory Summary for Germans :
Archangel : 1 flag
Baltic States : 9 infantry
Caucasus : 1 flag, 1 factory
Evenki National Okrug : 1 flag, 5 armour and 4 infantry
France : 3 infantry
Germany : 1 factory and 11 infantry
Iceland : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory
Kazakh S.S.R. : 1 flag
Novosibirsk : 1 flag, 2 aaGuns, 1 bomber and 11 fighters
Persia : 1 flag, 4 armour
Russia : 1 flag, 1 factory
Sinkiang : 1 flag, 18 armour, 3 artilleries and 14 infantry
Trans-Jordan : 1 flag
United Kingdom : 1 flag, 3 aaGuns, 1 bomber, 1 factory, 2 fighters and 10 infantry
Vologda : 1 flag
Production/PUs Summary :
Russians : 3 / 0
Germans : 72 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 71 / 73
yes this is really bizarre!! haha but i have to go to bed now, will try to play some in morning!
Haha have a good night.
i don’t see a Russian move…. :D
Oh…forgot to post…coming
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Non Combat Move - British
2 fighters moved from Egypt to Gibraltar
2 armour moved from Anhwei to Kiangsu
1 aaGun moved from Anhwei to Kiangsu
Turn Complete - British
Turning on Edit Mode
EDIT: Removing units owned by British from 29 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 27 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Territory Summary for British :
3 Sea Zone : 4 submarines
27 Sea Zone : 1 carrier
French Indo-China Thailand : 1 flag
Gibraltar : 2 fighters
India : 1 factory
Kiangsu : 1 aaGun and 2 armour
Libya : 1 flag
Malaya : 1 flag
Production/PUs Summary :
Russians : 3 / 0
Germans : 72 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 71 / 73
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Non Combat Move - Japanese
3 fighters moved from Novosibirsk to Sinkiang
Turn Complete - Japanese
Territory Summary for Japanese :
Belgian Congo : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Okinawa : 1 infantry
Sinkiang : 3 fighters
Solomon Islands : 1 infantry
Union of South Africa : 1 flag
Production/PUs Summary :
Russians : 3 / 0
Germans : 72 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 71 / 73