TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
i forgot i didn’t do any battles so i just redid that one, hope that is ok
That’s fine no worry. :-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Kwangtung to 61 Sea Zone
2 artilleries and 8 infantry moved from Kiangsu to 61 Sea Zone
1 armour, 4 artilleries, 13 infantry and 12 transports moved from 61 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from Manchuria to 62 Sea Zone
1 armour, 6 artilleries and 17 infantry moved from 62 Sea Zone to Japan
1 battleship and 1 cruiser moved from 61 Sea Zone to 62 Sea Zone
2 bombers moved from Kwangtung to Japan
6 fighters moved from 61 Sea Zone to Japan
Combat - Americans
Battle in Japan
Americans attack with 1 armour, 6 artilleries, 2 bombers, 6 fighters and 17 infantry
Japanese defend with 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 10 fighters and 17 infantry
AA fire in Japan : 2/8 hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits
Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 17 infantry in Japan, round 2 : 11/30 hits
Japanese roll dice for 3 aaGuns, 1 artillery, 1 bomber, 10 fighters and 17 infantry in Japan, round 2 : 11/29 hits
1 bomber owned by the Japanese, 9 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 11 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters and 6 infantry in Japan, round 3 : 9/19 hits
Japanese roll dice for 1 artillery, 10 fighters and 8 infantry in Japan, round 3 : 8/19 hits
2 artilleries owned by the Americans, 8 infantry owned by the Japanese, 6 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Japan
Americans roll dice for 1 armour, 4 artilleries, 2 bombers and 4 fighters in Japan, round 4 : 7/11 hits
Japanese roll dice for 10 fighters in Japan, round 4 : 6/10 hits
2 fighters owned by the Americans, 4 artilleries owned by the Americans and 7 fighters owned by the Japanese lost in Japan
Americans roll dice for 1 armour, 2 bombers and 2 fighters in Japan, round 5 : 5/5 hits
Japanese roll dice for 3 fighters in Japan, round 5 : 3/3 hits
2 fighters owned by the Americans, 1 bomber owned by the Americans and 3 fighters owned by the Japanese lost in Japan
Americans captures 18PUs while taking Japanese capital
Americans win, taking Japan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 3 aaGuns, 1 artillery, 1 bomber, 10 fighters and 17 infantry
Casualties for Americans: 6 artilleries, 1 bomber, 6 fighters and 17 infantry
Non Combat Move - Americans
1 bomber moved from Japan to Manchuria
2 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Central America
1 infantry moved from Central United States to East Mexico
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 submarine moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 13 Sea Zone to 2 Sea Zone
1 submarine moved from 18 Sea Zone to 9 Sea Zone
1 submarine moved from 22 Sea Zone to 9 Sea Zone
5 submarines moved from 19 Sea Zone to 12 Sea Zone
1 submarine moved from 12 Sea Zone to 8 Sea Zone
4 carriers moved from 61 Sea Zone to 37 Sea Zone
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Western Canada to Eastern Canada
Place Units - Americans
3 bombers placed in Eastern United States
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Kwangtung
Americans undo move 4.
1 artillery placed in East Indies
1 infantry placed in Kwangtung
Turn Complete - Americans
Americans collect 69 PUs; end with 88 PUs total
Territory Summary for Americans :
2 Sea Zone : 1 submarine
3 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
7 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
9 Sea Zone : 2 submarines
12 Sea Zone : 5 submarines
19 Sea Zone : 1 transport
36 Sea Zone : 1 transport
37 Sea Zone : 4 carriers and 1 destroyer
62 Sea Zone : 1 battleship, 1 cruiser and 12 transports
Borneo : 1 flag
Burma : 2 infantry
Central America : 1 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
East Mexico : 1 infantry
Eastern Australia : 1 flag
Eastern Canada : 2 aaGuns and 6 infantry
Eastern United States : 3 bombers, 1 factory and 1 infantry
Formosa : 1 flag
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Japan : 1 flag, 1 armour and 1 factory
Kiangsu : 1 flag, 1 artillery, 1 factory and 1 infantry
Kwangtung : 1 flag, 1 factory and 1 infantry
Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory and 2 infantry
New Guinea : 1 flag
New Zealand : 1 flag
Philippine Islands : 1 flag
Russia : 6 fighters
Wake Island : 1 flag, 1 infantry
Western Australia : 1 flag
Western Canada : 1 armour and 1 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 13 / 17
Germans : 60 / 65
British : 18 / 0
Japanese : 8 / 0
Americans : 69 / 88
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 6 fighters
EDIT: Adding units owned by Americans to Burma: 6 fighters
EDIT: Turning off Edit Mode
1 armour moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Vologda
1 armour moved from Russia to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 3 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 3 armour and 1 fighter in Evenki National Okrug, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 8 infantry in Vologda, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Buryatia S.S.R.
2 aaGuns, 3 artilleries and 10 infantry moved from Russia to Novosibirsk
1 submarine moved from 15 Sea Zone to 13 Sea Zone
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Territory Summary for Russians :
13 Sea Zone : 1 submarine
Buryatia S.S.R. : 1 fighter
Evenki National Okrug : 2 armour
Novosibirsk : 2 aaGuns, 3 artilleries and 10 infantry
Russia : 2 artilleries, 1 factory and 3 infantry
Vologda : 1 artillery and 8 infantry
Production/PUs Summary :
Russians : 16 / 16
Germans : 57 / 65
British : 18 / 0
Japanese : 8 / 0
Americans : 69 / 88
That was a close fight. Luckily the dice result was even out. :-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 aaGun and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Archangel to Evenki National Okrug
4 armour, 3 artilleries and 7 infantry moved from West Russia to Russia
3 infantry moved from Archangel to Russia
2 armour moved from Karelia S.S.R. to Russia
4 armour moved from Caucasus to Russia
1 bomber moved from Caucasus to Evenki National Okrug
4 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
6 fighters moved from Caucasus to Russia
1 infantry moved from Persia to Trans-Jordan
Germans take Trans-Jordan from British
6 infantry moved from Caucasus to Russia
1 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Russia
Combat - Germans
Battle in Evenki National Okrug
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 armour
Germans win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Kazakh S.S.R.
Germans attack with 3 fighters and 5 infantry
British defend with 1 armour
Germans win, taking Kazakh S.S.R. from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Russia
Germans attack with 10 armour, 3 artilleries, 8 fighters and 16 infantry
Russians defend with 2 artilleries, 1 factory and 3 infantry
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 10 armour, 3 artilleries, 8 fighters and 15 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Non Combat Move - Germans
1 bomber moved from Evenki National Okrug to Caucasus
8 fighters moved from Russia to Caucasus
3 fighters moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to Archangel
9 infantry moved from Poland to Belorussia
3 armour moved from Germany to Belorussia
Place Units - Germans
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 aaGun and 7 infantry placed in United Kingdom
3 infantry placed in Italy
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 85 PUs total
Territory Summary for Germans :
4 Sea Zone : 1 carrier and 1 transport
Archangel : 1 flag, 2 infantry
Belorussia : 3 armour and 9 infantry
Caucasus : 1 flag, 2 aaGuns, 1 bomber, 1 factory, 11 fighters and 4 infantry
Evenki National Okrug : 1 flag, 1 armour
Germany : 1 factory and 4 infantry
Iceland : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 4 infantry
Persia : 1 flag
Russia : 1 flag, 10 armour, 3 artilleries, 1 factory and 15 infantry
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 factory and 7 infantry
Yakut S.S.R. : 1 flag
Production/PUs Summary :
Russians : 5 / 0
Germans : 69 / 85
British : 17 / 0
Japanese : 8 / 0
Americans : 69 / 88
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Combat Move - British
Combat - British
Non Combat Move - British
2 fighters moved from 61 Sea Zone to Anglo-Egyptian Sudan
1 carrier moved from 61 Sea Zone to 35 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
3 submarines moved from 11 Sea Zone to 2 Sea Zone
1 aaGun moved from Novosibirsk to Sinkiang
Turn Complete - British
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Combat Move - Japanese
3 fighters moved from Archangel to Russia
Combat - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
Belgian Congo : 1 flag
Brazil : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Okinawa : 1 infantry
Russia : 3 fighters
Solomon Islands : 1 infantry
Union of South Africa : 1 flag, 1 artillery
Production/PUs Summary :
Russians : 5 / 0
Germans : 69 / 85
British : 17 / 0
Japanese : 8 / 0
Americans : 69 / 88
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 4x factory; Remaining resources: 84 PUs;
Americans buy 5 bombers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Burma to Kazakh S.S.R.
1 bomber moved from Manchuria to Kazakh S.S.R.
1 infantry moved from East Mexico to 19 Sea Zone
1 infantry moved from Central America to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
Americans take Brazil from Japanese
Combat - Americans
Battle in Kazakh S.S.R.
Americans attack with 1 bomber and 6 fighters
Germans defend with 4 infantry
Americans roll dice for 1 bomber and 6 fighters in Kazakh S.S.R., round 2 : 2/7 hits
Germans roll dice for 4 infantry in Kazakh S.S.R., round 2 : 1/4 hits
1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
Americans roll dice for 1 bomber and 5 fighters in Kazakh S.S.R., round 3 : 4/6 hits
Germans roll dice for 2 infantry in Kazakh S.S.R., round 3 : 1/2 hits
1 fighter owned by the Americans and 2 infantry owned by the Germans lost in Kazakh S.S.R.
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 4 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Americans
4 fighters moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from Kazakh S.S.R. to Sinkiang
3 bombers moved from Eastern United States to Greenland
1 armour moved from Western Canada to Eastern United States
2 infantry moved from Burma to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 30 Sea Zone
1 artillery moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kwangtung to Anhwei
1 artillery moved from Manchuria to Anhwei
2 infantry moved from Manchuria to Anhwei
1 battleship and 1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from Western Canada to Alaska
1 armour moved from 64 Sea Zone to Alaska
4 transports moved from 62 Sea Zone to 61 Sea Zone
3 transports moved from 62 Sea Zone to 59 Sea Zone
4 carriers and 1 destroyer moved from 37 Sea Zone to 32 Sea Zone
1 submarine moved from 9 Sea Zone to 6 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
5 submarines moved from 12 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
2 submarines moved from 9 Sea Zone to 2 Sea Zone
Place Units - Americans
5 bombers placed in Eastern United States
2 infantry placed in Kiangsu
2 infantry placed in Kwangtung
2 infantry placed in Manchuria
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Territory Summary for Americans :
2 Sea Zone : 6 submarines
3 Sea Zone : 1 submarine
6 Sea Zone : 2 submarines
7 Sea Zone : 2 submarines
8 Sea Zone : 1 submarine
11 Sea Zone : 1 submarine
22 Sea Zone : 1 transport
30 Sea Zone : 1 artillery, 1 infantry and 1 transport
32 Sea Zone : 4 carriers and 1 destroyer
36 Sea Zone : 1 battleship and 1 cruiser
59 Sea Zone : 3 transports
61 Sea Zone : 4 transports
62 Sea Zone : 4 transports
64 Sea Zone : 1 transport
Alaska : 1 armour and 1 infantry
Anhwei : 2 artilleries and 4 infantry
Borneo : 1 flag
Brazil : 2 infantry
East Indies : 1 flag, 1 factory
Eastern Australia : 1 flag
Eastern Canada : 2 aaGuns and 6 infantry
Eastern United States : 1 armour, 5 bombers, 1 factory and 1 infantry
Formosa : 1 flag
Greenland : 3 bombers
Hawaiian Islands : 1 infantry
India : 2 infantry
Iwo Jima : 1 flag
Japan : 1 flag, 1 factory
Kiangsu : 1 flag, 1 factory and 2 infantry
Kwangtung : 1 flag, 1 factory and 2 infantry
Manchuria : 1 flag, 1 factory and 2 infantry
New Guinea : 1 flag
New Zealand : 1 flag
Philippine Islands : 1 flag
Sinkiang : 1 bomber and 4 fighters
Wake Island : 1 flag, 1 infantry
Western Australia : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 5 / 0
Germans : 69 / 85
British : 17 / 0
Japanese : 5 / 0
Americans : 72 / 72
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 2 Sea Zone
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Germans
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Vologda to Evenki National Okrug
1 artillery moved from Vologda to Archangel
4 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Vologda to Archangel
1 fighter moved from Buryatia S.S.R. to Evenki National Okrug
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 6 infantry in Evenki National Okrug, round 2 : 1/7 hits
Germans roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits
1 armour owned by the Germans lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 artilleries moved from Novosibirsk to Sinkiang
2 aaGuns moved from Novosibirsk to Sinkiang
7 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Evenki National Okrug to Sinkiang
Turn Complete - Russians
Territory Summary for Russians :
2 Sea Zone : 1 submarine
Archangel : 1 artillery and 1 infantry
Evenki National Okrug : 6 infantry
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Sinkiang : 2 aaGuns, 3 artilleries, 1 fighter and 7 infantry
Vologda : 1 infantry
Production/PUs Summary :
Russians : 9 / 0
Germans : 65 / 85
British : 17 / 0
Japanese : 5 / 0
Americans : 72 / 72
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 14 armour; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
3 armour moved from Belorussia to Archangel
4 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Caucasus to Archangel
4 infantry moved from Russia to Vologda
4 fighters moved from Caucasus to Vologda
10 armour, 3 artilleries and 11 infantry moved from Russia to Novosibirsk
2 fighters moved from Caucasus to Kazakh S.S.R.
3 fighters moved from Caucasus to Novosibirsk
Combat - Germans
Battle in Novosibirsk
Germans attack with 10 armour, 3 artilleries, 3 fighters and 11 infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 10 armour, 3 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 4 fighters and 4 infantry
Russians defend with 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 4 fighters and 4 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Russia
3 fighters moved from Novosibirsk to Russia
4 fighters moved from Vologda to Russia
4 fighters moved from Kazakh S.S.R. to Russia
9 infantry moved from Belorussia to Karelia S.S.R.
2 aaGuns moved from Caucasus to Russia
4 infantry moved from Germany to Baltic States
Place Units - Germans
8 armour placed in Russia
4 armour placed in Caucasus
2 armour placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs total
Territory Summary for Germans :
4 Sea Zone : 1 carrier and 1 transport
Archangel : 1 flag, 3 armour and 1 infantry
Baltic States : 4 infantry
Caucasus : 1 flag, 4 armour and 1 factory
Germany : 1 factory
Iceland : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 9 infantry
Kazakh S.S.R. : 1 flag, 4 infantry
Novosibirsk : 1 flag, 10 armour, 3 artilleries and 10 infantry
Persia : 1 flag
Russia : 1 flag, 2 aaGuns, 8 armour, 1 bomber, 1 factory and 11 fighters
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 factory and 7 infantry
Vologda : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag
Production/PUs Summary :
Russians : 3 / 0
Germans : 71 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 72 / 72
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Non Combat Move - British
1 aaGun and 2 armour moved from Sinkiang to Anhwei
1 carrier moved from 35 Sea Zone to 29 Sea Zone
2 fighters moved from Anglo-Egyptian Sudan to Egypt
4 submarines moved from 2 Sea Zone to 3 Sea Zone
Turn Complete - British
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Non Combat Move - Japanese
3 fighters moved from Russia to Novosibirsk
Turn Complete - Japanese
Territory Summary for Japanese :
4 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
Belgian Congo : 1 flag
Caroline Islands : 1 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Novosibirsk : 3 fighters
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Union of South Africa : 1 flag, 1 artillery
Production/PUs Summary :
Russians : 3 / 0
Germans : 71 / 72
British : 17 / 0
Japanese : 5 / 0
Americans : 72 / 72
Sea battle starts!
Your battleship took 2 first hit. what is your loo for the next hit?

take battle ships last, but take des. second to last
instead of taking destroyer you would take carriers, then cruiser, then destroyer, then battleships
Just to make sure my understanding is correct…for this hit, do you want me to take carrier?
Got ya - saw your latest reply
yes
this navy is dead, but i want to take as many of you with me as i can! hehe