And 2 sub hits = tip CV and lose DD.
16L G40 nerquen (Axis) vs. Gamerman01 (Allies) Balanced mode (-4 allied NOs)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from India to Shan State
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 fighter moved from India to Yunnan
6 infantry moved from Burma to YunnanCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 3 infantry
Battle in Yunnan
British attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for British: 1 fighter and 6 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
3 aaGuns moved from Burma to India
1 tactical_bomber moved from Shan State to India
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
3 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to Eastern Persia
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 armour, 1 bomber and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 27 PUs (1 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 marine
EDIT: Adding units owned by Americans to Morocco: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 9 to 6
EDIT: Turning off Edit Mode -
You can disallow the edit of the marine from Gibraltar to Morocco, but the only combat dice in Europe with UK was way over in Iraq… I just didn’t bother to calc everything out through the UK turn when doing USA noncom…
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Boy has the UK been pathetic, but that could all change….
These dice are stacking up on me… Yunnan and Shan State lack of defense on J2 and now a rather poor showing on the counterattack, complete with a 11% double hit to take down a fighter… after taking 2/3 hits from destroyers on US2… tough sledding, man. Don’t let up, though, you know!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 96 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Cyprus
2 armour moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 96 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Syria
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Cyprus from British, taking Trans-Jordan from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
1 aaGun, 1 armour and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
man, the Allies have indeed horrible luck, failure to take both Yunnan and Shan State, you are kidding me… The marine edit is fine with me.
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Thanks, but both battles were risky and Shan went decent, it’s just the combination with no defense on J2 that made it tough :-)
Alright, let’s see what Australia can do! -
Don’t let up, though, you know!
To be clear, I meant this as an encouragement to not feel sorry for me - to keep playing your best! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 18 to 15
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneTurn Complete - French
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Don’t let up, though, you know!
To be clear, I meant this as an encouragement to not feel sorry for me - to keep playing your best! :-)
hehe, sure, I don’t underestimate your skill… it is not by chance that you are a multiple league champion.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Egypt to Romania
1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy
1 fighter moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Yugoslavia to Romania
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Germany to Poland
9 artilleries and 1 infantry moved from Germany to Poland
2 armour moved from Germany to Romania
3 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 aaGuns, 2 artilleries and 2 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Korea
6 infantry moved from Yenisey to Timguska
5 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
2 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Belarus to Bryansk
3 artilleries and 12 infantry moved from Western Ukraine to Ukraine
1 artillery and 5 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Although Russia declared war on Japan and moved into Korea, the Mongolians will still join Russia if Amur is attacked by Japan - just a friendly reminder
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 fighters moved from 37 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Kwangsi to 38 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch with 2 bombers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 2 tactical_bombers
ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Anhwe
2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Jehol
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to AnhwePlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
thanks for the friendly reminder… finally some “negative” battle for me… went into a nasty AA fire on Java, still luckily I managed to capture.
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Hehe, nice of you to acknowledge the dice
Greece went great for me though too -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Midway to Jehol
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Jehol
Americans attack with 1 bomber
Japanese defend with 1 armour
Japanese win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armourNon Combat Move - Americans
2 infantry moved from Korea to Amur
2 fighters moved from 25 Sea Zone to Amur
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gilbert Islands to Queensland
1 tactical_bomber moved from Gilbert Islands to Queensland
1 fighter moved from Gilbert Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 aaGun moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
2 infantry placed in Central United States
2 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,2,1,4,6,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 79 to 74
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
4 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from Eastern Persia to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 battleship
Japanese win with 1 battleship remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Union of South Africa to India
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from India to BurmaPlace Units - British
2 destroyers and 1 submarine placed in 110 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 9 to 6
EDIT: Turning off Edit Mode