Inno (Allies) vs Nateous (Axis) 42 2E game 02


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13

    Combat Move - Japanese
                3 fighters moved from Archangel to Russia

    Combat - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese

    Territory Summary for Japanese :

    4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
        Belgian Congo : 1 flag
        Brazil : 1 flag
        Caroline Islands : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Okinawa : 1 infantry
        Russia : 3 fighters
        Solomon Islands : 1 infantry
        Union of South Africa : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 69 / 85
        British : 17 / 0
        Japanese : 8 / 0
        Americans : 69 / 88

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans repair damage of 4x factory; Remaining resources: 84 PUs;
                Americans buy 5 bombers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from Burma to Kazakh S.S.R.
                1 bomber moved from Manchuria to Kazakh S.S.R.
                1 infantry moved from East Mexico to 19 Sea Zone
                1 infantry moved from Central America to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Brazil
                      Americans take Brazil from Japanese

    Combat - Americans
                Battle in Kazakh S.S.R.
                    Americans attack with 1 bomber and 6 fighters
                    Germans defend with 4 infantry
                        Americans roll dice for 1 bomber and 6 fighters in Kazakh S.S.R., round 2 :  2/7 hits
                        Germans roll dice for 4 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
                        Americans roll dice for 1 bomber and 5 fighters in Kazakh S.S.R., round 3 :  4/6 hits
                        Germans roll dice for 2 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                4 fighters moved from Kazakh S.S.R. to Sinkiang
                1 bomber moved from Kazakh S.S.R. to Sinkiang
                3 bombers moved from Eastern United States to Greenland
                1 armour moved from Western Canada to Eastern United States
                2 infantry moved from Burma to India
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 30 Sea Zone
                1 artillery moved from Kiangsu to Anhwei
                1 infantry moved from Kiangsu to Anhwei
                1 infantry moved from Kwangtung to Anhwei
                1 artillery moved from Manchuria to Anhwei
                2 infantry moved from Manchuria to Anhwei
                1 battleship and 1 cruiser moved from 62 Sea Zone to 36 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 64 Sea Zone
                1 infantry moved from Western Canada to Alaska
                1 armour moved from 64 Sea Zone to Alaska
                4 transports moved from 62 Sea Zone to 61 Sea Zone
                3 transports moved from 62 Sea Zone to 59 Sea Zone
                4 carriers and 1 destroyer moved from 37 Sea Zone to 32 Sea Zone
                1 submarine moved from 9 Sea Zone to 6 Sea Zone
                1 submarine moved from 9 Sea Zone to 2 Sea Zone
                5 submarines moved from 12 Sea Zone to 9 Sea Zone
                1 submarine moved from 9 Sea Zone to 7 Sea Zone
                1 submarine moved from 9 Sea Zone to 2 Sea Zone
                1 submarine moved from 9 Sea Zone to 2 Sea Zone
                2 submarines moved from 9 Sea Zone to 2 Sea Zone

    Place Units - Americans
                5 bombers placed in Eastern United States
                2 infantry placed in Kiangsu
                2 infantry placed in Kwangtung
                2 infantry placed in Manchuria
                1 submarine placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total

    Territory Summary for Americans :

    2 Sea Zone : 6 submarines
        3 Sea Zone : 1 submarine
        6 Sea Zone : 2 submarines
        7 Sea Zone : 2 submarines
        8 Sea Zone : 1 submarine
        11 Sea Zone : 1 submarine
        22 Sea Zone : 1 transport
        30 Sea Zone : 1 artillery, 1 infantry and 1 transport
        32 Sea Zone : 4 carriers and 1 destroyer
        36 Sea Zone : 1 battleship and 1 cruiser
        59 Sea Zone : 3 transports
        61 Sea Zone : 4 transports
        62 Sea Zone : 4 transports
        64 Sea Zone : 1 transport
        Alaska : 1 armour and 1 infantry
        Anhwei : 2 artilleries and 4 infantry
        Borneo : 1 flag
        Brazil : 2 infantry
        East Indies : 1 flag, 1 factory
        Eastern Australia : 1 flag
        Eastern Canada : 2 aaGuns and 6 infantry
        Eastern United States : 1 armour, 5 bombers, 1 factory and 1 infantry
        Formosa : 1 flag
        Greenland : 3 bombers
        Hawaiian Islands : 1 infantry
        India : 2 infantry
        Iwo Jima : 1 flag
        Japan : 1 flag, 1 factory
        Kiangsu : 1 flag, 1 factory and 2 infantry
        Kwangtung : 1 flag, 1 factory and 2 infantry
        Manchuria : 1 flag, 1 factory and 2 infantry
        New Guinea : 1 flag
        New Zealand : 1 flag
        Philippine Islands : 1 flag
        Sinkiang : 1 bomber and 4 fighters
        Wake Island : 1 flag, 1 infantry
        Western Australia : 1 flag
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 69 / 85
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Combat Move - Russians
                1 submarine moved from 13 Sea Zone to 2 Sea Zone
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Germans
                1 infantry moved from Novosibirsk to Evenki National Okrug
                1 infantry moved from Vologda to Evenki National Okrug
                1 artillery moved from Vologda to Archangel
                4 infantry moved from Vologda to Evenki National Okrug
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Buryatia S.S.R. to Evenki National Okrug
                1 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenki National Okrug
                    Russians attack with 1 fighter and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 6 infantry in Evenki National Okrug, round 2 :  1/7 hits
                        Germans roll dice for 1 armour in Evenki National Okrug, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                3 artilleries moved from Novosibirsk to Sinkiang
                2 aaGuns moved from Novosibirsk to Sinkiang
                7 infantry moved from Novosibirsk to Sinkiang
                1 fighter moved from Evenki National Okrug to Sinkiang

    Turn Complete - Russians

    Territory Summary for Russians :

    2 Sea Zone : 1 submarine
        Archangel : 1 artillery and 1 infantry
        Evenki National Okrug : 6 infantry
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Sinkiang : 2 aaGuns, 3 artilleries, 1 fighter and 7 infantry
        Vologda : 1 infantry

    Production/PUs Summary :

    Russians : 9 / 0
        Germans : 65 / 85
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 14 armour; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia S.S.R. to Archangel
                3 armour moved from Belorussia to Archangel
                4 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from Caucasus to Kazakh S.S.R.
                1 bomber moved from Caucasus to Archangel
                4 infantry moved from Russia to Vologda
                4 fighters moved from Caucasus to Vologda
                10 armour, 3 artilleries and 11 infantry moved from Russia to Novosibirsk
                2 fighters moved from Caucasus to Kazakh S.S.R.
                3 fighters moved from Caucasus to Novosibirsk

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 10 armour, 3 artilleries, 3 fighters and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 10 armour, 3 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Germans attack with 4 fighters and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakh S.S.R. from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 armour, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 4 fighters and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Russia
                3 fighters moved from Novosibirsk to Russia
                4 fighters moved from Vologda to Russia
                4 fighters moved from Kazakh S.S.R. to Russia
                9 infantry moved from Belorussia to Karelia S.S.R.
                2 aaGuns moved from Caucasus to Russia
                4 infantry moved from Germany to Baltic States

    Place Units - Germans
                8 armour placed in Russia
                4 armour placed in Caucasus
                2 armour placed in Karelia S.S.R.

    Turn Complete - Germans
                Germans collect 71 PUs; end with 72 PUs total

    Territory Summary for Germans :

    4 Sea Zone : 1 carrier and 1 transport
        Archangel : 1 flag, 3 armour and 1 infantry
        Baltic States : 4 infantry
        Caucasus : 1 flag, 4 armour and 1 factory
        Germany : 1 factory
        Iceland : 1 flag
        Italy : 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 9 infantry
        Kazakh S.S.R. : 1 flag, 4 infantry
        Novosibirsk : 1 flag, 10 armour, 3 artilleries and 10 infantry
        Persia : 1 flag
        Russia : 1 flag, 2 aaGuns, 8 armour, 1 bomber, 1 factory and 11 fighters
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 factory and 7 infantry
        Vologda : 1 flag, 4 infantry
        Yakut S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 71 / 72
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Non Combat Move - British
                1 aaGun and 2 armour moved from Sinkiang to Anhwei
                1 carrier moved from 35 Sea Zone to 29 Sea Zone
                2 fighters moved from Anglo-Egyptian Sudan to Egypt
                4 submarines moved from 2 Sea Zone to 3 Sea Zone

    Turn Complete - British


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Non Combat Move - Japanese
                3 fighters moved from Russia to Novosibirsk

    Turn Complete - Japanese

    Territory Summary for Japanese :

    4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
        Belgian Congo : 1 flag
        Caroline Islands : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Novosibirsk : 3 fighters
        Okinawa : 1 infantry
        Solomon Islands : 1 infantry
        Union of South Africa : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 71 / 72
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 72 / 72

  • '19 '18 '17 '16 '15

    Sea battle starts!

    Your battleship took 2 first hit.  what is your loo for the next hit?

     battle.png


  • take battle ships last, but take des. second to last


  • instead of taking destroyer you would take carriers, then cruiser, then destroyer, then battleships

  • '19 '18 '17 '16 '15

    Just to make sure my understanding is correct…for this hit, do you want me to take carrier?

  • '19 '18 '17 '16 '15

    Got ya - saw your latest reply


  • yes


  • this navy is dead, but i want to take as many of you with me as i can! hehe

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans repair damage of 3x factory; Remaining resources: 69 PUs;
                Americans buy 1 armour, 3 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from India to Persia
                      Americans take Persia from Germans
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone
                1 artillery and 1 infantry moved from 28 Sea Zone to Union of South Africa
                1 submarine moved from 3 Sea Zone to 4 Sea Zone
                2 submarines moved from 7 Sea Zone to 4 Sea Zone
                6 submarines moved from 2 Sea Zone to 4 Sea Zone
                2 submarines moved from 6 Sea Zone to 4 Sea Zone
                3 bombers moved from Greenland to 4 Sea Zone
                1 bomber moved from Sinkiang to 4 Sea Zone

    Combat - Americans
                Battle in 4 Sea Zone
                    Americans attack with 4 bombers and 11 submarines
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer; Germans defend with 1 carrier and 1 transport
                        Americans roll dice for 11 submarines in 4 Sea Zone, round 2 :  2/11 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Americans roll dice for 4 bombers in 4 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 4 Sea Zone, round 2 :  4/7 hits
                        4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 4 Sea Zone
                        Americans roll dice for 7 submarines in 4 Sea Zone, round 3 :  1/7 hits
                        Americans roll dice for 4 bombers in 4 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 4 Sea Zone, round 3 :  4/6 hits
                        4 submarines owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Germans lost in 4 Sea Zone
                        Americans roll dice for 3 submarines in 4 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 4 bombers in 4 Sea Zone, round 4 :  3/4 hits
                        Japanese roll dice for 2 battleships and 1 transport in 4 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans, 1 transport owned by the Germans and 2 battleships owned by the Japanese lost in 4 Sea Zone
                    Americans win with 4 bombers and 2 submarines remaining. Battle score for attacker is 55
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
                    Casualties for Germans: 1 carrier and 1 transport
                    Casualties for Americans: 9 submarines
                Battle in Union of South Africa
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Union of South Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Union of South Africa
                        Americans roll dice for 1 artillery in Union of South Africa, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Union of South Africa, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Japanese lost in Union of South Africa
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                4 bombers moved from 4 Sea Zone to Greenland
                5 bombers moved from Eastern United States to Greenland
                2 infantry moved from Brazil to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 10 Sea Zone
                2 infantry moved from Manchuria to Anhwei
                2 infantry moved from Kiangsu to Anhwei
                2 infantry moved from Kwangtung to Anhwei
                3 transports moved from 59 Sea Zone to 56 Sea Zone
                1 infantry moved from Alaska to 64 Sea Zone
                1 armour moved from Alaska to 64 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
                1 transport moved from 62 Sea Zone to 59 Sea Zone
                2 carriers moved from 32 Sea Zone to 37 Sea Zone
                2 carriers moved from 32 Sea Zone to 28 Sea Zone
                1 destroyer moved from 32 Sea Zone to 28 Sea Zone
                1 submarine moved from 8 Sea Zone to 13 Sea Zone
                1 submarine moved from 11 Sea Zone to 9 Sea Zone
                4 fighters moved from Sinkiang to Manchuria
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 10 Sea Zone to Eastern Canada
                1 armour moved from Eastern United States to Eastern Canada

    Place Units - Americans
                1 armour and 1 infantry placed in Manchuria
                1 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Kiangsu
                2 artilleries placed in Kwangtung
                2 bombers and 6 infantry placed in Japan

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total

    Territory Summary for Americans :

    4 Sea Zone : 2 submarines
        9 Sea Zone : 1 submarine
        10 Sea Zone : 1 transport
        13 Sea Zone : 1 submarine
        28 Sea Zone : 2 carriers, 1 destroyer and 1 transport
        37 Sea Zone : 1 battleship, 2 carriers and 1 cruiser
        56 Sea Zone : 3 transports
        59 Sea Zone : 1 transport
        61 Sea Zone : 4 transports
        62 Sea Zone : 4 transports
        Anhwei : 2 artilleries and 10 infantry
        Borneo : 1 flag
        East Indies : 1 flag, 1 factory
        Eastern Australia : 1 flag
        Eastern Canada : 2 aaGuns, 1 armour and 8 infantry
        Eastern United States : 1 factory and 1 infantry
        Formosa : 1 flag
        Greenland : 9 bombers
        Hawaiian Islands : 1 infantry
        India : 1 infantry
        Iwo Jima : 1 flag
        Japan : 1 flag, 2 bombers, 1 factory and 6 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory and 1 infantry
        Kwangtung : 1 flag, 2 artilleries and 1 factory
        Manchuria : 1 flag, 2 armour, 1 factory, 4 fighters and 3 infantry
        New Guinea : 1 flag
        New Zealand : 1 flag
        Persia : 1 flag, 1 infantry
        Philippine Islands : 1 flag
        Wake Island : 1 flag, 1 infantry
        Western Australia : 1 flag
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 70 / 72
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 73 / 73

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15

    Combat Move - Russians
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Germans
                4 infantry moved from Evenki National Okrug to Yakut S.S.R.

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries, 1 fighter and 6 infantry moved from Sinkiang to Anhwei

    Turn Complete - Russians

    Territory Summary for Russians :

    2 Sea Zone : 1 submarine
        Anhwei : 2 aaGuns, 3 artilleries, 1 fighter and 6 infantry
        Evenki National Okrug : 1 infantry
        Sinkiang : 1 infantry
        Yakut S.S.R. : 5 infantry

    Production/PUs Summary :

    Russians : 4 / 0
        Germans : 69 / 72
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 73 / 73

  • '19 '18 '17 '16 '15

    it is really bizarre that US is now preparing troops to invade London!!!


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 2 aaGuns, 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Vologda to Evenki National Okrug
                1 infantry moved from Archangel to Evenki National Okrug
                3 armour moved from Archangel to Evenki National Okrug
                2 armour moved from Karelia S.S.R. to Evenki National Okrug
                10 armour, 3 artilleries and 10 infantry moved from Novosibirsk to Sinkiang
                4 infantry moved from Kazakh S.S.R. to Sinkiang
                8 armour moved from Russia to Sinkiang
                1 infantry moved from Trans-Jordan to Persia
                4 armour moved from Caucasus to Persia
                1 bomber moved from Russia to Persia
                6 fighters moved from Russia to Sinkiang
                5 fighters moved from Russia to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 4 armour, 1 bomber, 5 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Persia from Americans with 4 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Evenki National Okrug
                    Germans attack with 5 armour and 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Evenki National Okrug from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sinkiang
                    Germans attack with 18 armour, 3 artilleries, 6 fighters and 14 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Sinkiang from Americans with 18 armour, 3 artilleries, 6 fighters and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Russia to Novosibirsk
                6 fighters moved from Sinkiang to Novosibirsk
                1 bomber moved from Persia to Novosibirsk
                5 fighters moved from Persia to Novosibirsk
                3 infantry moved from Italy to France
                4 infantry moved from Baltic States to Germany
                9 infantry moved from Karelia S.S.R. to Baltic States

    Place Units - Germans
                2 aaGuns, 1 bomber, 2 fighters and 3 infantry placed in United Kingdom
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total

    Territory Summary for Germans :

    Archangel : 1 flag
        Baltic States : 9 infantry
        Caucasus : 1 flag, 1 factory
        Evenki National Okrug : 1 flag, 5 armour and 4 infantry
        France : 3 infantry
        Germany : 1 factory and 11 infantry
        Iceland : 1 flag
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 1 factory
        Kazakh S.S.R. : 1 flag
        Novosibirsk : 1 flag, 2 aaGuns, 1 bomber and 11 fighters
        Persia : 1 flag, 4 armour
        Russia : 1 flag, 1 factory
        Sinkiang : 1 flag, 18 armour, 3 artilleries and 14 infantry
        Trans-Jordan : 1 flag
        United Kingdom : 1 flag, 3 aaGuns, 1 bomber, 1 factory, 2 fighters and 10 infantry
        Vologda : 1 flag

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 72 / 72
        British : 17 / 0
        Japanese : 5 / 0
        Americans : 71 / 73


  • yes this is really bizarre!! haha but i have to go to bed now, will try to play some in morning!

  • '19 '18 '17 '16 '15

    Haha have a good night.


  • i don’t see a Russian move…. :D

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