dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Inno (Allies) vs Nateous (Axis) 42 2E game 02
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 armour moved from Egypt to Libya
British take Libya from Germans
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Egypt to 14 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 14 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 14 Sea Zone
1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 destroyer and 1 fighter
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters in 5 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters in 5 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in 11 Sea Zone
British attack with 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 11 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits
1 submarine owned by the Germans lost in 11 Sea Zone
British roll dice for 1 destroyer in 11 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Removing units owned by British from Libya: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from 14 Sea Zone to Caucasus
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from 5 Sea Zone to West Russia
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Persia to IndiaPlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Western Canada: 1 infantry
EDIT: Adding units owned by British to Eastern Canada: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for British :
10 Sea Zone : 1 transport
11 Sea Zone : 1 destroyer
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
47 Sea Zone : 1 cruiser and 1 transport
61 Sea Zone : 1 carrier
Borneo : 1 flag, 1 infantry
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 armour, 1 artillery, 1 bomber and 2 infantry
India : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Libya : 1 flag
Rhodesia : 1 infantry
Szechwan : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 28
Germans : 40 / 41
British : 36 / 37
Japanese : 26 / 30
Americans : 42 / 42 -
My dices seem to do well too :evil:
I made some edit to correct some non-combat move (except a tank - when I undo i forgot to move the tank back to Eygpt in Africa)
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 47 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 47 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Yunnan
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery, 1 fighter and 2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Anhwei
1 artillery moved from Kwangtung to Anhwei
4 infantry moved from Kiangsu to Anhwei
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 fighter moved from Manchuria to Anhwei
1 fighter moved from Japan to Anhwei
1 bomber moved from Japan to Yunnan
1 infantry moved from Malaya to French Indo-China ThailandCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 carrier
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
British win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 3 fighters
British defend with 1 cruiser and 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwei
Japanese attack with 1 artillery, 2 fighters and 5 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Anhwei to French Indo-China Thailand
1 fighter moved from Anhwei to ManchuriaPlace Units - Japanese
1 factory placed in Manchuria
3 infantry placed in Japan
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs totalTerritory Summary for Japanese :
47 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 3 fighters
60 Sea Zone : 1 submarine
61 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Anhwei : 1 flag, 1 artillery and 4 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 bomber, 2 fighters and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 6 infantry
Manchuria : 1 factory and 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 41
British : 36 / 37
Japanese : 29 / 29
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 1 fighter; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 fighter moved from 53 Sea Zone to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to Wake IslandCombat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Wake Island to 52 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to IndiaPlace Units - Americans
2 carriers placed in 56 Sea Zone
1 fighter placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs totalTerritory Summary for Americans :
52 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 2 carriers, 1 cruiser and 3 fighters
Alaska : 1 infantry
Central United States : 1 artillery and 1 infantry
Eastern Canada : 1 armour and 1 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 2 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 41
British : 36 / 37
Japanese : 29 / 29
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits
Germans roll dice for 4 infantry in Ukraine S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 3 : 0/3 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 4 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 factory and 5 infantry
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 3/7 hits
Germans roll dice for 5 infantry in Karelia S.S.R., round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 4 : 2/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 infantry moved from Caucasus to West Russia
3 armour moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 submarine moved from 16 Sea Zone to 17 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs totalTerritory Summary for Russians :
17 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 factory and 5 infantry
Evenki National Okrug : 4 infantry
Karelia S.S.R. : 1 artillery and 1 factory
Russia : 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag, 2 artilleries and 1 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 3 fighters and 5 infantryProduction/PUs Summary :
Russians : 27 / 28
Germans : 36 / 41
British : 36 / 37
Japanese : 29 / 29
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to Karelia S.S.R.
2 fighters moved from Norway to Karelia S.S.R.
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Italy to Ukraine S.S.R.
4 fighters moved from France to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
2 armour, 1 artillery and 4 infantry moved from Algeria to Libya
Germans take Libya from BritishCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 5 fighters and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Poland
2 fighters moved from Karelia S.S.R. to Norway
1 fighter moved from Ukraine S.S.R. to Poland
4 fighters moved from Ukraine S.S.R. to Poland
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to France
8 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 fighter placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
France : 2 aaGuns and 4 infantry
Germany : 1 artillery, 1 factory and 9 infantry
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 2 armour, 1 artillery and 4 infantry
Norway : 2 fighters and 2 infantry
Poland : 1 aaGun, 8 armour, 2 artilleries, 1 bomber, 5 fighters and 8 infantry
Ukraine S.S.R. : 3 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 41 / 41
British : 35 / 37
Japanese : 29 / 29
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from GermansCombat - British
Non Combat Move - British
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 bomber moved from Egypt to West Russia
2 fighters moved from West Russia to India
1 fighter moved from Szechwan to India
2 fighters moved from United Kingdom to West Russia
1 infantry moved from India to PersiaPlace Units - British
2 fighters placed in United Kingdom
2 armour and 1 infantry placed in IndiaTurn Complete - British
British collect 36 PUs; end with 38 PUs totalTerritory Summary for British :
13 Sea Zone : 1 destroyer and 1 transport
22 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 armour, 1 artillery and 3 infantry
Borneo : 1 flag, 1 infantry
Eastern Australia : 1 infantry
India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 3 fighters and 5 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Persia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 bomber and 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 40 / 41
British : 36 / 38
Japanese : 29 / 29
Americans : 40 / 44 -
Sorry I didn’t see any dice rolls haha
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to 61 Sea Zone
1 artillery moved from Yunnan to 61 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Sinkiang
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
3 fighters moved from 47 Sea Zone to Borneo
2 fighters moved from French Indo-China Thailand to Borneo
1 bomber moved from French Indo-China Thailand to Borneo
1 battleship moved from 61 Sea Zone to 47 Sea Zone
1 destroyer moved from 61 Sea Zone to 47 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sinkiang
1 submarine moved from 60 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from British with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Borneo to East Indies
1 fighter moved from Borneo to East Indies
4 fighters moved from Borneo to 47 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese :
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
57 Sea Zone : 1 submarine
Anhwei : 1 flag
Borneo : 1 artillery and 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 bomber, 1 fighter and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantry
Manchuria : 3 armour, 1 factory and 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 armour, 1 artillery and 2 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 28
Germans : 40 / 41
British : 31 / 38
Japanese : 38 / 39
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 52 Sea Zone to Iwo Jima
1 destroyer moved from 52 Sea Zone to 57 Sea Zone
3 fighters moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in Iwo Jima
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 57 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 57 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 57 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 submarine moved from 52 Sea Zone to 58 Sea Zone
1 battleship moved from 52 Sea Zone to 59 Sea Zone
1 carrier moved from 52 Sea Zone to 59 Sea Zone
1 destroyer moved from 52 Sea Zone to 59 Sea Zone
3 fighters moved from 57 Sea Zone to 59 Sea Zone
2 fighters moved from Iwo Jima to 59 Sea Zone
2 carriers moved from 56 Sea Zone to 59 Sea Zone
1 cruiser moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 bomber moved from Germany to West Russia
2 infantry moved from Kazakh S.S.R. to PersiaPlace Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 41 PUs totalTerritory Summary for Americans :
56 Sea Zone : 1 carrier, 2 fighters and 1 transport
58 Sea Zone : 1 submarine
59 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
Alaska : 1 infantry
Central United States : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
India : 1 fighter
Iwo Jima : 1 flag, 2 infantry
Persia : 2 infantry
Wake Island : 1 flag, 1 infantry
West Russia : 1 bomber
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 40 / 41
British : 31 / 38
Japanese : 38 / 39
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
4 infantry moved from Evenki National Okrug to Sinkiang
1 fighter moved from West Russia to Sinkiang
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to SinkiangCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 4 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 3 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 4 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 2 infantry in Karelia S.S.R., round 5 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 6 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 6 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 8 : 1/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 8 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Sinkiang
Russians attack with 2 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Sinkiang, round 2 : 2/6 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sinkiang, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sinkiang
Russians roll dice for 2 fighters and 3 infantry in Sinkiang, round 3 : 1/5 hits
Japanese roll dice for 1 armour and 1 artillery in Sinkiang, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Sinkiang
Russians roll dice for 2 fighters and 2 infantry in Sinkiang, round 4 : 1/4 hits
Japanese roll dice for 1 armour in Sinkiang, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Sinkiang to Novosibirsk
5 infantry moved from Russia to West Russia
2 infantry moved from Caucasus to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 submarine moved from 17 Sea Zone to 32 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
32 Sea Zone : 1 submarine
Belorussia : 1 flag
Caucasus : 1 artillery, 1 factory and 3 infantry
Novosibirsk : 2 fighters
Russia : 1 factory and 5 infantry
Sinkiang : 2 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 1 fighter and 9 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 36 / 41
British : 31 / 38
Japanese : 37 / 39
Americans : 39 / 41 -
UK found nothing to fight so…. :-D
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 38 PUs;
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Poland to 13 Sea Zone
1 armour moved from Libya to Egypt
Germans take Egypt from British
1 armour, 1 artillery and 4 infantry moved from Libya to Algeria
1 armour moved from Egypt to Libya
1 armour moved from Poland to Belorussia
Germans take Belorussia from Russians
8 infantry moved from Poland to Ukraine S.S.R.
5 fighters moved from Poland to Ukraine S.S.R.
2 artilleries moved from Poland to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 artilleries, 5 fighters and 8 infantry
Russians defend with 3 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 artilleries, 5 fighters and 8 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 bomber moved from 13 Sea Zone to Algeria
1 fighter moved from Italy to Algeria
1 armour moved from Belorussia to Poland
2 fighters moved from Norway to France
4 fighters moved from Ukraine S.S.R. to Poland
1 fighter moved from Ukraine S.S.R. to France
1 artillery moved from Germany to Poland
9 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 aaGun moved from Poland to Ukraine S.S.R.Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
2 infantry placed in Karelia S.S.R.
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Algeria : 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Egypt : 1 flag
Finland : 2 infantry
France : 2 aaGuns, 3 fighters and 4 infantry
Germany : 2 artilleries, 1 factory and 8 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 armour
Poland : 8 armour, 1 artillery, 4 fighters and 9 infantry
Ukraine S.S.R. : 1 aaGun, 2 artilleries and 8 infantryProduction/PUs Summary :
Russians : 21 / 25
Germans : 42 / 42
British : 29 / 38
Japanese : 37 / 39
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Germans
3 fighters moved from India to Szechwan
1 bomber moved from West Russia to Szechwan
1 fighter moved from West Russia to Szechwan
1 fighter moved from West Russia to SzechwanCombat - British
Battle in Szechwan
British attack with 1 bomber and 5 fighters
Japanese defend with 3 infantry
British roll dice for 1 bomber and 5 fighters in Szechwan, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from United Kingdom to West Russia
4 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
2 armour moved from India to Persia
1 bomber moved from Szechwan to India
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Anglo-Egyptian Sudan to Egypt
2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to French Equatorial Africa
1 cruiser moved from 22 Sea Zone to 10 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea ZonePlace Units - British
2 armour and 1 artillery placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTerritory Summary for British :
10 Sea Zone : 1 cruiser
20 Sea Zone : 1 submarine
24 Sea Zone : 1 transport
Eastern Australia : 1 infantry
Egypt : 1 armour, 1 artillery and 3 infantry
French Equatorial Africa : 2 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Kazakh S.S.R. : 4 fighters and 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Persia : 2 armour
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 21 / 25
Germans : 40 / 42
British : 31 / 33
Japanese : 37 / 39
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
3 armour moved from Manchuria to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from Manchuria to Sinkiang
1 artillery moved from Borneo to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
4 fighters moved from 46 Sea Zone to Western Australia
1 bomber moved from East Indies to IndiaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.
Battle in Western Australia
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 3 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter moved from Sinkiang to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from East Indies to Kiangsu
4 fighters moved from Western Australia to 46 Sea Zone
1 bomber moved from India to East IndiesPlace Units - Japanese
3 armour placed in Manchuria
1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
5 fighters moved from 59 Sea Zone to Manchuria
1 cruiser moved from 59 Sea Zone to 62 Sea Zone
1 battleship moved from 59 Sea Zone to 62 Sea Zone
1 bomber moved from West Russia to GermanyCombat - Americans
Battle in Manchuria
Americans attack with 5 fighters and 2 infantry
Japanese defend with 3 armour and 1 factory
Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits
Americans roll dice for 5 fighters and 2 infantry in Manchuria, round 2 : 4/7 hits
Japanese roll dice for 3 armour in Manchuria, round 2 : 1/3 hits
3 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
3 carriers moved from 59 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 58 Sea Zone to 52 Sea Zone
1 carrier moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
1 fighter moved from Manchuria to 62 Sea Zone
4 fighters moved from Manchuria to 62 Sea Zone
1 bomber moved from Germany to West Russia
2 infantry moved from Persia to India
1 fighter moved from India to West RussiaPlace Units - Americans
5 submarines placed in 56 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
52 Sea Zone : 1 submarine
56 Sea Zone : 5 submarines
59 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
62 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport
Alaska : 1 infantry
Central United States : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
India : 2 infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory and 1 infantry
Wake Island : 1 flag, 1 infantry
West Russia : 1 bomber and 1 fighter
Western United States : 1 aaGun, 1 factory and 1 fighterProduction/PUs Summary :
Russians : 20 / 25
Germans : 40 / 42
British : 30 / 33
Japanese : 37 / 40
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to West Russia
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 armour moved from West Russia to Evenki National Okrug
2 fighters moved from Novosibirsk to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 2 armour and 2 fighters
Japanese defend with 2 infantry
Russians roll dice for 2 armour and 2 fighters in Evenki National Okrug, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
2 fighters moved from Evenki National Okrug to West Russia
3 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
5 infantry moved from Russia to West Russia
1 submarine moved from 32 Sea Zone to 36 Sea ZonePlace Units - Russians
2 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
36 Sea Zone : 1 submarine
Belorussia : 1 flag
Caucasus : 1 factory
Evenki National Okrug : 2 armour
Karelia S.S.R. : 1 factory and 3 infantry
Russia : 2 armour, 1 artillery, 1 factory and 3 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 14 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 36 / 42
British : 30 / 33
Japanese : 36 / 40
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 36 PUs;
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Libya to Morocco
1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Algeria to Morocco
2 infantry moved from Finland to Karelia S.S.R.
4 fighters moved from Poland to Karelia S.S.R.
3 fighters moved from France to Karelia S.S.R.Combat - Germans
Battle in Morocco
Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Morocco from British with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 7 fighters and 2 infantry
Russians defend with 1 factory and 3 infantry
Germans win, taking Karelia S.S.R. from Russians with 7 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
8 armour, 1 artillery and 9 infantry moved from Poland to Ukraine S.S.R.
4 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
3 fighters moved from Karelia S.S.R. to Baltic States
2 artilleries and 8 infantry moved from Germany to Baltic States
2 aaGuns and 4 infantry moved from France to Germany
1 fighter moved from Morocco to Italy
1 bomber moved from Morocco to GermanyPlace Units - Germans
10 infantry placed in Germany
1 armour placed in Italy
Germans undo move 1.
9 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Baltic States : 2 artilleries, 3 fighters and 8 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Germany : 2 aaGuns, 1 bomber, 1 factory and 13 infantry
Italy : 1 armour, 1 factory, 1 fighter and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Morocco : 2 armour, 1 artillery and 3 infantry
Ukraine S.S.R. : 1 aaGun, 8 armour, 3 artilleries, 4 fighters and 15 infantryProduction/PUs Summary :
Russians : 17 / 25
Germans : 45 / 45
British : 29 / 33
Japanese : 36 / 40
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 32 PUs;
British buy 3 armour and 1 fighter; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from Kazakh S.S.R. to Sinkiang
2 armour moved from Persia to Sinkiang
1 bomber moved from India to Sinkiang
4 fighters moved from Kazakh S.S.R. to Sinkiang
2 fighters moved from United Kingdom to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from India to Burma
1 armour moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to EgyptCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
British attack with 4 fighters
Germans defend with 1 factory and 2 infantry
British roll dice for 4 fighters in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Battle in Sinkiang
British attack with 2 armour, 1 bomber, 4 fighters and 1 infantry
Japanese defend with 3 armour and 1 infantry
British roll dice for 2 armour, 1 bomber, 4 fighters and 1 infantry in Sinkiang, round 2 : 3/8 hits
Japanese roll dice for 3 armour and 1 infantry in Sinkiang, round 2 : 3/4 hits
1 infantry owned by the British, 2 armour owned by the British, 2 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Sinkiang
British roll dice for 1 bomber and 4 fighters in Sinkiang, round 3 : 0/5 hits
Japanese roll dice for 1 armour in Sinkiang, round 3 : 1/1 hits
1 bomber owned by the British lost in Sinkiang
British roll dice for 4 fighters in Sinkiang, round 4 : 3/4 hits
Japanese roll dice for 1 armour in Sinkiang, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Sinkiang
British win with 3 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 3 armour and 1 infantry
Casualties for British: 2 armour, 1 bomber, 1 fighter and 1 infantryNon Combat Move - British
3 fighters moved from Sinkiang to Evenki National Okrug
3 fighters moved from Karelia S.S.R. to West Russia
2 armour moved from India to Persia
2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 transport moved from 24 Sea Zone to 28 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea ZonePlace Units - British
3 armour placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 35 PUs totalTerritory Summary for British :
10 Sea Zone : 1 cruiser
28 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 2 infantry
Burma : 1 artillery
Eastern Australia : 1 infantry
Egypt : 1 armour, 1 artillery and 3 infantry
Evenki National Okrug : 3 fighters
India : 1 aaGun, 3 armour, 1 artillery, 1 factory and 4 infantry
Libya : 1 flag
Persia : 2 armour
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
West Russia : 3 fightersProduction/PUs Summary :
Russians : 17 / 25
Germans : 44 / 45
British : 31 / 35
Japanese : 35 / 40
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 25 PUs;Combat Move - Japanese
1 infantry moved from Western Australia to 46 Sea Zone
1 artillery moved from Western Australia to 46 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Eastern Australia
1 artillery moved from 45 Sea Zone to Eastern Australia
4 fighters moved from 45 Sea Zone to Eastern Australia
1 bomber moved from East Indies to India
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 fighters moved from Yakut S.S.R. to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 factory and 1 infantry
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Australia
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Eastern Australia from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to East Indies
1 bomber moved from Manchuria to Japan
3 fighters moved from Manchuria to Japan
4 fighters moved from Eastern Australia to 45 Sea ZonePlace Units - Japanese
1 factory placed in East IndiesTurn Complete - Japanese
Japanese collect 36 PUs; end with 61 PUs totalTerritory Summary for Japanese :
45 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
East Indies : 1 bomber, 1 factory and 2 infantry
Eastern Australia : 1 flag, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 3 fighters and 9 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Western Australia : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 17 / 25
Germans : 44 / 45
British : 30 / 35
Japanese : 36 / 61
Americans : 41 / 42





